Mastergeorge Posted May 18, 2003 Share Posted May 18, 2003 I just bought the film studio and have done the first misssion, but does anyone have any advice they can give about flying the flippin' dodo in the second mission? Its driving me nuts!! Anyway, thanks for the help. --mastergeorge Link to comment Share on other sites More sharing options...
JoeyLeone25 Posted May 18, 2003 Share Posted May 18, 2003 Here are some tips Don't turn to sharply Hold X at all times Every couple of seconds tap back & go fot the furthest one first Anomalous Material.com <--> AMF Multiplayer Topic Join Quidco and get Cashback for buying things online! Link to comment Share on other sites More sharing options...
Mastergeorge Posted May 18, 2003 Author Share Posted May 18, 2003 Is there any easier way to complete this mission, because i seem to always crash into buildings and come toppling to the floor whenever i go for a checkpoint. Its on PC, by the way. Link to comment Share on other sites More sharing options...
AZAZEL Posted May 18, 2003 Share Posted May 18, 2003 Noob alert... It's not a Dodo, eventho the missions is titled "Dildo Dodo". It's called the Skimmer, and it HAS wings unlike the Dodo in GTA3! It's not hard to fly either. If you could keep the Dodo in the air for 20 secs in GTA3, you'll master the Skimmer perfectly. C'mon, I did loops on my first time in the air with this Link to comment Share on other sites More sharing options...
zenfox Posted May 18, 2003 Share Posted May 18, 2003 practise makes perfect, thats the only pointer i have, it isnt that hard, just try a couple of times and you'll get it Link to comment Share on other sites More sharing options...
Sparky2002 Posted May 19, 2003 Share Posted May 19, 2003 A few tips: Holding down the accelerate button doesn't make your fuel go down any faster, so keep it held unless you are going at insane speeds into something hard. Left and right (for driving a car) don't steer, only "turn turret" left and right do anything. If you see a checkpoint heading directly at a building, go around so you're orientated differently and can fly parallel to it (does that make sense?) I started flying to the southernmost checkpoint first and worked my way up, finished with about 1/3 fuel left so you have plenty. You don't have to "hit" a checkpoint to activate it, just be pretty close. Experiment with this for the harder 'points. Remap turn turret to more logical keys if you haven't already. I use the arrow keys for this and WASD for driving. Hope those aren't too obvious. Link to comment Share on other sites More sharing options...
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