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What are some of your headcanons?


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It's funny how big this theory got but I believe Mallorie would do her darnest best not to get impregnated by that yokel-hating warthog :p

 

imagine though this kid is born and it has a thick ginger mustache and the first thing it does when it sees Niko is say "YOKEL" in a deep voice lmfao

On 8/18/2023 at 8:55 PM, universetwisters said:

Did I mention the possibility that the kid Mallorie is carrying may not even be Roman's, but Vlads?

From the bottom of the river, Vlad got the last laugh. Now that'd be diabolical.

In my headcanon,these guys are a motorcycle club based in San Andreas:

14344189_1140688779344758_85352701096763

They're involved in drug trade (one of their members rarely spawns as a drug dealer), illegal street racing (you can notice one of the racers in mission High Stakes Low Rider is one of their members), vehicle theft (one of their members sometimes spawns as a carjacker) and robbery (their members are among the robbers in mission T Bone Mendez).The only reason they're not programmed as a gang is because they're not important for CJ's story.

Edited by GTA-Biker
JetNormalGuy
On 7/16/2023 at 7:09 AM, universetwisters said:

Claude really was killed by Catalina at the beginning of III.
 

What you experience within gameplay is his dying dream of getting revenge on Catalina and his dreamlike state makes everything much more over the top (i.e. the inflation, M16 firing rate, how you get money for hitting other cars etc). 

All of the missions involve Claude working for someone and then selling them out to the highest bidder, like killing Sal and Kenji, idk I’m sure there’s better examples out there but it’s Claude’s subconscious reminding him of all the toes he stepped on and people he sold out earlier in his life and how it led up to him being sold out by someone he trusted, much like what he did to others

 

The gunshot heard right before the closing credits isn’t Claude shooting Maria, it’s Catalina’s bullet killing Claude. Any gameplay after the credits is Claude in his personal hell/purgatory

For the longest time I've had this thought in the back of my head when I first played GTA III because the sound effects and especially the NPC dialogues during freeroam are really echo-y and and the game kinda looks blurry when you turn on Trails in the settings, that and how going out of bounds in that game was nicknamed "Blue Hell" by players.

One of my headcanons is that Bulgarin was a Gulag warden and it’s how his human trafficking business started, as his first and only crime listed is human trafficking in 1989 (which was the same year the Berlin Wall fell) where he was caught with Albanian slaves and left Liberty City and the Albanian slaves were most likely former Gulag prisoners. Also most rich Russians originally owned or was in high control of Soviet property which they either sold or controlled after the fall of the USSR like factory owners, oil barons and arms dealers.

Edited by Rangerv1
universetwisters

Johnny telling his friends he’s so hungry that he “could eat a nun’s ass through a wicker chair” is a confession as opposed to a hyperbole

Edited by universetwisters
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Pistol Bobcat

The majority but not all of Sindacco Chronicles happened as it was a fun  story, still have very mixed feelings though about

Spoiler

Toni running away and then losing a fight at the Sawmill, Marcus has every motive to kill him and its weird he would choose to let Paulie's killer go.

 

Franco Forelli isn't dead, as its never stated outright what happened to Franco I believe he's still active during GTA III.

 

Toni's mission to kill a made man around 1993 took place at a restaurant sit down, also involving a crooked cop and a carefully hidden pistol in the bathroom, just like in The Godfather.

 

Edited by Pistol Bobcat
  • Like 2
Haruko Haruhara

Tommy canonically wears the Mr. Vercetti outfit each time he buys an asset, hence why that pothead at the boatyard called him "suit dude". He also wears it in the final mission (Ken even says "It looks like you ruined your suit! And Tommy, that was a beautiful suit!" near the end)

Edited by Eugene H. Krabs
  • Like 2
Role-Play Walkthrough

Not all enemies we kill in GTA V are actually dead. In real life shootouts only 30% of people shot end up dying and 70% are injured. You always see on the news the injured are way more than the dead. The most insane police shootout ever the north Hollywood shootout no cops died but many were shot. 
 

in GTA IV you didn’t have to use your imagination because enemies could be injured and would stop shooting you but wouldn’t die unless you shot them in the head or shot them continuously. 
 

so in V you just have to use your imagination

  • Like 1
3 hours ago, Eugene H. Krabs said:

Tommy canonically wears the Mr. Vercetti outfit each time he buys an asset, hence why that pothead at the boatyard called him "suit dude". He also wears it in the final mission (Ken even says "It looks like you ruined your suit! And Tommy, that was a beautiful suit!" near the end)

I ALWAYS wear the Mr. Vercetti suit everytime I play Keep Your Friends Close. This suit was made specifically for this mission, and I'm gonna wear this suit for this mission. 

 

 

& to anyone who doesn't wear the Mr. Vercetti outfit for Keep Your Friends Close:spacer.png

universetwisters
1 hour ago, Role-Play Walkthrough said:

 The most insane police shootout ever the north Hollywood shootout no cops died but many were shot. 

 

I don't think, as far as parallels to real life goes, the GTA universe is supposed to be 1:1 as far as cop deaths go. Also consider that murders in the GTA universe are so common, it's possible that the media doesn't report on it unless it's someone famous. Also also consider that in the North Hollywood shootout, the robbers weren't aiming for vital organs compared to other shootings where police were specifically targeted.

  • 2 weeks later...
universetwisters

"Bobcat" is the III universe equivalent of Vapid. My reason being that the Bobcat in VC had "Bobcat" written across the back, much like how the ford ranger it was based on has "Ford" written across the back as opposed to "Ranger"

 

6skcE9I.png

F6y1IBW.png

>wah wah wah why would the game identify a vehicle as the brand as opposed to the model!??!!?


1) The Willard from SA would like a word with you

2) Bold assumption people who own more than one car of different makes refer to them by the model as opposed to the make

Role-Play Walkthrough
1 hour ago, universetwisters said:

"Bobcat" is the III universe equivalent of Vapid. My reason being that the Bobcat in VC had "Bobcat" written across the back, much like how the ford ranger it was based on has "Ford" written across the back as opposed to "Ranger"

 

6skcE9I.png

F6y1IBW.png

>wah wah wah why would the game identify a vehicle as the brand as opposed to the model!??!!?


1) The Willard from SA would like a word with you

2) Bold assumption people who own more than one car of different makes refer to them by the model as opposed to the make

I thought the bobcat was based on Toyota trucks which are famous for having Toyota written on the back like this:

spacer.png

  • Like 1
universetwisters
19 minutes ago, Role-Play Walkthrough said:

I thought the bobcat was based on Toyota trucks which are famous for having Toyota written on the back like this:

spacer.png

 

III's Bobcat was based on a Tacoma while the VC & SA ones were based on Ford Rangers

 

I mean even then, the Toyota example you show has TOYOTA written across the back as opposed to the model name itself

one of my headcanons is that fort carson is the capital of san andreas in the 3d universe, since it is based on carson city in nevada and its capital, and since there is no gta version of sacramento, which is the capital of california, and san andreas in gta sa is based besides california in nevada, so that's why in my headcanon fort carson is the capital of san andreas.

 

another of my headcanons is that the City of GTA 2, Anywhere City is Liberty City, But in the Year 2999 and with a different name.

universetwisters
20 minutes ago, Role-Play Walkthrough said:

Las Venturas isn't in the state of San Andreas anymore in the HD Universe. Instead it's in Robada.

 

I mean in the III universe it's in SA

 

And even then is that even canonically mentioned or is it speculated that LV is in its own state?

 

E. Nevermind my dumb ass forgot which thread I was sitting in and thought this was a fact

Edited by universetwisters
HAHAHA DISREGARD THAT, I SUCK COCKS
  • Like 1
Role-Play Walkthrough
1 hour ago, universetwisters said:

 

I mean in the III universe it's in SA

 

And even then is that even canonically mentioned or is it speculated that LV is in its own state?

 

E. Nevermind my dumb ass forgot which thread I was sitting in and thought this was a fact

hahah yeah as far as I know it hasn't been specified either way yet where Venturas is in the HD Universe. My theory is just because the rest of it is a lot more geographically accurate, and San Andreas is usually talked about as if its shaped like California, with people talking about San Fierro being way upstate and stuff like that

  • Like 1
universetwisters
7 minutes ago, Role-Play Walkthrough said:

hahah yeah as far as I know it hasn't been specified either way yet where Venturas is in the HD Universe. My theory is just because the rest of it is a lot more geographically accurate, and San Andreas is usually talked about as if its shaped like California, with people talking about San Fierro being way upstate and stuff like that

 

I mean if they go with Tierra Robada like they did in SA, there's no reason why they shouldn't have LV in Robada

I even remember an interview with the SA developers and they said they just threw in Las Vegas because "You can't do LA and San Francisco but not do Vegas"

  • Like 1
3 hours ago, universetwisters said:

I even remember an interview with the SA developers and they said they just threw in Las Vegas because "You can't do LA and San Francisco but not do Vegas"

Oooohhhh. Now I understand why Las Venturas sucks. They added it for the sake of adding it. 

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  • KEKW 3

After the events of San Andreas, Maccer was definitely put on sex offender registry and you can't convince me otherwise.

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  • 2 weeks later...
Big Fat Paulie

The Leones at the end of GTA III didn't disband. If anything, they're probably the dark horse winners of the gangs in GTA III alongside the Red Jacks.

For some reason, there's always been this sentiment that the Leone Family fell completely apart after Claude killed Salvatore but not much in the game actually supports this. If anything, the Leones are in a much stronger position at the end of GTA III than they were at the start of it. Hell, the gameplay itself even backs this up with the Leones getting more powerful after you complete "Last Requests"

When Claude is working for the Leones, they're only armed with pistols but after "Last Requests", they start carrying shotguns and Uzis. Why this sudden upgrade in armament? You could say "It's to make the game more challenging" but it really just makes Saint Mark's a death trap to the point that specific missions have unique limits put on the Leones just to make the missions beatable.

Nah, the upgrade in armaments is because Claude ended up making the Leones far more powerful before the events of Last Requests and Sayonara Salvatore.

Everyone hones in on Claude killing Salvatore, which no doubt would've been a hard blow to them but aside from Salvatore's death and maybe the loss of a few guys in a couple of vans in "Under Surveillance" (and bear in mind, the guys in Under Surveillance were supposed to be FBI agents but they got changed to Mafia goons as one of the post-9/11 changes. The PC version even reverts them back to Feds, though the changed dialogue lines referring to the Mafia remain)

Yeah, there's Curly Bob's line about the Leones losing power and influence in the city every day due to the Triads, Forellis, and Cartel but think about it...

 

1. The Triads suffered massive losses thanks to Claude working for Toni. The Leones took back control of the laundromat, the Three Warlords are dead, dozens of Triad foot soldiers are dead, Chunky Lee Chong is dead, and most important of all, the Belly-Up Fish Factory is destroyed. The Triads might still be able to hold onto Chinatown but just barely and are now stuck to playing defense. The Triads' biggest ally is likely the Colombian Cartel, and that's a whole can of worms unto itself.

 

2. The Forelli Family had been reduced to a semi-autonomous crew of the Leones by 2001 (the "Forelli Brothers", as it were) and only after Lips Forelli began beefing with Joey Leone did they try to fully break away again. This ended with Mike Lips deader than dubstep and it's likely Claude killed off his two brothers in the race to the crusher. Pretty much all the Forelli goons also got blown up by Claude under orders from El Burro.

 

3. The Cartel got hit the hardest. On behalf of the Leones, Claude and 8-Ball destroyed their main operations in Portland by killing Curly Bob and destroying the SPANK Boat in Portland Harbor. Then they got in a war with the Yakuza which caused massive losses on both sides and a complete extermination of both gangs' leadership. Nearly all of the Cartel's remaining SPANK operations within LC were destroyed by Claude and the Yakuza. Miguel and Catalina are both dead as well and the Cartel has lost hundreds of soldiers. Their three allied gangs, the Triads, Yardies, and Purple Nines, aren't in much better shape either. The Purple Nines are completely extinct, the Yardies are fairly small-time and likely fighting a war with the Yakuza, and I already discussed why the Triads are screwed.

Now, we go onto the gang that Claude began working for after betraying the Leones, the Yakuza...


The Yakuza won the war against the Colombian Cartel but it's largely a Pyrrhic Victory. Kenji is dead. Asuka is dead, and they've lost at least a dozen soldiers in their war if not more. Kanbu might now be the new Oyabun but at best, he's just going to help the Yakuza hold onto what they already have. There may be continuations of hostilities with the remnants of the Cartel as well as the Yardies, so they're not really in a position to eliminate the Leones. And if the truth about Kenji's death comes out, then the Yakuza will likely have to dispose of the man who's arguably their greatest asset.

 

As for the Southside Hoods, LCS implies that the Red Jacks might even be allied with the Leones.

 

The Diablos are close to Leone turf but they're the weakest gang in the game. After Claude killed the Diablo pimp under orders from Luigi, they're likely unwilling to encroach on any Leone operations. While working for King Courtney and Kenji, Claude killed dozens of Diablos, weakening them further.

 

 

Meanwhile the Leones at the absolute most, only lost Salvatore Leone and a couple of vans. 

That being said, Sal's death would be a blow to the Leones but not a killing blow. Toni Cipriani is the clear successor and given Salvatore's notorious paranoia, he likely made sure that Toni was handpicked to succeed him as Boss after he died because Toni is likely literally the only human being he fully trusts.

 

Nearly all of the Leones' biggest enemies are much worse off. The Leones won their war against the Triads, the Forellis are more or less fully extinct by the end of GTA III's events, the Colombian Cartel got curbstomped by Claude and the Yakuza are severely weakened with no clear leader following a bloody Pyrrhic Victory against the Cartel.

Edited by Big Fat Paulie

There are more radios available in the cities the GTA games take place, but only a select few are available to the player because those are the stations the protagonist would find themselves listening to (at least until V that is). EFLC is a good example here showcasing that Johnny and Luis have access to a few stations Niko doesn't and vice versa. GTA3 features notably a bunch of radios that aren't available to the player (such as Liberty FM, WLLC The Zone, Liberty Soul FM, ORBIT and Radio Active), as does SA (Dopealicious FM, plus I believe Hi K69 is some mixbag radio that solely is available around Bone County and Tierra Robada and has locals playing either their favorite music or featuring local news or conspiracy theorists). 

 

Going a level further, Radio Del Mundo in Liberty City did not stop airing after 1998 and it actually plays more than middle eastern music, it hosts shows playing various ethnic music around the world and by 2001 it became a pirate station. Paradise FM in Vice City instead went on to play early techno and house by around 1987. Also, after the events of Vice City, Tommy decided to also invest in the radio business and sat up Radio Vercetti which plays Hi-NRG, italo disco and europop.

49 minutes ago, Jeansowaty said:

There are more radios available in the cities the GTA games take place, but only a select few are available to the player because those are the stations the protagonist would find themselves listening to (at least until V that is). EFLC is a good example here showcasing that Johnny and Luis have access to a few stations Niko doesn't and vice versa. GTA3 features notably a bunch of radios that aren't available to the player (such as Liberty FM, WLLC The Zone, Liberty Soul FM, ORBIT and Radio Active), as does SA (Dopealicious FM, plus I believe Hi K69 is some mixbag radio that solely is available around Bone County and Tierra Robada and has locals playing either their favorite music or featuring local news or conspiracy theorists). 

 

Going a level further, Radio Del Mundo in Liberty City did not stop airing after 1998 and it actually plays more than middle eastern music, it hosts shows playing various ethnic music around the world and by 2001 it became a pirate station. Paradise FM in Vice City instead went on to play early techno and house by around 1987. Also, after the events of Vice City, Tommy decided to also invest in the radio business and sat up Radio Vercetti which plays Hi-NRG, italo disco and europop.

I have same headcanon. It extends to some other aspects too like the size of the map, it's traversed in 2 minutes by the player but to the character he was underway 2 hours. this one is partially true canon because of the way time passes in-game but in my headcanon this also means that the cities are much larger with many more city blocks but they are "skipped" when you roam around to only the few blocks were action happens.

  • Like 4
Just now, cant remember said:

I have same headcanon. It extends to some other aspects too like the size of the map, it's traversed in 2 minutes by the player but to the character he was underway 2 hours. this one is partially true canon because of the way time passes in-game but in my headcanon this also means that the cities are much larger with many more city blocks but they are "skipped" when you roam around to only the few blocks were action happens.

One could infer it also applies to some cars, like the Monstrosity being advertised for GTA3 or the Insurrection in VCS :)

4 hours ago, Jeansowaty said:

Going a level further, Radio Del Mundo in Liberty City did not stop airing after 1998 and it actually plays more than middle eastern music, it hosts shows playing various ethnic music around the world and by 2001 it became a pirate station. Paradise FM in Vice City instead went on to play early techno and house by around 1987. Also, after the events of Vice City, Tommy decided to also invest in the radio business and sat up Radio Vercetti which plays Hi-NRG, italo disco and europop.

Or better yet, what was left of Radio Del Mundo was invested in by Barry Harcross and it eventually transformed into what would be a 3D-era universe-equivalent of Vladivostok FM from IV and EFLC.

Edited by H-G
Levothyroxine

Claude being attempted to be killed by Salvatore as because of simply having an affair with Maria but that's not only the reason, Salvatore probably gets information that he was an escaped convict an active criminal that the police are looking for, and being a former Cartel member which is a rival gang to the Leones

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