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GTA 6 Speculation & Discussion [Part 5.69]


Spider-Vice

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5 minutes ago, BabaFamilias said:

Rockstar couldn't even add barber shops to GTA IV

Oh yes, it was so important, I can't imagine how they could miss it... Going to barber shop would be probably Niko's top priority... I will agree about GTA V and it's not the only thing, that this game is lacking but in terms of GTA IV it's just nitpicking.

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BabaFamilias
10 minutes ago, Kris194 said:

Oh yes, it was so important, I can't imagine how they could miss it... Going to barber shop would be probably Niko's top priority... I will agree about GTA V and it's not the only thing, that this game is lacking but in terms of GTA IV it's just nitpicking.

 

Another day, another GTA IV fanboy telling me, my opinion is wrong...

 

1081.gif

 

Niko was supposed to be more original and customizable. 

 

niko.jpg

 

Edit: By the way, there were more of these early concepts where Niko also had long hair. Does anyone know where to find them? 

Edited by BabaFamilias
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The Tracker
49 minutes ago, Kris194 said:

Oh yes, it was so important, I can't imagine how they could miss it... Going to barber shop would be probably Niko's top priority... I will agree about GTA V and it's not the only thing, that this game is lacking but in terms of GTA IV it's just nitpicking.

 

I think both things should have been in both games, I would've loved customization in IV, and V should've the same variety of interiors IV had, I think it's the right time for Rockstar to stop removing features and make VI the ultimate GTA game, pleasing players from all types. 

 

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1 hour ago, BabaFamilias said:

Rockstar really needs to revive "Agent" and make it a semi open game like Hitman, then the fans would have their 60s-80s nostalgia. 

Gaming industry could use some good AAA stealth game since MGS and Splinter Cell are dead. 

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Kerminator369
1 hour ago, BabaFamilias said:

 

Another day, another GTA IV fanboy telling me, my opinion is wrong...

 

1081.gif

 

Niko was supposed to be more original and customizable. 

 

niko.jpg

 

Edit: By the way, there were more of these early concepts where Niko also had long hair. Does anyone know where to find them? 

spoiler alert: different conceptual mock-ups of the same character doesn’t entail heavy customization in the final game. 

Edited by Kerminator369
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Spider-Vice
1 hour ago, BabaFamilias said:

Niko was supposed to be more original and customizable. 

 

This is concept art, nothing was "supposed" to be anything. A concept is a concept and not necessarily representative of anything that will make it into the final game.

 

The next time this topic becomes an argument about GTA V vs IV or whatever, everything's getting deleted.

nitw_nightmareeyes.png

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BabaFamilias
11 minutes ago, Rajder said:

Gaming industry could use some good AAA stealth game since MGS and Splinter Cell are dead.

 

Yeah and Rockstar would have a "small" game which they could release between each GTA and RDR. They could also just re-use assets from GTA like they did with Manhunt and no one would really bat an eye. 

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Kerminator369
7 minutes ago, BabaFamilias said:

 

Yeah and Rockstar would have a "small" game which they could release between each GTA and RDR. They could also just re-use assets from GTA like they did with Manhunt and no one would really bat an eye. 

AGENT lives 

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11 minutes ago, Gettin up said:

We need bigger map

Bigger = / = better. Los Santos is big but personally even something as small as Valentine in RDRII is way more interesting to me than this city. It's issue, that many games are facing. Developers got so obsessed with scale to the point where they forgot about making actual game better. I'm not talking about R* ofc.

Edited by Kris194
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38 minutes ago, The Tracker said:

 

I think both things should have been in both games, I would've loved customization in IV, and V should've the same variety of interiors IV had, I think it's the right time for Rockstar to stop removing features and make VI the ultimate GTA game, pleasing players from all types. 

 

Honestly, if they just add all the features that were in Red Dead 2 to the next GTA, I'd be happy.

 

It had basically everything I'd want in GTA VI, the right amount of player customization, lots of interiors in every town, perfect blend of serious and goofiness etc.

 

If GTA VI shared the exact same mechanics and core gameplay, it'd be the ultimate GTA game you're talking about, at least in my opinion.
 

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BabaFamilias
3 minutes ago, newmaker said:

Honestly, if they just add all the features that were in Red Dead 2 to the next GTA, I'd be happy.

 

Yeah, like for example the barber shop and player customization.

 

Spoiler

maybeeeee-try.gif

 

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2 hours ago, BabaFamilias said:

Rockstar really needs to revive "Agent" and make it a semi open game like Hitman, then the fans would have their 60s-80s nostalgia. 

Why do you assume, that someone wants something to be set in the past because of nostalgia? Maybe people just want, I don't know, something different from time to time? Everytime I hear this argument I think of something like, why someone would like to watch "The Shawshank Redemption" when he can watch Fast and Furious movie.

Edited by Kris194
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BabaFamilias
3 minutes ago, Kris194 said:

Why do you assume, that someone wants something to be set in the past because of nostalgia? Maybe people just want, I don't know, something different from time to time? Everytime I hear this argument I think of something like, why someone would like to watch "The Shawshank Redemption" when he can watch Fast and Furious movie.

 

Because it IS mostly because of nostalgia. What's difference of being a cartel boss in the 80s Miami or a cartel boss in the 2020s Miami? The difference lies in the music, fashion and technology aka "tha vibe". A period piece would make sense, if the story revolves around a true event that happened in the past and is exclusive to that period, like for instance the World War or the Vietnam War. Everything else is just nostalgia talk.

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1 minute ago, Kris194 said:

Why do you assume, that someone wants something to be set in the past because of nostalgia? Maybe people just want, I don't know, something different from time to time? Everytime I hear this argument I think of something like, why someone would like to watch "Shawshank Redemption" when he can watch Fast and Furious movie.

I'm in my early twenties and I have absolutely no nostalgia for those eras, but I'd still love to see a game set during it.

 

The main reason for me is because like, we haven't really seen any recent games that utilize modern hardware set in a time period like that, I can't really think of any games set in the 60/70/80s that came out in the current generation, let alone any games that have Rockstar's attention to detail. 

 

I want to see something that captures a time period with RDR2 level of detail and graphics. Rockstar went crazy making everything accurate to 1899 in that game, even the catalogue is straight up the Sear's catalogue from the 1890s in real life, and I'd love to see them do the same with the 80s or any other time period.  It'd be really cool to roam the city, driving around a muscle car in first person with a highly detailed dashboard that looks like an actual car from that time, seeing pedestrians with authentic style to the time in HD, seeing all the familiar GTA brands but with a retro 80s look, etc. 

 

Imagine walking in a Burger Shot that's based on what the actual fast food restaurants looked like with stylized menus and logos that's based on actual fast food restaurants from the 80s, and stuff like that. We really haven't seen that retro period captured to that level, and it'd be really cool to experience. 

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Fail_At_GTA
1 hour ago, Kris194 said:

why someone would like to watch "The Shawshank Redemption" when he can watch Fast and Furious movie.

Because The Shawshank Redemption is an epic movie.  F&F sucks.

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The Tracker
11 minutes ago, newmaker said:

I'm in my early twenties and I have absolutely no nostalgia for those eras, but I'd still love to see a game set during it.

 

The main reason for me is because like, we haven't really seen any recent games that utilize modern hardware set in a time period like that, I can't really think of any games set in the 60/70/80s that came out in the current generation, let alone any games that have Rockstar's attention to detail. 

 

I want to see something that captures a time period with RDR2 level of detail and graphics. Rockstar went crazy making everything accurate to 1899 in that game, even the catalogue is straight up the Sear's catalogue from the 1890s in real life, and I'd love to see them do the same with the 80s or any other time period.  It'd be really cool to roam the city, driving around a muscle car in first person with a highly detailed dashboard that looks like an actual car from that time, seeing pedestrians with authentic style to the time in HD, seeing all the familiar GTA brands but with a retro 80s look, etc. 

 

Imagine walking in a Burger Shot that's based on what the actual fast food restaurants looked like with stylized menus and logos that's based on actual fast food restaurants from the 80s, and stuff like that. We really haven't seen that retro period captured to that level, and it'd be really cool to experience. 

 

This sums up all my thoughts, we really need an 20th century period piece AAA open world game, maybe not GTA, but something that matches the immersion and attention to detail RDR2 offers. 

Edited by The Tracker
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11 minutes ago, newmaker said:

I'm in my early twenties and I have absolutely no nostalgia for those eras, but I'd still love to see a game set during it.

 

The main reason for me is because like, we haven't really seen any recent games that utilize modern hardware set in a time period like that, I can't really think of any games set in the 60/70/80s that came out in the current generation, let alone any games that have Rockstar's attention to detail. 

 

I want to see something that captures a time period with RDR2 level of detail and graphics. Rockstar went crazy making everything accurate to 1899 in that game, even the catalogue is straight up the Sear's catalogue from the 1890s in real life, and I'd love to see them do the same with the 80s or any other time period.  It'd be really cool to roam the city, driving around a muscle car in first person with a highly detailed dashboard that looks like an actual car from that time, seeing pedestrians with authentic style to the time in HD, seeing all the familiar GTA brands but with a retro 80s look, etc. 

 

Imagine walking in a Burger Shot that's based on what the actual fast food restaurants looked like with stylized menus and logos that's based on actual fast food restaurants from the 80s, and stuff like that. We really haven't seen that retro period captured to that level, and it'd be really cool to experience. 

This. If I want to experience the vibes of the current time period, I'll just go outside. Video games are probably one of the better ways for someone to experience what a different time period would've been like, or at least its highlights, apart from LARPing. I don't care if it's 80s, 90s, or 2000s, just give me something different.

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23 minutes ago, Fail_At_GTA said:

Because The Shawshank Redemption is an epic movie.  F&F sucks.

Saying The Shawshank Redemption is "epic" is hilarious to me. Besides how irrelevant it is, this is such a dumb comparison to make. They're both good and bad movies for completely different reasons and it's all opinion based, neither is objectively bad or objectively good. It's like comparing apples to oranges.

 

Spoiler

Or should I say, GTA 4 to GTA V? :V

 

Edited by newmaker
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BabaFamilias
2 minutes ago, Ser_Salty said:

If I want to experience the vibes of the current time period, I'll just go outside.

 

I ask myself, if the people from the 80s also told themselves this, when they watched Scarface in 1983 or Miami Vice in 1984. "If I want to experience flashy lights and cocaine traffic, I'll just go outside."

 

1 minute ago, newmaker said:
  Hide contents

Or should I say, GTA 4 to GTA V? :V

 

Man you said the forbidden word, not cool. :kekw:

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9 minutes ago, BabaFamilias said:

 

I ask myself, if the people from the 80s also told themselves this, when they watched Scarface in 1983 or Miami Vice in 1984. "If I want to experience flashy lights and cocaine traffic, I'll just go outside."

 

I mean, definitely for flashy lights they could. And are we even doing crimes all that specific to a time period? I mean, in Online, we're manufacturing drugs and robbing casinos, banks and private islands. Sure, we have to do a quick hacking minigame from time to time, but apart from that, what is really 2010s or 2020s about it? Hell, almost all of the heists in the story of V Rockstar copied from movies from the 80s and 90s (and one real life crime from the 90s)

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BabaFamilias
6 minutes ago, Ser_Salty said:

Hell, almost all of the heists in the story of V Rockstar copied from movies from the 80s and 90s (and one real life crime from the 90s)

 

Agreed. Rockstar needs to stop copying from movies and create their own ideas. But the departure of Dan Houser should hopefully bring a new fresh air into the company. I refuse to believe, that Dan Houser wrote RDR2. 

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2 hours ago, Kerminator369 said:

Niko was supposed to be more original and customizable. 

 

niko.jpg

 

 

uncharted2png-886a9d_wcsd.1080.jpg

Guys Nathan Drake was supposed to be more customisable, but naughty dog ruined the game!

 

/s

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BabaFamilias
2 minutes ago, Orthur said:

uncharted2png-886a9d_wcsd.1080.jpg

Guys Nathan Drake was supposed to be more customisable, but naughty dog ruined the game!

 

/s

 

Yikes, somebody didn't play the multiplayer of Uncharted 4:

Spoiler

maxresdefault.jpg

Spoiler

maxresdefault.jpg

 

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4 minutes ago, BabaFamilias said:

 

Yikes, somebody didn't play the multiplayer of Uncharted 4:

  Reveal hidden contents

maxresdefault.jpg

  Reveal hidden contents

maxresdefault.jpg

 

I have not, yes. Regardless, your argument doesn't make sense as kerminator have pointed out. They always try out different looks during the conceptualization stage, literally does not mean that Niko was supposed to be more customisable as you put it.

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35 minutes ago, BabaFamilias said:

I refuse to believe, that Dan Houser wrote RDR2. 

And GTA V, RDR, GTA IV and many other games before but of course he didn't do this alone.

Quote

Written By

 

DAN HOUSER

MICHAEL UNSWORTH

RUPERT HUMPHRIES

Great team, sadly not anymore.

Edited by Kris194
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7 hours ago, Rajder said:

It's already confirmed that it will be a smaller game than RDR II 

 

5 hours ago, Kris194 said:

Is it?

 

Yes, at least sort of. Depends on how you interpret this:

 

Quote

One plan that management has laid out for the next game, a new entry in the Grand Theft Auto series, is to start out with a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time, which may help mitigate stress and crunch.

18 Months After Red Dead Redemption 2, Rockstar Has Made Big Cultural Changes

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BabaFamilias
12 minutes ago, Orthur said:

I have not, yes. Regardless, your argument doesn't make sense as kerminator have pointed out. They always try out different looks during the conceptualization stage, literally does not mean that Niko was supposed to be more customisable as you put it.

 

Look, I don't want to open another IV vs V war for the x time and argue why copying characters from movies instead of player customization isn't a good thing, but your argument has already been told by other members on this topic, so you don't really need to repeat their arguments with a misinformed meme to me. 

 

1 minute ago, Kris194 said:

And GTA V, RDR, GTA IV and many other games before but of course he didn't do this alone.

 

I wouldn't call GTA, Bully or Manhunt the magnum opus of Rockstar's storytelling, but everyone has a different taste. 

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