GRANDHEIST Posted June 4, 2021 Share Posted June 4, 2021 (edited) GDC 2014: The Sound Of Grand Theft Auto V: GDC 2019 Environment Design (GTA Online): SIGGRAPH 2019: Red Dead Redemption 2 Sky Rendering PowerPoint (Clouds/Fog /volumetric Effects etc.) : http://advances.realtimerendering.com/s2019/ (scroll down) GDC 2021: Making The Believable Horses Of ‘Red Dead Redemption II: Edited October 5 by GRANDHEIST Emmi, WanteD1, LaszloR1 and 1 other 4 Link to comment Share on other sites More sharing options...
Spider-Vice Posted June 4, 2021 Share Posted June 4, 2021 There were going to be a bunch more presentations at GDC 2020 until COVID screwed it, however, at least one of them is coming back at this year's GDC AI Summit - it will take a while for it to be published, I'm assuming, though. https://schedule.gdconf.com/session/ai-summit-making-the-believable-horses-of-red-dead-redemption-ii/878953 GRANDHEIST 1 GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
videotech_ Posted June 4, 2021 Share Posted June 4, 2021 (edited) 10 hours ago, GRANDHEIST said: GDC 2014: The Sound Of Grand Theft Auto V: SIGGRAPH 2019: Red Dead Redemption 2 Sky Rendering PowerPoint (Clouds/Fog /volumetric Effects etc.) : http://advances.realtimerendering.com/s2019/ (scroll down) I recently found a video version of this presentation with extra tad bits such as raymarching bits. Skip the video around 1:58:00 Advances in real-time rendering in games, part 2 | ACM SIGGRAPH 2019 Courses @Spider-Vice Hey, this will probably interest you! It's a great watch Edited June 4, 2021 by VideoTech_ Spider-Vice, GRANDHEIST, wolverine3095 and 4 others 6 1 Link to comment Share on other sites More sharing options...
rollschuh2282 Posted June 7, 2021 Share Posted June 7, 2021 On 6/4/2021 at 9:06 PM, VideoTech_ said: I recently found a video version of this presentation with extra tad bits such as raymarching bits. Skip the video around 1:58:00 Advances in real-time rendering in games, part 2 | ACM SIGGRAPH 2019 Courses @Spider-Vice Hey, this will probably interest you! It's a great watch oh nice. funny how he talks about how they made it so the water stuff is rendered at 512x256. it´s a setting that they set in the preset, which means that value could be increased however someone would want. sadly that setting doesn´t exist on PC. so we don´t know what res they are using and if the res changes depending on the water setting videotech_ and Thomas The Dank Engine 2 Link to comment Share on other sites More sharing options...
videotech_ Posted June 7, 2021 Share Posted June 7, 2021 1 hour ago, rollschuh2282 said: oh nice. funny how he talks about how they made it so the water stuff is rendered at 512x256. it´s a setting that they set in the preset, which means that value could be increased however someone would want. sadly that setting doesn´t exist on PC. so we don´t know what res they are using and if the res changes depending on the water setting I believe Razed released a first version of VisualRedemption which enhances the water reflections. It’s so much better than the dull blurry vanilla reflections Link to comment Share on other sites More sharing options...
rollschuh2282 Posted June 7, 2021 Share Posted June 7, 2021 1 minute ago, VideoTech_ said: I believe Razed released a first version of VisualRedemption which enhances the water reflections. It’s so much better than the dull blurry vanilla reflections yeah, these are the lines for the consoles. Quote <waterReflectionResX value="512"/> <waterReflectionResY value="256"/> but PC doesn´t have them in the settings.xml. So not sure if those values even have code on PC left videotech_ 1 Link to comment Share on other sites More sharing options...
Rm93 Posted July 22, 2021 Share Posted July 22, 2021 (edited) Did anyone get to see this year? "Making the Believable Horses of 'Red Dead Redemption II' on July 19th. It's a private presentation, I hope you'll post it on Youtube soon. Very anxious, I love this game. https://schedule.gdconf.com/session/ai-summit-making-the-believable-horses-of-red-dead-redemption-ii/878953 Edited July 22, 2021 by Rm93 Link to comment Share on other sites More sharing options...
Spider-Vice Posted July 22, 2021 Share Posted July 22, 2021 The virtual GDC was still a paid event as always, so these presentations unfortunately will only hit the public vault possibly months from now, like most others. Rm93 and wolverine3095 2 GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
Rm93 Posted July 22, 2021 Share Posted July 22, 2021 (edited) Yes, I figured. Unfortunately it has to wait. thank you sir. (And congratulations on your work to the community, hugs.) Edited July 22, 2021 by Rm93 Link to comment Share on other sites More sharing options...
Rm93 Posted July 23, 2021 Share Posted July 23, 2021 little bit about GDC. https://www.pcgamer.com/the-mind-boggling-work-that-went-into-red-dead-2s-incredibly-lifelike-horses/ Spider-Vice 1 Link to comment Share on other sites More sharing options...
GRANDHEIST Posted October 22, 2021 Author Share Posted October 22, 2021 - added link to the full "Making The Believable Horses Of ‘Red Dead Redemption II" presentation from GDC 2021 ↑ Spider-Vice 1 Link to comment Share on other sites More sharing options...
GRANDHEIST Posted November 13, 2021 Author Share Posted November 13, 2021 (edited) A video on the horse presentation featuring video clips from the presentation that were not playable in the GDC Vault pdf Edited November 13, 2021 by GRANDHEIST V, Spider-Vice and Emmi 3 Link to comment Share on other sites More sharing options...
rollschuh2282 Posted November 16, 2021 Share Posted November 16, 2021 On 11/13/2021 at 6:32 PM, GRANDHEIST said: A video on the horse presentation featuring video clips from the presentation that were not playable in the GDC Vault pdf cool! i really wish they would finally release the presentation...it´s ridiculous how it´s still locked Link to comment Share on other sites More sharing options...
rollschuh2282 Posted December 11, 2021 Share Posted December 11, 2021 they finally dropped it! https://gdcvault.com/play/1027230/AI-Summit-Making-the-Believable Dock, Yan2295, V and 5 others 8 Link to comment Share on other sites More sharing options...
Rm93 Posted January 11 Share Posted January 11 Jakub1904, Emmi, GRANDHEIST and 2 others 5 Link to comment Share on other sites More sharing options...
GRANDHEIST Posted August 2 Author Share Posted August 2 GDC 2021: Environment Design as Visual Storytelling: Theory and Practice Spider-Vice, zBiglucky, universetwisters and 4 others 7 Link to comment Share on other sites More sharing options...
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