xbe Posted May 6, 2021 Share Posted May 6, 2021 Hello Everyone. First of all sorry for my bad English. Maybe someone else posted this, but i couldnt find it anywhere so here its. With this cleo script you will be able to place the floppy disk in gta sa where ever you want, therefore you can make any place new safehouse. FIRST you need to download these files they are very useful 1. https://www.mediafire.com/file/0tsltu0u8ombn6s/coor.rar/file this cleo mod is very useful to reveal your coordinates of the player (where you want to put the floppy desk) (this mod is more accurate than the one in sanny builder -speaking from experience- it will get the right X Y Z) (Usage : Just press ~ in-game to display your coordinates) 2. https://www.sannybuilder.com/index.html sanny builder ofc! Now lets get to the code shall we? {$CLEO .cs} thread 'SAVE_Creator' 0A95: enable_thread_saving 4@ = X 5@ = Y 6@ = Z :SAVE_43 1@ = Pickup.Create(1277, 3, X, Y, Z) 0570: 15@ = call_radar_marker 35 at X Y Z 018B: radar 15@ mode 2 :SAVE_97 wait 0 if Player.Defined($PLAYER_CHAR) else_jump @SAVE_97 if Pickup.Picked_up(1@) else_jump @SAVE_97 if $ONMISSION == 0 else_jump @SAVE_97 wait 100 03D8: show_save_screen :SAVE_157 if or 83D9: not save_done wait 0 else_jump @SAVE_181 jump @SAVE_157 :SAVE_181 wait 100 Actor.PutAt($PLAYER_ACTOR, X, Y, Z) Actor.Angle($PLAYER_ACTOR) = A Player.CanMove($PLAYER_CHAR) = True jump @SAVE_43 Fist open sannybuilder and run gta sa through sannybuilder then minimize gta sa (dont close the game yet) Then click new then copy and paste my script that i provided. make sure it looks like this Now open your gta that you minimized and get the coordinates by pressing ~ from the cleo script i provided then get your coordinates by taking a picture of it from your smartphone or writing it down on a paper. It should look like this Now put these coordinates ONLYY in the: (this is where you want to place the floppy disk) 1- thread 'SAVE_Creator' 0A95: enable_thread_saving [email protected] = X [email protected] = Y [email protected] = Z (this is where you want to place the icon on the radar + map) (same as the other one) 2- :SAVE_43 [email protected] = Pickup.Create(1277, 3, X, Y, Z) just change the x y z dont mess with 1277 and 3 it should look like this after you replaced the x y z Now scroll down to :SAVE_181 wait 100 Actor.PutAt($PLAYER_ACTOR, X, Y, Z) Actor.Angle($PLAYER_ACTOR) = A Player.CanMove($PLAYER_CHAR) = True jump @SAVE_43 Open your gta that you minimized again and move few steps ahead and get the new coordinates and place them in the x y z (this ensure that after you save it doest place you in the same place as the floppy disc, otherwise you will be stuck) now replace the x y z For the A this is the angle where cj is going to face after you pickup and save your progress. delete the A and replace it with crtl + shift + E this is where your angle is in game since you didnt close the game so sannybuilder can help you out with this one (its accurate this time with sannybuilder) in my case the results were : 178.6001 Before we proceed i just want to note that first make sure you like the place where you want to put your floppy disk, because if you delete the cleo script there is a chance that the icon will still appear so make sure just change the coordinates to a new place you like more this should updated it. (dont delete it, just replace it) but if you delete it and start a new game you should be fine, it doesnt disappear if you save your game in a different safehouse and delete the script. now click on the save icon then save it in the cleo mod folder name the file whatever you want then save it last process click on run then compile ANNNND YOU GOT IT! im sorry for my bad english also sorry if it was long even tho the script is small and simple, but i know some people out there dont know alot about coding so i made it with more instruction just in case If you are: 1-[facing any problem] i would be more than happy to assist just let me know what went wrong. 2-[pro at coding] and you want to give me some advice or improvement about my script you are more than welcome. my arms are open. Link to comment Share on other sites More sharing options...
ZAZ Posted May 9, 2021 Share Posted May 9, 2021 When i have colored gang zones and make save with your script and load this save, then the colored zones are not available anymore CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
xbe Posted May 9, 2021 Author Share Posted May 9, 2021 10 hours ago, ZAZ said: When i have colored gang zones and make save with your script and load this save, then the colored zones are not available anymore Its a minor issue, it will comeback when you take another gang zone or when you defend your zone when other gangs attack it. Do you have a solution? Im still learning zaz lol Link to comment Share on other sites More sharing options...
ZAZ Posted May 10, 2021 Share Posted May 10, 2021 You could add opcode 090D: Another issue: the script creates duplicates of radar_markers radar_marker will always be called, when a savegame was loaded and the old one can't be removed from save file CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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