Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 8:32 AM, AmyStone said: Great. So I've been able to magic make over a million dollars in no time at all. Correct. You basically play the same day / week / month (you pick) over and over again. It's still summer time 1898 and has been since it started. Obviously. Direwrath 1 Link to comment Share on other sites More sharing options...
Zapper Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 6:43 PM, Buddy Hightower said: Because someone in the session is actually hosting the session. Whatever time it is on that system could be the time of day. If that's too hard, then at least increase the length of a day to a few hours, not 48 minutes. Why would anyone want to play like that? That's absolutely not gonna fly well with most of the playerbase. And R* definitely won't increase day night cycle time at this point after almost 3 years of it's release simply because vast majority doesn't care about it. If they actually think it's an issue they'd make it longer in their future games. You can use mods to do the same in story mode but I don't know how well it works or if it breaks something. Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 9:35 AM, Buddy Hightower said: Correct. You basically play the same day / week / month (you pick) over and over again. It's still summer time 1898 and has been since it started. Obviously. So you aren't joking, now we know why they reset our streaks, you cracked the code....just have FAITH!!!! Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 9:49 AM, CosmicBuffalo said: So you aren't joking, now we know why they reset our streaks, you cracked the code....just have FAITH!!!! The streaks in days is not referring to in-game days, it refers to real life days.. Thought this was obvious too. Otherwise your daily quests would reset every 48 minutes. Duh Link to comment Share on other sites More sharing options...
4eyedcoupe Posted July 21, 2021 Share Posted July 21, 2021 (edited) On 7/21/2021 at 9:35 AM, Buddy Hightower said: It's still summer time 1898 and has been since it started. Late summer/early fall 1898 according to a gravestone in Emerald Ranch Edited July 21, 2021 by 4eyedcoupe Rev. Gnash and Buddy Hightower 2 Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 10:07 AM, 4eyedcoupe said: Late summer early fall 1898 according to a gravestone in Emerald Ranch Right.. I'm not trying to be exact with the dates - but in general - time has not advanced since we started. 4eyedcoupe 1 Link to comment Share on other sites More sharing options...
4eyedcoupe Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 11:09 AM, Buddy Hightower said: Right.. I'm not trying to be exact with the dates - but in general - time has not advanced since we started. Sorry if that seemed as if I was trying to correct you, I wasn't. Just throwing it in there Link to comment Share on other sites More sharing options...
AmyStone Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 4:09 PM, Buddy Hightower said: Right.. I'm not trying to be exact with the dates - but in general - time has not advanced since we started. Time passes but lots of things don't change. If time didn't pass nothing could happen. Direwrath 1 Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 10:30 AM, AmyStone said: Time passes but lots of things don't change. If time didn't pass nothing could happen. lol, well - the opposite is also true - "if time passes, things change" Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 11:02 AM, Buddy Hightower said: The streaks in days is not referring to in-game days, it refers to real life days.. Thought this was obvious too. Otherwise your daily quests would reset every 48 minutes. Duh Spoiler Did I even reference the in game day system? The 48 min day is clearly so that you can experience the entire day with specific animal spawns in a reasonable amount of time. Its like this for the same reasons as GTAO. Night and day time mechanics very different a slight variety even if its only visual. Your idea that we are on perpetual loop is braindead as well. Multiple in game challenges are based on real time...including dailiy challenges some of which players completed over a year straight in real time. So, to just brush off this direct evidence that you are wrong flat out as incidential is a bit like believing that the time is not progressing which it clearly is. Its birdbrained. The map is static because R*'s business decision are about a braindead as your theory. Now that you cracked the code for them removing the dailiy streaks, time to move on the the mount chiliad mystery. I can only guess as to why they do not update the map over time, my guess is cost. Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 11:15 AM, CosmicBuffalo said: Hide contents Did I even reference the in game day system? The 48 min day is clearly so that you can experience the entire day with specific animal spawns in a reasonable amount of time. Its like this for the same reasons as GTAO. Night and day time mechanics very different a slight variety even if its only visual. Your idea that we are on perpetual loop is braindead as well. Multiple in game challenges are based on real time...including dailiy challenges some of which players completed over a year straight in real time. So, to just brush off this direct evidence that you are wrong flat out as incidential is a bit like believing that the time is not progressing which it clearly is. Its birdbrained. The map is static because R*'s business decision are about a braindead as your theory. Now that you cracked the code for them removing the dailiy streaks, time to move on the the mount chiliad mystery. I can only guess as to why they do not update the map over time, my guess is cost. The same thing happened in GTAO. It was 2013 in-game until they released one of the DLC where an NPC stated it was 2017. It's still 2017 in that game. All you have to do is pay attention to the world - time hasn't moved 1 bit. Again - why isn't Blackwater on lockdown, and where are all the wanted posters of Dutch? If it's been 3 years - why isn't Arthur's grave up there? You are flat out wrong. CosmicBuffalo 1 Link to comment Share on other sites More sharing options...
AmyStone Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 4:52 PM, Buddy Hightower said: lol, well - the opposite is also true - "if time passes, things change" I said "lot's of things don't change" so that doesn't exclude some things changing. Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 1:07 PM, AmyStone said: I said "lot's of things don't change" so that doesn't exclude some things changing. but nothing changes. They added "things to do" but nothing has changed. Is the rail-road being extended? Is the house next to Valentine being built? Is the store in valentine finished? Is the lumber company chopping down tress near Strawberry? Is the Downs family living on their ranch? Did you even play story-mode? lol Everything is the same as it was in chapter 1 of story-mode. Nothing has changed 1 bit. Rev. Gnash 1 Link to comment Share on other sites More sharing options...
AmyStone Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 7:23 PM, Buddy Hightower said: but nothing changes. They added "things to do" but nothing has changed. Is the rail-road being extended? Is the house next to Valentine being built? Is the store in valentine finished? Is the lumber company chopping down tress near Strawberry? Is the Downs family living on their ranch? Did you even play story-mode? lol Everything is the same as it was in chapter 1 of story-mode. Nothing has changed 1 bit. Did you ever get the moonshiner role? I had to go and talk to Maggie and buy a shack. I still have the shack. I don't have to keep buying it every time I load in. When I bring animals back to my camp I need to wait an amount of time for Cripps to turn them into things that I can sell so I can buy things in the future with my money. So yeah, things change alright. Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 1:29 PM, AmyStone said: Did you ever get the moonshiner role? I had to go and talk to Maggie and buy a shack. I still have the shack. I don't have to keep buying it every time I load in. When I bring animals back to my camp I need to wait an amount of time for Cripps to turn them into things that I can sell so I can buy things in the future with my money. So yeah, things change alright. Like I said, you are playing the same day over and over again. Yes there are new things to do, like go talk to Maggie.. lol Nothing has changed 1 bit. The world is exactly the same. The only thing that makes sense is that story-mode and online are two different time-lines were one never effects the other. However, that's not the case. The reality is we are playing the same day over and over again. Time never moves forward. Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 Let me add more. Why are the Greys still running Rhoads, shouldn't they be dead by now? Why are NPCs still talking about L. Cornwall? Isn't he dead now? If the time moved forward - where's the gang? None of it makes sense, and the fact that you are arguing about it, is silly. Isn't the sheriff in Strawberry dead too? He's still there. Rev. Gnash 1 Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 (edited) To convince an adult that "same" and "new" are different and complete opposites of each other. Highly unlikely on the internet. I am so glad R* added an off hand remark about the time in GTAO which put this perpetual loop theory to bed years ago. Because it simply dumb...it defies all logic and was promoted by the "muh lore" crowd to justify GTAO and GTAV inconsistencies. Who cares really, R* should have learned their lesson, but did they...oh no, we might spoil the game for like 5 people that will play online and not play single player first. Oh look the map never changes, but it does. There are collectibles in different spots every day. I guess that is the same as frontier pursuits days. They have changed the map to incorporate Harriet and Gus, literally changed the map, so its not the same. The added poor Jake Adler to the map, Sadie must be in the barn or something. Why did he even make this thread if he is going to argue with people that agree him? Edited July 21, 2021 by CosmicBuffalo Rev. Gnash 1 Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 2:05 PM, CosmicBuffalo said: To convince an adult that "same" and "new" are different and complete opposites of each other. Highly unlikely on the internet. I am so glad R* added an off hand remark about the time in GTAO which put this perpetual loop theory to bed years ago. Because it simply dumb...it defies all logic and was promoted by the "muh lore" crowd to justify GTAO and GTAV inconsistencies. Who cares really, R* should have learned their lesson, but did they...oh no, we might spoil the game for like 5 people that will play online and not play single player first. Oh look the map never changes, but it does. There are collectibles in different spots every day. I guess that is the same as frontier pursuits days. They have changed the map to incorporate Harriet and Gus, literally changed the map, so its not the same. The added poor Jake Adler to the map, Sadie must be in the barn or something. Why did he even make this thread if he is going to argue with people that agree him? Do you really consider Gus a change to the world? He is just an NPC in the world. As far as GTAO goes, they screwed that up too. Sure the NPC said is was 2017 but Trevor is still living in the trailer park and the Strip club is still owned by the original owner. So no, time didn't really move forward in that game either. Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 3:20 PM, Buddy Hightower said: Do you really consider Gus a change to the world? He is just an NPC in the world. As far as GTAO goes, they screwed that up too. Sure the NPC said is was 2017 but Trevor is still living in the trailer park and the Strip club is still owned by the original owner. So no, time didn't really move forward in that game either. Pick a side man. You have already said that time moved forward and now you are backtracking. The cost of improving the map is too massive with amount of detail. Thats why we forgive these inconsistencies, but to say time is not moving forward....Gus and Harriett have permanent locations on the map. Harriett is a completely new addition. Along with Gus, they are both changes to the map, so are all the collectibles...remember they added fossils later and there is no reason to believe they will not add more. Link to comment Share on other sites More sharing options...
MrHarlow Posted July 21, 2021 Share Posted July 21, 2021 I see what hightower is trying to say. I think what he is trying to say is gameplay does not equal time spent in the world. The world is obviously changing in ways but as far as I know we are still in 1898 before the story. Gus and Harriot could just be additions to that same year. That doesn't necessarily mean that time is moving forward. Nothing our characters do or NPCs say suggests that time has moved more than a few months. Buddy Hightower and Direwrath 2 Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 2:33 PM, MrHarlow said: I see what hightower is trying to say. I think what he is trying to say is gameplay does not equal time spent in the world. The world is obviously changing in ways but as far as I know we are still in 1898 before the story. Gus and Harriot could just be additions to that same year. That doesn't necessarily mean that time is moving forward. Nothing our characters do or NPCs say suggests that time has moved more than a few months. Yep, I don't understand how they can argue against this at all. Sure maybe a month has gone by, again I'm not trying to be exact here. In general though, we still haven't moved forward 1 little bit. Nothing has changed. The fact that we can find stuff laying around in online that wasn't in story mode (collections) means nothing other than new things to do. New activities and new NPCs does not mean time is moving forward. It just means they added those things and NPC to the current time line. Link to comment Share on other sites More sharing options...
Viewbob Posted July 21, 2021 Share Posted July 21, 2021 (edited) On 7/21/2021 at 8:20 PM, Buddy Hightower said: Do you really consider Gus a change to the world? He is just an NPC in the world. As far as GTAO goes, they screwed that up too. Sure the NPC said is was 2017 but Trevor is still living in the trailer park and the Strip club is still owned by the original owner. So no, time didn't really move forward in that game either. but ron also said in 2017 hes become a life coach now which means time has passed in gta online, trevor is only in the trailer in like 2012, when u do that cutscene the time is supposed to be 2012 because thats when the online took place when it was added Edited July 21, 2021 by Viewbob Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 3:08 PM, Viewbob said: but ron also said in 2017 hes become a life coach now which means time has passed in gta online, trevor is only in the trailer in like 2012, when u do that cutscene the time is supposed to be 2012 because thats when the online took place when it was added More than one cut scène - you can do contact missions for him from and to the trailer. Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 3:33 PM, MrHarlow said: I see what hightower is trying to say. I think what he is trying to say is gameplay does not equal time spent in the world. The world is obviously changing in ways but as far as I know we are still in 1898 before the story. Gus and Harriot could just be additions to that same year. That doesn't necessarily mean that time is moving forward. Nothing our characters do or NPCs say suggests that time has moved more than a few months. There is nothing to suggest concretely that we are in a perpetual loop or that online time has slowed down to a crawl or something. The natural assumption is that time is moving forward and that the map, characters, and any other time conflicts either will be dealt with by R* or ignored as unimportant. His reasons are shallow and easily proven wrong. He claimed the map did not change, but it did. You say gameplay does not equal time spent, but several awards or gameplay mechanics directly implicate real natural time. So although you have clarified his position, and it makes slightly more sense, I disagree with it. For the most part, the issue comes with people trying to reconcile the story with online. Here's the thing, R* cannot be expected to constantly update the map with new buildings, degradation, and things of this nature for every single event that occurs. Its a static world mostly because the cost to constantly update it for small changes is too high to be worth it. For instance, there is a moonshine random event where I burn a field...if the field stays burned...no one else can burn the field later. It does not mean that end of each day, or second, we are reliving the events or that I did not burn the field, in fact, the very instant the event was completed a little check mark appeared saying I completed a moonshine event. The check is currently still there. However, if I ride by the same field enough today, I am sure I can replay it. There are practical reasons for having a mostly static map so we can all play the game and have it make some sense. But static time, nah, I had a streak of 312 days...its logged in on social club... am I going to quit the game because Sean is still alive he should be dead by now. No, but it annoying that the learned nothing from GTAO in this regard. Link to comment Share on other sites More sharing options...
Buddy Hightower Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/21/2021 at 3:40 PM, CosmicBuffalo said: He claimed the map did not change, but it did It has not changed at all.. answer my questions. Where is Arthur's grave? Why is Blackwater not in lockdown? Why is Sean working for Bronte? Where is the indian tribe? Why is the strawberry sheriff alive? Why are the greys still alive? Why is Corwall still alive? Where are the wanted posters for Dutch? Why isn't there activity in the Apple Seed Lumber yard? Why isn't the house near Valentine there? Why hasn't the railroad been expanded? Why is Trelawne hanging out in Rhoads? Dude the list goes on forever? The map has not changed in the way we know it's going to change for the story. Time has not passed. Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 (edited) On 7/21/2021 at 4:55 PM, Buddy Hightower said: It has not changed at all.. answer my questions. I do not have to answer any of your questions. A business decision was made to make the RDO map before story mode. The fact that none of these changes are present is a business decision on the part of the developer. I have spent Christmas in RDO twice and been given gifts. I have spent Halloween in RDO and about to do another. Don't mistake their cheap decision as proof that your wackadoo ideas are right. These ideas were tolerated in GTAO where there was not direct proof that time was moving forward, now there is direct proof in GTAO, and to try in win here, you tried to claim otherwise, pretty funny. RDO has daily challenges which disprove your theory. Edited July 21, 2021 by CosmicBuffalo Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 (edited) Arthur's grave is buried under my camp. I kept his clothes as my own....goes for the rest of the gang. Spoiler This explains why Sean is waiting for so longgggggggggggggggggggggggggggggggggggggggggggggggggggg or whatever your complaint is. The gang is buried under my camp. I finally got Dutch under there a few days ago. Edited July 21, 2021 by CosmicBuffalo Link to comment Share on other sites More sharing options...
MrHarlow Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 4:01 PM, CosmicBuffalo said: I do not have to answer any of your questions. A business decision was made to make the RDO map before story mode. The fact that none of these changes are present is a business decision on the part of the developer. I have spent Christmas in RDO twice and been given gifts. I have spent Halloween in RDO and about to do another. Don't mistake their cheap decision as proof that your wackadoo ideas are right. These ideas were tolerated in GTAO where there was not direct proof that time was moving forward, now there is direct proof in GTAO, and to try in win here, you tried to claim otherwise, pretty funny. RDO has daily challenges which disprove your theory. I understand where you are coming from, but just because we have Christmas events doesn't mean that the game is moving forward years at a time. We are not in a loop that is for sure. But we are also not years from where we started. Plenty of games have daily challenges but the story remains the same. Either the story IS moving forward then we should be seeing cars soon. Or rockstar is just lazy. Until we have proof that the world is passing years at a time, we have more proof that the year is still 1898. Armadillo used to not have a telegram or a sheriff before the roles update. Does that mean that before the update they weren't there OR WERE they just not added to the game yet? Of course the game has to have improvements overtime but just because someone appears in the world doesn't mean they didn't exist before. It just means they were not added yet. GTA is absolutely horrible at showing time passing. I firmly believe that time IS passing in online. But I don't think we are moving as fast as you think. Like I said gameplay doesn't equal lore. Take for example, in assassin's Creed Valhalla we also have seasons in game during holidays. But that is more fan fare than actual time passing. Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 5:30 PM, MrHarlow said: Plenty of games have daily challenges but the story remains the same. Either the story IS moving forward then we should be seeing cars soon. Or rockstar is just lazy. Rockstar is not lazy...as far as I know, its very a detailed labor intensive process to change their maps. In order to update the game past story mode, I am guessing that would require an entirely new game. Fingers crossed they will do it, but they should have made the game past story mode to begin with. On 7/21/2021 at 5:30 PM, MrHarlow said: Until we have proof that the world is passing years at a time, we have more proof that the year is still 1898. The world remaining static is more of a symptom natural limits. It would be awesome for instance that you could shoot a guy in strawberry and then come back the next day and his grave is in the graveyard. Or have a genuinely evolving world sign me up. Its seems that is not really possible to create with this level of detail. It seems the technical limits to create a world that can bring the changes you are suggesting are not reality at this point. I do not think the fact that the world is limited is a basis that time is not moving forward at a normal rate. Assblaster 1 Link to comment Share on other sites More sharing options...
StyxTx Posted July 21, 2021 Share Posted July 21, 2021 On 7/21/2021 at 3:40 PM, CosmicBuffalo said: Here's the thing, R* cannot be expected to constantly update the map with new buildings, degradation, and things of this nature for every single event that occurs. Its a static world mostly because the cost to constantly update it for small changes is too high to be worth it. Apparently the cost for putting out quality content is also too high to be worth it. Link to comment Share on other sites More sharing options...
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