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San Andreas Definitive Edition Analysis & Comparisons Topic


Spider-Vice
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Havi,

 

 

I just wanted to say Thank you for all of the work that you’ve invested in this thread by providing pictures, gif’s, and other takes/comparisons. There are people out there who currently do not have this game for various reasons who still have a vested interest in it, and they wouldn’t have gotten as much info about this game if it wasn’t for you. You deserve props for that, and keep up the good work!👍

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1 minute ago, Gman8 said:

Havi,

 

I just wanted to say Thank you for all of the work that you’ve invested in this thread by providing pictures, gif’s, and other takes/comparisons. There are people out there who currently do not have this game for various reasons who still have a vested interest in it, and they wouldn’t have gotten as much info about this game if it wasn’t for you. You deserve props for that, and keep up the good work!👍

 

Much love! I enjoy doing it and I'll continue to provide while I explore and play myself. If there is anything specific you wanna see, please let me know!

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4 hours ago, Havi said:

source.gif

 

The former SA managed to fit two cars into the Johnson garage, but with the addition of this object, when I forced them in yesterday, I couldn't get into the car and had to push it from behind😅

  • YEE 1
  • KEKW 2
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9 hours ago, SquoniX said:

Mountain Cloud Boys mission:

 

Before:

 

ZdhODDj.png

 

After:

 

UsNz6Xu.png

Holy sh*t, DE Woozi looks like he got a constipation. Or he has to hold it lol

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5 hours ago, MathSouza said:

Burrito changes. Circular tailights and headlights. Actually wondering if i should create some sort of topic showing the changes in car details...

Edited by Bigglo145
Please do it!!!
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Reeces Hair Facial Studio

 

- Graffiti on the Pay N Spray billboard is removed. Looks more clean now.

- All of the textures with text have been reworked in fact

source.gif

Edited by Havi
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46 minutes ago, Havi said:

 

Much love! I enjoy doing it and I'll continue to provide while I explore and play myself. If there is anything specific you wanna see, please let me know!

 

If it ain't too much to ask, I'd really love a comparison of Doherty's garage and view of the main street (where the tram is) once you get to that point of the story.

Edited by Da_Lurker
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1 minute ago, Da_Lurker said:

If it ain't too much to ask, I'd really love a comparison of Doherty's garage and view of the main street (where the tram is) once you get to that point of the story.

I'll get that for you as soon as possible!

 

All haircuts in order.

source.gif

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1 hour ago, SilverRST said:

Holy sh*t, DE Woozi looks like he got a constipation. Or he has to hold it lol

supermodel woozi 

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Doherty Garage (Construction)

 

- They need to fix the LODs on PC. They are too short range, even on max settings

source.gif

 

@Da_Lurker I will show the inside of the garage once I've hit that in progression. I just created a second save file to get here so you can see the construction area at least

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58 minutes ago, Havi said:

Doherty Garage (Construction)

 

- They need to fix the LODs on PC. They are too short range, even on max settings

source.gif

 

@Da_Lurker I will show the inside of the garage once I've hit that in progression. I just created a second save file to get here so you can see the construction area at least

Oooooh, my dog!!

 

Thank you man! It looks very good, now I want to play it so much.

 

San Fierro being my favorite city and all.

 

Thanks!

 

Edit: Yeah, there are some LOD issues if you look at the ground, but the rest looks very crisp.

Edited by Da_Lurker
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6 hours ago, Havi said:

I'll get that for you as soon as possible!

 

All haircuts in order.

source.gif

The default ceaser and high fade are the same in this game smh. And also the 2 letterman jackets from prolaps are the same now as well smh.

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Red_hot_redemption
13 minutes ago, Anda7x1 said:

q1cDJii.png

hmmm,how i get rid of this white mark everytime i aiming? it's annoying

What were they thinking putting that it, not a very GTA thing to include, looks terrible 

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genius idea to literally remove a gameplay aspect (saving more than one car in cj's garage) to put some random junk in the place

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7 minutes ago, El Dorado said:

genius idea to literally remove a gameplay aspect (saving more than one car in cj's garage) to put some random junk in the place

Big brainstorm at GSG :kekw: 

 

God... I hope Rockstar never hires them ever again.

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I don't know if this is the right thread but has anyone tried replicating the gang territory multiplying glitch? I am curious to see whether they fixed it and if not then is it like on PS2 or is it like on PC? Would make for an interesting comparison. Also does the gym limit glitch still occur? I guess we won't know until later (since an ingame "year" has to pass for that) but they should fix that bug.

Edited by GhettoJesus

K2yjoYK.png

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CommanderBlack

Not sure if someone already posted this but i saw micheal's prologue jacket in the binco store in los santos and impotent rage figures in zero's rc shop

Spoiler

 JNUevQT.jpg

Gk6sPaz.png

ffYRYi7.png

 

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Midnight Hitman
15 hours ago, Havi said:

Doherty Garage (Construction)

 

- They need to fix the LODs on PC. They are too short range, even on max settings

source.gif

 

@Da_Lurker I will show the inside of the garage once I've hit that in progression. I just created a second save file to get here so you can see the construction area at least

This shot is goddamn horrible and reveals how immersion-breaking the draw distance and removal of fog is. No sense of scale at all. God damn.

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