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Weird Audio Bug


FR4M3
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Sometime after updating CLEO and MixSets I encountered this, and that was probably a month ago. Right now the (3D ?) audio is bugged, ie Firing Sounds, Engine Sounds, Ped/CJ Dialogues are broken. Cutscenes sounds, Radios, Menu/UI Sounds and CLEO sounds all work. The bugged sounds can be heard if i keep the camera at a certain angle. So far i've tried removing mods that i thought were suspicious (SAAS, SACSFX and other cleos that add sounds), tried deleting gta_sa,set, tried removing modloader data in %appdata% and even cleo_saves. But not avail. This is something really bizarre i don't understand how this happened. I tried older and newer Bass.dll (tho I guess it's only required for CLEO) but it still is the same.

Please check the video if you don't understand (Skip to 1:20 i forgot to edit sorry) :

 

https://youtu.be/qAJ2MDA91Fg?t=80

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So nobody gives a f*ck but I manged to fix it, It was Myths Maker + Myths Pack, apparently it has a Cleo script which probably creates more threads, My "Cleo Script Loaded" count jumps from 275 to 385 (In Main Menu). I'll update if i find which script exactly it is.

Edited by PRince4Sharma
Found the culprit
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