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How to turn ped towards the player


RubySent
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How to turn ped towards the player?

How to calculate this vector: ped.Rotation?

Help me plese

Edited by RubySent
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Have you looked at the natives database?

 

Ped1.Task.TurnTo(Ped3)

TASK_TURN_PED_TO_FACE_ENTITY(Ped ped, Entity entity, int duration) 

TASK_TURN_PED_TO_FACE_COORD(Ped ped, float x, float y, float z, int duration)

Here is an example where 2 peds are scripted to turn towards each other. Use game.player.character to replace a ped.

 

 

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On 6/26/2021 at 7:32 PM, DuncanMac said:

Here is an example where 2 peds are scripted to turn towards each other. Use game.player.character to replace a ped.

Thank you, bro

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