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GTA 6 Speculation & Discussion [Part 5.69]


Spider-Vice

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On 7/30/2021 at 5:52 PM, Zello said:

We're doing the same things just shinier and louder.

 

Back then we had Vine, today we got tik tok.

 

TikTok is a whole other monster compared to Vine, and GTAV didn't even touch on Vine or meme culture.

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On 7/31/2021 at 3:12 AM, Fail_At_GTA said:

Franklin was created simply to satisfy CJ fanboys

I know what you're saying but Franklin's character basically mocks the 'gangsta' stereotype of SA. Lamar was closer to the SA stereotype and he's used as the dumb comic relief who is obsessed over the 'Hood' while Frank isn't.

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On 7/30/2021 at 5:57 PM, Zapper said:

I know what you're saying but Franklin's character basically mocks the 'gangsta' stereotype of SA. Lamar was closer SA characters and he's just a dumb comic relief.

 

Lamar would have been a better protagonist than Franklin

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Fail_At_GTA
On 7/30/2021 at 3:58 PM, CoryLVV said:

 

Lamar would have been a better protagonist than Franklin

I'd actually agree with this.  Franklin had his head so far up his own ass and it was annoying, while Lamar is too dumb to have his head up his own ass.  He seems like a character that could've progressed from a low life street thug to the classic finale GTA protagonist.

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On 7/31/2021 at 3:28 AM, CoryLVV said:

Lamar would have been a better protagonist than Franklin

Absolutely not. You'd have to rewrite the script if he was the protagnist.

On 7/31/2021 at 3:31 AM, Fail_At_GTA said:

Franklin had his head so far up his own ass and it was annoying, while Lamar is too dumb to have his head up his own ass.  He seems like a character that could've progressed from a low life street thug to the classic finale GTA protagonist.

Thta's why he's the ego of Freudian trio of GTAV with Trevor being id and Michael being super ego. Lamar completely changes the dynamic of the 3 characters. V completely rejected the notion of the classic rag to riches storyline of SA.

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On 7/30/2021 at 6:01 PM, Zapper said:

Absolutely not. You'd have to rewrite the script if he was the protagnist.

 

The script needed to be rewritten anyway, the store was so 2D it was painful.

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Fail_At_GTA
On 7/30/2021 at 4:01 PM, Zapper said:

Absolutely not. You'd have to rewrite the script if he was the protagnist.

Thta's why he's the ego of Freudian trio of GTAV with Trevor being id and Michael being super ego. Lamar completely changes the dynamic of the 3 characters.

To be fair they wouldnt have to rewrite much without Franklin.  They could remove Franklin almost entirely and the story would be the exact same.

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On 7/31/2021 at 3:34 AM, CoryLVV said:

The script needed to be rewritten anyway, the store was so 2D it was painful.

Once again I disagree. If V had 2D writing then both VC and SA were 1D. Only thing V lacked was a proper ending arc which should've been longer than 1 mission.

On 7/31/2021 at 3:36 AM, Fail_At_GTA said:

To be fair they wouldnt have to rewrite much without Franklin.  They could remove Franklin almost entirely and the story would be the exact same.

Without Franklin V's story wouldn't work. Everything in the game stands on the Freudian Trio and by removing Frank you're taking away 1 pillar.

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On 7/30/2021 at 6:06 PM, Zapper said:

Once again I disagree. If V had 2D writing then both VC and SA were 1D. Only thing V lacked was a proper ending arc which should've been longer than 1 mission.

The whole story or at least the beginning and end should have been scrapped. The beginning should have been a few missions of Franklin and Lamar actually doing things in their hood with their gang, leading into and explaining how they began to work with Simeon. Show Tanisha leaving Franklin for a more grounded dude so we understand better why Franklin has the mentality he does. There's so many things they could have done to make the story so much better, but it feels like they didn't want to put much effort into developing the characters. 

 

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On 7/31/2021 at 3:41 AM, CoryLVV said:

The whole story or at least the beginning and end should have been scrapped. The beginning should have been a few missions of Franklin and Lamar actually doing things in their hood with their gang, leading into and explaining how they began to work with Simeon. Show Tanisha leaving Franklin for a more grounded dude so we understand better why Franklin has the mentality he does. There's so many things they could have done to make the story so much better, but it feels like they didn't want to put much effort into developing the characters. 

You're basically put right in the middle of the story and it mostly works. V's story was already 25-30 hours long and I imagine they'd have included all of that if they had more time in development. V's story is paced like a movie which is an issue because it's much longer than a movie whereas IV or RDR2 had a TV Show like pacing.

I actually find it funny that Rockstar said V will have a shorter story than IV before release but actually it's as long as IV or even longer but only feels shorter sue to having 3 characters and more tight pacing.

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Space Cowboy
On 7/30/2021 at 11:37 PM, CoryLVV said:

 

I'm still waiting on a good argument as to why T2 and R* would choose to do 80s over modern day.

Sure, past settings (if you go far into the past) would make for a very different GTA game, but honestly calling it "limiting" is not the right word. If anything it would provide an opportunity to do certain things in story that could only make sense in the 80s, especially if the game is set in Miami. Sure you wouldn't be able to use hacking, which was already prominent in V, but I don't think it would be limiting at all. It would be a breath of fresh air after having a nearly 10 years of GTA content in V and Online that heavily uses modern technology, modern cars etc. Plenty of people would welcome the more old-school approach to crime without the modern day devices.

That said I believe the game will be set in modern times. There are several signs, and recently the formation of Rockstar's record label makes me think that it will play a huge role in GTA Online and GTA 6. I think at most we could see certain parts of the map in the story mode set in the 80s/past, but I don't believe the whole game would be set in the past. Which is honestly pretty disappointing for me, I would love if they did a GTA set in the past.

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On 7/30/2021 at 5:30 PM, 0909090 said:

I would love if they did a GTA set in the past.

Hopefully for gta 7 👍

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Jezus Holy Christ
On 7/31/2021 at 2:54 AM, Zapper said:

You're basically put right in the middle of the story and it mostly works. V's story was already 25-30 hours long and I imagine they'd have included all of that if they had more time in development. V's story is paced like a movie which is an issue because it's much longer than a movie whereas IV or RDR2 had a TV Show like pacing.

I actually find it funny that Rockstar said V will have a shorter story than IV before release but actually it's as long as IV or even longer but only feels shorter sue to having 3 characters and more tight pacing.

 

V's story was the Hangover 3 of GTA. It's like an action comedy movie with a very lousy story, but great crash and explosion scenes and a few good jokes, the kind that get negative reviews but dominate the box office. The movie-like pace is not an issue, they just haven't picked the right details to put in the movie and it's too long for the pace it has like you said.

Every element that should technically make the story interesting is there, and it has its moments, but the end result is underwhelming. Michael was the only protagonist they properly explored imo. They missed so many chances to dive deeper into Franklin's life and didn't. He might as well be a suburb kid and the story would still work. His hood background had so little presence and I don't get why, because it surprisingly came back into the picture so late on in the game and made for a challenging mission. Trevor was also mostly used as an excuse for doing crazy sh*t.

It's still good for a videogame I guess. Looking at the heaps of junk that other open world games have for a story, it's still far above average but guessing from the path they've taken with V and continued with Online's story bits, I think we're headed towards a racing game type of story.

Edited by Jezus Holy Christ
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deathdealer

put me in the camp that 6 will be modern day. They already did vice city in the 80's, I highly doubt they will retread that ground.


Besides, do you think R* will give us what we want without a monkey's paw?

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On 7/31/2021 at 4:11 AM, Jezus Holy Christ said:

Every element that should technically make the story interesting is there, and it has its moments, but the end result is underwhelming. Michael was the only protagonist they properly explored imo. They missed so many chances to dive deeper into Franklin's life and didn't. He might as well be a suburb kid and the story would still work. His hood background had so little presence and I don't get why, because it surprisingly came back into the picture so late on in the game and made for a challenging mission. Trevor was also mostly used as an excuse for doing crazy sh*t.

 

Frank doesn't give two sh*ts about the hood. He just wants to get the f*ck out of the 'ghetto' as he puts it. Focusing on his hood background goes diagonally opposite to what Rockstar intended. Him being a suburban kid takes away from his relationship with Michael. Trevor is the only GTA character whose missions feel seamless most people's free roam gameplay. 

In IV it just feels wrong f*ck around in the open world even though it has fun ragdolls just because of Niko as a character. Same with VC. SA actually had fun mechanics like turf war which actually fits CJ's character and SA was 10 times more wacky than V in every way.

And at the end of the day V is still better written than both VC and SA by a large margin and feels much more closer to reality now than it felt in 2013.

 

I actually found an article which matches how I feel about V. It's pretty long so I'm just linking it here.

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On 7/31/2021 at 1:01 AM, Zapper said:

Frank doesn't give two sh*ts about the hood. He just wants to get the f*ck out of the 'ghetto' as he puts it. Focusing on his hood background goes diagonally opposite to what Rockstar intended. Him being a suburban kid takes away from his relationship with Michael. Trevor is the only GTA character whose missions feel seamless most people's free roam gameplay. 

In IV it just feels wrong f*ck around in the open world even though it has fun ragdolls just because of Niko as a character. Same with VC. SA actually had fun mechanics like turf war which actually fits CJ's character and SA was 10 times more wacky than V in every way.

And at the end of the day V is still better written than both VC and SA by a large margin and feels much more closer to reality now than it felt in 2013.

 

I actually found an article which matches how I feel about V. It's pretty long so I'm just linking it here.

V tops SA? nah SA was much more memorable....

 

like seriously ask anyone about the second half of V...no one remembers because it was some series of cock sucking missions for the

Spoiler

FIB

until you reach the ending

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On 7/31/2021 at 4:40 AM, SteveLorde said:

V tops SA? nah SA was much more memorable....

V tops SA writing wise but SA is still the better video game. It's still my favorite GTA. But SA is 10 times more over the top than V.

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ADropInTheOcean
On 7/30/2021 at 10:55 PM, Zello said:

 

I would kill for a GTA game with satirical writing on par with the Onion tbh

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Jezus Holy Christ
On 7/31/2021 at 3:31 AM, Zapper said:

Frank doesn't give two sh*ts about the hood. He just wants to get the f*ck out of the 'ghetto' as he puts it. Focusing on his hood background goes diagonally opposite to what Rockstar intended.

 

I'm not saying he should've been gangbanging, but his story felt finished after a few missions into the game.

Edited by Jezus Holy Christ
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On 7/31/2021 at 7:09 AM, Jezus Holy Christ said:

I'm not saying he should've been gangbanging, but his story felt finished after a few missions into the game.

I somewhat agree but GTAV isn't his story solely. Every character in the game is a stereotype of in some way and at the end of the game he is the character that reconciles Michael and Trevor if you choose ending C thus fulfilling his part as the Ego of the trio. (Ending A & B doesn't make sense to me) He is the most important character in the because he's the moral anchor of the game event though he's a colossal piece of sh*t with Michael and Trevor being the main villains of the game.

If the only protagonist of GTAV was Frank and Mike and Trevor were deuteragonists (acting as NPCs and quest givers) then he'd definitely need more development. I believe GTAV fails to resonate with many of the fans of the earlier games because it completely rejects the notion of rags to riches format and divides attention in 3 different people than 1 and I do feel like the game needed to be 4-5 hours longer.

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jippa_lippa

I'm extremely critical of GTA V, but I'd like to see rockstar exploring characters with a different arc than classic GTA protagonists.

For example I really like what Rockstar Games did with Michael, creating for the first time a character that had a family and other characteristics; I especially like how lots of missions were only about him dealing with his mid-life crysis.

It felt like a more complex character...pity the story was terrible in the end.

 

I'd love to see a protagonists in gta vi that has something that makes him/her morally ambiguous, like a family or working on 2 sides at the same time.

In general I love the moments when you go deeper into character develeopment, rather than pure action; for example my favourite part of GTA IV (absolute masterpiece of a game) is the first of fhe 3, where most of the missions are about niko settling in and adjusting to the new reality he is in.

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Kerminator369

Modern day setting is probably the worst outcome. Modern day sucks and isn’t that much different from 2013-2014

 

if anything it should be near future (2030) like WD Legion or 80s 

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Middle Class Roadman

A modern day setting would be a horrendous decision. 

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On 7/30/2021 at 7:21 PM, Len Lfc said:

The things that have provided the longevity to GTA Online don't even exist today; Flying cars, rocket bikes or laser guns.

At the same time one of most grounded updates brought back more players to GTA Online than anything ever before.

¯\_(ツ)_/¯

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On 7/30/2021 at 11:43 PM, Zello said:

VI in modern day would touch on the very same themes V did and even though it was 8 years ago not much has changed. R* doesn't want to repeat themselves.

So R* making GTA6 in the 80's VC wouldn't repeat GTAVC?

That doesn't make any sense.

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