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Graphics Loading Problem


Ken---KenKo
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Ken---KenKo

has anyone figured out a way to cut down the amount graphics that don't load? It is really anoying when you crash into a wall you cant see and lose a race. If anyone has anything they could tell me about what I should do...

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Ken---KenKo

For the 293rd time...

That dosen't do a thing you wierdo! I had the frame limiter on in the first place! Jeese! Who gave you internet access anyways!

 

 

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At no point in the first post did you state that you tried it with the frame limiter on.  This is the usual fix, don't have a big cry over it.  Now what are your system specs smartass?

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Ken---KenKo

Hey, your the one getting smart with me!

 

I asumed you would think it was on since it is on by default. :turn:

 

I will get back to you on system info

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I have the same problem too and I have the frame limiter on.

 

My pc specs:

Processor: Intel Celeron 1.1 GHz

OS: Windows XP Home Edition sp1

Memory: 256 MB SDRAM PC133

Video: Geforce 4 Ti4200 64MB

Audio: CREATIVE LABS SoundBlaster® PCI 512

Monitor: 19in Samsung 191t LCD display.

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Ken---KenKo

Well, on 'The Driver' mission, it is pretty hard to know where the roads are without the "big" reminder of poles and wall buildings.

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See... I thought that this new game engine would be better, but I guess I was completely wrong... the distance problems are out of hand, in such instances as this... It sucks for those of us that have decent systems and graphics cards, to see a game that doesn't load up all the textures that it needs as quickly as possible...

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I just started to get this problem too.  Come to think of it, I think it only started happening after I installed those (wonderful :sarcasm: ) new 44.03 drivers from Nvidia a couple nights ago.  Could that be your problem as well?  Might be coincidence, but I'm going to try rolling back drivers and see....

 

hmmmm.....  Now I wonder if I turned the frame limiter back "on" when I screwed with settings.  I'm so forgetful.....

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