SA Chaos Toolkit (mirror) I put together a set of cleo scripts to help players observe many of the hidden variables behind the wanted level system in San Andreas. SA is a lot different that what's been reported for III and Vice City, but I haven't made enough observations to draw too many solid conclusions. I'll discuss what I learn in future posts, for now I'll concentrate on the toolkit.   One important difference though, SA doesn't do point doubling when cops are near. Instead