cosme Posted August 22, 2021 Share Posted August 22, 2021 hello, recently I started creating missions for gta sa, but something fundamental for these are the driving routes, I recently visited a post on this page where they posted a mod for this, I think I already know how to use it, but I want to That the driver of the scripted vehicle has a passenger who shoots the player, I need help since I don't know how to do it, here I leave the code of the scripts(Credits to Zaz for the script) {$CLEO .cs} script_name 'NPCAREC' [email protected] = 411 [email protected] = 234 [email protected] = 900 [email protected] = 234 :NPCAREC_43 wait 0 if Player.Defined($PLAYER_CHAR) jf @NPCAREC_183 077E: get_active_interior_to [email protected] if and [email protected] == 0 is_key_pressed 9 is_key_pressed 81 jf @NPCAREC_183 gosub @NPCAREC_190 wait 500 05EB: assign_car [email protected] to_path [email protected] TIMERB = 0 :NPCAREC_121 Player.Defined($PLAYER_CHAR) jf @NPCAREC_171 wait 0 if or is_key_pressed 48 860E: not car [email protected] assigned_to_path jf @NPCAREC_164 jump @NPCAREC_171 :NPCAREC_164 jump @NPCAREC_121 :NPCAREC_171 gosub @NPCAREC_324 wait 1000 :NPCAREC_183 jump @NPCAREC_43 :NPCAREC_190 Model.Load([email protected]) Model.Load([email protected]) Model.Load([email protected]) 07C0: load_path [email protected] 038B: load_requested_models 04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR with_offset 0.0 8.0 1.2 Car.Create([email protected], [email protected], [email protected], [email protected], [email protected]) Car.Health([email protected]) = 20000 Actor.CreateAsDriver([email protected], PedType.Mission1, [email protected], [email protected]) Marker.CreateAboveCar([email protected], [email protected]) Actor.CreateAspassenger([email protected], PedType.Mission3, [email protected], [email protected]) 018B: set_marker [email protected] radar_mode 2 Model.Destroy([email protected]) Model.Destroy([email protected]) Model.Destroy([email protected]) return :NPCAREC_324 0873: release_path [email protected] Marker.Disable([email protected]) Actor.DestroyInstantly([email protected]) Car.Destroy([email protected]) return Link to comment Share on other sites More sharing options...
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