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Wild camp fast travel dissapearing bug,just read the pamphlet


skyfamster
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Brutal Trout
On 7/14/2021 at 6:19 AM, skyfamster said:

can fix it

 

Can it, or does it ?

 

Can you tell us more ?

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It is in skills.

 

The wilderness travel one, which is fast travel from wilderness camp, is unchecked. Reading it fixed it and I could fast travel from wilderness camp again.

 

I noticed "Buyer Protection" was also unchecked now, so I read that again.

 

The two bounty hunter "spinning whatever guns" were also unchecked, but they always were. I read them again anyway, just in case.

 

The ones that were still "checked" seemed fine.

 

Edited by Krommer
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I had to read a bunch of my pamphlets again last night, most notably my revolver ammo pouch one, I found myself actually running out of ammo during my third stranger blood money mission.

 

Oddly, back when I read many of them they wouldn't represent with a check even though they actually worked, but now the check marks accurately show what you've read.

Absolutely typical of greedstar's update process: more broken things + some fixed things (most of which didn't need fixing).

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On 7/14/2021 at 6:49 AM, kcole4001 said:

I had to read a bunch of my pamphlets again last night, most notably my revolver ammo pouch one, I found myself actually running out of ammo during my third stranger blood money mission.

 

Oddly, back when I read many of them they wouldn't represent with a check even though they actually worked, but now the check marks accurately show what you've read.

Absolutely typical of greedstar's update process: more broken things + some fixed things (most of which didn't need fixing).

I read those gun spin ones again but they are still unchecked but no matter. I don't even know how to do those if I wanted to. 🙂

 

The fast travel one is checked again though.

Edited by StyxTx
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On 7/14/2021 at 9:55 AM, StyxTx said:

I read those gun spin ones again but they are still unchecked but no matter. I don't even know how to do those if I wanted to. 🙂

 

The fast travel one is checked again though.

Yeah, I have two tricks that don't check, but I remember it's to do with which ones you have active, so if you make those ones active they will be checked and you have to deactivate two others and they will uncheck.

It's a stupid system.

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