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GTA Vice City Chain Game Round 57


Recommended Posts

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GTA Vice City Chain Game Round 57

The GTA Vice City Chain Game is a community based relay game where players work as a team, each taking it in turn to contribute progress towards the goal for each round. In this round we're completing the PC Version of Grand Theft Auto: Vice City "from Zero to Hero", starting at the very beginning and playing until we've achieved 100% completion.

We welcome both new and existing players to the game, including those who just want to take the one turn and those who wish to become regulars and participate over several rounds. If you're new, take a look at the "Quick Start Guide" below which will guide you on the basic rules and practices of the game. Once you understand how it works, you're free to jump in and participate, but it's strongly advised you read the full set of rules later on to avoid causing disruption to the progress of the round.


 

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Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn!

Take a Turn
Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be as creative as long as your intention is clear.

If you've already taken a turn earlier in the round, you may only take another turn if there has been either two further valid turns completed or an uninterrupted four hour period has passed since the completion of your latest turn.

Download the Save File
Download the save file from the last completed turn post in this thread.

Not working? You may need to convert it for your game version using GTASnP.com's Modifications.

Make Progress
You have three hours to complete your turn, during which you may complete up to one story or payphone mission, up to one side mission from each of the regulated side mission categories, and as many other side missions as you wish.

You are not allowed to get busted, wasted, or fail any mission or side mission that contributes to the "Mission Attempts" statistic. If this happens, you must restart your turn, load a save file made earlier in your turn, or forfeit.

You are also not allowed to use any cheats, trainers, CLEO scripts or modifications. This does not include SilentPatch, Widescreen Fix and other exceptions listed later in the post.

Any turn that does not meet the rules will be invalidated and the progress of the round will be reverted, discarding any progress made in the turn.

Save and Upload
Complete your turn by saving the game and uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

Edit Your Post
Edit the post you made to take the turn, adding a link to your uploaded save file and noting the completion percentage. You must also ensure you note everything you completed, including the quantity and location of any collectibles, rampages and jumps and any relevant score or time you achieved in a mission. We recommend you format this information using the Posting Format in the section below, which can also be found partially completed on the GTASnP.com page for your save file.


 

Posting Format

Completed turns must include information on what has been completed during the turn, the current completion percentage, and a download link to the save file. It is recommended that you use the following template in your post, but feel free to be creative and make your post look fancy with cool fonts and colours provided it remains readable:

Mission:
Link:
Completion:
Notes:


Mission
Write the name of any mission you completed, such as "The Party". We also recommend you note the names of any side missions you complete, such as "PCJ Playground". Please try and use the English mission name where possible to help us out for the lists, even if you play the game in a different language.

Link
Post the URL to where your save file can be downloaded.

Completion
Note the current completion percentage, which can be found in the stats menu or on GTASnP.com.

Notes
Use this field to note where any collectibles you picked up were, the time or score you achieved in a mission, if you raised your health or any other information that may be useful. If you have nothing to note, you may leave this section out.


 

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The Rules

The rules are designed to ensure that the game remains fair and enjoyable, and should be read through and understood by all players to avoid causing disruption to the progress of the round.
 

General Rules

Game Version
You will need to own Grand Theft Auto: Vice City on PC in order to participate. Any version will work including the retail disc release and the digital releases on Steam and Rockstar Launcher, but you may need to convert it for your game version using GTASnP.com's Modifications when you take a turn.

Respect Rule
We expect all members of our community to show respect to each other, and keep in mind that our community consists of members from varied backgrounds. There is a zero tolerance policy on any form of discrimination, including comments about age, gender, political views, nationality, sexuality or religious views. This also serves as a violation of the GTAForums Rules.

We also expect that no member is mocked for making a mistake or violating the rules in their turn. It's important to remember that we all make mistakes and this game is intended to be fun for everyone.

The Chain Game Lounge and Discussion Groups
You should only post in this thread when participating in the round. If you'd like to ask a question, share something from your turn, or chat with members of the community, we invite you to use one of the following platforms:

The Chain Game Lounge - The central hub for the GTA Vice City Chain Game. Follow the Lounge to receive the latest announcements and news, additional guidance for issues you may encounter, and use it to ask questions directly for the benefit of both yourself and the entire community.

Discord Server - Chat with the members of our community and get instant notifications of the latest news and round launches. You'll need to be approved by a member of staff to access the server, for which you should have a strong interest in the Chain Game and a GTAForums Account.

Steam Group - Connect with the members of our community and keep up to date with the latest updates and round launches in our news forum.

Twitter Page - Follow the latest updates and round launches for the game, get sneak peeks of what we're working on, learn about historic moments in our community, and enjoy weekly trivia.

 

Taking a Turn

Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear. If multiple players make a post at the same time, the player whose post appears first is the one who takes the turn.

You are not allowed to reserve turns. Do not make a post when another turn is in progress, and do not contact other players asking for them to either take or not take turns in a way that may benefit you.

Wait Rules
If you have already taken a turn in the round, you must wait for one of the following criteria to be met before you take another. Note that forfeited and invalid turns do not count towards the Wait Rules.

Two Turns: You may take a turn after two or more consecutive turns are completed by other players, since the completion of your previous turn.

Four Hours: You may take a turn after a four hour period passes with no turns being taken, at any time since the completion of your previous turn. Make a note in your turn post if this is the case.

Three Hour Time Limit
You have three hours to complete your turn, which is counted from the time you submitted your post until the time you edited in the completed save file. In exceptional circumstances only, you may request and be granted a time extension from a member of staff.

Forfeiting
You can forfeit your turn by editing your turn post, removing where you stated your intention to take a turn, and mentioning that you wish to forfeit. This counts as an invalid turn and we recommend only forfeiting as a last resort if you find yourself unable to complete your turn. It should be noted that any form of contribution is accepted as a completed turn, even if you only manage to complete a few Taxi Fares.

 

Downloading the Save File

Download the save file from the last completed turn and place it in the "GTA Vice City User Files" folder on your system. If you feel that the link to the save file is suspicious, let us know.

Not working? You may need to convert it for your game version using GTASnP.com's Modifications.

 

Making Progress

You have three hours to complete your turn, during which you may complete up to one story or payphone mission, up to one mission from each of the regulated side mission categories, and as many other side missions as you wish. That's plenty of time to sit back, relax, and have some fun!

Important information
No Busts or Wastes: You are not allowed to get busted or wasted during your turn. If this happens, you must either restart your turn, load a save file made earlier in your turn, or forfeit.

No Failure: You are not allowed to fail any mission or side mission that contributes to the "Mission Attempts" statistic during your turn, which includes all Story and Payphone Missions, all 'Vehicle Missions' excluding "Taxi Driver", all "Chopper Checkpoint Missions", all "Off Road Challenges", all "Stadium Missions", all "Top Fun Missions" and all "Vice Street Races". If you fail any of these as a result of bad luck or by getting busted or wasted, you must either restart your turn, load a save file made earlier in your turn, or forfeit.

An exception is made only for the collection of Special Vehicles. You are free to fail a story mission to collect a vehicle that requires failure, but must not fail more times than is necessary.

No Cheats or Modifications: You are not allowed to use any cheats, trainers, CLEO scripts or modifications that are not in the exceptions list below during your turn. It is possible to cause unexpected issues to the save file through the use of these, and we do not expect that any player should have to resort to cheating to be able to complete any given mission. We recommend that you use a completely unmodified installation of the game for use in the Chain Game.

Allowed Modifications: While the rules state that no modifications are allowed, this particularly pertains to content changing modifications and limit adjusters. We do allow for the following "unofficial patches" to be used on your installation of the game:

We are open to allowing other modifications that act as "unofficial fixes" or are known not to affect save files, but ask us first.

On Mission Flag Manipulation: You are not allowed to manipulate the On Mission Flag (commonly referred to as "OM0") in any form during your turn.

An exception is made only for the collection of Special Vehicles if it is absolutely necessary and does not cause any undesirable side effects such as adding a permanent marker to the radar.

The Replay Feature: You are not allowed to use the Replay Feature during any mission, rampage or vehicle activated side mission as it is possible to exploit the game to instantly pass missions and manipulate scores and times.

However, you are free to use it outside of these missions during general gameplay and when searching for Hidden Packages and completing Unique Jumps, as long as the feature is not exploited in a way that may affect the save file, the completion percentage, or any completion requirement.

Missions
The One Named Mission Rule: You are only allowed to complete one named mission during your turn, but are free not to complete any should you not wish to. A "named mission" is a story or payphone mission that changes the name of the save file, such as "Death Row" or "Loose Ends".

Exception to the One Named Mission Rule: "An Old Friend" is considered an exception to the one named mission rule and may be completed alongside a named mission if desired. This is because it is a cutscene and does not require the player to complete any task.

Mission Scores and Times: You must note the score or time you achieved as written in the stats menu if you completed any of the following missions:

  • Alloy Wheels of Steel - Note the Race Time
  • The Driver - Note the Race Time
  • The Shootist - Note the Score and Hit Rate Percentage
  • Shooting Range - Note the Score

High Priority Missions
Haitian Gang Hostility: After the completion of "Trojan Voodoo", the Haitians will become hostile towards the player. It is recommended that side missions such as "Paramedic" are completed before this mission as the increased hostility will make them more difficult to complete.

Havana Outfit Glitch: Completing certain missions before "Two Bit Hit" will cause the Havana Outfit Pickup to spawn misplaced in an area the player will not be able to access. While not required, it is recommended that the following missions are completed before "Two Bit Hit" to prevent this issue from occurring:

  • Cop Land (Tommy Vercetti)
  • No Escape? (The Malibu)
  • The Job (The Malibu)

Side Missions
Rampages: You may complete as many of the 35 rampages as you wish during your turn, and can combine these with a named mission if desired. Any rampages you complete must be noted down in your turn notes, either by the title as displayed when you collect the pickup, or alternatively a description of the location and the completion requirements.

Vehicle Missions: You may complete as many 'vehicle missions' as you wish during your turn, and can combine these with a named mission if desired. 'Vehicle Missions' refers to "Paramedic", "Vigilante", "Firefighter", "Pizza Boy" and "Taxi". You must note down the level and score achieved when completing these missions, especially in cases where you have completed more than the requirement for the latest achieved level.

Hidden Packages, Robberies and Unique Jumps: You may collect as many Hidden Packages, complete as many Robberies, and complete as many Unique Jumps as you wish during your turn, and can combine these with a named mission if desired. You must mention any collections or completions in your turn notes specifying their locations. If you have completed all that were available on an island or all that were remaining across the map, you may note it that way instead.

Sunshine Autos Import/Export: You may deliver as many vehicles from the 4 Sunshine Autos Import/Export lists as you wish during your turn, and can combine these with a named mission if desired. Any vehicles you deliver must be noted down in your turn notes, or alternatively you can simply state if you have fully completed a list or name the remaining vehicles if you delivered most vehicles of a list.

Regulated Side Missions
You may complete up to one side mission from each of the following categories, and can combine these with a named mission if desired:

Asset Missions

  • Checkpoint Charlie
  • Distribution
  • Strip Dance

Chopper Checkpoint Missions

  • Vice Point Chopper Checkpoint
  • Ocean Beach Chopper Checkpoint
  • Downtown Chopper Checkpoint
  • Little Haiti Chopper Checkpoint

Off Road Challenges

  • Cone Crazy
  • PCJ Playground
  • Trial By Dirt
  • Test Track

Stadium Missions

  • Bloodring
  • Dirtring
  • Hotring

Top Fun Missions

  • RC Bandit Race
  • RC Baron Race
  • RC Raider Pickup

Vice Street Races

  • Terminal Velocity
  • Ocean Drive
  • Border Run
  • Capital Cruise
  • Tour!
  • VC Endurance

You must note down the time or score achieved when completing these missions, and if re-completing, should avoid saving after failed attempts to beat the record.

Gameplay Methods
The Chain Game is designed to be open and allow players to choose their own mission strategies, and pursue additional fun activities such as purchasing weapons, respraying vehicles, installing car bombs or spending some time with the women of Vice City. You may wish to note in your turn post if you completed any of these activities.

We also recommend that you save the game regularly to prevent a loss of progress if the game crashes, and that you consider filling up on Armor before posting your turn for the convenience of the next player.

 

Save and Upload

Complete your turn by saving the game at a safehouse. You should save on an unlocked island and one where missions are available, and you should consider filling up on Armor before posting your turn for the convenience of the next player.

After saving, uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration

 

Edit Your Post

Edit the post you made to take the turn, adding a link to your uploaded save file and noting the completion percentage. You must also ensure you note everything you completed, including the quantity and location of any collectibles, rampages and jumps and any relevant score or time you achieved in a mission. We recommend you format this information using the Posting Format found earlier in the post, which can also be found partially completed on the GTASnP.com page for your save file.

Late Edit: If you wish to edit your post after completion to add more information, you must specify the time your post was originally edited so we know you didn't exceed the turn time limit. You can do this by adding an "Original Edit Time" line and stating the original edit time and also your time zone so the time isn't misinterpreted.

 

Violation of The Rules

Violation of the rules is taken seriously and will be dealt with appropriately by the staff. Turns that violate the rules will be invalidated and the progress of the round will be reverted, discarding any progress made. Players who repeatedly violate the rules may be temporarily or permanently excluded from participation in future rounds of the Chain Game. Exceptions may be made at the discretion of the staff.

If you think you have spotted a violation of the rules, let us know. All reports are kept confidential and we appreciate the community helping us to keep the game in order. Ensuring we can deal with issues as early as possible will mean less interruption and loss of progress for the round.

 

VC-2.3
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The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA Vice City Chain Game Chief (Active) [447/0]
Parik - GTA Vice City Chain Game Assistant Chief (Active) [287/4]
SorveteQuente - GTA Vice City Chain Game Assistant Chief (Active) [339/1]
thehambone - GTA Vice City Chain Game Assistant Chief (Active) [95/0]


Chain Game Players
Bugs_Bunny - GTA Vice City Chain Game Ultimate Player (Inactive) [778/0]
Bunneyko - GTA Vice City Chain Game Professional Player (Active) [280/2]
123robot - GTA Vice City Chain Game Professional Player (Inactive) [233/0]
Miles Edgeworth - GTA Vice City Chain Game Professional Player (Inactive) [212/0]
MrMateczko - GTA Vice City Chain Game Professional Player (Active) [166/0]
iguana - GTA Vice City Chain Game Experienced Player (Inactive) [60/0]
Pavle - GTA Vice City Chain Game Experienced Player (Inactive) [58/0]
Mr JoeStalin - GTA Vice City Chain Game Experienced Player (Inactive) [57/0]
VASSILY - GTA Vice City Chain Game Experienced Player (Inactive) [55/2]
NABN00B - GTA Vice City Chain Game Skilled Player (Inactive) [43/0]
Jimmy - GTA Vice City Chain Game Skilled Player (Inactive) [31/1]
0909090 - GTA Vice City Chain Game Skilled Player (Active) [30/0]
sombrA - GTA Vice City Chain Game Skilled Player (Inactive) [30/0]
WildBrick142 - GTA Vice City Chain Game Skilled Player (Inactive) [27/0]
DragonpokeZ - GTA Vice City Chain Game Skilled Player (Inactive) [26/3]
cryptorelic - GTA Vice City Chain Game Skilled Player (Active) [26/0]
Gummy - GTA Vice City Chain Game Player (Inactive) [22/0]
TheBulaPsycho - GTA Vice City Chain Game Player (Inactive) [22/3]
BayuSumardi - GTA Vice City Chain Game Player (Inactive) [21/4]
Beato_dim - GTA Vice City Chain Game Player (Inactive) [18/0]
resbas - GTA Vice City Chain Game Player (Active) [16/0]
catmare - GTA Vice City Chain Game Player (Inactive) [16/0]
Chyea - GTA Vice City Chain Game Player (Inactive) [15/0]
ClaudX - GTA Vice City Chain Game Player (Inactive) [13/0]
Sidaredd - GTA Vice City Chain Game Player (Inactive) [12/1]
DomoTheRussian - GTA Vice City Chain Game Player (Inactive) [10/0]
Fryterp23 - GTA Vice City Chain Game Player (Inactive) [8/0]
Lancerator - GTA VIce CIty Chain Game Player (Inactive) [6/4]
hoxi - GTA Vice City Chain Game Player (Inactive) [4/1]
crashoverride93 - GTA Vice City Chain Game Player (Inactive) [3/1]
DEALUX - GTA Vice City Chain Game Player (Inactive) [3/1]
BurntTamale - GTA Vice City Chain Game Player (Inactive) [1/0]
Grinch_ - GTA Vice City Chain Game Player (Inactive) [1/0]
Harerama Chakraborty - GTA Vice City Chain Game Player (Inactive) [1/0]
Mahdi04 - GTA Vice City Chain Game Player (Inactive) [1/0]
Nico - GTA Vice City Chain Game Player (Inactive) [1/0]
slohbur GTA Vice City Chain Game Player (Inactive) [1/0]
Ballas King - GTA Vice City Chain Game Player (Inactive) [0/1]
Shogun Pacino - GTA Vice City Chain Game Player (Inactive) [0/3]


 

Special Thanks

CCPD - Creator of the Banner Graphic that has been used across Rounds, the Lounge and the Index since January 2018.

JAJ - Creator of the GTA San Andreas Chain Game which launched in February 2006 as the original Chain Game on GTAForums.

MrMateczko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Deputy Chief.

Parik - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, has created several automation tools that assist the management of the game immeasurably, has updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Samutz - Creator of GTASnP.com, a save file sharing website that we use to host our save files every round and has been an immeasurable help to our game. GTASnP.com also shows basic statistics, a 100% checklist, and collectible maps for every uploaded save.

slohbur - Designer of the Divider Graphic Style that has been used across Rounds, the Lounge and the Index since March 2019.

SorveteQuente - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

thehambone - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, created several save file editing tools that have assisted in the production of special round saves, regularly participates by taking turns, and provides high quality feedback and ideas.

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100% Checklist
Percentage Complete: 100%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

In the beginning...
An Old Friend - 0909090

Ken Rosenberg
The Party - 0909090
Back Alley Brawl - Bunneyko
Jury Fury - 0909090
Riot - Bunneyko

Assassinations
Road Kill - Bunneyko (Deliveries Left: 45)
Waste The Wife - GTAKid667
Autocide - Bunneyko (2:48)
Check Out At The Check In - GTAKid667
Loose Ends - GTAKid667

Avery Carrington
Four Iron - Bunneyko
Demolition Man - Bunneyko (5:00)
---------------
Two Bit Hit - 0909090

Juan Garcia Cortez
Treacherous Swine - Bunneyko
Mall Shootout - 0909090
Guardian Angels - GTAKid667
---------------
Sir, Yes Sir! - 0909090
---------------
All Hands on Deck - 0909090

Ricardo Diaz
The Chase - Bunneyko
Phnom Penh '86 - 0909090
The Fastest Boat - Bunneyko
Supply and Demand - GTAKid667

Umberto Robina
Stunt Boat Challenge - 0909090 (3:01)
Cannon Fodder - 0909090
Naval Engagement - 0909090
Trojan Voodoo - SorveteQuente

Auntie Poulet
Juju Scramble - 0909090
Bombs Away! - Bunneyko
Dirty Lickin's - MrMateczko

Kent Paul
Death Row - 0909090

Tommy Vercetti
Rub Out - Bunneyko
Shakedown - GTAKid667 (3:14)
Bar Brawl - GTAKid667 (5:00)
Cop Land - Bunneyko

Love Fist
Love Juice - 0909090 (1:23)
Psycho Killer - 0909090
---------------
Publicity Tour - Bunneyko

Big Mitch Baker
Alloy Wheels of Steel - Bunneyko (1:32)
Messing With The Man - SorveteQuente (0:40)
Hog Tied - GTAKid667

The Malibu
No Escape? - 0909090
The Shootist - Bunneyko (101 Points, 82% Accuracy)
The Driver - Bunneyko (2:00)
The Job - Bunneyko

Phil Cassidy
Gun Runner - Bunneyko
Boomshine Saigon - Bunneyko (Phil's Health: 52)

InterGlobal Film Studio
Recruitment Drive - GTAKid667
Dildo Dodo - 0909090 (Dodo Fuel: 42%)
Martha's Mug Shot - Bunneyko
G-Spotlight - 0909090

Kaufman Cabs
V.I.P - Bunneyko
Friendly Rivalry - cryptorelic
Cabmaggedon - GTAKid667

The Boatyard
Checkpoint Charlie - 0909090 (2:10)

Cherry Poppers
Distribution - Bunneyko (50)

Pole Position
Strip Dance - Bunneyko ($300)

Sunshine Autos
List 1:
Landstalker - Bunneyko
Idaho - Bunneyko
Esperanto - Bunneyko
Stallion - Bunneyko
Rancher - Bunneyko
Blista Compact - Bunneyko

List 2:
Sabre - Bunneyko
Virgo - Bunneyko
Sentinel - Bunneyko
Stretch - Bunneyko
Washington - Bunneyko
Admiral - Bunneyko

List 3:
Cheetah - Bunneyko
Infernus - Bunneyko
Banshee - Bunneyko
Phoenix - Bunneyko
Comet - Bunneyko
Stinger - Bunneyko

List 4:
Voodoo - Bunneyko
Cuban Hermes - Bunneyko
Caddy - Bunneyko
Baggage Handler - Bunneyko
Mr Whoopee - Bunneyko
Pizza Boy - Bunneyko

Races:
Terminal Velocity - Bunneyko (0:50)
Ocean Drive - Bunneyko (0:58)
Border Run - Bunneyko (1:24)
Capital Cruise - 0909090 (1:46)
Tour! - 0909090 (2:22)
VC Endurance - 0909090 (4:53)

Printworks
Spilling The Beans - 0909090
Hit The Courier - Bunneyko
---------------
Cap The Collector - resbas

Final Mission
Keep Your Friends Close... - 0909090

Miscellaneous
Hidden Packages: 100/100 - Bunneyko (100)
Unique Jumps: 36/36 - Bunneyko (35), 0909090 (1)
Robberies: 15/15 - Bunneyko (15)

Vehicle Missions
Paramedic - Bunneyko
Vigilante - Bunneyko
Firefighter - Bunneyko
Pizza Boy - Bunneyko
Taxi: 100/100 - 0909090 (12), Bunneyko (88)

Chopper Checkpoint Missions
Little Haiti - Bunneyko (2:12)
Downtown - Bunneyko (2:43)
Vice Point - Bunneyko (2:02)
Ocean Beach - Bunneyko (2:08)

Off Road Challenges
Cone Crazy - 0909090 (0:29)
Test Track - Bunneyko (2:12)
Trial By Dirt - Bunneyko (1:57)
PCJ Playground - 0909090 (1:27)

Stadium Missions
Hotring - Bunneyko (3:31, 15.868)
Bloodring - Bunneyko (1:00)
Dirtring - MrMateczko (3:48)

Top Fun Missions
RC Bandit Race - 0909090 (2:25)
RC Baron Race - 0909090 (2:27)
RC Raider Pickup - resbas (5:46)

AmmuNation
Shooting Range - Bunneyko (53 Points)

Vice City Beach Rampages: 17/17
Destroy 10 Vehicles in 2 Minutes! [Rocket Launcher] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [Molotov] - Bunneyko
Runover and Kill 30 Gang Members in 2 Minutes! [Vehicle] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [.308 Sniper] - Bunneyko
Kill 10 Gang Members in 2 Minutes! [Katana] - Bunneyko
Kill 20 Gang Members in 2 Minutes! [Chainsaw] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [M4] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [Shotgun] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [MP5] - Bunneyko
Kill 10 Gang Members in 2 Minutes! [.308 Sniper] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [S.P.A.S. 12] - Bunneyko
Drive-By and Waste 35 Gang Members in 2 Minutes! [Vehicle + Uzi] - Bunneyko
Kill 20 Gang Members in 2 Minutes! [Chainsaw] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [.357] - Bunneyko
Kill 35 Gang Members in 2 Minutes! [M4] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [Rocket Launcher] - Bunneyko
Drive-By and Waste 30 Gang Members in 2 Minutes! [Vehicle + Uzi] - Bunneyko

Starfish Island Rampages: 1/1
Runover and Kill 35 Gang Members in 2 Minutes! [Vehicle] - Bunneyko

Vice City Mainland Rampages: 17/17
Kill 40 Gang Members in 2 Minutes! [Molotov] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [Minigun] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [.357] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [Flamethrower] - Bunneyko
Drive-By and Waste 35 Gang Members in 2 Minutes! [Vehicle + Uzi] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [M60] - Bunneyko
Kill 30 Gang Members in 2 Minutes! [Tec-9] - Bunneyko
Kill 35 Gang Members in 2 Minutes! [S.P.A.S. 12] - Bunneyko
Gun Down 20 Gang Members in 2 Minutes! [Sniper Rifle] - Bunneyko
Kill 10 Gang Members in 2 Minutes! [Katana] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [Shotgun] - Bunneyko
Kill 20 Gang Members in 2 Minutes! [Kruger] - Bunneyko
Kill 35 Gang Members in 2 Minutes! [Grenade] - Bunneyko
Destroy 15 Vehicles in 2 Minutes! [Rocket Launcher] - Bunneyko
Kill 25 Gang Members in 2 Minutes! [S.P.A.S. 12] - Bunneyko
Destroy 15 Vehicles in 2 Minutes! [Minigun] - Bunneyko
Destroy 12 Vehicles in 2 Minutes! [Rocket Launcher] - Bunneyko

Safehouses
3321 Vice Point - 0909090
El Swanko Casa - Bunneyko
Links View Apartment - GTAKid667
1102 Washington Apartment - Bunneyko
Ocean Heights Apartment - Bunneyko
Hyman Condo - Bunneyko
Skumole Shack - Bunneyko

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7RF28t8.png
Hidden Packages Rewards List
Body Armor
Chainsaw
Colt Python
Flamethrower
Combat Sniper
Minigun
Rocket Launcher
Sea Sparrow at the Vercetti Estate
Rhino at the Fort Baxter Air Base
Hunter at the Fort Baxter Air Base and Lance Vance's House

Legend:
Available
Unavailable


Special Vehicles List
White Admiral (EC) - "In The Beginning..." [LV]
Spand Express (Unique) - "Jury Fury"
Spand Express (Unique) - "Riot"
White PCJ-600 (EC) - "Autocide" [OH]
Black and Red Bobcat (EC) - "Autocide"
Blue PCJ-600 (EC) - "Autocide"
Black Admiral (EC) - "Check Out At The Check In"
Black Admiral (EC) - "Loose Ends"
Black Pony (EC) - "Loose Ends"
Blue and White Maverick (EC) - "Loose Ends"
Black Romero's Hearse (EC2/Unique) - "Two Bit Hit"
Black Voodoo (EC) - "Two Bit Hit"
Romero's Hearse (FP/Unique) - "Two Bit Hit"
Diaz's Silver Admiral (AP/EC) - "Guardian Angels"
Wet Asphalt Patriot (EC2) - "Sir, Yes Sir!"
Black Washington (EC) - "All Hands On Deck"
Squalo (BP/EP/FP) - "Supply and Demand"
Squalo (EP/FP) - "Supply and Demand"
PCJ-600 (BP/FP/EP) - "Bar Brawl"
Sabre Turbo (BP/EP/FP) - "The Driver"
White Walton (EC) - "Gun Runner"
Gold Stretch (EC) - "Martha's Mug Shot"
Lightless Zebra Cab (NE) - "Cabmaggedon"
Black Sentinel (EC) - "Hit The Courier"
Banshee (FP) - Vice Street Races
Cheetah (FP) - Vice Street Races
Infernus (FP) - Vice Street Races
Black Sanchez (EC) - "Trial By Dirt"
Black Rancher (EC) - "Test Track"
Hotring Racer (EP/FP/Unique) - Hotring
Hotring Racer A (EP/FP/Unique) - "Hotring"
Hotring Racer B (EP/FP/Unique) - "Hotring"
Sanchez (BP/EP/FP) - Dirtring
Light Blue and White RC Bandit (EC/Unique) - "RC Bandit Race"
Dark Blue and White RC Bandit (EC/Unique) - "RC Bandit Race"
Red and White RC Bandit (EC/Unique) - "RC Bandit Race"
Yellow and White RC Bandit (EC/Unique) - "RC Bandit Race"
RC Baron (Unique) - "RC Baron Race"
Black FBI Rancher (EC) - During a Five Star Wanted Level
Flatbed with Glitched Bed (NE) - "V.C. Endurance"
Flatbed with Glitched Bed (NE)
Glendale Bloodring Banger with Glitched Roof (NE)
Oceanic Bloodring Banger with Glitched Roof (NE)
Lightless Cabbie (NE)
Lightless Kaufman Cab (NE)
Lightless Taxi (NE)
Lightless Zebra Cab (NE)

Legend:
(BP) - Bullet Proof
(DP) - Dent Proof
(EC) - Exclusive Colour
(EC2) - Exclusive Colour 2
(EP) - Explosion Proof
(FP) - Fire Proof
(NE) - No Extras
(Unique) - Unique Vehicle
Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles
Requires Glitching
Acquirable Multiple Times
[ES] - in El Swanko Casa
[LV] - in Links View Apartment
[OH] - in Ocean Heights Apartment
[VE] - in Vercetti Estate
[HC] - in Hyman Condo
[SA] - in Sunshine Autos


Useful Links
The Chain Game
GTA Vice City Chain Game Lounge
GTA Vice City Chain Game Index
Discord Server
Steam Group
Twitter Page

Save Uploader
GTASnP.com

Guides
GTAVice.com
GTAForums - GTA Vice City Guides
GTA Series Videos - Missions Walkthrough
GTA Series Videos - Side Missions Guide

 

7RF28t8.png
The Starter Save
 

Created By: GTAKid667
Link: Starter Save
Completion: 0.65%
Notes:
The Links View Apartment has been purchased.
The game is saved at the Links View Apartment.
The EC White Admiral is stored in the Links View Apartment Garage.

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Posted (edited)

I am gonna be first this time. My turn. :)Had something else planned, but got busted, so I just did this:
Missions: The Party
Called by: 0909090
Link: https://gtasnp.com/H9iVms
Completion %: 2.6%
Notes:

  • PCJ Playground 1 minute, 27 seconds
  • Saved at the Ocean View hotel
Edited by 0909090
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Posted (edited)

I'll take a turn! ;)
 

Mission: Back Alley Brawl + Properties + Rampages
Link:  https://gtasnp.com/bXLMRm
Completion: 3.9%
Notes: 

1102 Washington Street purchased!
10 rampages completed:
1) Kill 30 gang members in 2 minutes using Molotov Cocktails.
2) Run over and kill 30 gang members in 2 minutes.
3) Kill 25 gang members in 2 minutes using a .308 Sniper.
4) Kill 10 gang members in 2 minutes using a Katana.
5) Kill 10 gang members in 2 minutes using a Chainsaw.
6) Kill 25 gang members in 2 minutes using a M4.
7) Kill 25 gang members in 2 minutes using a Shotgun.
8 ) Kill 25 gang members in 2 minutes using a MP5.
9) Kill 30 gang members in 2 minutes using a S.P.A.S. 12.
10) Kill 10 gang members in 2 minutes using a .308 Sniper.

Edited by Bunneyko
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Posted (edited)

I'll take a turn.
Missions: Jury Fury
Called by: 0909090
Link: https://gtasnp.com/tW7V5M
Completion %: 5.84%
Notes:

  • RC Bandit race 2:25
  • Bought 3321 Vice point
  • Did 12 Taxi fares
Edited by 0909090
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Posted (edited)

I'll take a turn! ;)
 

Mission: Riot + Pizza Boy + Rampages + Properties
Link:  https://gtasnp.com/uf4Ns4
Completion: 9.09%
Notes: Pizza Boy mission completed!
23 rampages completed!
2 remaining rampages:
1) Run over and kill 35 gang members in 2 minutes.
2) Kill 10 gang members in 2 minutes using a Katana (in Little Havana).
3 properties purchased:
1) Ocean Heights Apartment
2) Skumole Shack
3) Hyman Condo

Edited by Bunneyko
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Posted (edited)

I'll take a turn! ;)
 

Mission: Treacherous Swine + Hidden Packages + Property + Paramedic 
Link:  https://gtasnp.com/svlr0F
Completion: 14.29%
Notes: 50 Hidden Packages in Mainland & Prawn Island collected! 
El Swanko Casa purchased!
Paramedic mission completed! (12 lvls, 78 rescued people)

Edited by Bunneyko
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Posted (edited)

I'll take a turn! ;)
 

Mission: Four Iron + Robberies + Taxi Fares
Link:  https://gtasnp.com/c7cvsa
Completion: 16.88%
Notes: All stores robbed!
32 Taxi Fares completed!

Edited by Bunneyko
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Posted (edited)

I'll take a turn! :)

 

Mission: Guardian Angels
Link: Click Me! default_tounge.gif
Completion: 17.53%

Edited by GTAKid667
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Posted (edited)

I'll take a turn! ;)
 

Mission: Road Kill + Taxi Fares + Rampages
Link:  https://gtasnp.com/BVj59i
Completion: 19.48%
Notes: Deliveries left: 45
56 Taxi Fares completed!
2 remaining rampages completed!

Edited by Bunneyko
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Posted (edited)

I'll take a turn! ;)
 

Mission: The Chase + Hidden Packages + Vigilante
Link:  https://gtasnp.com/32FVd2
Completion: 24.03%
Notes: 50 Hidden Packages collected!
Vigilante completed! (12 lvls, 78 kills)

Edited by Bunneyko
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Posted (edited)

I'll take a turn after 4 hours! ;)
 

Mission: Demolition Man + Unique Stunt Jumps
Link:  https://gtasnp.com/HfHAGi
Completion: 44.81%
Notes: Time left - 1:59
31 USJ completed! Remaining USJ in spoiler 👁️
 

Spoiler

unknown.pngunknown.png

 

Edited by Bunneyko
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Posted (edited)

I'll take a turn! ;)
 

Mission: The Fastest Boat + Firefighter + Test Track
Link:  https://gtasnp.com/AXgTJ7
Completion: 49.35%
Notes: Firefighter completed with 12 lvls and 78 extinguished fires!
Test Track Time - 2:12

Edited by Bunneyko
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Posted (edited)

I'll take a turn! ;)
 

Mission: Autocide + Trial By Dirt + 2 Unique Stunt Jumps
Link:  https://gtasnp.com/oyLKy8
Completion: 52.6%
Notes: White PCJ-600 (EC) - "Autocide" stored in Ocean Heights Apartment's garage!
Trial By Dirt Time - 1:57
2 remaining Mainland's USJ completed!

Edited by Bunneyko
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Posted (edited)

I'll take a turn! :)


Mission: Supply & Demand
Link: Click Me! default_tounge.gif
Completion: 53.25%

Edited by GTAKid667
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Posted (edited)

I'll take a turn! :)


Mission: Shakedown
Link: Click Me! default_tounge.gif
Completion: 55.19%

Edited by GTAKid667
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Posted (edited)

I'll take a turn! :)


Mission: Hog Tied
Link: Click Me! default_tounge.gif
Completion: 58.44%

Edited by GTAKid667
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