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What are some of your headcanons?


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Big Fat Paulie

Both Franco and Sonny Forelli were brothers and were both Italian-born but American raised. Paulie Sindacco was also born in Italy but came over to America as a toddler.

 

While Salvatore Leone is Sicilian, I believe Franco, Giorgio, and Santino Forelli are all Neapolitan. Paulie Sindacco is a Northern Italian, born in Florence, but raised in Liberty City by a Calabrese family. There is a good chance that Massimo Torini and Uncle Leone make fun of the Sindaccos behind their backs.

Salvatore Leone was born and raised in Sicily but he became a made man in Liberty City, and I think the Three Families began as American-based subsidiaries of the Sicilian Mafia in LCS before they each branched off, with all of them paying small tributes back to Sicily in exchange for their autonomy.

 

The events of LCS were more like the 3D Universe's version of the Castellamarese War, except taking place in the late 1990's as opposed to the early 1930's.

Marco Forelli was not the Boss of the Forellis, he was instead the Underboss and the eldest son of Santino "Sonny" Forelli, but his premature death in 1992 ensured that Giorgio would become the new Underboss and Mike "Lips" Forelli became one of their caporegimes. 

Giorgio Forelli became Boss of the Forelli Crime Family after Franco's death in 1998. I think Franco didn't get blown up by Toni but he was severely ill and slowly dying by the time Toni Cipriani returned to Liberty City.

Hence why he doesn't appear in person at all in LCS. He's in hospice care and has already delegated most of the actual day-to-day management of the Forelli Family to his cousin. After the events of the Sicilian Gambit, Franco sent Giorgio and Mike on one final delegation to both the Leones and the Sicilians shortly before his death.

It would be agreed that the Forellis would have Giorgio as their new Boss and still be a de jure independent family, but that they would in essence become a de facto glorified crew of the Leones. They already had some influence in Saint Mark's via Marco's Bistro, and the Forelli Brothers who attack Claude in "A Dead Skunk In The Trunk" were the brothers of Marco Forelli and the other two sons of Sonny.

This explains why the Forellis seen in "A Dead Skunk In The Trunk" and "I Scream You Scream" are palette-swapped Leones, as they are de facto subservient to them.

Expanding upon that, Uncle Leone died in early 2001, a few months before the events of GTA III. This explains why Mike Lips goes out of his way to try and antagonize Joey Leone and to regain more autonomy for the Forellis

The more I think about it, the more I like the idea of Niko becoming a full time IAA assassin following the events of the game. Far more interesting then just being a cab driver for Roman. So it's now my official headcanon.. 

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MiddleFinger

Another CJ headcanon, this time for his 3D era version

 

Denise is who he ends up with among the girlfriends

 

He has a son Carl Jr., but I can also see him naming two other kids Beverly and Brian (after his mom and bro)

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MiddleFinger
2 hours ago, San An Strangler said:

The more I think about it, the more I like the idea of Niko becoming a full time IAA assassin following the events of the game. Far more interesting then just being a cab driver for Roman. So it's now my official headcanon.. 

Why not both?

 

He's secretly an assassin, but so he doesn't look sus, he drives for Roman as a cover

Role-Play Walkthrough
7 hours ago, San An Strangler said:

The more I think about it, the more I like the idea of Niko becoming a full time IAA assassin following the events of the game. Far more interesting than just being a cab driver for Roman. So it's now my official headcanon.. 

yo I never thought about that but that would be so sick actually. Being a hitman always was what he was best at. And the story does end gloomy. Niko wanted to get out of the crime with Kate and saw her as hope, but with either her or Roman dying I could definitely see him just going that route. Also Karen seems to have been made an actual permanent agent conducting an interrogation in V even though UL Paper says she was just a normal girl who got involved with crime and was working for them similar to how Niko was. So if she was offered a job he probably could have too and the agency obviously knew he was extremely useful being basically an unstoppable killing machine, who has killed more cops than anyone in modern history at the time besides maybe at the prologue event in 2004 depending on  how either of them are played 

4 hours ago, 🖕 said:

Why not both?

 

He's secretly an assassin, but so he doesn't look sus, he drives for Roman as a cover

If he is a legit assassin for the government with the IAA then he doesn’t really need to worry about looking sus but agree I could still see him doing both.

5 hours ago, Role-Play Walkthrough said:

yo I never thought about that but that would be so sick actually. Being a hitman always was what he was best at. And the story does end gloomy. Niko wanted to get out of the crime with Kate and saw her as hope, but with either her or Roman dying I could definitely see him just going that route. Also Karen seems to have been made an actual permanent agent conducting an interrogation in V even though UL Paper says she was just a normal girl who got involved with crime and was working for them similar to how Niko was. So if she was offered a job he probably could have too and the agency obviously knew he was extremely useful being basically an unstoppable killing machine, who has killed more cops than anyone in modern history at the time besides maybe at the prologue event in 2004 depending on  how either of them are played 

If he is a legit assassin for the government with the IAA then he doesn’t really need to worry about looking sus but agree I could still see him doing both.

There are some dope fanfics out there that have Niko being an IAA contract killer post game..  They were written by a member of this forum before V came out. I can't remember the names of the fics.. but they should be easy enough to find. But yeah this is a far more interesting fate for ice cold Slav killer.. Especially if Kate is dead. Like he says, he can't do anything else.. And he's damn good at it.. 

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On 10/6/2023 at 10:14 PM, San An Strangler said:

There are some dope fanfics out there that have Niko being an IAA contract killer post game..  They were written by a member of this forum before V came out. I can't remember the names of the fics.. but they should be easy enough to find. But yeah this is a far more interesting fate for ice cold Slav killer.. Especially if Kate is dead. Like he says, he can't do anything else.. And he's damn good at it.. 

Is it City of Lies? the one which involves Michelle hiring Niko and Johnny after ULP's demise? It's in the writers' discussion subforum.

It's the first time I've heard about the theory of Niko becoming an IAA assassin, but I already love it, haha. As they say, it would be a bitter ending for him: returning to the life he supposedly wanted to leave behind. And that would also explain why Lester and Packie know so little about him: if it turns out he's a good agent/hitman, it's logical that the IAA would have tried to conceal his identity and missions. While to the world he's a Bellic Enterprise taxi driver, to the IAA, he's one of their most dangerous assets

 

An idea that has been floating around in my mind for the past few months is that Niko wasn't as close to his squad as we might think. There was camaraderie among them, and of course, the murder of the group was a total shock, but that deep bond that exists among people who are willing to sacrifice themselves for each other was never there. The reason Niko set out to find the traitor after the war is that he needed a reason to keep living, whatever it may be, so he found one

 

Pistol Bobcat

Sometime after the ending to IV, Niko, Jacob and Roman rob the now empty Faustin household, hence the 250k award for the final mission

 

Sonny Forelli owned one of the villas in Cedar Grove when the Forellis were at their prime.

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Big Fat Paulie

I already mentioned Ma's hitmen being Russians, but here's a few other 3D Universe headcanons.

GTA2 is actually part of the 3D Universe, albeit a distant sequel. Anywhere City is what Liberty City eventually becomes in the future and Claude Speed in GTA2 is an older Claude from III.

Let's be real here, the concept of a "3D Universe" and a continuity reboot didn't really exist during the development for GTA III but it sort of developed over time and even then, it wasn't fully codified and set in stone until GTA IV introduced the HD Universe. 

Grand Theft Auto III was originally designed to be at least partially within the same canon as the 2D Era games. They even try to play up El Burro's presence in the manual and in a lot of promotional artwork even though he's a relatively minor character who doesn't even appear in-person in the game. There's even radio advertisements for Zaibatsu Pharmaceuticals (presumably the predecessor to Zaibatsu in GTA2) and a lot of other general weirdness.

So IMHO, I think the actual 2D Universe is really just GTA 1, the London expansions, and GTA Advance. I could even see GTA 1 and Advance being fictional movies that exist in the 3D Universe.

Role-Play Walkthrough
5 hours ago, S_Zweig said:

It's the first time I've heard about the theory of Niko becoming an IAA assassin, but I already love it, haha. As they say, it would be a bitter ending for him: returning to the life he supposedly wanted to leave behind. And that would also explain why Lester and Packie know so little about him: if it turns out he's a good agent/hitman, it's logical that the IAA would have tried to conceal his identity and missions. While to the world he's a Bellic Enterprise taxi driver, to the IAA, he's one of their most dangerous assets

 

An idea that has been floating around in my mind for the past few months is that Niko wasn't as close to his squad as we might think. There was camaraderie among them, and of course, the murder of the group was a total shock, but that deep bond that exists among people who are willing to sacrifice themselves for each other was never there. The reason Niko set out to find the traitor after the war is that he needed a reason to keep living, whatever it may be, so he found one

 

Yeah it actually sounds like a Jason Statham movie plot. A NYC taxi driver who is secretly a CIA hitman 

1 hour ago, Big Fat Paulie said:

I already mentioned Ma's hitmen being Russians, but here's a few other 3D Universe headcanons.

GTA2 is actually part of the 3D Universe, albeit a distant sequel. Anywhere City is what Liberty City eventually becomes in the future and Claude Speed in GTA2 is an older Claude from III.

Let's be real here, the concept of a "3D Universe" and a continuity reboot didn't really exist during the development for GTA III but it sort of developed over time and even then, it wasn't fully codified and set in stone until GTA IV introduced the HD Universe. 

Grand Theft Auto III was originally designed to be at least partially within the same canon as the 2D Era games. They even try to play up El Burro's presence in the manual and in a lot of promotional artwork even though he's a relatively minor character who doesn't even appear in-person in the game. There's even radio advertisements for Zaibatsu Pharmaceuticals (presumably the predecessor to Zaibatsu in GTA2) and a lot of other general weirdness.

So IMHO, I think the actual 2D Universe is really just GTA 1, the London expansions, and GTA Advance. I could even see GTA 1 and Advance being fictional movies that exist in the 3D Universe.

GTA Advanced was never part of the 2D Universe. It's always been clear that it takes place in the 3D universe. It has a 2D perspective, but its the same LC from GTA III, and it has a bunch of characters from GTA III

Big Fat Paulie
3 hours ago, Role-Play Walkthrough said:

Yeah it actually sounds like a Jason Statham movie plot. A NYC taxi driver who is secretly a CIA hitman 

GTA Advanced was never part of the 2D Universe. It's always been clear that it takes place in the 3D universe. It has a 2D perspective, but its the same LC from GTA III, and it has a bunch of characters from GTA III


Oh, I know and the key part in that is "GTA 1, London, and Advance are all just fictional movies in the 3D Universe" and I definitely should've worded that a lot better than I did.

Specifically, I could see Advance being like a heavily fictionalized TV movie inspired by the events of GTA III. Like, it's not an actual adaptation but it's one of those "inspired by a true story" sort of flicks.

Edited by Big Fat Paulie
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Another headcanon of mine is that Niko and Roman are both grand champion bowlers who were part of a pro league in Europe. This one is a little far fetched, I'm not even sure if war torn Yugoslavia had bowling leagues, but I've gotten so good at the bowling minigame in IV that I need a logical way of explaining the constant turkeys I'm getting 😆

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Big Fat Paulie

The Forelli Family owned the dog food factory and Marty Chonks was a low-level associate of the Forelli Brothers. In fact, Marco's Bistro, the warehouse in Atlantic Quays from "I Scream, You Scream", and that factory were the only remaining rackets and fronts the Forellis had left in 2001.

 

Said factory was actually a major legitimate money-maker for the Forelli Family, which is why Salvatore Leone pulled some strings and convinced Mayor O'Donovan to enact the dog ban mentioned in The Liberty Tree. Claude's work for Chonks ended up making the factory financially solvent again in the long-run, oddly enough.

The loan shark Carl was a low-level crook loosely affiliated with the Yakuza. Claude killed him and stole his shotgun immediately after he shot Chonks and the Leones took control of the factory shortly after the events of "Blow Fish"

Role-Play Walkthrough

Michael was a prodigy with guns and a marksman from a young age and won many Midwest shooting competitions against adults as a child. I think he also could have received some FIB training at some point after the deal. Otherwise missions like meltdown where he single-handedly kills 30 fully armored highly trained mercenaries attacking his house are just way too silly and stupid and horrifically horrid and horrible. At least Niko was a war veteran to explain his abilities in missions like three leaf clover or whenever he is vastly outnumbered

1 hour ago, Role-Play Walkthrough said:

Michael was a prodigy with guns and a marksman from a young age and won many Midwest shooting competitions against adults as a child. I think he also could have received some FIB training at some point after the deal. Otherwise missions like meltdown where he single-handedly kills 30 fully armored highly trained mercenaries attacking his house are just way too silly and stupid and horrifically horrid and horrible. At least Niko was a war veteran to explain his abilities in missions like three leaf clover or whenever he is vastly outnumbered

I can definitely see Michael being a shooting range nut.. Not sure about the FIB training, but the dude definitely honed his skills with firearms over many hours in the range.. I'd say canonically, Mike would be the best marksman in the HD era next to Niko. 

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Role-Play Walkthrough
1 minute ago, San An Strangler said:

I can definitely see Michael being a shooting range nut.. Not sure about the FIB training, but the dude definitely honed his skills with firearms over many hours in the range.. I'd say canonically, Mike would be the best marksman in the HD era next to Niko. 

yeah I really wish they would have just at least included a single line of dialogue to somehow explain his abilities. For Trevor he is naturally ballbone crazy and he received training in the airforce so its believable, and with Franklin, most of the real heavy stuff he does he is alongside Michael and Trevor who are training and protecting him, and he also could just have a really high IQ compared to the average Balla to explain his competence and survival in the earlier missions like the Long Stretch or repossession. But for Michael they really should have included some kind of basic explanation like him being a shooting champion as a child or something. Luis also is borderline magical with his luck and survival hahaha

15 minutes ago, Role-Play Walkthrough said:

yeah I really wish they would have just at least included a single line of dialogue to somehow explain his abilities. For Trevor he is naturally ballbone crazy and he received training in the airforce so its believable, and with Franklin, most of the real heavy stuff he does he is alongside Michael and Trevor who are training and protecting him, and he also could just have a really high IQ compared to the average Balla to explain his competence and survival in the earlier missions like the Long Stretch or repossession. But for Michael they really should have included some kind of basic explanation like him being a shooting champion as a child or something. Luis also is borderline magical with his luck and survival hahaha

Agreed.. but hey, that's what headcanon is for. But we have to suspend a bit of disbelief in the GTA universe, the rules, laws etc are very different/exaggerated.. 

Pistol Bobcat

Claude didn't shoot Maria, but she dies anyway when the Leones kidnap her in order to try and find Claude.

 

Claude eventually leaves LC behind, retires on an island that resembles the one seen on a poster in his first safehouse

 

Donald Love disappeared to start a merging of Love Media with various other mega companies to form the Zaibatsu Corporation.

 

CJ ultimately ends up Millie, is dumped by Michelle when she finds out he runs her biggest new competitor in Doherty.

 

Zero takes a bullet for CJ when a would-be Leone assassin team comes for him and the Triads, he survives but now uses crutches.

 

The motorcycle ban is eventually withdrawn in Liberty City, I personally found this piece of lore unnecessary. I guess someone at rockstar just reaaaaaally wanted an acronym to spell ARSE (American Road Safety for Everybody)

Edited by Pistol Bobcat
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Jim Fitzgerald is alive. The fat white bald biker killed by Niko is not Jim.

 

What happened was that Jim was under a lot of pressure from Jackie and the kid to leave the Lost MC and a life of crime behind, and go clean. Prior to being kidnapped by Ray, he entrusted the fat white biker with the money and contacted Mr. Stubbs, who promised to relocate him and his family to Vice City in return for a favor. Then, after Johnny and Jim escaped from Ray's basement, they split up. Jim contacted Mr. Stubbs, expressing that he and his family were in danger, and Mr. Stubbs arranged for them to leave the city. Later, Ray instructed Niko to kill Jim, and Niko mistakenly believed that the fat white biker was Jim Fitzgerald, resulting in "Jim's" death in the subway.

 

The money was lost, as we all know. However, the real Jim is still alive. The LCPD asked Jim's wife, Jackie, to identify "Jim's" body, and she falsely claimed it was Jim. Due to the LCPD's incompetence and some strings pulled by Mr. Stubbs, the fat white biker was misidentified as Jim. Ray was so obsessed with seeking revenge on the Lost, the Jewish mob, and others that he failed to realize the real Jim was still alive (he was killed by Niko before learning about this). Anyway, Mr. Stubbs successfully relocated Jim's family to Vice City. Several years later, Jim was contacted regarding the favor he owed Mr. Stubbs, and he got pulled back into a life of crime. Jim Fitzgerald is now the protagonist of GTA VI in Vice City.

 

(also, johnny, terry and clay are still alive 🙃 michael is the sole protagonist of GTA V, which is a game strictly about heists and not FIB tomfoolery. trevor doesn't exist as a character.)

Edited by Niobium
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5 hours ago, Niobium said:

Jim Fitzgerald is alive. The fat white bald biker killed by Niko is not Jim.

 

What happened was that Jim was under a lot of pressure from Jackie and the kid to leave the Lost MC and a life of crime behind, and go clean. Prior to being kidnapped by Ray, he entrusted the fat white biker with the money and contacted Mr. Stubbs, who promised to relocate him and his family to Vice City in return for a favor. Then, after Johnny and Jim escaped from Ray's basement, they split up. Jim contacted Mr. Stubbs, expressing that he and his family were in danger, and Mr. Stubbs arranged for them to leave the city. Later, Ray instructed Niko to kill Jim, and Niko mistakenly believed that the fat white biker was Jim Fitzgerald, resulting in "Jim's" death in the subway.

 

The money was lost, as we all know. However, the real Jim is still alive. The LCPD asked Jim's wife, Jackie, to identify "Jim's" body, and she falsely claimed it was Jim. Due to the LCPD's incompetence and some strings pulled by Mr. Stubbs, the fat white biker was misidentified as Jim. Ray was so obsessed with seeking revenge on the Lost, the Jewish mob, and others that he failed to realize the real Jim was still alive (he was killed by Niko before learning about this). Anyway, Mr. Stubbs successfully relocated Jim's family to Vice City. Several years later, Jim was contacted regarding the favor he owed Mr. Stubbs, and he got pulled back into a life of crime. Jim Fitzgerald is now the protagonist of GTA VI in Vice City.

 

(also, johnny, terry and clay are still alive 🙃 michael is the sole protagonist of GTA V, which is a game strictly about heists and not FIB tomfoolery. trevor doesn't exist as a character.)

You were doing well until the end 😆 The Jim faking his death part sounds good, a better explanation than Rockstar just being lazy with character models.. 

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Golden Saddle

If GTA 2 is/was in the same universe as the 3D Universe,

Claude sometime after the events of III, is arrested and put into cryogenic sleep. Years later In 2013, He is freed and breaks out of prison with no memory of his past life aside from the name Claude. The Events of GTA 2 occur and Claude eventually leaves Anywhere City to live a normal life in Liberty City where the events of GTA 2: The Movie eventually occur.

 

It has a few holes but this is the closest I've gotten to piecing together a little timeline with all his appearances. I wanted to try and place GTA 2 or the Movie (cut out his death?) in 1999, but it doesn't really work even if I changed when GTA III occured.

Role-Play Walkthrough

It’s really never been confirmed that GTA2 takes place in 2013 and in fact I strongly believe it takes place in 1999.
 

Everyone always says it takes place in 2013 because of the futuristic weapons and also just because it’s repeated everywhere by everyone. I believe it comes from the fact that the games official website has 2 police records that list dates of 2013, and that is the only thing anywhere official that mentions 2013.
 

at the same time there is a lot more pointing to the game being set in 1999. The in-game radio indicates 1999, and the intro cinematic is clearly set in modern day and in pretty sure even shows a 1999 calendar, and the game manual says “a few weeks into the future” which would indicate 1999 since it’s when the game released. We see from the world design, and from the intro cinematic, that the game takes place in a wacky, wacky, wacky, wild,  really really weird as well as silly world or realm. We have Buddhist gangs running the streeets and super silly mafia males walkin’ all around, so it wouldn’t be too far fetched to find that electricity blasters as weaponry could be truly in existence around town. I mean, we do indeed see truly that the fact exists as well that a certain San Andreas-based game contains a jet pack in the 90s, not to mention green goo which is a very very very very futuristic substance. 
 

At the end of the day if you bought the PS1 game disc and went home and read the back of the case, read the f*ckin’ instruction manual, took a peak at the in game intro, and played through the game taking the occasional instance to turn your ears forward-towards the radio in game to hear the jokes of y2k and other things that rock a lot and so so much, then man. You sure would be one dude who holds the assumption that this game and world are SET inside of 1999 the year, and that’s anno domini. 
 

my theory goes that maybe at one point they were planning on doing “true future” for the setting, which is when one random male or female dev did put those dates up in that website, but then they ended up just doing it 90s-based and forget or failed to care about the webpage. Or maybe they mentioned true future in truth at some point in passing, and a sole developer said to himself you know what I’m gonna pop two twenty thirteens up in that SITE just for the frick of it. And back in those days rockstar was far smaller. Those “DMA dudes” as they are known as, sure were a smaller team than they are now, and FAR less attention or care was given to the importance of lore, so they musta missed it. No big deal, regardless overall I think the bigger picture makes a better case for the ‘99 setting.
 

Set two years after the events of Grand Theft Auto, and 30 years after the events of Grand Theft Auto: London 1969, set in Anywhere City in the 2D universe (which if you’ve seen my other posts here in this thread you may remember that I personally choose to believe that Anywhere City should be  Chicago)

 

Anywhere City is the only GTA City setting that has never been referred to at all outside its own game, GTA 2 the video game. Let alone having another game take place there, to my knowledge they have never even ATTEMPTED to make MENTION of its exISTENCE at all in neither the 3D-Realm NOR the HD-World. It is also true to my knowledge, that there has never been any in-game mentions of Chicago, at least not in the HD Universe. So it’s my opinion that a PERFECT and amazing way to reference 2 would be to simply name drop anywhere City at some point in gta 6. It could even just be something like a random one-off in-game news article in the in-game internet, where they say something like “This company based in Anywhere City has recently announced that they are doing this or that” for example. And I personally think it would be really nice if they retconned it to be Chicago too. Like by calling it Anywhere, IL or something like that. 

This is me exploiting GTA IV's game mechanics to not kill who I don't want to, and this is such a small head canon, but in my headcanon, the lawyer from the TLAD mission "Communication Breakdown" survives. I literally made sure of this, because I tried getting him out of his car, he had a damn shotgun for some reason, but I just whacked him with a bat then punched him. I stayed for maybe about an hour just because I was also sidetracked and he semi-frequently got up, walked a little, then fell back down.

 

It was a small thing I did but yeah he's still alive for me. Does this actually count as a head canon since I technically have actually done it?

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