Bull3tToothTony Posted June 6, 2021 Share Posted June 6, 2021 Hello! After i complete "555 - We Tip" mission on my map stuck yellow markers. I tried to found a solution on the internet, but nothing was found. Is there any fix for that? Maybe this result from using cheats/trainer idk. Looking for help.This is my save fileScreenshot #1 Screenshot #2 Link to comment Share on other sites More sharing options...
Solution OrionSR Posted June 6, 2021 Solution Share Posted June 6, 2021 Stray blips usually occur as a result of mission duping (Om0), a trick players use to break the game scripts in interesting ways. Or it could also be triggered accidentally by starting a mission at the exact time a phone call starts to ring - most of the time you won't even hear it. I was going to suggest simply downloading your save with the Stray Blip tool listed under GTASnP's Modifications tools, but for some reason it's only finding one of your five stray blips (one is on top of another). I'll have to investigate what's odd about your strays tomorrow. The BlipFix Script (reqs Cleo4) in the linked topic is also finding only one stray blip, but it removes the other four strays as unknown anyway. Bull3tToothTony 1 Link to comment Share on other sites More sharing options...
Bnd Posted June 6, 2021 Share Posted June 6, 2021 (edited) To me these doesn't seems to be "legit" obtained blips, the ones near TShirt blip i dont remember blips being placed there in normal gameplay *Except for garage for Yay Ka Boom Edited June 6, 2021 by Bnd Link to comment Share on other sites More sharing options...
Bull3tToothTony Posted June 7, 2021 Author Share Posted June 7, 2021 On 6/6/2021 at 2:26 PM, OrionSR said: Stray blips usually occur as a result of mission duping (Om0), a trick players use to break the game scripts in interesting ways. Or it could also be triggered accidentally by starting a mission at the exact time a phone call starts to ring - most of the time you won't even hear it. I was going to suggest simply downloading your save with the Stray Blip tool listed under GTASnP's Modifications tools, but for some reason it's only finding one of your five stray blips (one is on top of another). I'll have to investigate what's odd about your strays tomorrow. The BlipFix Script (reqs Cleo4) in the linked topic is also finding only one stray blip, but it removes the other four strays as unknown anyway. I tried your BlipFix Script, and seems like it working and remove this annoying four yellow markers. But I'm afraid that it will occur again after another mission. At least thanks for help!This is screenshot for proof OrionSR 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now