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Grand Theft Auto III Chain Game Round 121


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Grand Theft Auto III Chain Game Round 121

The Grand Theft Auto III Chain Game is a community based relay game where players work as a team, each taking it in turn to contribute progress towards the goal for each round. In this round we're completing the PC Version of Grand Theft Auto III "from Zero to Hero", starting at the very beginning and playing until we've achieved 100% completion.

We welcome both new and existing players to the game, including those who just want to take the one turn and those who wish to become regulars and participate over several rounds. If you're new, take a look at the "Quick Start Guide" below which will guide you on the basic rules and practices of the game. Once you understand how it works, you're free to jump in and participate, but it's strongly advised you read the full set of rules later on to avoid causing disruption to the progress of the round.


 

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Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn!

Take a Turn
Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be as creative as long as your intention is clear.

If you've already taken a turn earlier in the round, you may only take another turn if there has been either two further valid turns completed or an uninterrupted four hour period has passed since the completion of your latest turn.

Download the Save File
Download the save file from the last completed turn post in this thread.

Make Progress
You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish.

You are not allowed to get busted, wasted, or fail any mission or side mission that contributes to the "Mission Attempts" statistic. If this happens, you must restart your turn, load a save file made earlier in your turn, or forfeit.

You are also not allowed to use any cheats, trainers, CLEO scripts or modifications. This does not include SilentPatch, Widescreen Fix and other exceptions listed later in the post.

Any turn that does not meet the rules will be invalidated and the progress of the round will be reverted, discarding any progress made in the turn.

Save and Upload
Complete your turn by saving the game and uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

Edit Your Post
Edit the post you made to take the turn, adding a link to your uploaded save file and noting the completion percentage. You must also ensure you note everything you completed, including the quantity and location of any collectibles, rampages and jumps and any relevant score or time you achieved in a mission. We recommend you format this information using the Posting Format in the section below, which can also be found partially completed on the GTASnP.com page for your save file.


 

Posting Format

Completed turns must include information on what has been completed during the turn, the current completion percentage, and a download link to the save file. It is recommended that you use the following template in your post, but feel free to be creative and make your post look fancy with cool fonts and colours provided it remains readable:

Mission:
Link:
Completion:
Notes:


Mission
Write the name of any mission you completed, such as "Luigi's Girls". We also recommend you note the names of any side missions you complete, such as "Patriot Playground". Please try and use the English mission name where possible to help us out for the lists, even if you play the game in a different language.

Link
Post the URL to where your save file can be downloaded.

Completion
Note the current completion percentage, which can be found in the stats menu or on GTASnP.com.

Notes
Use this field to note where any collectibles you picked up were, the time or score you achieved in a mission, if you raised your health or any other information that may be useful. If you have nothing to note, you may leave this section out.


 

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The Rules

The rules are designed to ensure that the game remains fair and enjoyable, and should be read through and understood by all players to avoid causing disruption to the progress of the round.
 

General Rules

Game Version
You will need to own Grand Theft Auto III on PC in order to participate. Any version will be compatible with the save file we are using, including the retail disc release, versions running patch 1.1, and the digital releases on Steam and Rockstar Launcher.

Respect Rule
We expect all members of our community to show respect to each other, and keep in mind that our community consists of members from varied backgrounds. There is a zero tolerance policy on any form of discrimination, including comments about age, gender, political views, nationality, sexuality or religious views. This also serves as a violation of the GTAForums Rules.

We also expect that no member is mocked for making a mistake or violating the rules in their turn. It's important to remember that we all make mistakes and this game is intended to be fun for everyone.

The Chain Game Lounge and Discussion Groups
You should only post in this thread when participating in the round. If you'd like to ask a question, share something from your turn, or chat with members of the community, we invite you to use one of the following platforms:

The Chain Game Lounge - The central hub for the Grand Theft Auto III Chain Game. Follow the Lounge to receive the latest announcements and news, additional guidance for issues you may encounter, and use it to ask questions directly for the benefit of both yourself and the entire community.

Discord Server - Chat with the members of our community and get instant notifications of the latest news and round launches. You'll need to be approved by a member of staff to access the server, for which you should have a strong interest in the Chain Game and a GTAForums Account.

Steam Group - Connect with the members of our community and keep up to date with the latest updates and round launches in our news forum.

Twitter Page - Follow the latest updates and round launches for the game, get sneak peeks of what we're working on, learn about historic moments in our community, and enjoy weekly trivia.

 

Taking a Turn

Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear. If multiple players make a post at the same time, the player whose post appears first is the one who takes the turn.

You are not allowed to reserve turns. Do not make a post when another turn is in progress, and do not contact other players asking for them to either take or not take turns in a way that may benefit you.

Wait Rules
If you have already taken a turn in the round, you must wait for one of the following criteria to be met before you take another. Note that forfeited and invalid turns do not count towards the Wait Rules.

Two Turns: You may take a turn after two or more consecutive turns are completed by other players, since the completion of your previous turn.

Four Hours: You may take a turn after a four hour period passes with no turns being taken, at any time since the completion of your previous turn. Make a note in your turn post if this is the case.

Three Hour Time Limit
You have three hours to complete your turn, which is counted from the time you submitted your post until the time you edited in the completed save file. In exceptional circumstances only, you may request and be granted a time extension from a member of staff.

Forfeiting
You can forfeit your turn by editing your turn post, removing where you stated your intention to take a turn, and mentioning that you wish to forfeit. This counts as an invalid turn and we recommend only forfeiting as a last resort if you find yourself unable to complete your turn. It should be noted that any form of contribution is accepted as a completed turn, even if you only manage to complete a few Taxi Fares.

 

Downloading the Save File

Download the save file from the last completed turn and place it in the "GTA3 User Files" folder on your system. If you feel that the link to the save file is suspicious, let us know.
 

Making Progress

You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish. That's plenty of time to sit back, relax, and have some fun!

Important Information
No Busts or Wastes: You are not allowed to get busted or wasted during your turn. If this happens, you must either restart your turn, load a save file made earlier in your turn, or forfeit.

No Failure: You are not allowed to fail any mission or side mission that contributes to the "Mission Attempts" statistic during your turn, including all Story and Payphone Missions, "Off Road Challenges" and "TOYZ Missions". If you fail any of these as a result of bad luck or by getting busted or wasted, you must either restart your turn, load a save file made earlier in your turn, or forfeit.

An exception is made only for the collection of Special Vehicles. You are free to fail a story mission to collect a vehicle that requires failure, but must not fail more times than is necessary.

No Cheats or Modifications: You are not allowed to use any cheats, trainers, CLEO scripts or modifications that are not in the exceptions list below during your turn. It is possible to cause unexpected issues to the save file through the use of these, and we do not expect that any player should have to resort to cheating to be able to complete any given mission. We recommend that you use a completely unmodified installation of the game for use in the Chain Game.

Allowed Modifications: While the rules state that no modifications are allowed, this particularly pertains to content changing modifications and limit adjusters. We do allow for the following "unofficial patches" to be used on your installation of the game:

We are open to allowing other modifications that act as "unofficial fixes" or are known not to affect save files, but ask us first.

On Mission Flag Manipulation: You are not allowed to manipulate the On Mission Flag (commonly referred to as "OM0") in any form during your turn.

An exception is made only for the collection of Special Vehicles if it is absolutely necessary and does not cause any undesirable side effects such as adding a permanent marker to the radar.

The Replay Feature: You are not allowed to use the Replay Feature during any mission, rampage or vehicle activated side mission as it is possible to exploit the game to instantly pass missions, increase ammunition on weapons and manipulate scores and times.

However, you are free to use it outside of these missions during general gameplay and when searching for Hidden Packages and completing Unique Jumps, as long as the feature is not exploited in a way that may affect the save file, the completion percentage, or any completion requirement.

Missions
The One Named Mission Rule: You are only allowed to complete one named mission during your turn, but are free not to complete any should you not wish to. A "named mission" is a story or payphone mission that changes the name of the save file, such as "Last Requests" or "Rumble".

Exceptions to the One Named Mission Rule: The following Cutscene Missions, Off Road Challenges and TOYZ Missions are all considered exceptions to the one named mission rule and you may complete as many as you wish during your turn, and can combine these with a named mission if desired. This is because Cutscene Missions are considered "low effort" and do not require the player to complete any task, and "Off Road Challenges" and "TOYZ Missions" are considered side missions.

Cutscene Missions

  • "Bomb Da Base: Act I"
  • "Bomb Da Base: Act II" (First Cutscene)
  • "Love's Disappearance"
  • "Ransom"

Off Road Challenges

  • "Patriot Playground"
  • "Multistorey Mayhem"
  • "A Ride In The Park"
  • "Gripped!"

TOYZ Missions

  • "Diablo Destruction"
  • "Mafia Massacre"
  • "Casino Calamity"
  • "Rumpo Rampage"

Mission Scores and Times: You must note the score or time you achieved as written in the stats menu if you completed any of the following missions:

  • "Turismo" - Note the Race Time
  • "Bling-Bling Scramble" - Note how many Checkpoints Collected
  • "Smack Down" - Note how many Yardies Killed
  • "Rigged to Blow" - Note the Bomb Defusal Time

High Priority Missions
Locked Missions: Completing certain missions earlier than intended will result in remaining missions for some contacts to become permanently unavailable. This prevents 100% completion and would therefore prevent us from being able to achieve our goal this round, so the following missions should all be completed before the mission in which they become unavailable.

The following missions must be completed before "Last Requests" before they become unavailable:

  • "Pump-Action Pimp" (Luigi Goterelli)
  • "The Fuzz Ball" (Luigi Goterelli)
  • "Dead Skunk In The Trunk" (Joey Leone)
  • "The Getaway" (Joey Leone)

The following missions must be completed before "Waka-Gashira Wipeout" before they become unavailable:

  • "Kanbu Bust-out" (Kenji Kasen)
  • "Grand Theft Auto" (Kenji Kasen)
  • "Deal Steal" (Kenji Kasen)
  • "Shima" (Kenji Kasen)
  • "Smack Down" (Kenji Kasen)

The following mission must be completed before "Grand Theft Aero" before it becomes unavailable:

  • "Two-Faced Tanner" (Asuka Kasen)

Gang Hostility Missions: After the completion of each of the following missions, a gang will become hostile towards the player. It is recommended that side missions such as "Paramedic" are completed before these missions as the increased hostility will make them more difficult to complete:

  • "The Pick-Up" or "Trial By Fire" - After whichever is completed first, the Liberty City Triads will become hostile.
  • "Sayonara Salvatore" - The Leone Family Mafia will become hostile.
  • "Uzi Rider" - The Diablos will become hostile.
  • "Kingdom Come" - The Yardies will become hostile.

Players should note that the Columbian Cartel are hostile from the beginning, and that the Yakuza, Red Jacks and Purple Nines will never become hostile.

Side Missions
Rampages: You may complete as many of the 20 rampages as you wish during your turn, and can combine these with a named mission if desired. Any rampages you complete must be noted down in your turn notes, either by the title as displayed when you collect the pickup, or alternatively a description of the location and the completion requirements.

Vehicle Missions: You may complete as many of the "vehicle missions" as you wish during your turn, and can combine these with a named mission if desired. Vehicle Missions refers to "Paramedic", "Firefighter", "Taxi Driver" and "Vigilante".

For each of these missions, you must note down how much of the requirement you completed, even after the requirement has been met. This is the number of patients delivered in "Paramedic", fires extinguished in "Firefighter", taxi fares completed in "Taxi Driver" and criminals killed in "Vigilante". For "Firefighter" and "Vigilante", you must also note which island these were completed on.

After "Paramedic" has been completed to Level 12, players should not complete it to Level 12 again due to an issue that causes the percentage to be re-awarded. Instead, players who wish to complete additional patients should only complete up to Level 11 and repeat as many times as desired.

Off Road Challenges and TOYZ Missions: You may complete as many "Off Road Challenges" and "TOYZ Missions" as you wish during your turn, and can combine these with a named mission if desired:

Off Road Challenges

  • "Patriot Playground"
  • "Multistorey Mayhem"
  • "A Ride In The Park"
  • "Gripped!"

TOYZ Missions

  • "Diablo Destruction"
  • "Mafia Massacre"
  • "Casino Calamity"
  • "Rumpo Rampage"

You must note down the time or score achieved when completing these missions, and if re-completing, should avoid saving after failed attempts to beat the record.

Hidden Packages and Unique Jumps: You may collect as many Hidden Packages and complete as many Unique Jumps as you wish during your turn, and can combine these with a named mission if desired. You must mention any collections or completions in your turn notes specifying their locations. If you have completed all that were available on an island or all that were remaining across the map, you may note it that way instead.

Import/Export: You may deliver as many of the 16 vehicles to the Portland Harbor Garage, 7 vehicles to the Emergency Vehicle Crane, and 16 vehicles to the Pike Creek Garage as you wish during your turn, and can combine these with a named mission if desired. Any vehicles you deliver must be noted down in your turn notes, or alternatively you can simply state if you have fully completed a list or name the remaining vehicles if you delivered most vehicles of a list.

Securicar Cracker Garage: You may deliver as many Securicars to the "Cracker Garage" in Portland Harbor as you wish during your turn, and can combine these with a named mission if desired. This is not required for 100% completion but will provide you with a cash reward up to 10 delivered vehicles.

Gameplay Methods
The Chain Game is designed to be open and allow players to choose their own mission strategies, and pursue additional fun activities such as purchasing weapons, respraying vehicles, installing car bombs or spending some time with the women of Liberty City. You may wish to note in your turn post if you completed any of these activities.

We also recommend that you save the game regularly to prevent a loss of progress if the game crashes, and that you consider filling up on Health and Armor before posting your turn for the convenience of the next player.

 

Save and Upload

Complete your turn by saving the game at a safehouse. You should save on an unlocked island and one where missions are available, and you should consider filling up on Health and Armor before posting your turn for the convenience of the next player.

After saving, uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

 

Edit Your Post

Edit the post you made to take the turn, adding a link to your uploaded save file and noting the completion percentage. You must also ensure you note everything you completed, including the quantity and location of any collectibles, rampages and jumps and any relevant score or time you achieved in a mission. We recommend you format this information using the Posting Format found earlier in the post, which can also be found partially completed on the GTASnP.com page for your save file.

Late Edit: If you wish to edit your post after completion to add more information, you must specify the time your post was originally edited so we know you didn't exceed the turn time limit. You can do this by adding an "Original Edit Time" line and stating the original edit time and also your time zone so the time isn't misinterpreted.

 

Violation of The Rules

Violation of the rules is taken seriously and will be dealt with appropriately by the staff. Turns that violate the rules will be invalidated and the progress of the round will be reverted, discarding any progress made. Players who repeatedly violate the rules may be temporarily or permanently excluded from participation in future rounds of the Chain Game. Exceptions may be made at the discretion of the staff.

If you think you have spotted a violation of the rules, let us know. All reports are kept confidential and we appreciate the community helping us to keep the game in order. Ensuring we can deal with issues as early as possible will mean less interruption and loss of progress for the round.

 

III-8.4
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The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA III Chain Game Chief (Active) [1247/0]
Parik - GTA III Chain Game Assistant Chief (Active) [182/2]
SorveteQuente - GTA III Chain Game Assistant Chief (Active) [383/1]
thehambone - GTA III Chain Game Assistant Chief (Away) [213/1]


Chain Game Players
Bugs_Bunny - GTA III Chain Game Ultimate Player (Inactive) [953/0]
MrMateczko - GTA III Chain Game Ultimate Player (Active) [603/3]
Bunneyko - GTA III Chain Game Expert Player (Active) [395/1]
Miles Edgeworth - GTA III Chain Game Expert Player (Inactive) [376/0]
123robot - GTA III Chain Game Expert Player (Inactive) [306/0]
Arsen Vitiuk - GTA III Chain Game Founder (Inactive) [300/6]
Johan - GTA III Chain Game Expert Player (Inactive) [293/0]
Th3MaN1 - GTA III Chain Game Expert Player (Inactive) [292/13]
Jimmy - GTA III Chain Game Professional Player (Inactive) [230/3]
DEALUX - GTA III Chain Game Professional Player (Inactive) [219/16]
WildBrick142 - GTA III Chain Game Professional Player (Inactive) [193/0]
lol232 - GTA III Chain Game Professional Player (Inactive) [168/20]
98 in 1 - GTA III Chain Game Professional Player (Inactive) [166/3]
Mr JoeStalin - GTA III Chain Game Professional Player (Inactive) [113/1]
magneto - GTA III Chain Game Professional Player (Inactive) [102/2]
Harerama Chakraborty - GTA III Chain Game Experienced Player (Inactive) [76/3]
iguana - GTA III Chain Game Experienced Player (Inactive) [58/0]
Miro - GTA III Chain Game Experienced Player (Inactive) [53/2]
cryptorelic - GTA III Chain Game Experienced Player (Inactive) [52/4]
Silent - GTA III Chain Game Skilled Player (Inactive) [49/0]
Filip - GTA III Chain Game Skilled Player (Inactive) [49/15]
Szymonescu - GTA III Chain Game Skilled Player (Inactive) [45/0]
crashoverride93 - GTA III Chain Game Skilled Player (Inactive) [36/0]
TheBulaPsycho - GTA III Chain Game Skilled Player (Active) [35/1]
Pavle - GTA III Chain Game Skilled Player (Inactive) [34/0]
zmudziak32 - GTA III Chain Game Skilled Player (Inactive) [34/3]
stef_92 - GTA III Chain Game Skilled Player (Inactive) [32/1]
Sidaredd - GTA III Chain Game Skilled Player (Inactive) [31/0]
NABN00B - GTA III Chain Game Skilled Player (Inactive) [29/0]
sombrA - GTA III Chain Game Skilled Player (Inactive) [29/1]
CCPD - GTA III Chain Game Skilled Player (Inactive) [28/1]
Pyrrhic - GTA III Chain Game Skilled Player (Inactive) [26/0]
Mr.ClaudeFan - GTA III Chain Game Skilled Player (Inactive) [25/0]
BayuSumardi - GTA III Chain Game Skilled Player (Inactive) [25/1]
Shoumaker - GTA III Chain Game Player (Inactive) [21/1]
UltraGizmo64 - GTA III Chain Game Player (Inactive) [21/0]
Dingleman - GTA III Chain Game Player (Inactive) [21/2]
Earthbound - GTA III Chain Game Player (Inactive) [20/0]
DragonPokeZ - GTA III Chain Game Player (Inactive) [20/3]
Bartleby - GTA III Chain Game Player (Inactive) [19/0]
Sergiu - GTA III Chain Game Player (Inactive) [19/0]
fireguy109 - GTA III Chain Game Player (Inactive) [18/2]
Rodrigowski - GTA III Chain Game Player (Inactive) [16/0]
Andreaz1 - GTA III Chain Game Player (Inactive) [15/0]
cidamelo - GTA III Chain Game Veteran Player (Inactive) [13/1]
Nico - GTA III Chain Game Player (Inactive) [12/0]
DomoTheRussian - GTA III Chain Game Player (Inactive) [11/0]
resbas - GTA III Chain Game Player (Inactive) [11/0]
H.I.M. - GTA III Chain Game Player (Inactive) [11/1]
0909090 - GTA III Chain Game Player (Inactive) [10/1]
hoxi - GTA III Chain Game Player (Inactive) [10/2]
Mak - GTA III Chain Game Player (Inactive) [9/1]
Leone Sentinel - GTA III Chain Game Player (Inactive) [8/0]
GeorgeGTA - GTA III Chain Game Player (Inactive) [7/1]
Gummy - GTA III Chain Game Player (Inactive) [7/1]
JustinGunnar - GTA III Chain Game Player (Inactive) [7/1]
Lancerator - GTA III Chain Game Player (Inactive) [7/2]
catmare - GTA III Chain Game Player (Inactive) [7/3]
Satourn - GTA III Chain Game Player (Inactive) [7/5]
TJGM - GTA III Chain Game Player (Inactive) [6/0]
Veigar - GTA III Chain Game Player (Inactive) [6/0]
Dap300 - GTA III Chain Game Player (Inactive) [6/3]
Dr. John - GTA III Chain Game Player (Inactive) [5/0]
lastpackage - GTA III Chain Game Player (Inactive) [5/0]
Deissp - GTA III Chain Game Player (Inactive) [4/0]
Prayag 97 - GTA III Chain Game Player (Inactive) [4/0]
Username.gta - GTA III Chain Game Player (Inactive) [4/0]
VASSILY - GTA III Chain Game Player (Inactive) [4/0]
Gouveia - GTA III Chain Game Player (Inactive) [3/0]
Saphir - GTA III Chain Game Player (Inactive) [3/0]
HectorOConner - GTA III Chain Game Player (Inactive) [3/1]
Helegad - GTA III Chain Game Player (Inactive) [2/0]
Jaymond Flurrie - GTA III Chain Game Player (Inactive) [2/0]
JeffersonCJ - GTA III Chain Game Player (Inactive) [2/0]
Stahli - GTA III Chain Game Player (Inactive) [2/0]
TropicThunder - GTA III Chain Game Player (Inactive) [2/0]
Predator - GTA III Chain Game Player (Inactive) [2/1]
Hdxt_Hardluck - GTA III Chain Game Player (Inactive) [1/0]
IcePwrd - GTA III Chain Game Player (Inactive) [1/0]
IvoryX - GTA III Chain Game Player (Inactive) [1/0]
Kaydee. - GTA III Chain Game Player (Inactive) [1/0]
Mahdi - GTA III Chain Game Player (Inactive) [1/0]
Mitsuha - GTA III Chain Game Player (Inactive) [1/0]
MrEWhite - GTA III Chain Game Player (Inactive) [1/0]
Pooyan Cyrus - GTA III Chain Game Player (Inactive) [1/0]
slohbur - GTA III Chain Game Player (Inactive) [1/0]
Chyea - GTA III Chain Game Player (Inactive) [1/0]
Wizard Of Death - GTA III Chain Game Player (Inactive) [1/0]
Vik - GTA III Chain Game Player (Inactive) [1/1]
TheLostBiker - GTA III Chain Game Player (Inactive) [1/2]
perhapshere - GTA III Chain Game Player (Inactive) [1/3]
ToniForelli - GTA III Chain Game Player (Inactive) [1/3]
FluttermaidGTA - GTA III Chain Game Player (Inactive) [0/1]
Kalerney - GTA III Chain Game Player (Inactive) [0/1]
madman17j - GTA III Chain Game Player (Inactive) [0/1]
Mati - GTA III Chain Game Player (Inactive) [0/1]
NikothetheBellic - GTA III Chain Game Player (Inactive) [0/1]
General Scrotum - GTA III Chain Game Player (Inactive) [0/1]
TheHippyJesus - GTA III Chain Game Player (Inactive) [0/1]
savenplayftw - GTA III Chain Game Player (Inactive) [0/2]


 

Special Thanks

123robot - Contributed to the calculation of player turn counts, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Arsen Vitiuk - Founded the Grand Theft Auto III Chain Game in October 2010. Contributed to all aspects of the game, created the starter save used in regular rounds, and regularly provides feedback and ideas.

Bunneyko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, and managed the "Players Parking" feature for Round 100.

CCPD - Creator of the Banner Graphic that has been used across Rounds, the Lounge and the Index since July 2013.

JAJ - Creator of the GTA San Andreas Chain Game which launched in February 2006 as the original Chain Game on GTAForums.

Johan - Contributed to the creation of the Chain Game Index, calculated statistics for several previous rounds, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Miro - Designer of the Statistics Tables, and calculated statistics for several previous rounds.

MrMateczko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Deputy Chief.

Parik - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, has created several automation tools that assist the management of the game immeasurably, has updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Samutz - Creator of GTASnP.com, a save file sharing website that we use to host our save files every round and has been an immeasurable help to our game. GTASnP.com also shows basic statistics, a 100% checklist, and collectible maps for every uploaded save.

slohbur - Designer of the Divider Graphic Style that has been used across Rounds, the Lounge and the Index since March 2019.

SorveteQuente - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Th3MaN1 - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Assistant Chief.

thehambone - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, created several save file editing tools that have assisted in the production of special round saves, regularly participates by taking turns, and provides high quality feedback and ideas.

WildBrick142 - Contributed to the opening posts, calculated statistics for several previous rounds, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Manager.

Edited by SorveteQuente
Round Complete
  • Like 3

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100% Checklist
Percentage Complete: 100%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

Introduction
Give Me Liberty
Luigi's Girls

Luigi Goterelli
Don't Spank Ma Bitch Up - Bunneyko
Drive Misty For Me - Bunneyko
Pump-Action Pimp - GTAKid667
The Fuzz Ball - TheBulaPsycho (223 Seconds, 8 Girls)

Joey Leone
Mike 'Lips' Last Lunch - SorveteQuente (112 Seconds)
Farewell 'Chunky' Lee Chong - GTAKid667
Van Heist - TheBulaPsycho
Cipriani's Chauffeur - GTAKid667
Dead Skunk In The Trunk - Bunneyko
The Getaway - Bunneyko

Marty Chonks
The Crook - Bunneyko
The Thieves - Bunneyko
The Wife - TheBulaPsycho
Her Lover - Bunneyko

El Burro
Turismo - Bunneyko (143 Seconds)
I Scream, You Scream - Bunneyko
Trial By Fire - GTAKid667
Big'N'Veiny - Bunneyko (106 Magazines, 150 Seconds)

Toni Cipriani
Taking Out The Laundry - Parik
The Pick-Up - MrMateczko
Salvatore's Called A Meeting - GTAKid667
------------------------
Triads And Tribulations - Bunneyko
Blow Fish - MrMateczko (Damage: 19%, 104 Seconds)

Salvatore Leone
Chaperone - GTAKid667
Cutting The Grass - Bunneyko
------------------------
Bomb da Base: Act I - Bunneyko
------------------------
Last Requests - MrMateczko

8-Ball
Bomb da Base: Act II - Bunneyko

Asuka Kasen
Sayonara Salvatore - GTAKid667
Under Surveillance - Bunneyko (151 Seconds)
Paparazzi Purge - GTAKid667
Payday for Ray - GTAKid667
Two-Faced Tanner - MrMateczko
------------------------
Bait - GTAKid667
Espresso-2-Go! - MrMateczko (343 Seconds)
S.A.M - MrMateczko
Ransom - MrMateczko

King Courtney
Bling-Bling Scramble - MrMateczko (15 Checkpoints)
Uzi Rider - Bunneyko
Gangcar Round-Up - MrMateczko
Kingdom Come - GTAKid667

Kenji Kasen
Kanbu Bust-out - Bunneyko
Grand Theft Auto - Bunneyko (261 Seconds)
Deal Steal - Bunneyko
Shima - MrMateczko
Smack Down - GTAKid667 (16 Yardies)

Ray Machowski
Silence The Sneak - GTAKid667
Arms Shortage - GTAKid667
Evidence Dash - Bunneyko
Gone Fishing - MrMateczko
Plaster Blaster - GTAKid667
------------------------
Marked Man - MrMateczko (85 Seconds)

Donald Love
Liberator - Bunneyko
Waka-Gashira Wipeout! - GTAKid667
A Drop In The Ocean - GTAKid667
Grand Theft Aero - Bunneyko
Escort Service - GTAKid667 (Damage: 23%)
Decoy - Bunneyko (Damage: 5%)
Love's Disappearance - Bunneyko

D-Ice
Uzi Money - GTAKid667
Toyminator - Bunneyko
Rigged To Blow - GTAKid667 (104 Seconds)
Bullion Run - MrMateczko (133 Seconds, 31 Pickups)
Rumble - Bunneyko

Catalina
The Exchange - GTAKid667 (229 Seconds)

Portland Rampages: 6/6
Murder 30 Diablos in 120 seconds [M16] - GTAKid667
Kill 25 Triads in 120 seconds [Uzi] - GTAKid667
Kill 20 Triads in 120 seconds [Shotgun] - GTAKid667
Kill 20 Mafia in 120 seconds [AK47] - GTAKid667
Destroy 13 Vehicles in 120 seconds [Rocket Launcher] - GTAKid667
Destroy 10 Vehicles in 120 seconds [Grenades] - GTAKid667

Staunton Island Rampages: 7/7
Destroy 15 Vehicles in 120 seconds [M16] - TheBulaPsycho
Destroy 8 Vehicles in 120 seconds [Shotgun] - TheBulaPsycho
Explode 25 Yardies in 120 seconds [Grenades] - TheBulaPsycho
Annihilate 30 Yardies in 120 seconds [Rocket Launcher] - TheBulaPsycho
Pop 17 Yardie heads in 120 seconds [Sniper Rifle] - TheBulaPsycho
Burn 25 Yakuza in 120 seconds [Flamethrower] - TheBulaPsycho
Torch 16 Yakuza in 120 seconds [Molotovs] - TheBulaPsycho

Shoreside Vale Rampages: 7/7
Destroy 15 Vehicles in 120 seconds [Rocket Launcher] - Bunneyko
Drive-by and destroy 7 Vehicles in 120 seconds [Uzi+Vehicle] - Bunneyko
Run over 20 Colombians in 120 seconds [Vehicle] - Bunneyko
Remove 15 Colombian Heads in 120 seconds [Sniper Rifle] - Bunneyko
Fry 20 Colombians in 120 seconds [Flamethrower] - TheBulaPsycho
Splatter 20 Hoods in 120 seconds [Shotgun] - TheBulaPsycho
Behead 20 Hoods in 120 seconds [M16] - TheBulaPsycho

Miscellaneous
Hidden Packages: 100/100 - Bunneyko (99), MrMateczko (1)
Unique Jumps: 20/20 - Bunneyko (8), TheBulaPsycho (12)

Vehicle Missions
Paramedic - Bunneyko
Taxi Driver: 100/100 - Bunneyko (100)

Firefighter
Portland: 22/20 - TheBulaPsycho (22)
Staunton Island: 20/20 - TheBulaPsycho (20)
Shoreside Vale: 20/20 - Bunneyko (20)

Vigilante
Portland: 20/20 - TheBulaPsycho (20)
Staunton Island: 30/20 - Bunneyko (20), TheBulaPsycho (10)
Shoreside Vale: 20/20 - Bunneyko (20)

Off Road Challenges
Patriot Playground - TheBulaPsycho (199 Seconds)
Multistorey Mayhem - TheBulaPsycho (93 Seconds)
A Ride In The Park - TheBulaPsycho (106 Seconds)
Gripped! - MrMateczko (272 Seconds)

TOYZ Missions
Diablo Destruction - TheBulaPsycho (7 Kills)
Mafia Massacre - TheBulaPsycho (6 Kills)
Casino Calamity - Bunneyko (7 Kills)
Rumpo Rampage - TheBulaPsycho (2 Kills)

Portland Harbor Import/Export Garage
Securicar - Bunneyko
Moonbeam - Bunneyko
Coach - Bunneyko
Flatbed - Bunneyko
Linerunner - Bunneyko
Trashmaster - Bunneyko
Patriot - Bunneyko
Mr Whoopee - TheBulaPsycho
Blista - TheBulaPsycho
Mule - Bunneyko
Yankee - Bunneyko
Bobcat - Bunneyko
Dodo - Bunneyko
Bus - Bunneyko
Rumpo - Bunneyko
Pony - Bunneyko

Emergency Vehicle Crane
Ambulance - TheBulaPsycho
Firetruck - TheBulaPsycho
Police - TheBulaPsycho
Enforcer - TheBulaPsycho
FBI Car - MrMateczko
Rhino - GTAKid667
Barracks OL - TheBulaPsycho

Pike Creek Import/Export Garage
Sentinel - Bunneyko
Cheetah - Bunneyko
Banshee - Bunneyko
Idaho - Bunneyko
Infernus - Bunneyko
Taxi - Bunneyko
Kuruma - Bunneyko
Stretch - Bunneyko
Perennial - Bunneyko
Stinger - Bunneyko
Manana - Bunneyko
Landstalker - Bunneyko
Stallion - Bunneyko
BF Injection - Bunneyko
Cabbie - Bunneyko
Esperanto - Bunneyko

Missions not required for 100% Completion
Securicar Cracker Garage: 10/10 - Bunneyko (10)

  • Like 3
k26q8PE.png
Liberty City Gangs Status
Leone Family Mafia
Liberty City Triads
Diablos
Uptown Yardies
Liberty City Yakuza
Colombian Cartel
Red Jacks
Purple Nines

Legend:
Like Claude
Hate Claude
Neutral to Claude
Extinct


Safehouse Items List
Bat
Health
Adrenaline
Pistol
Uzi
Grenades
Shotgun
Body Armor
Molotovs
AK47
Sniper Rifle
M16
Rocket Launcher
Flamethrower
Police bribes: 6/6

Legend:
Available
Partially Available
Unavailable


Special Vehicles List
Teal Kuruma (EC) - "Give Me Liberty"
Securicar (BP/FP) - "Van Heist" [SI]
Corpse Manana (Unique) - "Dead Skunk In The Trunk"
Cheetah (BP/DP/EP/FP) - "Turismo" [SSV]
Leone Black Stretch (BP/DP/EP/FP/EC) - "Salvatore's Called A Meeting"
Leone Black Stretch (EC) - "Chaperone"
Trashmaster (BP/FP) - "Blow Fish"
FBI Black Rumpo (EC) - "Under Surveillance"
Dark Red Cheetah (EC) - "Grand Theft Auto"
Dark Red Stinger (EC) - "Grand Theft Auto"
Dark Red Infernus (EC) - "Grand Theft Auto"
Barracks OL (BP) - "Arms Shortage"
Bobcat (BP/EP/FP) - "Evidence Dash"
Patriot (BP) - "Marked Man" [SSV]
Securicar with Black Trims (EP/EC) - "Escort Service"
Securicar with Black Trims (EC) - "Decoy"
RC Bandit (Unique) - "Toyminator"
Black FBI Car (EC) - During a Five Star Wanted Level
Lightless Taxi (NE) [SSV]
Hoods Rumpo XL without Graffiti (NE)

Legend:
(BP) - Bullet Proof
(DP) - Dent Proof
(EC) - Exclusive Colour
(EP) - Explosion Proof
(FP) - Fire Proof
(NE) - No Extras
(Unique) - Unique Vehicle
Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles
Requires Glitching
Acquirable Multiple Times
[P] - Stored in the Portland Safehouse Garage
[SI] - Stored in the Staunton Island Safehouse Garage
[SSV] - Stored in Shoreside Vale Safehouse Garage


Useful Links
The Chain Game
Grand Theft Auto III Chain Game Lounge
Grand Theft Auto III Chain Game Index
Discord Server
Steam Group
Twitter Page

Save Uploader
GTASnP.com

Guides
GTA3.com
GTAForums - GTA III Guides
GTA Series Videos - Mission Walkthrough
GTA Series Videos - Side Missions Guide

 

F4po9E0.png
The Starter Save
 

Created By: Arsen Vitiuk
Link: Starter Save
Completion: 0.65%
Notes:
"Give Me Liberty" and "Luigi's Girls" have been completed.
The game is saved on Portland.
The EC Teal Kuruma is stored in the Portland Safehouse Garage.

  • Like 3

I'll take a turn! ;)
 

Mission: 'DON'T SPANK MA BITCH UP' + Hidden Packages + I/E garage in Portland + Paramedic
Link:  https://gtasnp.com/hNN5WF
Completion: 13.64%
Notes: 31 hidden packages in Portland collected! The remaining Portland's 📦 are in Portland subway station & on the rocks.
Securicar, Moonbeam, Coach, Flatbed, Linerunner, Trashmaster, Patriot, Mule, Yankee, Bobcat, Bud, Rumpo & Pony delivered to Import/Export garage in Portland!
Paramedic completed with 12 lvls and 78 rescued people!

Edited by Bunneyko
  • Like 3

I'll take a turn again! ;)
 

Mission: 'DRIVE MISTY FOR ME' + Taxi Fares + I/E in Portland & Shoreside Vale
Link:  https://gtasnp.com/lyof7p
Completion: 24.68%
Notes: 38 taxi fares completed!
Dodo delivered to Import/Export garage in Portland!
Nearly all vehicles (BF Injection left) delivered to I/E garage in SSV!

Edited by Bunneyko
  • Like 3

I'll take a turn! :)

 

Mission: Pump-Action Pimp, Rampages (6)
Link: Click Me! default_tounge.gif
Completion: 25.32%
Notes:

Completed all 6 Rampages in Portland!

Edited by GTAKid667
  • Like 3

I'll take a turn! ;)
 

Mission: 'THE CROOK' + Taxi Fares + Unique Stunt Jumps
Link:  https://gtasnp.com/Vn7oJh
Completion: 31.82%
Notes: 62 🚖 fares completed!
8 USJ in Portland completed!

Edited by Bunneyko
  • Like 3
TheBulaPsycho

My turn!

 

Missions: 'THE FUZZ BALL'
Called by: me
Link: https://gtasnp.com/BJkiDg
Status: Completed
Completion %: 36.36%
Notes: 

Completed 3 Rampages in Shoreside vale! (Shotgun, M16, flamethrower)

Completed Patriot Playground in 199!

Completed Diablo Destruction with 7 wrecks!
Completed Rumpo Rampage with 2 wrecks! 

Extinguished 20 fires in Portland Harbor!

Killed 20 suspects in Portland Harbor!

Delivered Blista into Portland Docks Import!

Delivered Police car, Enforcer, Ambulance, Fire Truck in Emergency Crane Import!

 

OET: 05-22-2021 03:45 PM CEST

Edited by TheBulaPsycho
Sorviknight

I'll take a quick turn :)

 

 

Missions: Mike Lips Last Lunch
Link: https://gtasnp.com/6eXSiM
Completion: 37.01%

Edited by SorveteQuente
  • Like 3

I'll take a turn! :)

 

Mission: Farewell "Chunky" Lee Chong
Link: Click Me! default_tounge.gif
Completion: 37.66%

Edited by GTAKid667
  • Like 3

I'll take a turn! ;)
 

Mission: 'THE THIEVES' + Hidden Packages + Vigilante
Link:  https://gtasnp.com/TE3jvT
Completion: 41.56%
Notes: 38 Hidden Packages collected! (2 remaining in Portland, 1 in Shoreside Vale subway and 35 on Staunton Island). The last package on Stanton Island is on the Shoreside Lift Bridge.
20 eliminated criminals on SI! 👮‍♀️

Edited by Bunneyko
  • Like 3
TheBulaPsycho

My turn!

 

Missions: 'THE WIFE'
Called by: me
Link: https://gtasnp.com/IE9XHF
Status: Completed
Completion %: 47.4%
Notes: 

Extinguished 20 fires in Staunton Island!

Delivered Barracks OL to Emergency Vehicle Crane
Delivered Mr. Whoopee to Portland Docks Import

Completed A Ride In The Park in 106 sec!

Completed Multistorey Mayhem in 93 sec!

Collected all Rampages in Staunton Island!

Completed all USJ's in Staunton Island!
Obtained:

-BP/FP Securicar - Staunton Island Safehouse Garage from Van Heist with Mission Failed

 

OET: 05-22-2021 10:03 CEST

Edited by TheBulaPsycho

I'll take a turn! ;)
 

Mission: 'HER LOVER' + Hidden Packages + Rampages + Firefighter
Link:  https://gtasnp.com/UPZEJV
Completion: 51.3%
Notes: 30 Hidden Packages collected! The last 📦 is on Shoreside Lift Bridge.
4 remaining rampages completed!
20 extinguished fires in SSV!

Edited by Bunneyko
  • Like 2
TheBulaPsycho

My turn!

 

Missions: 'VAN HEIST'
Called by: me
Link: https://gtasnp.com/BG6ChY
Status: Completed
Completion %: 57.14%
Notes: 

Completed all USJ in Shoreside Vale!

Obtained: 

-AP Cheetah - Shoreside Vale Safehouse - Turismo with Mission Failed

 

Edited by TheBulaPsycho

I'll take a turn! :)

 

Mission: Cipriani's Chauffeur
Link: Click Me! default_tounge.gif
Completion: 57.79%
Notes:
Received the cash bonus for... maneuvering over the Triads at the Laundromat!

Edited by GTAKid667
  • Like 3

I'll take a turn! ;)
 

Mission: 'DEAD SKUNK IN THE TRUNK' + Vigilante + Casino Calamity + Securicar Cracker Garage
Link:  https://gtasnp.com/YL5BMG
Completion: 60.39%
Notes: 20 killed criminals in Vigilante in Shoreside Vale!
7 kills in Casino Calamity!
10 Securicars delivered to Securicar Cracker Garage!

Edited by Bunneyko
  • Like 3

I'll take a turn 👀

 

Missions: 'TAKING OUT THE LA...
Link: https://gtasnp.com/vqwUu4
Completion %: 62.34%

Edited by Parik

I'll take a turn.

Missions: The Pick-Up
Link: https://gtasnp.com/Q0f0g9
Completion %: 64.29%
Notes: 

Collected the last Hidden Package at the Lift Bridge.
Completed Gripped! in 272 seconds.
Saved at Portland.

Edited by MrMateczko
  • Like 3

I'll take a turn! :)

 

Mission: Trial By Fire
Link: Click Me! default_tounge.gif
Completion: 65.58%
Notes:

Received the cash bonus for toasting some Triads at the Basketball Court!

Edited by GTAKid667
  • Like 3

I'll take a turn! :)

 

Mission: Salvatore's Called a Meeting
Link: Click Me! default_tounge.gif
Completion: 66.88%

Edited by GTAKid667
  • Like 3

I'll take a turn! :)

 

Mission: Chaperone
Link: Click Me! default_tounge.gif
Completion: 67.53%

Edited by GTAKid667
  • Like 3
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