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The Red Dead Online B*tch & Moan Thread


The Holy Diver
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KatzeFive
On 1/7/2022 at 3:02 AM, MayoChiki said:

the f*cking cash to gold conversion, man...

 

you can pay 40 dollars OR 80 GOLD BARS!!!

 

Yes - never understood the exchange system - I know they want us to pay real money for ingame gold - never bought anything other than the basegame for real money - what's the point ? Far more fun to earn the gold ingame, and one is more reluctant to give it away on stuff that has no purpose that way.. ..

 

As I never understood why some of horses that looks awful (although they have good stats) cost gold .. Haven't figured that system out either ..

 

KatzeFive..

Edited by KatzeFive
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Shadowfennekin

#SaveRedDeadOnline is legitimately making me hate the franchise seeing how many stuck up people honestly think games need support after two years.

Red Dead 1 and 2 are amazing but the multiplayer sucks ass! Get over it, Fortnite may be trash and Rainbow Six Siege somehow still has a playerbase but they do what people want and get money/player counts in return much like GTA Online does.

 

Red Dead never added Outlaw content, property or any of the other high demand sh*t and now they're paying the price for it! Only two people wanted Photography and fishing roles and you all have nobody to blame but yourselves for praising Call to Arms to high hell like you did, it's all they do now cause of that. They did the absolute bare minimum and people were legitimately dropping to their knees for it! 🙄

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Spider-Vice

My problem with these movements/hashtags/whatever is that they always attract the worst of people in communities too, thus making the whole movement null and void and making it so the company won't listen to you even if they wanted to. Communities aren't wrong to complain or want answers when they're upset about something, but this kind of stuff just ruins any kind of legitimacy these movements can have.

 

Absolute no-lifers using the whole hashtag thing as an opportunity to harass R* employees on personal social media (when game support length is not up to them), and other fans who even dare to have an opinion that doesn't fit specific narratives.

 

It's just once again textbook outrage culture in gaming spaces. It could be perfectly peaceful, at the beginning people were posting pics, experiences, etc. but then came the ragers.

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GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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Buddy Hightower
On 12/31/2021 at 2:20 PM, KatzeFive said:

Why should we parley, when we didn’t start ?

Because I thought you were not interested in PvP, sounds like you love it!

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KatzeFive
3 hours ago, Buddy Hightower said:

Because I thought you were not interested in PvP, sounds like you love it!

 

Okay - Maybe something got lost in the translation (not using Google Translate, althoug english isn't my first language) so this is perhaps my fault .. Allow me to elaborate .. No, I'm not keen on PVP - mostly because I'm not good at it .. When my boys are entering the scene, I'm loving it (I don't participate) .. But only loving it, when they punish those who deserves to be punished .. Don't like when they hunt down trader wagons, or pick a fight with online players who hasn't asked for a fight (that happens - and I'm very sorry for that..) When they get bored, and begins to do things I wouldn't do, I'm shifting over to a different lobby - that is not the way I want to play the game ..

 

Am I a hypocrite .. ? Yes, I'm very sure about that .. I'm under the protection from someone who does participate in actions that could be considered griefing (now and then) .. I'm not proud of it, but what is my options here ? .. I'm good at grinding (has a lot of patience) and can handle most of the ingame threats that the game throws at me, but PVP is just something I'm not good at - hasn't got the skillset (we can't everybody be good at it) and I'm not gonna be a sitting duck for all the online players who thinks it's funny to take cheap shots at all the online players they meet ..

 

Should I quit the online part of the game, just playing the story mission, and that's that .. You tell me ..

 

I think a part of the online RDR2 is wrong - I'm fine with people who likes PVP, just go ahead - but those few of us, who likes the online game, but want to be left alone most of the time, should we just f*** off ? ..

 

The current system doesn't protect players who don't want to be shot in the head, when they leave the doctor in Valentine (or any other city) or be hunted down, when they try to get away from agressive online players, they didn't do anything to annoy ..

 

Or maybe you are just another "Internet Troll" - trying to disturb the water by being contrarian ..

 

KatzeFive ..

Edited by KatzeFive
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Buddy Hightower
18 minutes ago, KatzeFive said:

I'm not proud of it, but what is my options here ?

Parley

lol

You get made unattackable and they move you to another part of the map.

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bevlian89
3 hours ago, Buddy Hightower said:

Parley

lol

You get made unattackable and they move you to another part of the map.


I mean you’re not wrong but it’s still temporary, and anyone who didn’t kill you can still take a shot wherever you’re teleported to, or wherever you’re found. These players don’t let up for sh*t, especially if they’re in a big posse. They just folllow you till you leave. That’s the posse code.

 

Are you meant to just parley every single batty crease who attacks? Every posse that comes looking to make your day sh*t? Why must you have to do that? Why must you have to die a half dozen times over the course of 3 minutes whilst casually hunting just to play without hassle? Go ghosted passive (cough, pussive /s) to every single player that wants (and does) kill you for the sake of “haha they’re an ez target” then for the sake of argument you go parley, you receive a dozen messages from multiple players sent to you to bait you and harass because YOU didn’t want to play by their rules. All make the same excuse chanting like gibbons “find new session bro” “just change session” like that somehow fixes the core issues.

 

Especially now, when so many players are seething over lack of content. What’s the point making content if no ones there to play it? Pvp players pick up the morsels left by rockstar then hop online to bitch about the game dying. It’s deliciously ironic. The game is in its death throes and there are still those who wonder why people have f*cked off or uninstalled, or remain and still don’t want to fight. Why are they ganking when the game is dying, do they want more people to leave? Is the message to kill the game by any means necessary? Force Rockstars hand by lowering player numbers, then they have to do SOMETHING? It’s curious to me.

 

I can’t wrap my head around beta not even having passive originally like GTAO did at the start. It was woefully obvious people would get turned away without preventative measures from sweats and lack of support. RDR1 multiplayer had split free roam. Hardcore, pvp and friendly. We ain’t got those here champ, we never did. We gotta open our bumcheeks extra wide for the likes of these players or glitch solos because they’re somehow unable to comprehend non-aggression. 

 

Enough users’ll move on soon though, so we can all get back to GTA or whatever AAA corporate game is the next best thing to bandwagon.

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kcole4001
6 hours ago, KatzeFive said:

 

... PVP is just something I'm not good at - hasn't got the skillset (we can't everybody be good at it) ......

 

Should I quit the online part of the game, just playing the story mission, and that's that .. You tell me ..

 

I think a part of the online RDR2 is wrong - I'm fine with people who likes PVP, just go ahead - but those few of us, who likes the online game, but want to be left alone most of the time, should we just f*** off ? ..

 

The current system doesn't protect players who don't want to be shot in the head, when they leave the doctor in Valentine (or any other city) or be hunted down, when they try to get away from agressive online players, they didn't do anything to annoy ..

 

Or maybe you are just another "Internet Troll" - trying to disturb the water by being contrarian ..

 

KatzeFive ..

Not everybody has to be good at it, many of us just don't enjoy it, it's quite pointless and offer zero benefits from the point of view of roleplaying or advancing your character (such as it is in the game currently).

Don't let anyone tell you how you should play your game, it's not their right.

There are ways to get solo sessions if you just don't want to be bothered with anyone else. They differ from platform to platform, but they're there.

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KatzeFive
3 hours ago, bevlian89 said:


I mean you’re not wrong but it’s still temporary, and anyone who didn’t kill you can still take a shot wherever you’re teleported to, or wherever you’re found. These players don’t let up for sh*t, especially if they’re in a big posse. They just folllow you till you leave. That’s the posse code.

 

Are you meant to just parley every single batty crease who attacks? Every posse that comes looking to make your day sh*t? Why must you have to do that? Why must you have to die a half dozen times over the course of 3 minutes whilst casually hunting just to play without hassle? Go ghosted passive (cough, pussive /s) to every single player that wants (and does) kill you for the sake of “haha they’re an ez target” then for the sake of argument you go parley, you receive a dozen messages from multiple players sent to you to bait you and harass because YOU didn’t want to play by their rules. All make the same excuse chanting like gibbons “find new session bro” “just change session” like that somehow fixes the core issues.

 

Especially now, when so many players are seething over lack of content. What’s the point making content if no ones there to play it? Pvp players pick up the morsels left by rockstar then hop online to bitch about the game dying. It’s deliciously ironic. The game is in its death throes and there are still those who wonder why people have f*cked off or uninstalled, or remain and still don’t want to fight. Why are they ganking when the game is dying, do they want more people to leave? Is the message to kill the game by any means necessary? Force Rockstars hand by lowering player numbers, then they have to do SOMETHING? It’s curious to me.

 

I can’t wrap my head around beta not even having passive originally like GTAO did at the start. It was woefully obvious people would get turned away without preventative measures from sweats and lack of support. RDR1 multiplayer had split free roam. Hardcore, pvp and friendly. We ain’t got those here champ, we never did. We gotta open our bumcheeks extra wide for the likes of these players or glitch solos because they’re somehow unable to comprehend non-aggression. 

 

Enough users’ll move on soon though, so we can all get back to GTA or whatever AAA corporate game is the next best thing to bandwagon.

 

I just couldn't agree more .. Thank you so much ..

 

1 hour ago, kcole4001 said:

Not everybody has to be good at it, many of us just don't enjoy it, it's quite pointless and offer zero benefits from the point of view of roleplaying or advancing your character (such as it is in the game currently).

Don't let anyone tell you how you should play your game, it's not their right.

There are ways to get solo sessions if you just don't want to be bothered with anyone else. They differ from platform to platform, but they're there.

 

I know, someone has to be bad - and it's is okay it's me, but I'm still not enjoying (being rang 162) to be shot when I'm leaving a store, by three rank 10 to 20 online players - I'm never gonna say: Hey, that was a nice feeling .. And we do agree - no benefits for the game and the players ..

 

Well, I'm sort of trying to tell this guy (or girl) "Buddy Hightower" that I'm entitled to have an opinion, and entitled to play the game the way I like - without being shot in the face by everyone who is bored .. But I'm not getting through to him (or her) - I read his post's like he mean I'm just a baby (although I'm 54) and should stop complaining - just respawn when your killed, and stop sobbing .. I'm getting this feeling, that he (or her) is the kind of player, who will snipe you from a long distance when you are fishing, or blow your wagon to kingdom come, just for the fun of it - no actual purpose, just to have a laugh .. And it could be funny, if I was a hardcore PVP'er, that could whip his (or hers) behind in a fight - but I can't .. So this leaves me with a few options (when I'm in a public lobby) Parley (which never works, if the attacker is really trying to get you to leave - as mentioned above) Report for griefing (tried that more than one time, really don't know if this works) get someone to help you (like I do) play solo lobby (which I do a lot) or just uninstall the game, and go playing "Farming Simulator" ..

 

And I'm not gonna understand, why I am supposed to leave the session (or the game) when all I did was having fun with things that don't harm other players - I really don't .. I'm not the bully here - those who attacks unaware friendly players, are the bullys - THEY LEAVE .. Or better yet, give us some options, whether we like to PVP with other players, or we don't .. This game doesn't have to be violent all the time - this is boring too .. And yes, I know the solo lobby option, and I'm playing solo 75 % of the time .. But it's also fun to be able to join with my friends and family, without being killed every time I meet another player .. But maybe I'm wrong - we see the daily numbers drop, and there could be a number of reasons - but somehow I'm sure, that the way some of the online players behave, is pushing other players out of the game ..

 

KatzeFive..

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Direwrath
16 hours ago, Spider-Vice said:

My problem with these movements/hashtags/whatever is that they always attract the worst of people in communities too, thus making the whole movement null and void and making it so the company won't listen to you even if they wanted to. Communities aren't wrong to complain or want answers when they're upset about something, but this kind of stuff just ruins any kind of legitimacy these movements can have.

 

Absolute no-lifers using the whole hashtag thing as an opportunity to harass R* employees on personal social media (when game support length is not up to them), and other fans who even dare to have an opinion that doesn't fit specific narratives.

 

It's just once again textbook outrage culture in gaming spaces. It could be perfectly peaceful, at the beginning people were posting pics, experiences, etc. but then came the ragers.

I'm not on a whole lot of social media sites because they tend to be toxic but I was really hoping that we could use a bit of actual discussion to get through to them. Maybe, if we showed them just how passionate we are about this game and came together to voice our frustrations without turning them away with cruelty, they "might" have something to say about it?

 

I've also heard that there have been some going on the sites and calling RDO players voicing their frustrations something akin to "crybabies" and telling them to frankly, just get over it. I don't understand why anyone would say something like that? I mean if GTAO was getting sidelined or ignored and the players were voicing their anger I would see them being justified to do so.

This isn't just about the updates being lackluster, it's about the treatment of players by the company themselves. The lack of communication (which is my biggest beef) and the fact that RDO seems to be getting neglected. When in all reality, R* should be big enough to handle both online games even if they are developing new things. Those are the things we are calling them out on.

One would think that if R* happened to change their ways because of this, (lol wishful thinking I know) it would not just benefit the RDO players but it will also benefit the GTA players, as well as create positive potential for any of their future games.

 

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KatzeFive

Well ..

 

I'm just thinking out loud here ... This movement, is this gonna help ? We can't argue about how good RDR2/RDO looks/feels - this is an amazing game with a lot of atmosphere, but actually it's just a very very good looking bucket, with very little water in it ..

 

If I'm understanding it correct, there was not a plan for an online version of RDR2 when it came out - it was the story, and that was it (in the beginning) - and then somebody at Rockstar thought; hey, let's make it online, the game platform is good enough for such a project .. But somehow the online part got derailed underway - some say lack of content, some say many other things .. But is this getting us anywhere ? .. Rockstar is all about GTA, and the people/players who likes these kind of games - but RDO is a different kind of game .. You will have to enjoy the stunning graphic scenery, the long trails, and the atmosphere in the towns, to really appreciate this game .. RDO is not only about blowing people in to shreds - it's a part of it, but there is so many other things .. Those who come by just to have a shootout, leave the game and never come back, if they did not see the beautiful landscape, and how well the whole atmosphere is working ..

 

RDO (or Rockstar) messed this game up (underways, or from the start) they made such a beautiful frame for us to enjoy, but at the same time they made it a fast pacing shooter, where players don't see the surroundings, running either from (or to) other online players, or chasing a task that should be accomplished in a certain time frame ..

 

My question is: WHY ... Why make such a stunning game, when nobody hardly notice it .. For instance, they could have made the number of animals a lot lower and more shy, giving your hunting skills much more value, and then let the value of each animal count much higher - if this makes any sense ..

 

The same with the shooting abilities - noticed that NPC's are a little bit harder to kill as before - and they do try to attack you, if you are sniping them from a fixed location .. That's nice - it will help you to study the landscape, to find good cover before attacking ..

 

It's not hard to understand why this game is in free fall, without a parachute .. It is a slow paced, western themed game - with many different tasks to perform, and everybody loved the story mode .. The online version is trying to sit on two chairs, trying to keep the story mode atmosphere, but at the same time trying to be a western GTA .. This is clearly not working - it is two (or more) different kinds of player profiles they try to please - and the end result is at it will always be - a complete meltdown ..

 

I'm sorry - but I don't see how Rockstar is ever gonna make this work .. Only solution is to make a new RDO, setting all players back to zero, and make it much harder to make progress (don't lynch me for that comment..) refine the hunting and shooting, to something that equalizes the players capabilities, and not getting instant kills by game enhancements (ability cards and such) .. Some players will always be better than others - this has to do with natural talent. But make guns more realistic, so you can't shoot an opponent at long distance in the head with a handgun - I'm pretty sure the guns couldn't do that back in those days .. And these Carcanos (love that rifle) is awesome, as they kill everybody within a mile or more in every direction - and you can do that, just after making a 200 yard sprint .. This is highly unrealistic ..

 

So, a new RDO where everybody starts from scratch. Or maybe a RDR3 - the game engine could use an overhaul .. It's by far the most intensive FPS killer still .. That could be fixed in a new version .. But all this is just dreams - RDO is what it is .. We are not getting anything more than we have .. So back to Farming Simulator (they just made a new ..) Ha hah ..

 

Good day to everyone - KatzeFive ..

Edited by KatzeFive
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Buddy Hightower
16 hours ago, bevlian89 said:


I mean you’re not wrong but it’s still temporary, and anyone who didn’t kill you can still take a shot wherever you’re teleported to, or wherever you’re found. These players don’t let up for sh*t, especially if they’re in a big posse. They just folllow you till you leave. That’s the posse code.

 

Are you meant to just parley every single batty crease who attacks? Every posse that comes looking to make your day sh*t? Why must you have to do that? Why must you have to die a half dozen times over the course of 3 minutes whilst casually hunting just to play without hassle? Go ghosted passive (cough, pussive /s) to every single player that wants (and does) kill you for the sake of “haha they’re an ez target” then for the sake of argument you go parley, you receive a dozen messages from multiple players sent to you to bait you and harass because YOU didn’t want to play by their rules. All make the same excuse chanting like gibbons “find new session bro” “just change session” like that somehow fixes the core issues.

 

Especially now, when so many players are seething over lack of content. What’s the point making content if no ones there to play it? Pvp players pick up the morsels left by rockstar then hop online to bitch about the game dying. It’s deliciously ironic. The game is in its death throes and there are still those who wonder why people have f*cked off or uninstalled, or remain and still don’t want to fight. Why are they ganking when the game is dying, do they want more people to leave? Is the message to kill the game by any means necessary? Force Rockstars hand by lowering player numbers, then they have to do SOMETHING? It’s curious to me.

 

I can’t wrap my head around beta not even having passive originally like GTAO did at the start. It was woefully obvious people would get turned away without preventative measures from sweats and lack of support. RDR1 multiplayer had split free roam. Hardcore, pvp and friendly. We ain’t got those here champ, we never did. We gotta open our bumcheeks extra wide for the likes of these players or glitch solos because they’re somehow unable to comprehend non-aggression. 

 

Enough users’ll move on soon though, so we can all get back to GTA or whatever AAA corporate game is the next best thing to bandwagon.

I never experience any of this... lol you make it sound like RDO is a war zone.

I login and just go about my business and I am never attacked by anyone, ever.

I do trader, moonshiner, BH missions, and just hang around town.

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1 hour ago, KatzeFive said:

...If I'm understanding it correct, there was not a plan for an online version of RDR2 when it came out - it was the story, and that was it (in the beginning) - and then somebody at Rockstar thought; hey, let's make it online, the game platform is good enough for such a project ...

 

It was planned from the beginning.  One quote that still stands out was something like "we are going to offer an all new multiplayer experience".  Never have figured out what that meant or what is was supposed to mean.  I was thinking maybe player to player transactions.  Then there were the "constant updates" etc etc.  So at some point I think they realized what a mess they made of it all, turned things over to Harriet and hoped it would just go away.

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KatzeFive
1 hour ago, 1898 said:

 

It was planned from the beginning.  One quote that still stands out was something like "we are going to offer an all new multiplayer experience".  Never have figured out what that meant or what is was supposed to mean.  I was thinking maybe player to player transactions.  Then there were the "constant updates" etc etc.  So at some point I think they realized what a mess they made of it all, turned things over to Harriet and hoped it would just go away.

 

Ahh .. I see .. It was planned, but they had no plan (other than, let's get this S***show on the road) .. Well, that's just great .. If they hadn't had a plan then, it's now a 90 degree climp on a wet mountain side, with no places to hold on to .. No wonder they ignore it .. But anyway, it might be a relief for some of us - the trigger happy players may start to ignore the game, and we can all play like our "Buddy Hightower", who never encounters any agressive players (or cheaters) .. That would be nice .. .. But is Rockstar going to keep servers running, when so few are actually playing the game ? .. Should we be worried about that ?

 

KatzeFive ..

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38 minutes ago, KatzeFive said:

 

..and we can all play like our "Buddy Hightower", who never encounters any agressive players (or cheaters) .. That would be nice .. .. 

 

KatzeFive ..


Actually I agree with him (Hightower). It’s rare enough and easy enough to avoid that I don’t even think about it.

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Buddy Hightower
22 minutes ago, KatzeFive said:

 

Ahh .. I see .. It was planned, but they had no plan (other than, let's get this S***show on the road) .. Well, that's just great .. If they hadn't had a plan then, it's now a 90 degree climp on a wet mountain side, with no places to hold on to .. No wonder they ignore it .. But anyway, it might be a relief for some of us - the trigger happy players may start to ignore the game, and we can all play like our "Buddy Hightower", who never encounters any agressive players (or cheaters) .. That would be nice .. .. But is Rockstar going to keep servers running, when so few are actually playing the game ? .. Should we be worried about that ?

 

KatzeFive ..

 

5 minutes ago, 1898 said:


Actually I agree with him. It’s rare enough and easy enough to avoid that I don’t even think about it.

I'm on xbox, come join my posse and see...

"Outlaws for Life"

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No Homing
Just now, Buddy Hightower said:

 

I'm on xbox, come join my posse and see...

"Outlaws for Life"

Shame I'm not on xbox, otherwise I could join and prove you wrong I guess.

There's no way you never get attacked if you play reguraly.

I agree attacks are much less common than in GTAO, but they do tend to get more common at times like now when there hasn't been an update for a long time.

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Midnight Dutch

Who’s bright idea was it to only have player blips if you’re close to another player?

 

All it does is enable people to troll you and once they’re like 500 meters away, their blip disappears from the radar.  Wanted revenge?  Well too bad.

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KatzeFive
1 hour ago, 1898 said:


Actually I agree with him (Hightower). It’s rare enough and easy enough to avoid that I don’t even think about it.

 

1 hour ago, Buddy Hightower said:

 

I'm on xbox, come join my posse and see...

"Outlaws for Life"

 

I'm on PC .. Only three days ago, I got killed (got a bullit right in the head) in Annesburg - Just after helping deliver a bounty target, did not see any dots on the radar before the attack - one of the other posse members did bite the dust also .. The attacker ran like hell afterwards - "my precious" ..

 

The day after we switched lobbys four times, cheaters kept logging on - the last one sat fire to the trader wagon, and it ended up being destroyed (a campfire was spawned directly in the middle of the wagon) We tried to get to Van Horn with the rest, but another campfire was spawned in the middle of the posse leaders horse - My boys located a couple of players watching us, as we tried to salvage the rest of the cargo - and sure enough, when we unloaded the bags, the couple that observed us attacked with dynamite arrows - and they did not ran out of arrows with explosives at all .. I'm afraid they were from the the same country as we are, and we tried to reach out, telling them that they should stop cheating - we never got an answer .. They were low ranks (under 30) with a very potent arsenal, but no skills ..

 

I'm pleased (for both of you) that you don't have any troubles at all - but then I can't really use your advice to anything (at all) - If you don't have problems, and play on a different platform, why do you try to scale down the problems we are facing ? .. What's the point ? Are you trying to sell me a X-Box ??

 

Okay - I'm calming down now - sorry if somebody got offended, I'll edit the post, if I was out of line - but it looks like we play two different games - I'm very pleased the console players are having no difficulties at all, this is not the case on PC ..

 

Let's close this futile debate down now - It has no purpose to keep arguing, when we don't have the same platform, and do not face the same amount of problems, agreed ..?  No traces of rust, Good on you, Keep it up ..

 

KatzeFive..

Edited by KatzeFive
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Direwrath
4 hours ago, KatzeFive said:

But is Rockstar going to keep servers running, when so few are actually playing the game ? .. Should we be worried about that ?

That all depends on how much it costs for them to keep the servers going? If I remember correctly I've seen multiple posts hinting that it costs them very little to keep the servers on. So maybe it's the maintenance work on those servers that will determine whether they stay open. Something tells me that they might keep them open and run these little updates here and there to keep some money coming in, after all it's already made and running anyways. But I wouldn't expect any big additions to the game at that point unless they get some better developers, or change their management.

Me, I would prefer they just give us the map offline and allow us to enjoy the sandbox with our present characters without any worries, that way they can dismantle the servers any time they want but we still get to keep playing some version of this game.

 

I love Story (maybe a little too much), but Arthur and John are established, my character is still nearly a blank slate. Sometimes I just want to play a character that doesn't have the burden of their story there to drive them along. I don't want RDO to go away. 😁

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bevlian89

I guess if you come from a place that had options before it, it’s difficult to transition to somewhere where are none. You get RDR2 and that’s your first game, and you jumped into the beta with both legs you’d learn the harshness of Online pretty quickly and adapt accordingly. For other players, we just want a haven to hunt and fish in peace. I’m all for a gunfight; that adrenaline rush is fantastic, but the fact the card system exists in Online ruins any kind of fairness (except hardcore series ofc) for warring parties. Yes, the wild west was not peaceful, but neither is Los Santos, but you were allowed to enter solo, crew, and invite only sessions from the moment GTA Online unlocked weren’t you?

 

What I find really annoying is how these options were taken away for RDO, for the sake of social interaction or development visions. Weren’t they actually implemented already, and the last minute decisions were made to “turn them off”? There’s also the fact of no text chat (PC), or what there is, is solely a rockstar admin global message ping system that everyone can see. But because some clever modders had broken the code early on, it too was disabled. 

 

There just seems to be a string of bad choices that have culminated in where we’re at. Like Katze said, should we be worried? And like yeah at the end of the day, it’s just a game, and online games don’t last forever. I was scouting collectibles the other day and a tune came up on Spotify just as the sun rose over that dilapidated church north of Tumbleweed. I got off my horse, gave her a little hug and took a photo. Old gen GTAO is gone, it’s only a matter of time till RDO suffers the same fate. Who can say for sure when it’s time?
 

5 hours ago, Direwrath said:

I love Story (maybe a little too much), but Arthur and John are established, my character is still nearly a blank slate. Sometimes I just want to play a character that doesn't have the burden of their story there to drive them along. I don't want RDO to go away. 😁


A director mode for RDR2 would be so damn sweet! Hop into the booth, switch out models, clothes, barber sliders. Then head on out into the wider world. They could even potentially keep all the role bits and bobs in and idk, lock them out from story mode characters if they caused code conflicts, although John or Arthur meeting Maggie or Nazar would be kinda cool tbh! Don’t know how that’d fair for the storyline too much considering it’s one year early, but perhaps just as a little curio to visit!

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DarkReign27

Welp if they are really ending RdR2 support then for the love of our Lord Omicron the Third, could they just at least fix the glitches that griefers are using like off radar that's circulating on every platform instead of taking away glitches for delivery wagons that is way less of game break issue (I know this is typical in GTA of them, but come really yer doing this now ugh) Yes very phunzies of you TakeATutu. Look I know you're bit high from the money fumes and you don't like community never saying the game is officially a corpse for your unaware newbies... but can you make one last gesture pushing the stack of billions out of yer face before you're done for good, and just repair some of those sweet sweet things that make game go brokey on our hineys before you discard it farther into oblivion?

 

See'n too many previous installments destroyed by companies stopping\sabotaging before they fix critical issues, so then the players left in the game have to suffer when it could been a somewhat decent send off before they have to endure next shady product. Unless they fixed these recently but not from what I saw, just see them attacking their playerbases with legal takedowns or "fixing" their in game currency flows still while there be real issues afoot!

Edited by DarkReign27
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The devolution of RDR2 captured in 2 frames.

 

zJjQKyk.jpg

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2 hours ago, 1898 said:

 

The devolution of RDR2 captured in 2 frames.

 

zJjQKyk.jpg

 

Why do the have seven in a posse in all pictures but we can only do stuff as four?

  • KEKW 1
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Aldous Bramley

Why the hell we can't have gramophone in our camp? Like one in Dutch's tent? There are plenty of music they can use without copyrighting issues. 

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Direwrath
1 hour ago, Aldous Bramley said:

Why the hell we can't have gramophone in our camp? Like one in Dutch's tent? There are plenty of music they can use without copyrighting issues. 

I like this idea! 

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I like how even with only 10 people in a lobby I still can't get any random encounters/ambushes/gang hideouts to spawn, what a joke.

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3 hours ago, Foxwolfe said:

I like how even with only 10 people in a lobby I still can't get any random encounters/ambushes/gang hideouts to spawn, what a joke.

 

It is the peer to peer network that screws us over! Get a solo lobby and you will have as much content you can handle!

 

What is the point of having a camp we live in if we cant have it where we want?

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I don't want solo lobbies though :*( 

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2 hours ago, Foxwolfe said:

I don't want solo lobbies though :*( 

 

After the fiasco of patch 1.21 I was hoping that R* would give up on current system. Even with NG console I don´t think that sessions are getting bigger than they are now IF we want to keep free mode encounters & animals in the same session!

 

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