DenilCartel Posted October 18, 2021 Share Posted October 18, 2021 (edited) if for the winter update rockstar puts properties into the game this is a way they could do it. Instead of it being 600 gold for a Saint Denis property (implemented in a previous leak).It should be 15 or 25 for a housing permit (you could get this from the mayor or others) you could go to the bank and choose your house for dollars then you go to your new home and it could be either like the camp decor system where you can choose pre set themes or you could choose furniture in your home. Maybe they could expand on the dogs in your camp by adding cats or just more breeds of dogs. It could also have a modern (1898) type stove to cook on. Rockstar could also use the bathing mechanic from story mode. Another type of properties is ones you can have built out in the wild, for the players who don’t want to live in the city instead they’d prefer to live in the north by mo vshare unt hagen or maybe out by tumbleweed. The way you would acquire these types of properties is you would go to purchase a building license the same way you get a housing permit for the same price of 15 to 25 gold or maybe 30 and you go to the bank to find a plot of land. Then you go to the lumber mill in blackwater and you could fi https://omegle.onl/ nd the type of house you like (similar to the epilogue of the story) you then have to hire workers to build your house. With the construction of your house rockstar could make you wait for it to be done (up to an hour) kind of like the trader and moonshiner business. For the interior decor it could be different styles like with the camp or it could be separate furniture pieces. And for those who want to display those nice repeaters they have it could have weapon racks or displays. Another decor item could be legendary animal heads giving a sort of bragging right to the inside. And my last idea is a farm or ranch. This would be obtained the same way under a farmers license or a ranchers license. I’m not too sure this would fit well with the lore but it would be fun for the folk who want to settle down and live a farmers life. These properties could also have a passive income. The houses in the towns or cities could have a loaning business with an occasional quest to reclaim debt The homes in rural areas could be a counterfeiting business where you make different food which you can choose like counterfeit weapons that are cheaper compared to weapons int eh gunsmith and you can do supply missions and maybe every once in a while you could fight off angry clients maybe you sell bad weapons to the army and they don’t take to kindly to your scam and they come to your business to either kill you or take back their money The farms and ranch could have a passive income where you have to tend to crops and livestock. The way you would tend to your crops is on a wagon type (for lack of a better word) thing you would go up and down the field cutting your crop and then you go back through the field replanting crops. For the livestock side of things you could have a drove of pigs or a herd of sheep and you can choose to sell them on the market or you can sell the meat. That is all my ideas I’m open for suggestions. Edited October 21, 2021 by DenilCartel KatzeFive, kcole4001 and FRIDA_KAHLO 3 Link to comment Share on other sites More sharing options...
Nerfgoth Posted October 18, 2021 Share Posted October 18, 2021 Not to sink your boat but where could we have it? I´m all for renting a room for a day or two but not having it as a standing fee! Link to comment Share on other sites More sharing options...
kcole4001 Posted October 19, 2021 Share Posted October 19, 2021 There would have to be taxes (daily fees), every property in GTAO added to these, the stable and camp cost daily fees in game now. I don't mind that, there has to be a reason for cash on the game beyond just buying equipment/weapons/supplies, and the fees are pretty minimal at the moment. Even if property (newly added properties I mean) fees had to be paid in gold I'd be OK with that, since there's really very little to actually buy with gold. They really do need to make compelling reasons to play the game and acquire wealth other than the simple accumulation of it. Once a player gets beyond a certain plateau making money & gold is pretty easy, and generally quite pointless. Customization is the key to successful property additions, simply having the same crap every other player has is lame, but seems to be the only formula they know. Honestly, the community has far better ideas than greedstar ever implements. I'm sure there are people at the studios who can and do come up with great ideas, but the management clearly has no interest in providing what players want. Properties, riverboats/gambling, map expansion, heists/robberies, gang wars (like those in earlier GTA titles) would give the game a depth it clearly deserves. BUT THE BENZ 1 Link to comment Share on other sites More sharing options...
RyuNova Posted October 20, 2021 Share Posted October 20, 2021 The homes would be their own cell like the Moonshine Shack and use the Casino Penthouse customisation system but better with the ability to change stuff like chairs, sofas and dressers etc for stuff you buy. Like Fable II does it. Gun racks, clothing stands and trophy mounts as well like Skyrim. Ranches would be their own separate world spaces accessed via the Fast Travel posts with the Ranch House and buildings bring open, no loading screens, like Beachers Hope. Same customisation as homes/apartments. kcole4001, ShadyDoge and Grizzy 3 Link to comment Share on other sites More sharing options...
FRIDA_KAHLO Posted October 20, 2021 Share Posted October 20, 2021 On 10/18/2021 at 3:00 AM, Nerfgoth said: Not to sink your boat but where could we have it? I´m all for renting a room for a day or two but not having it as a standing fee! I wouldn't object to property taxes similar to camp upkeep fees! And possibly more staff too! FRITA KELLOG AND THE LAZY F BRAND IS AN EQUAL OPPORTUNITY EMPLOYER Link to comment Share on other sites More sharing options...
kcole4001 Posted October 20, 2021 Share Posted October 20, 2021 Properties in Mexico would be a good solution, since we're supposedly still 'outlaws' running over the border to a safe area would make sense. Having it accessible only by riverboat might mean we'd have separate stables on the southern side with additional horses and wagons available there. Property fees could then be bribes paid to the Mexican officials to look the other way. A map expansion and it's corresponding additional content would revolutionize the game entirely and keep the majority of players happy for a long time. Link to comment Share on other sites More sharing options...
UnexpectedParole Posted October 20, 2021 Share Posted October 20, 2021 Frankly I think we could have any type of outlaw business in the back / in the basement / upstairs etc. in Any property if we wanted. A store, farm, ranch, house in town, house outside town, shop, shack, whatever. Any why would we need to be limmted to only one property? Buy the property pre-built like Hanging Dog Ranch, the house outside Valentine, or a mansion in San Denis. Or buy a plot of land and build it yourself. Open ground in Heartlands, West Elizabeth, Lemone? Then throw in the rebuilds Beecher's Hope, Limpany, Addler Ranch. All could be treated like the camp upgrades in story mode, and build additions like the epilouge. etc... Link to comment Share on other sites More sharing options...
RyuNova Posted October 31, 2021 Share Posted October 31, 2021 (edited) On 10/20/2021 at 10:25 PM, UnexpectedParole said: Frankly I think we could have any type of outlaw business in the back / in the basement / upstairs etc. in Any property if we wanted. At one point they did say that eventually our businesses could become legit, and we could move them to a warehouse in Saint-Denis for example. Having Cripps working in a warehouse with proper tools or moving Maggie and Marcel to a building with a proper distillery, office and a legit bar would be a great way to show progress. Edited October 31, 2021 by RyuNova KatzeFive, kcole4001 and ventogt 3 Link to comment Share on other sites More sharing options...
DrKrankenstein Posted November 1, 2021 Share Posted November 1, 2021 at this point a tent added to the wilderness camp would be called luxury kcole4001, ventogt and Nerfgoth 1 2 Link to comment Share on other sites More sharing options...
Berdusk Posted November 1, 2021 Share Posted November 1, 2021 I just want to be able to buy one of those flat houseboats as a replacement for my camp, customize it a bit, and have it be able to move around the various docks in the game the way our regular camps do. As for properties, I'd rather have a full custom build mode where you can acquire trophies to show off throughout the game (taxidermy comes to mind). Being able to hunt cryptids comes to mind as an expansion of the Naturalist role, for example, and having a house to put displays in would be nice. But then, I don't play GTA, so I don't have the same point of reference that many of you do. Nerfgoth and kcole4001 2 Link to comment Share on other sites More sharing options...
RyuNova Posted November 1, 2021 Share Posted November 1, 2021 10 hours ago, DrKrankenstein said: at this point a tent added to the wilderness camp would be called luxury That annoys me. 59 minutes ago, Berdusk said: I just want to be able to buy one of those flat houseboats as a replacement for my camp, customize it a bit, and have it be able to move around the various docks in the game the way our regular camps do. This would work and be an excellent "alternate" style of living fitting with the aesthetic of the game. Give players choice, you can have a fixed home with luxuries or a mobile house with the bare necessities. This is the kid of "outside the box" thinking the game needs. KatzeFive, Nerfgoth and kcole4001 3 Link to comment Share on other sites More sharing options...
kcole4001 Posted November 1, 2021 Share Posted November 1, 2021 12 hours ago, Berdusk said: I just want to be able to buy one of those flat houseboats as a replacement for my camp, customize it a bit, and have it be able to move around the various docks in the game the way our regular camps do. As for properties, I'd rather have a full custom build mode where you can acquire trophies to show off throughout the game (taxidermy comes to mind). Being able to hunt cryptids comes to mind as an expansion of the Naturalist role, for example, and having a house to put displays in would be nice. But then, I don't play GTA, so I don't have the same point of reference that many of you do. The customization options in GTA were extremely limited: certain objects could be placed in certain specific locations with one or two alternative options available to be placed there, but those options weren't listed in a menu, you had to kind of trial-and-error the thing. To clarify, items could be placed in one location only with one or two alternate items potentially available to be placed there. The whole mess was clearly an afterthought and almost completely unsatisfying, it felt way too limited. So much more could be done in either world. It's a baffling situation: greedstar wants players to buy gold yet provides almost nothing to spend it on that you couldn't spend cash currency on. If a players enjoys actually playing the game cash is very easy to accumulate, gold much less so but still not nearly as difficult as it was in the beginning. The game 'economy' is a mess: the rate of earning is technically unrealistic historically, but that's not the issue. Excepting the completionists who have to own every piece of clothing & weapon, once the player reaches rank 100-150 or so they likely have more than enough money to buy any equipment they want, and if they apply themselves to earning gold at a reasonable rate they should have plenty of that as well. Something priced accordingly just isn't available in the game. There is literally no feeling of working your way up to something that's attainable yet just out of reach once you hit rank 100, have $100,000, & 100 gold. Either the earning rates should have been kept lower or the prices kept higher, not to mention the lack of significant content to buy. The game is almost totally geared to beginning characters below rank 100, and then specifically those who are very impatient and want to skip ahead to have everything as soon as possible. Unfortunately after that point is reached there is very little reason to keep playing provided. Those of us who do still play regularly do so for our own reasons, not because greedstar has done such a wonderful job of filling out their world. It's apparently too easy to fall back on their formula of adding more ways to make money, yet very few ways to spend it except to become more efficient at earning, a rather pointless circle in my opinion. Some exorbitantly priced dlc that would massively drain players bank accounts and gold reserves is what's really needed. You want us to spend gold, you have to give us a real reason to do it. Nerfgoth, ventogt and KatzeFive 3 Link to comment Share on other sites More sharing options...
TCA Posted November 25, 2021 Share Posted November 25, 2021 I don’t see any point. It would be no different than GTA Online… we’d never be in them. Link to comment Share on other sites More sharing options...
AmyStone Posted November 26, 2021 Share Posted November 26, 2021 15 hours ago, TCA said: I don’t see any point. It would be no different than GTA Online… we’d never be in them. Everyone plays the game differently. It would add to the role play for some. But a property is always a good safe zone. KatzeFive 1 Link to comment Share on other sites More sharing options...
RyuNova Posted November 26, 2021 Share Posted November 26, 2021 On 11/1/2021 at 11:18 PM, kcole4001 said: It's a baffling situation: greedstar wants players to buy gold yet provides almost nothing to spend it on that you couldn't spend cash currency on. That's the golden issue with the game. Too little, too late. There was no end goal, nothing to strive towards like an Apartment and the Adder in GTAO. Once the majority of people started reaching those R* had put out something new and the cycle continues but with RDO there was nothing and there has been nothing, so people have amassed huge sums of money and Gold. R* tried to gimp people with the "Role Tokens" but that failed because people ended up with spares and now its Capitale as the "Premium" currency but we still have f*ck all to spend it on. KatzeFive and kcole4001 2 Link to comment Share on other sites More sharing options...
aaronBLUEeyes Posted December 4, 2021 Share Posted December 4, 2021 My concern for properties is that multiple players on a given server could own the same location, and then you know the mansions in St Dennis will be a spawn trap for griefers as well as the cheapest properties. With GtaOnline it was plausible for many players to reside in the same high rise apt building — that’s not the case with a small cottage or shotgun shack in RDO. I think that’s why we have the camp system because it can be pushed to another spot based on player’s in the lobby. For there to be any type of reduction in players owning the same properties we simply need more land with a map expansion to Mexico and Guarma. There needs to be a plethora of property options at each price-point spread out across the map to reduce likelihood of owning the same places. The hotels/brothels should all be an option to rent a room where players can access wardrobe, take a bath, craft in the safety of the indoors and eat a hot meal — maybe have call girls in the brothels as well. Copy what Sea of Thieves has done and add a sleeping mechanic to recover stats. The longer you rest the better-off you are… maybe even provide gold cores & bars once per day in-game for resting for a given time. kcole4001, ventogt, FRIDA_KAHLO and 1 other 4 Link to comment Share on other sites More sharing options...
kcole4001 Posted December 4, 2021 Share Posted December 4, 2021 Hotels, restaurants, and apartments...there are plenty of options across the map, there's at least two hotels in St. Denis, probably more I haven't seen. Even just to be able to enter a restaurant and order a fine meal and a bath at a hotel. I'd certainly settle for a hotel room I could customize fully, but we all know it's not happening. FRIDA_KAHLO and aaronBLUEeyes 2 Link to comment Share on other sites More sharing options...
FRIDA_KAHLO Posted December 5, 2021 Share Posted December 5, 2021 3 hours ago, aaronBLUEeyes said: a sleeping mechanic to recover stats. The longer you rest the better-off you are… maybe even provide gold cores & bars once per day in-game for resting for a given time. Getting sleep is also in my healthy living package - but don't forget the healthy breakfast! Yes I think of it we are all riding around doing stupid sh*t all night game-24/7 with our monitor colors cranked up, ..so so unhealthy!! 24 minutes ago, kcole4001 said: Hotels, restaurants, and apartments...there are plenty of options across the map, there's at least two hotels in St. Denis, probably more I haven't seen. Even just to be able to enter a restaurant and order a fine meal and a bath at a hotel. I'd certainly settle for a hotel room I could customize fully, but we all know it's not happening. Hotels totally! Easy win! Get a 2-bit or 4-bit a night room in town that lacks camp resources including Cripps, fast travel, basically all the camp stuff but safe and warm and in town. Restaurants absolutely I fantasize every time I go by so many of em! One of the absolutely very few things I have done in story mode, in perhaps 2 or 3 hours play of story mode, was take a bath as Arthur. THAT WAS SOOO NICE. We need that. More baths, less stink lines! KatzeFive, kcole4001 and aaronBLUEeyes 3 Link to comment Share on other sites More sharing options...
Gettin up Posted December 6, 2021 Share Posted December 6, 2021 YEes, we need restaurants and apartments. At least give us the option to buy a meal in the towns just like in story mode. Rev. Gnash, FRIDA_KAHLO, kcole4001 and 1 other 4 Link to comment Share on other sites More sharing options...
chuckclc Posted January 4 Share Posted January 4 This was probably already mentioned above, I didnt reads through previous comments, but what would we do with properties? Nobody wants to chill at the crib while playing a video game. KatzeFive and Nerfgoth 2 Link to comment Share on other sites More sharing options...
Nerfgoth Posted January 4 Share Posted January 4 9 hours ago, chuckclc said: This was probably already mentioned above, I didnt reads through previous comments, but what would we do with properties? Nobody wants to chill at the crib while playing a video game. Why we can´t spawn in the shack is stupid! But owning a small room or house to spawn in could be reason to own a property! Coming off GTAO and owns a big boat that basically just there I can see your drift! kcole4001 1 Link to comment Share on other sites More sharing options...
KatzeFive Posted January 4 Share Posted January 4 13 hours ago, chuckclc said: This was probably already mentioned above, I didnt reads through previous comments, but what would we do with properties? Nobody wants to chill at the crib while playing a video game. Hmm .. A very good question - indeed ... Don't get me wrong, I'm interested in all new things coming - but how to implement the use of properties in a way that makes sense for all, is the tricky question .. What about Cripps and the Trader role ? .. I don't want him lurking around in the kitchen, messing everything up with blood, buckets with guts, and bones in every corner .. And what about the dog ? It crap's all over the camp area normally - who is gonna let it out every 5 minutes, when it has go out to do the only thing it's really good at .. ? We could play Poker in the livingroom - Craft and cook in the kitchen (unless Cripps is making a mess out there) Sleep in the bedroom, have a cellar where we could keep bounty targets after we cought them (or is this too creepy .. ) Stashing our guns and wardrope - and so on .. It could be done, and may be fun ... KatzeFive .. FRIDA_KAHLO 1 Link to comment Share on other sites More sharing options...
Gettin up Posted January 4 Share Posted January 4 I guess you can't get rid of the dog after you buy it to your camp? That's why I never bought one in first place. Link to comment Share on other sites More sharing options...
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