videotech_ Posted October 24, 2021 Share Posted October 24, 2021 The Trilogy appears to be utilizing parallax interiors but I could be wrong. I was checking through the trailer and I noticed the doors now appear 3D with some sort of illusion effect going on. Anyone think so? Yannerrins, Demysted, DODI3OG and 6 others 9 Link to comment Share on other sites More sharing options...
AmigaMix Posted October 24, 2021 Share Posted October 24, 2021 (edited) 1 hour ago, SquoniX said: Somewhat, CJ is supposed to have an angry face while holding RPGs, so it's accurate in the sense that he is looking differently. Although, he isn't angry here which is odd. How did I never notice that?! Is that feature bugged, or something? @VideoTech Yeah, that has been pointed out in the case of Ocean Drive, as well. Spoiler Edited October 24, 2021 by AmigaMix SquoniX 1 Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 (edited) 3 hours ago, AmigaMix said: How did I never notice that?! Is that feature bugged, or something? @VideoTech Yeah, that has been pointed out in the case of Ocean Drive, as well. Hide contents The feature definitely worked when I used it, it is just not very apparent. Also, Carl is black, so his expressions are harder to see and the definitive edition will make it easier to see his expressions. 3 hours ago, VideoTech said: The Trilogy appears to be utilizing parallax interiors but I could be wrong. I was checking through the trailer and I noticed the doors now appear 3D with some sort of illusion effect going on. Anyone think so? Yeah, I was going through all these and I think they're definitely doing something interesting. In GTA 3, they have lit up a lot of buildings and many skyscrapers now have much better facades. Edited October 24, 2021 by SquoniX BilalKurd, Predoquinh4, AmigaMix and 2 others 5 Link to comment Share on other sites More sharing options...
AmigaMix Posted October 24, 2021 Share Posted October 24, 2021 (edited) 3 hours ago, SquoniX said: The feature definitely worked when I used it, it is just not very apparent. I must have been too focused on blowing up bustas... Edited October 24, 2021 by AmigaMix Link to comment Share on other sites More sharing options...
GhettoJesus Posted October 24, 2021 Share Posted October 24, 2021 50 minutes ago, VideoTech said: The Trilogy appears to be utilizing parallax interiors but I could be wrong. I was checking through the trailer and I noticed the doors now appear 3D with some sort of illusion effect going on. Anyone think so? What's a parallax interior? MrBreak16 and games7ful 2 Link to comment Share on other sites More sharing options...
BS_BlackScout Posted October 24, 2021 Share Posted October 24, 2021 28 minutes ago, GhettoJesus said: What's a parallax interior? A fake texture that gets moved based on the game's camera and angle to make it seem like there are interiors inside a building. Watch Dogs 1 does it, Saints Row does it since 3 if I am not mistaken. games7ful, Yannerrins, MrBreak16 and 4 others 7 Link to comment Share on other sites More sharing options...
GhettoJesus Posted October 24, 2021 Share Posted October 24, 2021 2 minutes ago, BS_BlackScout said: A fake texture that gets moved based on the game's camera and angle to make it seem like there are interiors inside a building. Well the image is pretty blurry so it's hard to tell but maybe they have a few of them. Those two blue squares makes me say they appear to be parallax interiors but then you have that blurry brown thing by the rightmost doors so idk. Link to comment Share on other sites More sharing options...
Havi Posted October 24, 2021 Share Posted October 24, 2021 I really do think it's the frames doing it, I think they are popping out making the glass be behind and the frames are focused. Nice touch though Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 Full screenshot of CJ walking: boomboom5950, MrBreak16, Predoquinh4 and 4 others 7 Link to comment Share on other sites More sharing options...
Spider-Vice Posted October 24, 2021 Author Share Posted October 24, 2021 Another thing I'm wondering that I keep seeing in some of the timecycles shown in these screenshots - clouds. They look kinda real, it would be amazing to see some GTA SA flying footage to see how it looks - the old games had proper clouds up high so I bet this will too and that the clouds we see are actually real. Or we'll have to wait and see for ourselves in-game. hase_madzijaa, RickTheScorpio, BilalKurd and 8 others 11 let your hopes and dreams turn into burning fire! GTANet | Red Dead Network | kifflom black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 (edited) 8 minutes ago, Spider-Vice said: Another thing I'm wondering that I keep seeing in some of the timecycles shown in these screenshots - clouds. They look kinda real, it would be amazing to see some GTA SA flying footage to see how it looks - the old games had proper clouds up high so I bet this will too and that the clouds we see are actually real. Or we'll have to wait and see for ourselves in-game. I am curious about those desolate areas near Chilliad and Angel Pine. Those areas will see the most amount of proportional graphical enhancements because there are hardly any buildings, so the remaining textures will change a lot. New foliage, smoke coming out of that industrial area. IN fact, the amazing screenshot with the new trees is actually from this area - Red County. Edited October 24, 2021 by SquoniX Jacek_K, BilalKurd, BS_BlackScout and 10 others 13 Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 (edited) Much higher details in the main buildings like the Los Santos Tower (far left building has had its roof extended to look more aligned): Edited October 24, 2021 by SquoniX Spider-Vice, ArthurZussman, Demysted and 10 others 13 Link to comment Share on other sites More sharing options...
Spider-Vice Posted October 24, 2021 Author Share Posted October 24, 2021 11 minutes ago, SquoniX said: I am curious about those desolate areas near Chilliad and Angel Pine. Those areas will see the most amount of proportional graphical enhancements because there are hardly any buildings, so the remaining textures will change a lot. New foliage, smoke coming out of that industrial area. IN fact, the amazing screenshot with the new trees is actually from this area - Red County. Very true! Given the lighting and weather improvements, along with vegetation and textures I'm super eager to see how Red and Flint County look. SquoniX, Midnight Hitman, Demysted and 1 other 4 let your hopes and dreams turn into burning fire! GTANet | Red Dead Network | kifflom black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
videotech_ Posted October 24, 2021 Share Posted October 24, 2021 I'm just amazed by the amount of changes that's gone into this. I don't think Grove Street Games are getting enough credit for this. RickTheScorpio, BilalKurd, Predoquinh4 and 11 others 14 Link to comment Share on other sites More sharing options...
mathhead Posted October 24, 2021 Share Posted October 24, 2021 (edited) 12 minutes ago, SquoniX said: Much higher details in the main buildings like the Los Santos Tower (far left building has had its roof extended to look more aligned): Am I crazy or does every building have parallax interiors? Edited October 24, 2021 by mathhead MrBreak16, Spider-Vice, Predoquinh4 and 5 others 7 1 Link to comment Share on other sites More sharing options...
Predoquinh4 Posted October 24, 2021 Share Posted October 24, 2021 (edited) 7 minutes ago, mathhead said: Am I crazy or does every building have parallax interiors? Yep, you're not crazy. It does have parallax interiors. And it looks amazing. Edited October 24, 2021 by Predoquinh4 videotech_, Jabalous, Demysted and 1 other 3 1 Link to comment Share on other sites More sharing options...
ArthurZussman Posted October 24, 2021 Share Posted October 24, 2021 18 minutes ago, VideoTech said: I'm just amazed by the amount of changes that's gone into this. I don't think Grove Street Games are getting enough credit for this. They just did one major thing wrong (characters models) and people will blindly ignore all the rest just to hate on them. Jabalous, Pete4000uk, Predoquinh4 and 1 other 3 1 Link to comment Share on other sites More sharing options...
videotech_ Posted October 24, 2021 Share Posted October 24, 2021 (edited) Damn, I'm surprised we didn't notice the buildings had any parallax interiors on the day the trailer released. Edited October 24, 2021 by VideoTech Demysted, Predoquinh4, ArthurZussman and 1 other 4 Link to comment Share on other sites More sharing options...
Gravarty Posted October 24, 2021 Share Posted October 24, 2021 (edited) 19 minutes ago, VideoTech said: Damn, I'm surprised we didn't notice the buildings had any parallax interiors on the day the trailer released. Yeah, it's great they used this effect for the buildings, i like it. My original response was a bit misleading by calling it "cheap". I was still overwhelmed by all these changes and the only thing i thought about was the character thing Edited October 24, 2021 by Gravarty videotech_, MrBreak16, Predoquinh4 and 1 other 4 Link to comment Share on other sites More sharing options...
Predoquinh4 Posted October 24, 2021 Share Posted October 24, 2021 (edited) Coming from GSG, THIS is what I call redemption from what they did in 2013. Again, if they fix the character models, I will be very satisfied. Edited October 24, 2021 by Predoquinh4 Gravarty, SquoniX and DODI3OG 2 1 Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 (edited) More detailed traffic lights and brown electrical poles: Before: After: Changes: Traffic lights' metal structure looks more detailed Traffic lights have a bloom effect Edited October 24, 2021 by SquoniX Electric_Spectral, Jacek_K, WanteD1 and 9 others 12 Link to comment Share on other sites More sharing options...
SquoniX Posted October 24, 2021 Share Posted October 24, 2021 Car side mirrors now look far more detailed: Before: After: hase_madzijaa, BilalKurd, BS_BlackScout and 9 others 12 Link to comment Share on other sites More sharing options...
DavidReyes2250 Posted October 24, 2021 Share Posted October 24, 2021 14 minutes ago, SquoniX said: More detailed traffic lights and brown electrical poles: Before: After: Changes: Traffic lights' metal structure looks more detailed Traffic lights have a bloom effect What I like about the image is the sky. A little insignificant change the truth but I always wanted a starry sky. I like how it looks. BilalKurd, BS_BlackScout, SquoniX and 3 others 5 1 Link to comment Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 26 minutes ago, DavidReyes2250 said: What I like about the image is the sky. A little insignificant change the truth but I always wanted a starry sky. I like how it looks. I think this new sky is also illuminating the world a bit differently. Like in GTA V, there's still that light which makes the city feel alive at night, it's similar here. Demysted 1 Link to comment Share on other sites More sharing options...
Spider-Vice Posted October 25, 2021 Author Share Posted October 25, 2021 1 hour ago, SquoniX said: Changes: Traffic lights' metal structure looks more detailed Traffic lights have a bloom effect Also, muzzle flash illuminating the telephone/power wires as well. MrBreak16, SquoniX and Demysted 3 let your hopes and dreams turn into burning fire! GTANet | Red Dead Network | kifflom black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
boomboom5950 Posted October 25, 2021 Share Posted October 25, 2021 1 hour ago, DavidReyes2250 said: What I like about the image is the sky. A little insignificant change the truth but I always wanted a starry sky. I like how it looks. im just happy the moon isnt huge anymore. U would always shoot the moon w a sniper a few times so it doesnt look stupid SquoniX and games7ful 2 Link to comment Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 16 minutes ago, Zerdical said: im just happy the moon isnt huge anymore. U would always shoot the moon w a sniper a few times so it doesnt look stupid Also, the 12 phases or shapes of the moon were bugged but worked on PS 2. Link to comment Share on other sites More sharing options...
DODI3OG Posted October 25, 2021 Share Posted October 25, 2021 3 hours ago, Spider-Vice said: Another thing I'm wondering that I keep seeing in some of the timecycles shown in these screenshots - clouds. They look kinda real, it would be amazing to see some GTA SA flying footage to see how it looks - the old games had proper clouds up high so I bet this will too and that the clouds we see are actually real. Or we'll have to wait and see for ourselves in-game. I hope the clouds really have models like in GTA SA. The ones in GTA V are crap. 2 hours ago, SquoniX said: I am curious about those desolate areas near Chilliad and Angel Pine. Those areas will see the most amount of proportional graphical enhancements because there are hardly any buildings, so the remaining textures will change a lot. New foliage, smoke coming out of that industrial area. IN fact, the amazing screenshot with the new trees is actually from this area - Red County. I miss that farmhouse. I swear I'm gonna spend a lot of my time in the countryside pretending to be a cowboy hillbilly. 2 hours ago, VideoTech said: I'm just amazed by the amount of changes that's gone into this. I don't think Grove Street Games are getting enough credit for this. 2 hours ago, ArthurZussman said: They just did one major thing wrong (characters models) and people will blindly ignore all the rest just to hate on them. @above, the people outside this sub would disagree a lot. hahahaha. I just opened up the idea of GTA IV in UE4, and somebody says it's sh*t just because the Trilogy Def. Ed. doesn't have HD models. Like, wth?? Just because these remastered/half-remade trilogy didn't have HD characters, doesn't mean GTA IV are gonna have em downgraded. videotech_, ArthurZussman and SquoniX 3 Link to comment Share on other sites More sharing options...
PatrickJr. Posted October 25, 2021 Share Posted October 25, 2021 Imagine trying out SAMP (if it'll ever be a thing) and this version of San Andreas Link to comment Share on other sites More sharing options...
R3LOADED Posted October 25, 2021 Share Posted October 25, 2021 20 hours ago, D-Tunez said: I don't see it maybe i feel a little weird. it's in the house btw Link to comment Share on other sites More sharing options...
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