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Platform-Exclusive Icons Mix


H-G
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Recommended Posts

Platform-Exclusive Icons Mix

by @H-G

 

About:

Spoiler

III's weapon icons went through four different color variations during and after the game's development. They were dark-blue in late BETA, gray on PS2, yellow on PC/XBOX and gold on Android/iOS.
Platform-Exclusive Icons Mix combines them all based on each weapon category so melee weapons are dark-blue, handguns are gray, rifles are yellow and explosives/detonator are gold.
As a bonus, this mod uses PS2 HUD textures as a base and changes the color of the PS2-exclusive manual aiming crosshair from dark-green to white for better visibility.

 

Screenshots:

Spoiler

Yb68Xv9.png

 

Download:

 

Thanks to @The Hero for the late BETA-styled weapon icon textures.

Edited by H-G
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I'll be honest with you on this one. The mobile icons look jarring when mixed with the PC ones because of the quality. Cool idea nonetheless.

Edited by Jinx.
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17 hours ago, Jinx. said:

I'll be honest with you on this one. The mobile icons look jarring when mixed with the PC ones because of the quality. Cool idea nonetheless.

Yeah, I considered that for a moment, but I thought the icons look "fresher"-ish in genuine form. Regardless, I can rescale them down to PC/PS2 quality if you want.:)

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Why not just colour correct the mobile ones? That way they'd all be 128x

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Posted (edited)
7 minutes ago, Ash_735 said:

Why not just colour correct the mobile ones? That way they'd all be 128x

Color correction? I suppose you meant redoing the non-mobile icons in 128x128?

 

That's going to be a bit of a stretch for me because I'm quite new to image editing and personally I'd like to go with the vanilla game's texture quality, so I'll just resize the mobile icons to 64x64.

Edited by H-G
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You could recolor the mobile icons to have the rest of the colors or you could recolor the pc icons to have the mobile colors, though.

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Posted (edited)
15 minutes ago, Jinx. said:

You could recolor the mobile icons to have the rest of the colors or you could recolor the pc icons to have the mobile colors, though.

No, that's intentional. My aim is to give each set of weapon icons different colors depending on their category and type like in VC and (unintentionally) similar to Manhunt, and I've mixed icons from all platforms into one HUD mod for that purpose. I won't touch the mobile icon colors at all, I'm afraid...

Edited by H-G
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What I meant is that you can recolor the PC equivalents of the mobile icons to have the mobile color or the other way around

Edited by Jinx.
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Update:

 

- Resized mobile weapon icons to 64x64 and removed mip-maps from them to match PC/PS2 quality.

 

OP updated.:)

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2 hours ago, H-G said:

Color correction? I suppose you meant redoing the non-mobile icons in 128x128?

 

That's going to be a bit of a stretch for me because I'm quite new to image editing and personally I'd like to go with the vanilla game's texture quality, so I'll just resize the mobile icons to 64x64.

No I mean taking the mobile ones and use them for all versions, just change the colour of them.

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