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GTA Re Liberty City Stories all official site missing or deleted.


Eckh

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Can Someone help me to contact mod creator Radiyca?I want the beta 6.0 to be released but all site from youtube ,patreon,gta forum missing and deleted.After take two took down this mod there still have patreon and youtube,gta froum site deleted only but now all site were deleted.

Edited by Eckh
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  • 2 weeks later...

It's gone my friend, the mods have been taken down.

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59 minutes ago, Ash_735 said:

It's gone my friend, the mods have been taken down.

no one could download and save it??

 

nobody??

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ok,i have beta 6 now but i have to tell that beta 6.0 15april still do not have ferry. it remove by creator as the ferry code make game crash.But it bring back the mission avenging angels and fixing the bug that ped do not burn from motolov when starting the last rampage.And also fix mission "Love on the rocks" crash and improve map and car ,and even more fix,the only missing was ferry and vigilante mission.

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5 hours ago, Eckh said:

ok,i have beta 6 now but i have to tell that beta 6.0 15april still do not have ferry. it remove by creator as the ferry code make game crash.But it bring back the mission avenging angels and fixing the bug that ped do not burn from motolov when starting the last rampage.And also fix mission "Love on the rocks" crash and improve map and car ,and even more fix,the only missing was ferry and vigilante mission.

Can you give it to me?

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https://archive.org/download/re-lcs-beta-6-build-15-apr-21

After download it,set all additional feature to 0 in relcs.ini file.If you want the feature set it to 1 .The default is all 0. Last the  if you have good pc set reflection to 0 and set multisampling to 1 .if you have lag set reflection 1, multisapling 0 . THAT ALL. HAVE FUN.

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Tomminsky Sickletty
On 10/3/2021 at 12:08 PM, Eckh said:

I found another google drive download link gta re:lcs beta 6 on youtube.

https://drive.google.com/file/d/1LDLTzsrYGU6XcAB2eL8VyVtGxIbPx5ff/view

 

Thanks man.

I hope this at least means we'll get re-releases of these games on PC, tho it seems not anytime soon since they don't appear to be included in the definitive edition.

I'm done waiting so I'm just gonna play the beta 6 if it is stable enough.

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undergroundvicious
On 9/13/2021 at 8:16 PM, Ash_735 said:

It's gone my friend, the mods have been taken down.

Yep, Ash, and again, R*/T2 f*cking things up. 

 

I think the recent trilogy ports for Vita/Switch by reverse engineering called their eye for some bucks from their older games - they were just stupid enough to not have noticed the profits available from 3D era. We were safe, until now on modding. But with companies going more and more to remasters/remakes for some easy money, out time has come to suffer... Plus, Stories are kept out of the table. Maybe if this "Definitive Edition" is successful, R* will release a "Stories Pack" - just like Konami has been doing with Castlevania.

 

Sorry to ask, I haven't seen RE:LCS for a while, is the Beta 6.0 the last one? I got it, and when I started a new game, no cutscene from the beggining, just Toni spawning in front of Vincenzo's first mission marker. I found it weird, since beta 5.0 (IIRC it was the last one I've tried) had the intro.

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7 hours ago, undergroundvicious said:

Yep, Ash, and again, R*/T2 f*cking things up. 

 

I think the recent trilogy ports for Vita/Switch by reverse engineering called their eye for some bucks from their older games - they were just stupid enough to not have noticed the profits available from 3D era. We were safe, until now on modding. But with companies going more and more to remasters/remakes for some easy money, out time has come to suffer... Plus, Stories are kept out of the table. Maybe if this "Definitive Edition" is successful, R* will release a "Stories Pack" - just like Konami has been doing with Castlevania.

 

Sorry to ask, I haven't seen RE:LCS for a while, is the Beta 6.0 the last one? I got it, and when I started a new game, no cutscene from the beggining, just Toni spawning in front of Vincenzo's first mission marker. I found it weird, since beta 5.0 (IIRC it was the last one I've tried) had the intro.

Oh,you need to open ReLCS.ini and set DebugMode=0,and other feature is optional.

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  • 2 weeks later...
On 9/28/2021 at 9:16 PM, Eckh said:

fixing the bug that ped do not burn from motolov when starting the last rampage.

I read on Youtube that one guy complete that rampage with a tank... it works!

Not Working Missions:

- Vigilante
- Avenging Angels
- Karmageddon
- Bumps and Grinds

Edited by Paco90
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By chance anyone may have a save file with the mission Love on the rocks completed ? I crash whenever I complete it and cant progress

EDIT : I found it :')

Edited by Saucisteve
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question i know i late to the party and didnt know about that take2 bs thing that happen but doesn anyone have the final realase of this game like im on the final island and i noticed none of the missons are playable in the version i have so i was wondering it if it ever got finished 

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Lock n' Stock
On 10/11/2021 at 2:43 AM, undergroundvicious said:

Maybe if this "Definitive Edition" is successful, R* will release a "Stories Pack" - just like Konami has been doing with Castlevania.

Oof, this aged poorly.

 

R* and TT really f*cking suck.

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undergroundvicious
On 11/28/2021 at 10:53 PM, Lock n' Stock said:

Oof, this aged poorly.

 

R* and TT really f*cking suck.

Yep... I thought they would at least FINISH the game before launch. But...

 

T2 just killed R*. Their golden age is gone.

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I got the Beta 6 from April 15, and included there sharptrails, framerate vigilante, debug menu and portablegta mods for an even better experience.

https://www.mediafire.com/file/k0ooypxul9xblcc/GTA_Liberty_City_Stories_%28Portable_Version%29.rar/file

If the game doesn't start, first run the game with compatibility option "Run in 640x480 mode", it will run, then change the resolution ingame, it will crash, but no worries. Then untick the compatibility option, and run the game again, it will run now at your chosen resolution.

Edited by AlphaYellow
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