bibidibabidibu Posted June 23 Author Share Posted June 23 37 minutes ago, Indovercetti said: Amazing! Can you port it for the definitive Edition please? technically impossible and no reason to do. AshGamer007, talhaaaaaaaaaaaaaaaaaaaa, IlyaKostygov and 2 others 4 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted June 25 Author Share Posted June 25 with v0.5 Monster car will be bonus if you can finish BF Playground side mission. thanks a lot for new vehicles to MIXAIL_K from libertycity.ru mody.84, GTA_homie1, santosvagos and 2 others 5 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted June 26 Author Share Posted June 26 (edited) Discord https://discord.gg/fhCVySjVFZ new jet ski vehicle and side mission Jet-Ski Playground will be available with v0.5 Edited June 26 by bibidibabidibu mody.84, Mad_Driver10, AshGamer007 and 1 other 4 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted June 26 Author Share Posted June 26 IMPORTANT NOTE: V0.5 will be available on 1st of June 2022 Discord https://discord.gg/fhCVySjVFZ skimmer with rainbow smoke will be available with v0.5. mody.84 1 Link to comment Share on other sites More sharing options...
Dekigtav Posted June 27 Share Posted June 27 please put any interior Link to comment Share on other sites More sharing options...
bibidibabidibu Posted June 27 Author Share Posted June 27 55 minutes ago, Dekigtav said: please put any interior there are already tons of interiors. safehouses shops clubs bars restaurants etc etc. so I dont have any plan to add new interiors in near future. V0.5 will be released in 1st July 2022. in v0.6 I will focus on only new missions. Those missions will be related with already added interiors and there will be like 20 new missions with v0.6. mody.84, AshGamer007 and Dekigtav 2 1 Link to comment Share on other sites More sharing options...
Dekigtav Posted June 28 Share Posted June 28 OK thanks i love this bibidibabidibu 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted June 30 Author Share Posted June 30 (edited) Hello everyone V0.5 has been released! INSTALLATION Extract all rar file content into unmodded vanilla Grand Theft Auto Vice City game directory. Here is new link for V0.5 all updates and fixes are included in it, DOWNLOAD DISCORD V0.5 Features * skimmer with rainbow smoke press side misson button default CAPS LOCK * Jet-ski side mission "Jet-Ski Playground" added and bonus Monster truck added for "BF-Playground" side mission * Tommy can call police, ambulance, taxi and firefighter (press and hold phone answer and sprint buttons for three seconds default TAB and Shift) * there will be 4 new police archive sidemissions * 3 new clothes (army uniform, tied suit, leather jacket) they are hidden in safehouses * open and closed roof for stallion car * open and closed mask for bank rob mission skin * active and watcable tv for ocean view hotel * tommy will wear helmet when riding bike * two new bcycles(bmx and montain) and one skate (all will have special animations and will be spawned randomly near ocean view hotel) * mission based active newspapers like gta 4. player can check them after each missions Player can buy them from newspaper boxes. there will be 20 different pages and pages will be changed with missions. all pages will represent actual state of the game. * dyamic ferris wheel will be at nearby airport * 15 new vehicles in traffic Screenshots are here: Spoiler Jet-ski side mission "Jet-Ski Playground" added Monster car will be bonus if you can finish BF Playground side mission. thanks a lot for new vehicles to MIXAIL_K from libertycity.ru Tommy can call police, ambulance, taxi and firefighter (press and hold phone answer and sprint buttons for three seconds default TAB and Shift) 3 new clothes (army uniform, tied suit, leather jacket) they are hidden in safehouses two new bcycles(bmx and montain) and one skate (all will have special animations and will be spawned randomly near ocean view hotel) roof-top open and close feature for stallion car Mask can be taken off for bank rob mission skin tommy can wear helmet during bike ride Police Archive missions. There will be 4 new police archive sidemissions Player can buy them from newspaper boxes. there will be 20 different pages and pages will be changed with missions. all pages will represent actual state of the game. here is two pages. peds can also buy newspapers(can be seen on second screenshot) and visible pages are dynamically changing related to actual mission progress of the game. Dynamic Television in Ocean View Hotel skimmer with rainbow smoke press side misson button default CAPS LOCK some new vehicles in traffic thanks a lot MIXAIL_K for those vehicles. Edited June 30 by bibidibabidibu Keith Ward, mody.84, H-G and 2 others 4 1 Link to comment Share on other sites More sharing options...
Dekigtav Posted July 1 Share Posted July 1 He would have put new interiors, wouldn't he? He didn't complain.. at least don't promise On 6/27/2022 at 6:19 AM, bibidibabidibu said: there are already tons of interiors. safehouses shops clubs bars restaurants etc etc. so I dont have any plan to add new interiors in near future. V0.5 will be released in 1st July 2022. in v0.6 I will focus on only new missions. Those missions will be related with already added interiors and there will be like 20 new missions with v0.6. bibidibabidibu and Pootispowse 1 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 1 Author Share Posted July 1 4 hours ago, Dekigtav said: He would have put new interiors, wouldn't he? He didn't complain.. at least don't promise read my answer again. not that hard to understand, so I dont have any plan to add new interiors in near future. mody.84 1 Link to comment Share on other sites More sharing options...
SSR1301 Posted July 1 Share Posted July 1 @bibidibabidibu please add map gator keys for next version Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 1 Author Share Posted July 1 I created simple hovercraft. it is working fine with cleo 1.1.1.7. This vehicle will be available in v0.6 with Hover-Playground side mission. AshGamer007, mody.84, GTA_homie1 and 2 others 5 Link to comment Share on other sites More sharing options...
Dekigtav Posted July 3 Share Posted July 3 If I were like you, I would make as many interiors as possible and not just focus on missions Pootispowse and GTA_homie1 1 1 Link to comment Share on other sites More sharing options...
Pootispowse Posted July 3 Share Posted July 3 2 hours ago, Dekigtav said: If I were like you, I would make as many interiors as possible and not just focus on missions If you like interiors so much, make your own mod. You already asked and the mod author said no, so stop asking. Enough. bibidibabidibu, GTA_homie1 and Dekigtav 1 1 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 3 Author Share Posted July 3 (edited) Hello everyone, Here is one addition patch for V0.5. With that addition, - Hovercraft vehicle will be available at Ocean Beach Lighthouse. It is not like existing hovercraft mod. It supports cleo 1.1.1.7 and you can enter and exit hovercraft when you are driving on sea. - Some important crash and stability fixes have been done for swimming feature. If you are using gamepad, now you can use left stick to control Tommy during swimming. Download link New Hovercraft vehicle + Swimming feature fixes For using this patch please install Extended Features mod at first. Screenshots Edited July 3 by bibidibabidibu Keith Ward, mody.84, Ivan1997GTA and 1 other 4 Link to comment Share on other sites More sharing options...
deki1992 Posted July 4 Share Posted July 4 15 hours ago, Pootispowse said: If you like interiors so much, make your own mod. You already asked and the mod author said no, so stop asking. Enough. Sorry Link to comment Share on other sites More sharing options...
nick323f Posted July 4 Share Posted July 4 What is the way to make MVL added vehicles have spawn points on map? bibidibabidibu 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 5 Author Share Posted July 5 9 hours ago, nick323f said: What is the way to make MVL added vehicles have spawn points on map? Hi my friend please check spawnHover.txt and spawnHover.cs files in project. you can spawn mvl vehicles via CLEO. mody.84 1 Link to comment Share on other sites More sharing options...
nick323f Posted July 5 Share Posted July 5 (edited) 4 hours ago, bibidibabidibu said: Hi my friend please check spawnHover.txt and spawnHover.cs files in project. you can spawn mvl vehicles via CLEO. Big thanks! I made it work in my game! It was a huge discovery for me! Edited July 5 by nick323f bibidibabidibu 1 Link to comment Share on other sites More sharing options...
ɪʟ_Duca Posted July 5 Share Posted July 5 (edited) Boy Howdy, i would say the thing i appreciate the most in this TC is the constant crash and stability fixes, you usually don't see that with some selled games, let alone one of the major TC mod for Classic VC and for free, only passion driven. If suggestions for adding something is welcomed, i'ld propose a golf mini-game, like the one from VCS, or a more (at least imo) complex one like this* from GTA:SA Spoiler * https://www.mixmods.com.br/2022/06/sa-golf-minigame-jogar-golfe/ Edited July 5 by ɪʟ_Duca TC stands for Total Conversion. bibidibabidibu 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 5 Author Share Posted July 5 5 hours ago, ɪʟ_Duca said: Boy Howdy, i would say the thing i appreciate the most in this TS is the constant crash and stability fixes, you usually don't see that with some selled games, let alone one of the major TS mod for your favourite old game (can i say retro-game?) and for free, only passion driven. If suggestions for adding something is welcomed, i'ld propose a golf mini-game, like the one from VCS, or a more (at least imo) complex one like this* from GTA:SA Reveal hidden contents * https://www.mixmods.com.br/2022/06/sa-golf-minigame-jogar-golfe/ hi, Thanks a lot for those kind words I have been a software engineer for more than 10 years. The first programming language I have learned was scm CLEO. After I realized what can I do with that, I choosed my future job thanks to gta vc I am still doing vc mods it is keeping my algorithm designing skills refreshed on my freetimes. Keep tuned I will continue to update this project with new story missions and side missions. I have golf and dart minigame features in my list but as you know life is hard and full of responsibilities GTA_homie1, ɪʟ_Duca, Ivan1997GTA and 1 other 4 Link to comment Share on other sites More sharing options...
ɪʟ_Duca Posted July 5 Share Posted July 5 Ho yeah i was almost forgetting you done the bowling mini-game already! I want to be honest and say that i don't have fully explored the mod yet, because i'm essentially waiting for the full release. In fact for our fortune or mis-fortune (depending on the point of view) your TC seems to lack for a planning for conclusion, the moment you'll say like "hey guys the mod it's officially finished, now let's do some final cut" Really i'm patiently waiting for that because the most flaws i can see are all on the graphics counterpart (i mean visually) like in one hand there are things that look top tire matching 100% good and in the other are like things looking over-the-top or detailed less good or detailed differently from the OG game and then it just create a noise for the eyes. I don't know if you create yourself some of the 3D models and textures but i can say that the more they are samey to each other, the more linear and less noisy the graphics. But since i presume you utilize other authors mods to create the visuals, it's just a matter of accepting an ammound of flaws and the things that surpass that limit could be remade, like picking the bent nails from the nail bucket and straighten them hammering. bibidibabidibu 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 6 Author Share Posted July 6 (edited) 7 hours ago, ɪʟ_Duca said: Ho yeah i was almost forgetting you done the bowling mini-game already! I want to be honest and say that i don't have fully explored the mod yet, because i'm essentially waiting for the full release. In fact for our fortune or mis-fortune (depending on the point of view) your TC seems to lack for a planning for conclusion, the moment you'll say like "hey guys the mod it's officially finished, now let's do some final cut" Really i'm patiently waiting for that because the most flaws i can see are all on the graphics counterpart (i mean visually) like in one hand there are things that look top tire matching 100% good and in the other are like things looking over-the-top or detailed less good or detailed differently from the OG game and then it just create a noise for the eyes. I don't know if you create yourself some of the 3D models and textures but i can say that the more they are samey to each other, the more linear and less noisy the graphics. But since i presume you utilize other authors mods to create the visuals, it's just a matter of accepting an ammound of flaws and the things that surpass that limit could be remade, like picking the bent nails from the nail bucket and straighten them hammering. Hi again, I didnt plan this modification tbh. I was having fun to do modding and one day wanted to share it with people I never estimated the final cut. Probably I will continue to do smt with that till I died. Sometimes intense sometimes rarely but I will continue to do For new vehicles I minified and edited existing mod dffs and txds to keep them below than 1.5 mb to not ot cause memory leak or memory based crashes. I used directly gta vcs models and some interiors from Hackman and BlackStallionDX. I made some editings to the models to make them more appropriate to the mod but yes I am not graphic designer I just made some editings or directly import from vcs. so this difference sometimes little bit recognizable. To solve that problem I need to create a team but this is not my job, I will do my best under my skillset limitations. Edited July 6 by bibidibabidibu mody.84 1 Link to comment Share on other sites More sharing options...
gjk-23__ Posted July 6 Share Posted July 6 I want an interior for every single building in the game! bibidibabidibu 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 6 Author Share Posted July 6 1 hour ago, gjk-23__ said: I want an interior for every single building in the game! my childhood dream technically really possible, but the most important point is make that interior alive and put something different like peds, side mission etc etc. this part is f*cking hard. in my project there are at least one savepoint or one ped like shoppers, barmen, etc in interiors but interiors are still not alive gjk-23__, mody.84 and Dr Busta 3 Link to comment Share on other sites More sharing options...
mody.84 Posted July 7 Share Posted July 7 awesome bro I hope you continue your legendary work You are the legend of Vice City Thank you bro, I have some ideas You can benefit from it Add car racing missions and motorbike racing and trucks Buy a snack and a shield, and use it when needed. like GTA 5 online Photo missions like GTA 5 and San Andreas with your own touch https://www.youtube.com/watch?v=AmUkbnHqo2Y https://www.youtube.com/watch?v=K1kI7sj-1e8 .... Special request There are officially 37 workable icons for the map and radar Is it possible to add new icons in Cleo Script? if it is possible I hope you will write a script to add a new icon It's a dream for me Thanks again bro ............... Sorry for my bad english GTA_homie1 1 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 7 Author Share Posted July 7 5 hours ago, mody.84 said: awesome bro I hope you continue your legendary work You are the legend of Vice City Thank you bro, I have some ideas You can benefit from it Add car racing missions and motorbike racing and trucks Buy a snack and a shield, and use it when needed. like GTA 5 online Photo missions like GTA 5 and San Andreas with your own touch https://www.youtube.com/watch?v=AmUkbnHqo2Y https://www.youtube.com/watch?v=K1kI7sj-1e8 .... Special request There are officially 37 workable icons for the map and radar Is it possible to add new icons in Cleo Script? if it is possible I hope you will write a script to add a new icon It's a dream for me Thanks again bro ............... Sorry for my bad english thanks a lot for your kind feedback my friend I will consider photo mission and added to my list hope in next versions I will do something In v0.6 dynamic weight gaining and losing feature will be added Mr. Myriad, mody.84, AshGamer007 and 3 others 5 1 Link to comment Share on other sites More sharing options...
AnriTool Posted July 9 Share Posted July 9 Cool mod, it's a pity that it doesn't start, but I think I'll figure it out. Link to comment Share on other sites More sharing options...
bibidibabidibu Posted July 10 Author Share Posted July 10 with v0.6 some special VCS vehicles will be parked in some special locations. GTA_homie1, Ivan1997GTA, marco886 and 1 other 4 Link to comment Share on other sites More sharing options...
marco886 Posted July 11 Share Posted July 11 (edited) Amazing !! My favorite part is the new missions of police. I agree for interiors, they need something unique to make them alive. It would be cool to make them a location for business, business, missions like drug trafficking, gun running... Maybe add some characters from GTA 3 and San Andreas to give us missions? (like Phil Cassidy who was in both VC and III) Edited July 11 by marco886 bibidibabidibu 1 Link to comment Share on other sites More sharing options...
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