claudeliet Posted August 12, 2021 Share Posted August 12, 2021 (edited) Hello everyone, I'm new here. I download VC recompiled code and try to add some graphic feature. But I found that only players and vehicles have normals in vertex input, so I can't calculate dynamic lighting for buildings. (only the player in the picture has PBR shading, the other objects use default shading fallback) How to solve it? Thanks. Edited August 12, 2021 by claudeliet Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now