Eobard Thawne Posted April 26, 2021 Share Posted April 26, 2021 (edited) Edited November 19, 2021 by Eobard Thawne More Features Honker1944, Ryder OG, Mhmmd Andre and 6 others 7 1 1 Link to comment Share on other sites More sharing options...
Ryder OG Posted April 26, 2021 Share Posted April 26, 2021 Oh yeah! I had been looking for the ps2 grass for a long time, just need to bring the sun and the animations of the waterfalls Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 26, 2021 Author Share Posted April 26, 2021 (edited) 33 minutes ago, Ryder OG said: Oh yeah! I had been looking for the ps2 grass for a long time, just need to bring the sun and the animations of the waterfalls I really think that for a remastered version, the sun has a very bad effect, the best sun is the one on PS2 without a doubt. Edited April 26, 2021 by Eobard Thawne Link to comment Share on other sites More sharing options...
Ryder OG Posted April 27, 2021 Share Posted April 27, 2021 5 hours ago, Eobard Thawne said: I really think that for a remastered version, the sun has a very bad effect, the best sun is the one on PS2 without a doubt. Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc Link to comment Share on other sites More sharing options...
Pootispowse Posted April 27, 2021 Share Posted April 27, 2021 52 minutes ago, Ryder OG said: Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc How did you get the ambulance to re-appear? Link to comment Share on other sites More sharing options...
Ryder OG Posted April 27, 2021 Share Posted April 27, 2021 2 hours ago, Pootispowse said: How did you get the ambulance to re-appear? It is an image of a mod, but the mod of that image tries to make ambulances be normal cars as part of the traffic, but the bug still remains. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted April 27, 2021 Share Posted April 27, 2021 4 hours ago, Ryder OG said: Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc this is related to same bug as On 4/26/2021 at 2:46 AM, Eobard Thawne said: The cinematic camera is very far away, and we can see things that should not be seen, such as animation bugs and objects. aka large FOV also there used to be mod that restored cut songs and had em in stereo. Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 27, 2021 Author Share Posted April 27, 2021 26 minutes ago, Sneed said: esto está relacionado con el mismo error que también conocido como gran campo de visión También solía haber mod que restauraba canciones cortadas y las tenía en estéreo. You're right, War Drum totally smashed the screen and somehow affected those features, including the planes. But I don't know how to edit the FOV of the cutscenes Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 27, 2021 Author Share Posted April 27, 2021 37 minutes ago, Sneed said: this is related to same bug as aka large FOV also there used to be mod that restored cut songs and had em in stereo. Something that if it bothers me too much, is the general sound of the game, the change is much more noticeable if we compare the shooting sound of an MP5 on Mobile and PC. Everything in general is compressed and instead of being stereo audio they changed it to mono. and the worst thing is that I don't know how to fix it Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted April 27, 2021 Share Posted April 27, 2021 i think war drum themselves used SAAT to extract the audio, then did some conversion to MP3 or smth and then repacked it back again with SAAT. as for cutscene, maybe answer lies in PS3 files, since that version has correct FOV (and water fall animations iirc.) Ryder OG, H-G and Hun43st 3 Link to comment Share on other sites More sharing options...
Ryder OG Posted April 27, 2021 Share Posted April 27, 2021 10 hours ago, Sneed said: i think war drum themselves used SAAT to extract the audio, then did some conversion to MP3 or smth and then repacked it back again with SAAT. as for cutscene, maybe answer lies in PS3 files, since that version has correct FOV (and water fall animations iirc.) I already downloaded the mod, but what it does is convert only the Radio to good quality and restored songs. But do you know how to convert PC audio to Android? I plan to make a modification for this project. @Eobard Thawne The restored songs have been available for a long time on the San Andreas mobile mod forum, now you can modify the theme in the fixed features. Eobard Thawne 1 Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 28, 2021 Author Share Posted April 28, 2021 7 hours ago, Ryder OG said: I already downloaded the mod, but what it does is convert only the Radio to good quality and restored songs. But do you know how to convert PC audio to Android? I plan to make a modification for this project. @Eobard Thawne The restored songs have been available for a long time on the San Andreas mobile mod forum, now you can modify the theme in the fixed features. Ready bro, there is only all the audio converted to better quality, and that is the PC without a doubt. Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 28, 2021 Author Share Posted April 28, 2021 Just look at this Xbox360 and PC comparison. Xbox 360 PC It is not a problem with the recording, it is the game that is badly done. Ryder OG 1 Link to comment Share on other sites More sharing options...
Ryder OG Posted April 29, 2021 Share Posted April 29, 2021 On 4/27/2021 at 8:21 PM, Eobard Thawne said: Just look at this Xbox360 and PC comparison. Xbox 360 PC It is not a problem with the recording, it is the game that is badly done. I have opened a new topic, which is basically about audio. I'll try to bring all the PC audio to Android, including the cutscenes. Eobard Thawne 1 Link to comment Share on other sites More sharing options...
Eobard Thawne Posted April 29, 2021 Author Share Posted April 29, 2021 6 minutes ago, Ryder OG said: Abrí un nuevo tema, que es básicamente sobre audio. Intentaré llevar todo el audio de la PC a Android, incluidas las escenas. Nice job bro, I,ll try the mod right now Ryder OG 1 Link to comment Share on other sites More sharing options...
Mister A Posted May 7, 2021 Share Posted May 7, 2021 On 4/26/2021 at 8:46 AM, Eobard Thawne said: Classic Player.img Reveal hidden contents Lol, this does not fix CJ's facial expressions at all. Just look at this, it's still the same: https://imgur.com/gallery/9doU4fa CJ's facial expressions are fixed only by wearing expensive clothes or gaining at least 25% to 30% fat if you guys are interested to know. Also, if u guys want to fix the main characters cutscene models, use the models from the "SA Mobile Hands" mod by Forever L because the models from his mod somehow fixed the broken facial expressions for the characters on mobile (except for CJ ofc, still the same) Link to comment Share on other sites More sharing options...
Eobard Thawne Posted May 7, 2021 Author Share Posted May 7, 2021 1 hour ago, Mister A said: Lol, esto no arregla las expresiones faciales de CJ en absoluto. Solo mira esto, sigue siendo el mismo: https://imgur.com/gallery/9doU4fa Las expresiones faciales de CJ se arreglan solo usando ropa cara o ganando al menos entre un 25% y un 30% de grasa si ustedes están interesados en saberlo. Además, si quieren arreglar los modelos de escenas de los personajes principales, use los modelos del mod "SA Mobile Hands" de Forever L porque los modelos de su mod de alguna manera arreglaron las expresiones faciales rotas de los personajes en el móvil (excepto para CJ ofc , Siempre lo mismo) Of course it doesn't fix them, the only thing this brings is the classic hands, that's why it's called classic player.img Also, you do not need to have 30% fat to fix facial expressions, what fixes this is by wearing clothes that change the dff model of the face, like the Anorak or the Hawaiian. Link to comment Share on other sites More sharing options...
Mister A Posted May 9, 2021 Share Posted May 9, 2021 https://libertycity.net/files/gta-san-andreas-ios-android/143479-ps2-to-mobile-fixes-obnovlenie-ot.html This guy made a fix for GTA SA, you guys could go and check it out.. It's awesome Link to comment Share on other sites More sharing options...
Eobard Thawne Posted May 10, 2021 Author Share Posted May 10, 2021 @Ryder OG has converted all pc audio to android mobiles, right now I will add it to the cover. Thanks bro. Link to comment Share on other sites More sharing options...
Mister A Posted May 15, 2021 Share Posted May 15, 2021 (edited) *deleted* Edited May 15, 2021 by Mister A Link to comment Share on other sites More sharing options...
Mister A Posted May 20, 2021 Share Posted May 20, 2021 Ok, so first of all, sorry for double posting but I've got something important to tell you guys. If you guys want to download the full pc audio mod, you guys have to delete the "AMBIENCE" and "SPC_FA" audio packs otherwise, the "AMBIENCE" audio will make your game crash upon starting new game and the "SPC_FA" audio will make Old Reece and the pizza guy mute (basically lost their voice). Hope this is useful. Ryder OG 1 Link to comment Share on other sites More sharing options...
Ryder OG Posted May 21, 2021 Share Posted May 21, 2021 16 hours ago, Mister A said: Ok, primero que nada, perdón por la doble publicación, pero tengo algo importante que decirles. Si quieren descargar el mod de audio completo para PC, deben eliminar los paquetes de audio "AMBIENCE" y "SPC_FA"; de lo contrario, el audio "AMBIENCE" hará que su juego se bloquee al iniciar un nuevo juego y el audio "SPC_FA" hacer que Old Reece y el pizzero se silenciaran (básicamente perdieron la voz). Espero que esto sea útil. Thanks for the report bro. Link to comment Share on other sites More sharing options...
Keinan64 Posted June 17, 2021 Share Posted June 17, 2021 Hi! I'm a new guy here. Just wanted to share this to you guys. Original Timecyc Fix This timecyc removes the annoying oily effect on peds. It also uses Original Mobile Timecyc Hun43st 1 Link to comment Share on other sites More sharing options...
NerdDiablo Posted July 8, 2021 Share Posted July 8, 2021 @Keinan64 Why mobile timecycle? Rebuilt that timecycle fix on the PS2 timecyc(timecycp.dat) https://mega.nz/file/Xk02XRiS#ruXY-caLcsnqT4qrO4YDWWynaGTmH1Bm6TUpVO7zzu4 Mod for SA mobile that has AI enhanced Vehicles Link to comment Share on other sites More sharing options...
Keinan64 Posted July 9, 2021 Share Posted July 9, 2021 (edited) On 7/8/2021 at 9:08 PM, NerdDiablo said: @Keinan64 Why mobile timecycle? Rebuilt that timecycle fix on the PS2 timecyc(timecycp.dat) Imma try. Edited July 9, 2021 by Keinan64 Link error Link to comment Share on other sites More sharing options...
Keinan64 Posted August 2, 2021 Share Posted August 2, 2021 On 7/8/2021 at 9:08 PM, NerdDiablo said: @Keinan64 Why mobile timecycle? Rebuilt that timecycle fix on the PS2 timecyc(timecycp.dat) Seems like there is no need for me to do it. https://www.gtainside.com/en/sanandreas/mods/162130-ps2-graphics-for-mobile/ Link to comment Share on other sites More sharing options...
NerdDiablo Posted August 3, 2021 Share Posted August 3, 2021 @Mister A Yeah I think you should only use the uncompressed radio OSWs. SFXs might be unstable Link to comment Share on other sites More sharing options...
Mister A Posted August 4, 2021 Share Posted August 4, 2021 On 8/3/2021 at 7:31 PM, NerdDiablo said: @Mister A Yeah I think you should only use the uncompressed radio OSWs. SFXs might be unstable I found a way to fix the AMBIENCE and SPC_FA audio.. Basically, what you need to do is extract the audios from the AMBIENCE file to any folder.. Next, select all of the audios in that folder and compress them into a zip file but make sure the compression level is "No compression" or "Store" if u use a pc, after the compression is done, rename the word "zip" to "osw"... After that, open img tool, press the three dots on the top right corner of the screen and press SA audio fixer, then select the osw file. A new idx file will be created, finally, just select the osw and idx file and move them to the audio folder. Do the same steps for SPC_FA audios Igor Bogdanoff 1 Link to comment Share on other sites More sharing options...
MetadetH19 Posted September 9, 2021 Share Posted September 9, 2021 Do i need to put the files inside main's obb?? The radio files Link to comment Share on other sites More sharing options...
NerdDiablo Posted September 10, 2021 Share Posted September 10, 2021 @MetadetH19 Absolutely not! Drag the files(and folders) to Android/data/com.rockstargames.gtasa/files Link to comment Share on other sites More sharing options...
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