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GTA 6 Speculation & Discussion [Part 5.69]


Spider-Vice
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5 minutes ago, DexMacLeod said:

Open world games are an expensive endeavor. It makes very little sense to spend all that money actively trying to create a "GTA Clone". No matter how good the game is that's all people are ever going to see it as and it'll end up a cult hit at best.

 

 

 

 Why can other of genres of games have similar games coexist but open world games can’t? Look at first person shooters COD, Battlefield, CS, and so on

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44 minutes ago, gtvicecity said:

friend told me to post this here. i don't know how to put images so heres an imgur link

 

https://imgur.com/a/frcczyG

That's another "leaked" picture that is actually a picture of real life with sh*t put over top of it

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10 minutes ago, Zello said:

 Why can other of genres of games have similar games coexist but open world games can’t? Look at first person shooters COD, Battlefield, CS, and so on

Exactly games learn from each other for a reason.

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52 minutes ago, gtvicecity said:

friend told me to post this here. i don't know how to put images so heres an imgur link

 

https://imgur.com/a/frcczyG

Let me guess. Your friend is your excuse for trying to push a fake.

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8 minutes ago, philipg193 said:

That's another "leaked" picture that is actually a picture of real life with sh*t put over top of it

 

Biggest give away is the fact they put "GTA VI" in it. No other GTA has said "To change the camera in GTA San Andreas, press this button" or "to aim in GTA IV, hold this button"

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Thomas Cavendish

Imagine every tutorial in the game saying you are playing GTA VI.

Press square to jump in GTA VI.
Use the analog stick to move around in GTA VI.
Press triangle to enter a car in GTA VI.

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6 minutes ago, Thomas Cavendish said:

Imagine every tutorial in the game saying you are playing GTA VI.

Press square to jump in GTA VI.
Use the analog stick to move around in GTA VI.
Press triangle to enter a car in GTA VI.

 

Ext. Vice City, Day

A man in a very expensive suit is walking down the street, passing scantily-clad women in roller-skates, shirtless bodybuilders, the general public. He stops and pulls out a business card, looking to another man on the street.

Suited Man
Excuse me, I'm looking for this office.

Man on Street

Oh, you mean the office of Steve, the protagonist of GTA VI? It's right over there!

 

It writes itself!

Edited by Deissp
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42 minutes ago, Zello said:

 Why can other of genres of games have similar games coexist but open world games can’t? Look at first person shooters COD, Battlefield, CS, and so on

 

I have no idea why people are willing to accept multiple first person shooters and not multiple open world crime games. As someone who's not a fan of first person shooters most of them just sort of look like generic versions of each other to me and so none of them really stand out as being especially generic. Whereas with open world crime games it's hard to make one that doesn't just seem like a cheap GTA knockoff. At least to casual gamers, which is who they need to appeal to in order to be financially viable.

 

It's not like people haven't tried to make open world crime games, though. Driver, True Crime, Sleeping Dogs, etc. Even the good ones are still considered failures. It's understandable why there aren't many developers chomping at the bit to get into that mark.

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arisfelbonilla
18 minutes ago, DexMacLeod said:

 

No tengo idea de por qué la gente está dispuesta a aceptar múltiples juegos de disparos en primera persona y no múltiples juegos de crimen de mundo abierto. Como alguien que no es fanático de los shooters en primera persona, la mayoría de ellos me parecen versiones genéricas entre sí, por lo que ninguno de ellos realmente se destaca por ser especialmente genérico. Mientras que con los juegos de crimen de mundo abierto es difícil hacer uno que no parezca una imitación barata de GTA. Al menos para los jugadores ocasionales, que es a quien deben apelar para ser económicamente viables.

 

Sin embargo, no es que la gente no haya intentado hacer juegos de crimen de mundo abierto. Driver, True Crime, Sleeping Dogs, etc. Incluso los buenos todavía se consideran fracasos. Es comprensible por qué no hay muchos desarrolladores ansiosos por entrar en esa marca.

It is obvious that making open worlds could be difficult
apart that they could easily
failures
only rockstar knows how to create great worlds
whether they want it or not xD

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19 minutes ago, DexMacLeod said:

 

I have no idea why people are willing to accept multiple first person shooters and not multiple open world crime games. As someone who's not a fan of first person shooters most of them just sort of look like generic versions of each other to me and so none of them really stand out as being especially generic. Whereas with open world crime games it's hard to make one that doesn't just seem like a cheap GTA knockoff. At least to casual gamers, which is who they need to appeal to in order to be financially viable.

 

It's not like people haven't tried to make open world crime games, though. Driver, True Crime, Sleeping Dogs, etc. Even the good ones are still considered failures. It's understandable why there aren't many developers chomping at the bit to get into that mark.

I blame the reviewers when Saints Row 1 came out every word that came out of their mouths was GTA knockoff.

 

it’s pretty easy to differentiate open world games at least for me. You could have one focusing on being a cop, another game focused around cartels, etc that are deeper than what GTA could touch on.

Edited by Zello
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57 minutes ago, DexMacLeod said:

Driver, True Crime, Sleeping Dogs, etc. Even the good ones are still considered failures.

Sleeping Dogs was decent tho I wonder why they didn't continue

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4 minutes ago, overblord said:

Sleeping Dogs was decent tho I wonder why they didn't continue

Their sequel ideas were kind of all over the place and they decided to make that multiplayer game that nobody played Triad Wars.

 

https://www.vice.com/en/article/4w3bmj/inside-the-ambitious-sleeping-dogs-sequel-well-never-get-to-play

I didn’t like the idea of procedural generation.

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1 hour ago, Zello said:

 Why can other of genres of games have similar games coexist but open world games can’t? Look at first person shooters COD, Battlefield, CS, and so on

CoD, Battlefield and CS are three wildly different games mechanically. And it's not like all of them are equally successful either, CoD is the the clear market leader in this space. Battlefield is in a very bad position now despite having a game which seemed like a slam dunk on paper whereas Warzone Pacific will certainly boost Vanguard's sales. CS:GO is an PC first game and has a huge e-sports scene. It's also F2P and has a long standing legacy. Same with Halo, which also made it's multiplayer F2P this year.

 

Other successful FPSs you have available right now are - Destiny 2 which is a looter-shooter, Apex Legends which is a BR hero-shooter, Valorant which is a CSGO like hero-shooter etc.; all of them are very different mechanically and also F2P (with MTX and paid DLCs). You certainly won't get a F2P urban crime game unless it's MMO-like with MTX like GTAO which itself is just a juggernaut. 

 

The thing is you just can't create a single-player urban crime game without taking cues from GTA, you just can't. And if you fail to get close to it in some way you'll be ripped apart by the audience. And making something that comes close to GTA, especially now in 2021 will cost you hard not just with money, but also time and manpower; all of which is just not worth it because the risk is so high. You can make a F2P FPS at 1/10th of it's cost and chances are it'll be extremely successful.

 

AAA open world games do co-exist. Just look at how many of them came out in last 5-6 years (Witcher 3, Fallout 4, Batman Arkham Knight, Mafia 3, Days Gone, Horizon Zero Dawn, Far Cry 5/6, Just Cause 3/4, AC Origins/Odyssey/Valhalla, Spiderman, Red Dead Redemption 2, Cyberpunk 2077, Death Stranding, Watch Dogs Legion, Immortals Fenix Rising etc.), and upcoming ones (Starfield, Dying Light 2, Horizon Forbidden West, Hogwarts Legacy, Elden Ring) but AAA urban crime games co-existing is a daunting task nowadays.

 

39 minutes ago, Zello said:

it’s pretty easy to differentiate open world games at least for me. You could have one focusing on being a cop, another game focused around cartels, etc that are deeper than what GTA could touch on.

It's easy for open world as a genre at large. You have a plethora of AAA open world games available now to enjoy but it's not easy at all for the urban crime subgenre.

 

For pseudo realistic urban crime games you're just changing the theme and focus and but the core gameplay loop would be almost identical to GTA. Also a game where you're focused on being a cop would restrict you from many things you can do in GTA, otherwise the narrative would fall flat, or you go the dirty cop angle which will bring it closer to ... GTA with restrictions. A cartel game would just be another GTA clone to the audience no matter how hard you try. You have to differentiate in gameplay somehow, that's why medieval fantasy, superhero, post-apocalyptic, sci-fi games are the ways to go for most publishers where you can meaningfully differentiate itself from GTA.

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I think the cars in GTA 6 will have a complete redesign, because rockstar in GTA 4 redesigned the cars on previous GTA Games. So as we know that we are in 4K era, I think it’s highly likely rockstar will redesign it like they did in the HD era GTA

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40 minutes ago, Nawaf said:

I think the cars in GTA 6 will have a complete redesign, because rockstar in GTA 4 redesigned the cars on previous GTA Games. So as we know that we are in 4K era, I think it’s highly likely rockstar will redesign it like they did in the HD era GTA

I hope they will have realistic shrinking radiators

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9 hours ago, DexMacLeod said:

It makes very little sense to spend all that money actively trying to create a "GTA Clone". No matter how good the game is that's all people are ever going to see it as and it'll end up a cult hit at best.

 

 

 

 

Very true. Even if you aren't setting out to create a GTA clone, if it involves enough of the same basic concepts then people will still make the comparison. GTA sets the bar very high but it doesn't mean other games aren't worth a look; they're maybe offering something different and, perhaps most importantly, they're here now. Doesn't mean you can't still play existing GTA games too or that you're going to miss out on new instalments when they become available.

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Thomas Cavendish

someone should do it.
there is room for another open world crime game. there is an empty space to be filled.
but the art of making a game is too damn expensive nowadays.
it takes to much time and too many money, there is no place for someone to even try or to risk.
not even a small project like bully.

gonna wait for another Lego City.
sad.

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37 minutes ago, Thomas Cavendish said:

someone should do it.
there is room for another open world crime game. there is an empty space to be filled.
but the art of making a game is too damn expensive nowadays.
it takes to much time and too many money, there is no place for someone to even try or to risk.
not even a small project like bully.

Don't get me wrong but blah, blah, blah bullsh*t. GTA IV is Xbox360/PS3 game, it's almost 14 years old and apart from RDRII there is still nothing that comes even close to this.

Edited by Kris194
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Thomas Cavendish
25 minutes ago, Kris194 said:

Don't get me wrong but blah, blah, blah bullsh*t. GTA IV is Xbox360/PS3 game, it's almost 14 years old and apart from RDRII there is still nothing that comes even close to this.

I totally agree. 

I don't know why would I get you wrong.
Does this statement go against what I said?

Edited by Thomas Cavendish
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Sorry, I didn't notice, that you mentioned time also ;) It's true, that only very few companies try to do something very ambitious nowadays. There are many games on the market but hardly any actually push the boundaries.

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19 hours ago, Nawaf said:

I think the cars in GTA 6 will have a complete redesign, because rockstar in GTA 4 redesigned the cars on previous GTA Games. So as we know that we are in 4K era, I think it’s highly likely rockstar will redesign it like they did in the HD era GTA

Of course they will. You can't just slap almost 15 years old models into the new game and call it a day.

Edited by Kris194
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Tennyzulander

I'm hoping a for a modern Vice City setting the same way that a modern Liberty City setting and the state of San Andreas with the city of Los Santos setting did. It makes sense. I want to see the amazing details of a modern Miami, Florida setting because I love Florida. I was there back in April!

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On 12/4/2021 at 2:03 AM, Zello said:

Rockstar was scared by Driver 2 being very close to GTA 3 we need another company to scare them again with a good competitor unfortunately there aren’t any. If some company made an open world crime game set in Miami that’s actually good and doesn’t flop that actually comes out soon :kekw: Rockstar would be sh*tting their pants right now.

oh yes. Driver 2 was very good game for ps1 game. One of my childhood favorites. Honestly cant say which i liked more gta 3 or driver 2. Obviously gta3 is better in many ways, you can do much more in it and in driver 2 you can only drive and run, but some how it was still just as entertaining back them. Good memories playing it 2002-2005

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21 hours ago, Zapper said:

CoD, Battlefield and CS are three wildly different games mechanically. And it's not like all of them are equally successful either, CoD is the the clear market leader in this space. Battlefield is in a very bad position now despite having a game which seemed like a slam dunk on paper whereas Warzone Pacific will certainly boost Vanguard's sales. CS:GO is an PC first game and has a huge e-sports scene. It's also F2P and has a long standing legacy. Same with Halo, which also made it's multiplayer F2P this year.

 

Other successful FPSs you have available right now are - Destiny 2 which is a looter-shooter, Apex Legends which is a BR hero-shooter, Valorant which is a CSGO like hero-shooter etc.; all of them are very different mechanically and also F2P (with MTX and paid DLCs). You certainly won't get a F2P urban crime game unless it's MMO-like with MTX like GTAO which itself is just a juggernaut. 

 

The thing is you just can't create a single-player urban crime game without taking cues from GTA, you just can't. And if you fail to get close to it in some way you'll be ripped apart by the audience. And making something that comes close to GTA, especially now in 2021 will cost you hard not just with money, but also time and manpower; all of which is just not worth it because the risk is so high. You can make a F2P FPS at 1/10th of it's cost and chances are it'll be extremely successful.

 

AAA open world games do co-exist. Just look at how many of them came out in last 5-6 years (Witcher 3, Fallout 4, Batman Arkham Knight, Mafia 3, Days Gone, Horizon Zero Dawn, Far Cry 5/6, Just Cause 3/4, AC Origins/Odyssey/Valhalla, Spiderman, Red Dead Redemption 2, Cyberpunk 2077, Death Stranding, Watch Dogs Legion, Immortals Fenix Rising etc.), and upcoming ones (Starfield, Dying Light 2, Horizon Forbidden West, Hogwarts Legacy, Elden Ring) but AAA urban crime games co-existing is a daunting task nowadays.

 

It's easy for open world as a genre at large. You have a plethora of AAA open world games available now to enjoy but it's not easy at all for the urban crime subgenre.

 

For pseudo realistic urban crime games you're just changing the theme and focus and but the core gameplay loop would be almost identical to GTA. Also a game where you're focused on being a cop would restrict you from many things you can do in GTA, otherwise the narrative would fall flat, or you go the dirty cop angle which will bring it closer to ... GTA with restrictions. A cartel game would just be another GTA clone to the audience no matter how hard you try. You have to differentiate in gameplay somehow, that's why medieval fantasy, superhero, post-apocalyptic, sci-fi games are the ways to go for most publishers where you can meaningfully differentiate itself from GTA.

Here’s the thing they don’t need to reinvent the wheel. 2001 isn’t gonna walk through that door and we’re gonna get something like @BLOOD used to say that’s revolutionary :kekw:. They just need to make a solid game that’s good a complete package. Good physics, good combat, good driving, mission structure, and a good story. Look at Witcher 3 when it came out in 2015 it didn’t really add anything new to the RPG genre a lot of the things it did was done many times by other games but everything it did have was good. 

Edited by Zello
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23 hours ago, ChumCrumpet said:

Biggest give away is the fact they put "GTA VI" in it. No other GTA has said "To change the camera in GTA San Andreas, press this button" or "to aim in GTA IV, hold this button"

the image is almost definitely fake but i have to point out that GTA V actually *does* have a prompt almost exactly like this - except it says GTA V rather than GTA VI, obviously. they likely just copied the UI straight from GTA V.

ニャ!ニャ!ニャ!ニャ!

猫みたいだ

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I gusse when GTA dies someday, there will be a lots of crime games, we didn’t  seen this because every gaming company is scared to face GTA.

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I hope GTA VI explore some of the american stereotypes a bit more. For example, their obssession with guns, the over-consumption and extreme capitalism, the lack of cultural awarness, the racism and racialism, the environmental ignorance, the military zeal, the workaholic culture, the generosity and optimism, the hardworking nature and the frontier mentality amongst others

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Thomas Cavendish
48 minutes ago, Nawaf said:

I gusse when GTA dies someday, there will be a lots of crime games, we didn’t  seen this because every gaming company is scared to face GTA.

How can someone tell death from a really long time period with no foresseable ending?

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