Xevengar Posted April 26, 2021 Share Posted April 26, 2021 (edited) Updated: 1 May 2021 Hello everyone, over the last couple of days I have been experimenting with gta 3 modding and made all of these for fun and mainly for myself. I never really had any intentions of releasing this, but since I got a couple of interiors done I figured some of you guys might appreciate this. The installation is really simple since it uses mod loader, the only thing I recommend is to use the xbox version hd mod for more compatibility and less bugs. Apart from modloader there is just a single optional ipl file that can be copy pasted in order to remove bushes from 8 ball's house itnerior This mod uses 2 or 3 models from the snow mod and the extended interiors mod, I asked for permission to use them, but got no reply. Anyway, the mod adds: Cemetery next to portland safehouse Sem-techs interior Hotel Red Rocket next to safehouse Bowler's Fist interior Big Als Liquor interior Luigi's Sex Club 7 Interior Casting Sofa XXXMags interior Zaibatsu Pharmaceuticals interior Executive Relief Interior New bar (Foxxxy Roxxxy), above Executive Relief Cheap Thrills interior (Used from extended interiors mod) New Rooftop Garden in Red Light District AM Gas Station interior 8 Ball's garage and building interior Punk Noodle's Interior (used from Snow mod) Old School hall/Gym interior Joey's garage interior Mean Street Taxis interior Lighthouse Bridge added Greasy Joe's Interior (used from extended interiors mod) Mr. Wong's Laundrette interior Auto Credit Autos Office \\\\\New: Morgue\\\ I added some static peds from gta 3 vice city and sa, some with new skins, I also added a few gags/easter eggs to try to match rockstar's humor a bit I don't really know If I will be making new interiors, but If I do, I will update this post. Hope you like it Screenshots - https://imgur.com/a/jCtjaRA Video - Download Edited May 5, 2021 by Xevengar New video and update to mod Earthbound, ghost66, Mr. Myriad and 20 others 22 1 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/ Share on other sites More sharing options...
playbour Posted April 28, 2021 Share Posted April 28, 2021 Nice work, bro! But you better add the download link directly to your youtube comments section. Cuz the forum maybe block your link dogmatically. wwwwandrarijaz 1 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071531878 Share on other sites More sharing options...
Xevengar Posted April 28, 2021 Author Share Posted April 28, 2021 Cheers man, glad you like it. Thanks for the heads up, the dl link on youtube is now changed Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071531971 Share on other sites More sharing options...
Mattineu Posted April 29, 2021 Share Posted April 29, 2021 Nice job, though LC now has an overabundance of whore houses, those pedestrians also look kinda of odd as well, still, looks great! Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071532720 Share on other sites More sharing options...
xSapphirePlayz Posted April 29, 2021 Share Posted April 29, 2021 Glad to see GTA III modding is still alive. Just two tips: 1: Peds can be added via scripting, they won't have those custom animations and poses but it's much better immersion-wise. You could release an alternative version without the static peds for those that want to add them using scripts. 2: I noticed many of the entrances got their doors removed. You could either work on the door from the vanilla models or simply add them via IPL using the door objects from Portland safehouse and Luigi's club back entrance (yep, most buildings in Red Light have the same door texture, although you might have to work on the green ones). Davve95, marceljj and Alek6 3 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071532966 Share on other sites More sharing options...
Xevengar Posted April 30, 2021 Author Share Posted April 30, 2021 (edited) Hey guys, hope you both are doing well. Thank you for your words and valid criticism, all I gotta say is that I agree with the peds and door points, both of those were things I was also aware doing my experiments. I just started messing around with modding in gta 3 so regarding peds, I still haven't learned scripting so I just decided to add the static people instead of empy shops, but yes I agree that it does look strange. As far as the doors go I tried to leave them in, in most cases, but when the closed texture was 2 doors side by side, I just decided to leave them off 90% of the time since I had no real plans of releasing this and I just wanted to focus on the building part. I had to pick other doors and retexture them and I admit that I got a bit lazy I avoided IPL as max as I could, i still haven't tried many things using the map editor, as I was getting various problems with it, so the only time I used it was to move some bushes from inside 8 ball's house. Instead, I just used the game's dff files and built onto them. The other thing I kinda wish I added but still haven't investigated enough was lights/coronas, I think they would make the final result much better. So yeah guys, sorry this wasn't very polished but, thanks once again. As I said i don't know if I will do more since my curiosity regarding what I can do in gta 3 is kinda satisfied, but If i do I will keep what you said in mind, especially the door part. Take care! Edited April 30, 2021 by Xevengar Alek6 and Ivan1997GTA 2 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071533044 Share on other sites More sharing options...
AutisticTorch Posted May 2, 2021 Share Posted May 2, 2021 Love it! Alek6 1 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071534285 Share on other sites More sharing options...
CynicalMexican Posted September 15, 2021 Share Posted September 15, 2021 Great work. I like the Courage the Cowardly Dog reference in your mod, I grew up with this show while playing GTA 3. Good times. wwwwandrarijaz and Alek6 2 Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071644504 Share on other sites More sharing options...
Gta IV Madlad Posted April 25, 2022 Share Posted April 25, 2022 How to manage to Install it cause everytime i Fall Info the Sky and it annoys me cuz i tried everything. Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071844662 Share on other sites More sharing options...
Gta IV Madlad Posted April 26, 2022 Share Posted April 26, 2022 OK i know how to Install this. First put the lines from loader.txt: xtd_int.COL xtd_int.ipl xtd_int.ide Into gta3.dat and do the following As Example: Edit the Line inside of the Loader.txt to: COLFILE 0 DATA\MAPS\xtd_int.COL IDE DATA\MAPS\xtd_int.ide IPL DATA\MAPS\xtd_int.ide And Then Copy those lines to the Marching Data Lines as Example: IDE DATA\...... But you will See If you read the Text File. (The Order doesnt Matter, you will See how R* build the Text) Then Put the xtd_int. Files (Now not the Lines) in the Maps Folder You find it If you click on the Data folder. After that Put the INDUSTNE and the Others Collision Files to the Marching Folders (They already exist) Now you have to replace some .dff and .txd Files in gta3.img (Found in Models folder) And IT IS recommended to Count how many Files do you replace... Or Just do it one by one. When it says ,,Replace 0 files'' Then Just click No and Import those nonexisting Files and they will be added. If you did all the Steps Then Just deleted the File ,,txd.dir and txd.img'' Don't Dörfer to Put the .cs files into your CLEO folder and... Now Start the Game and If It's working Then It's all good ! If you have any questions Then Just Ask ! Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1071845435 Share on other sites More sharing options...
kaycred Posted August 21, 2024 Share Posted August 21, 2024 i love this mod but has anyone fixed the models, ive added this though modloader and it works but i noticed your videos show the peds frozen also? Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1072422994 Share on other sites More sharing options...
reallymore Posted January 17 Share Posted January 17 this mod is dead? Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1072490829 Share on other sites More sharing options...
REVENGE777 Posted March 22 Share Posted March 22 On 1/17/2025 at 4:24 AM, reallymore said: this mod is dead? Came here to ask the same thing Link to comment https://gtaforums.com/topic/971071-xevengars-gta-3-new-interiors-and-locations-portland/#findComment-1072521863 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now