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Replace SA's end credits song with SAAT Tool but the music always stop playing when camera switch to the desert


IvanL
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.ogg

audio bitrate:
1024 kbps
sampling rate:
32000 Hz
audio channels: 
Strereo

Length: 06:05

 

It's all the same spec with the original SA end credits music but the changed music will always stop playing when the camera rolling to the desert, which is about 3:05 around the song's length. It happens even I pick a different take (same spec but different part of the music). And even weirder is that when I try to replace back the end credits song with my back up file the game will freeze when the last mission ends. Where did I do wrong? 

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Edit: Nvm, clearly too tierd to make posts in the night XD.

If some admins sees this, please delete.

Edited by Davve95
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Ok I kinda solved this problem about 1 hour ago. Just wanna say something for those who might will run into the same problem in the possible future: 

Turns out the only thing I missed was the music file size. It seems that the game will detect whether the new song it's going for is more than 6MB or not(Which is the orginal SA end credits music file size). If the new music that has replaced the orignal is bigger than 6MB, then unfortunately, the game will trim that music down to when it is 6MB large. That's why the music I replaced at first stopped playing for like 3mins, because that little bit of song is already the size of the whole orignal music file size(And also, the song I was using is nearly 17MB big, is more than twice size of the original. That's why that song stopped playing when it reached somewhere near the middle). 

So I did this, just go back to that convert tool I was using. And pick a different audio bitrate or/and sampling rate, try a few times until the song come out in .ogg format is lower than 6MB. I managed to compressed it down to 5.39MB without sacrifice too much sound quality. Although the specs of the final music that I replaced for now is far different than the original's. Although it technically shouldn't work like this. But f**k it, it does work in the game, and it has no bug so far after I tested multiple times. That's all I ask for. 

Peace. 

And about that back up file replace failed thing. I think it's just another bug caused by SAAT tool and I make it worked by replace the whole audio folder instead of one single file. Again, I think it's just a bug. 

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LeatherJacketSoldier

I don't know, I've changed the end credits theme too with a file of 6:07, that is 7,17MB (yes, I always use the comma as decimal separator and the dot as thousands separator). Maybe the limit is set to 10MB? Perhaps the limit is set for all the BEATS file, so if you add 1MB to one sound then the end credits theme would cap at 9MB in this example.

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