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Need Help With Opcode


Hamzeol Murf

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Examples of use in main.scm suggest that a value of 7 means the task is complete. I see no examples of the game checking for other values. If a task has other return values I'd expect the results to vary by task. I am unaware of any documentation on the status of specific tasks.

062E: get_actor [email protected] task 1560 status_store_to [email protected] // ret 7 if not found 
00D6: if 
04A4:   [email protected] == 7 // @ == any 

 

You'll probably have better luck with your coding questions if you ask in the modding forums.

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