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Eobard Thawne
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Oh yeah! I had been looking for the ps2 grass for a long time, just need to bring the sun and the animations of the waterfalls

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Eobard Thawne
33 minutes ago, Ryder OG said:

 

Oh yeah! I had been looking for the ps2 grass for a long time, just need to bring the sun and the animations of the waterfalls

I really think that for a remastered version, the sun has a very bad effect, the best sun is the one on PS2 without a doubt.

 

Edited by Eobard Thawne
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5 hours ago, Eobard Thawne said:

I really think that for a remastered version, the sun has a very bad effect, the best sun is the one on PS2 without a doubt.

 

Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc1560243054_9.jpg

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Pootispowse
52 minutes ago, Ryder OG said:

Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc1560243054_9.jpg

How did you get the ambulance to re-appear?

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2 hours ago, Pootispowse said:

How did you get the ambulance to re-appear?

It is an image of a mod, but the mod of that image tries to make ambulances be normal cars as part of the traffic, but the bug still remains.

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Igor Bogdanoff
4 hours ago, Ryder OG said:

Bro, you forgot to put that ambulances and firefighters do not appear when there are fires or dead npc1560243054_9.jpg

this is related to same bug as 

 

On 4/26/2021 at 2:46 AM, Eobard Thawne said:
  1. The cinematic camera is very far away, and we can see things that should not be seen, such as animation bugs and objects.

 

aka large FOV

 

also there used to be mod that restored cut songs and had em in stereo.

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Eobard Thawne
26 minutes ago, Sneed said:

esto está relacionado con el mismo error que 

 

también conocido como gran campo de visión

 

También solía haber mod que restauraba canciones cortadas y las tenía en estéreo.

You're right, War Drum totally smashed the screen and somehow affected those features, including the planes. But I don't know how to edit the FOV of the cutscenes

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Eobard Thawne
37 minutes ago, Sneed said:

this is related to same bug as 

 

aka large FOV

 

also there used to be mod that restored cut songs and had em in stereo.

Something that if it bothers me too much, is the general sound of the game, the change is much more noticeable if we compare the shooting sound of an MP5 on Mobile and PC.

Everything in general is compressed and instead of being stereo audio they changed it to mono. and the worst thing is that I don't know how to fix it

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Igor Bogdanoff

i think war drum themselves used SAAT to extract the audio, then did some conversion to MP3 or smth and then repacked it back again with SAAT.

 

as for cutscene, maybe answer lies in PS3 files, since that version has correct FOV (and water fall animations iirc.)

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10 hours ago, Sneed said:

i think war drum themselves used SAAT to extract the audio, then did some conversion to MP3 or smth and then repacked it back again with SAAT.

 

as for cutscene, maybe answer lies in PS3 files, since that version has correct FOV (and water fall animations iirc.)

 

I already downloaded the mod, but what it does is convert only the Radio to good quality and restored songs. But do you know how to convert PC audio to Android? I plan to make a modification for this project.

1600613764_Screenshot_20200920-203020_Yo

@Eobard Thawne 

The restored songs have been available for a long time on the San Andreas mobile mod forum, now you can modify the theme in the fixed features.

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Eobard Thawne
7 hours ago, Ryder OG said:

 

I already downloaded the mod, but what it does is convert only the Radio to good quality and restored songs. But do you know how to convert PC audio to Android? I plan to make a modification for this project.

1600613764_Screenshot_20200920-203020_Yo

@Eobard Thawne 

The restored songs have been available for a long time on the San Andreas mobile mod forum, now you can modify the theme in the fixed features.

 

Ready bro, there is only all the audio converted to better quality, and that is the PC without a doubt.

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Eobard Thawne

Just look at this Xbox360 and PC comparison.

 

Xbox 360

 

PC

 

It is not a problem with the recording, it is the game that is badly done.

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On 4/27/2021 at 8:21 PM, Eobard Thawne said:

Just look at this Xbox360 and PC comparison.

 

Xbox 360

 

PC

 

It is not a problem with the recording, it is the game that is badly done.

 

I have opened a new topic, which is basically about audio. I'll try to bring all the PC audio to Android, including the cutscenes.

 

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Eobard Thawne
6 minutes ago, Ryder OG said:

 

Abrí un nuevo tema, que es básicamente sobre audio. Intentaré llevar todo el audio de la PC a Android, incluidas las escenas.

 

Nice job bro, I,ll try the mod right now

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On 4/26/2021 at 8:46 AM, Eobard Thawne said:
  Reveal hidden contents

Lol, this does not fix CJ's facial expressions at all. Just look at this, it's still the same:

https://imgur.com/gallery/9doU4fa

 

CJ's facial expressions are fixed only by wearing expensive clothes or gaining at least 25% to 30% fat if you guys are interested to know. 

 

Also, if u guys want to fix the main characters cutscene models, use the models from the "SA Mobile Hands" mod by Forever L because the models from his mod somehow fixed the broken facial expressions for the characters on mobile (except for CJ ofc, still the same) 

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Eobard Thawne
1 hour ago, Mister A said:

Lol, esto no arregla las expresiones faciales de CJ en absoluto. Solo mira esto, sigue siendo el mismo:

https://imgur.com/gallery/9doU4fa

 

Las expresiones faciales de CJ se arreglan solo usando ropa cara o ganando al menos entre un 25% y un 30% de grasa si ustedes están interesados en saberlo. 

 

Además, si quieren arreglar los modelos de escenas de los personajes principales, use los modelos del mod "SA Mobile Hands" de Forever L porque los modelos de su mod de alguna manera arreglaron las expresiones faciales rotas de los personajes en el móvil (excepto para CJ ofc , Siempre lo mismo) 

 

Of course it doesn't fix them, the only thing this brings is the classic hands, that's why it's called classic player.img

Also, you do not need to have 30% fat to fix facial expressions, what fixes this is by wearing clothes that change the dff model of the face, like the Anorak or the Hawaiian.

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Eobard Thawne

@Ryder OG has converted all pc audio to android mobiles, right now I will add it to the cover. Thanks bro.

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Ok, so first of all, sorry for double posting but I've got something important to tell you guys. 

 

If you guys want to download the full pc audio mod, you guys have to delete the "AMBIENCE" and "SPC_FA" audio packs otherwise, the "AMBIENCE" audio will make your game crash upon starting new game and the "SPC_FA" audio will make Old Reece and the pizza guy mute (basically lost their voice). Hope this is useful. 

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16 hours ago, Mister A said:

Ok, primero que nada, perdón por la doble publicación, pero tengo algo importante que decirles. 

 

Si quieren descargar el mod de audio completo para PC, deben eliminar los paquetes de audio "AMBIENCE" y "SPC_FA"; de lo contrario, el audio "AMBIENCE" hará que su juego se bloquee al iniciar un nuevo juego y el audio "SPC_FA" hacer que Old Reece y el pizzero se silenciaran (básicamente perdieron la voz). Espero que esto sea útil. 

Thanks for the report bro.

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  • 4 weeks later...
  • 3 weeks later...
On 7/8/2021 at 9:08 PM, NerdDiablo said:

@Keinan64 Why mobile timecycle? Rebuilt that timecycle fix on the PS2 timecyc(timecycp.dat)

Imma try.

Edited by Keinan64
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  • 4 weeks later...
On 8/3/2021 at 7:31 PM, NerdDiablo said:

@Mister A Yeah I think you should only use the uncompressed radio OSWs. SFXs might be unstable

I found a way to fix the AMBIENCE and SPC_FA audio.. Basically, what you need to do is extract the audios from the AMBIENCE file to any folder.. Next, select all of the audios in that folder and compress them into a zip file but make sure the compression level is "No compression" or "Store" if u use a pc, after the compression is done, rename the word "zip" to "osw"... After that, open img tool, press the three dots on the top right corner of the screen and press SA audio fixer, then select the osw file. A new idx file will be created, finally, just select the osw and idx file and move them to the audio folder. Do the same steps for SPC_FA audios

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