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DYOM Addon - Phone Call Skip


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This time, an actually (kinda) useful addon, instead of whatever that car label selector thing is.

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This addon allows you to skip phonecalls, perfect for a mission with long and many phonecalls.
(Which REBOUND MP will have, shout out @M316
)

uhhh what else should i write here

this adon cool donlod pls and give feedbakc
veri nice

DOWNLOAD
 

Edited by Axoez
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https://gtaforums.com/topic/974851-dyom-addon-phone-call-skip/
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17 hours ago, Martin_Strada said:

So how does this work exactly? Does it skip all phone call timeout checkpoints or it just skips one checkpoint?

It skips to the end of the current phonecall.

13 hours ago, Leon Luther said:

(Being formal): Oh wow! This is so useful you are the best! :sarcasm:

puta madre it's at least somewhat useful 

  • Like 1
On 8/20/2021 at 11:42 AM, The John David said:

I'll give this a try! Would be better if you combine them in single DYOM Add-on made by SIZZZ in just one .cs file.

I actually could combine both of my addons together. But for now I'll seperate my addons, maybe when I've made enough I'll combine.

1 hour ago, Galeb said:

very nice like...

maybe you could make like a landmine plugin?

( even harder stuff has been done, like first person minigun and working stealth cameras )

 

 

Maybe on those Russian websites like libertycity net is something there. I would want stingers also, or like spook o'meter but i know it would be "impossible" but who knows. Maybe LDYOM will have it.

 

Btw, try maybe doing some LDYOM missions bro I would like to record them - would be cool if somebody made something new and fresh (with new features) :)

Edited by Horus Publishing
On 8/29/2021 at 6:09 PM, Galeb said:

very nice like...

maybe you could make like a landmine plugin?

( even harder stuff has been done, like first person minigun and working stealth cameras )

 

I'm aiming to do stuff that works for other players even without instaling the addons (or at least an addon that is just so minor that you dont need it) rather than adding new features to gameplay, the player would need the addon for this landmind plugin to work.

You could argue that "players download SD and mods anyway so why not", but it just doesnt feel right forcing the players into downloading just to add difficulty (or for a cutscene to work properly).

Oh and you could put an explosive barrel on the ground, expose some of the top above the ground (do some testing to see how low it can be put), and you got yourself a working landmine for vehicles.
Alternatively, for scripted landmines, you can put a considerably small checkpoint and then explosive objects, when the player steps in the checkpoint zone, the "landmine" will explode.

Edited by Axoez
  • 2 years later...
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