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MOTW #182


Which mission is the best?  

14 members have voted

  1. 1. Which mission is the best?

    • Luitger - Tear it up
      0
    • The monster - The heist
    • Kanatoo - Heists
      0
    • Mikul - Panino Italiano Heist
    • Sechsgaming - The Heist at King's
      0
    • M316 - H-31

This poll is closed to new votes

  • Please sign in or register to vote in this poll.
  • Poll closed on 04/17/2021 at 05:15 PM

Recommended Posts

MOTW #182: Heists

GBlYHlm.png

For rules and guidelines, click here.

 

IMPORTANT DISCLAIMER

Posting reviews/feedback before the participation deadline is strictly NOT allowed. You may post reviews/feedback once voting starts.

 

This week's theme

jajco.png

 

 

Basically you have to create a mission with a heist implemented in it. Use your imagination

 

Entries

 

Luitger

Tear it up


The monster
The heist


Kanatoo
Heists

Mikul
Panino Italiano Heist
 

Sechsgaming
The Heist At King's

 

M316
H-31

 

Deadlines

Participation: April 8th - April 15th (14:00 PM GMT Timezone)

Voting: April 15th - April 17th (14:00 GMT Timezone)

 

Credits

AnDReJ98 - Founder & Co-Leader

RithRake24 - Co-Leader (2019-present)

Target13 - Co-Leader (2014, 2018-2019)

Chips237 - Co-Leader (2013)

MOTW Council - Management Team

The Odyssey - Founder of the first MOTW Discussion Thread

@Mikul - Winner of MOTW #181 and Host

Edited by Mikul
added missions,
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3 hours ago, abdo mot34 said:

WTF Mikul is winner?

But No Problem GoodLuck!

YGE only had 2 valid votes, you and The Monster, the other 3 was unvalid because they were alts.

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abdo mot34
48 minutes ago, Axoez said:

YGE only had 2 valid votes, you and The Monster, the other 3 was unvalid because they were alts.

Oh, Okay

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KingAceGamer

sorry, I didn't make the mission last time, but if possible, there may be a mission from mine this time. Maybe....

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@Mikul puto, did you even played luitger's entry? it doesn't fit the theme for me, sure it has a heist in it, but it's so minor, it's more of a kill cj than a heist

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Ok here are my reviews of the missions:

 

@Luitger:

Quote

Gameplay:

 

So the gameplay is really confusing here, like the you go to this, you go to there, sneak in, kill that and it doesnt even make sense. I mean the only action that u do is kill the grove boys and even that is confusing without any logic.

Very Bad

 

Cutscenes & dialogue:

Cutscenes werent that special, just your typical cutscene usage but what is the problem is the dialogue, first of all grammar it's atrocious. second of all the characters speak worse than a text of speech bot, but i guess the only redeeming factor is that your cutscenes werent that bad but even then it is painful to watch this at times.

Very Bad

 

Overall Coherence:

Story doesnt even make sense, i mean it flows but it is very irrational actions and wants. First, you are using a player whose only motive was to bring a dildo to a guy in his underwear previously so that's a turn off already, second, the story doesnt make sense. Where is the heist element in the mission? In case u forgot, the main plot or central focus of the mission should be a heist element, where is that? You only briefly brought the heist during the mission and even then it was very minor. The characters are really dumb, like why didnt ryder try and take sweet's car? Instead he called him without doing anything just to let him know while he had the  opportunity to do something, also the ending was crap like you basically stitch everything together and hope he stays intact and not break down, well guess what it did. Idk if this was an attempt at comedy and even if it was it is a failed one, this mission shouldnt even qualify i dont even know why the host allowed it, not being salty or anything just my 2 cents here.
Very Bad mission

 

@The Monster:

Quote

Gameplay:

 

Alot of flaws here, like first you can shoot the people when you were instructed to watch them, i mean you should have added the "must survive" feature for them so at least wouldnt kill them, also same applies for the heist partners, i literally can kill them and pull off a 1 man heist it is like they are just minor inconviniences. There wasn't much really apart from the typical cops shootout which was "'fine" i guess, apart from that nothing too major.

Average

Cutscenes & dialogue:

Just as the previous entry, your grammar and spelling is atrocious and even worse. An Indian tutorial online has better English than what you have wrote as "dialogue". I mean over time i thought that you would get the hang of the English but it doesnt seem like it, cutscenes were okish, some flaws but not too major but what takes the cake is how sh*t the dialogue is, robotic af.

Very Bad

Overall coherence:

3 people meet up and decide to do a heist with no reason whatsover. I mean i get they want the money but you know seems robotic and bad. The AI are retards and weak af, i mean i can kill everyone innocent even my partners without consequences. It's like the designer is giving you the easy way out to do what you want even if it doesnt make sense. Add to the horrendous grammar and poor structuring and you got yourself a cringefest to play.
Very Bad mission
 

 

@Kanatoo:

Quote

Gameplay:

 It's minimal to none-existent, only thing you do is drive to ammunition then drive to the betting shop ,and a 5 second drive-by which makes it pointless and that's it........... Is this foreal??! I mean at least there was in some shape or form a gameplay "element" in the rest, but this fells flat out like it doesnt exist.

Sh*t

 

Cutscences & dialogue:

Majority of the mission is based on that part so there should bea t least some effort, right?....... Well no. Cutscenes were okish apart from the ammunition scene where only the deapth of the bluish hell was displayed, next time teleport the player to the desired interior for that not to happen cos it tends to happen frequently. Dialogue was just meh with grammar mistakes, guys felt like they didnt kno what to do. Even a videogamer who only sits on his PC 24/7 knows more sh*t than these dudes.

Very Bad

 

Overall coherence:

So 2 people meet up and decide to do the heist on the spot......What??? Everything doesnt make since, and it clearly shows. First of all who does a heist on the spot?? Seconf you cant buy guns from the gun shop and go rob a betting shop literallly 2 minutes later, not only that but heist players dont get their firepower from ammunition as they are marked weapons. It sounds complicated but everyone knows that since they have played the likes of GTA alot. The "heist" if u wanna call it that was like 15 seconds long and feels bland af. Also you could have added a safe instead of a random ass crate that atmospherically dont fit a betting track. I am honestly deabting whether this or Luitger's mission was the worst in terms of rationality.

Very bad mission (maybe even sh*t)

 

@Mikul:

Quote

Gameplay:

Finally a good one, so basically the whole gameplay revolves around aggressive approach which i like personally and so it works, the only challenging and the bread & butter for this mission was the action especially the ending shootout, diificulty is fairly challenging in which i died a couple of times but it isnt really that hard, just need a fast mouse six shooter lmao. But i liked the challange and it delivered what it should have done.

Good

Cutscenes & dialogue:

Cutscenes were very neat, i see you gaining improvement from handling the types of cutscenes, there was obviously some cool shots and it showed your capabilities. Dialogue-wise, althought there was the occasional joking which gave a bit of character and some dialect involved, it was ok, not too special but ok, which is fine and did its job, especially for a 1 mission heist. I tend to do that alot so there is no wrong to it.

Good

Overall coherence:

Story is simple and effective. 3 heist players have planned their approach and are equiped with the required tools for the heist. The suit's were VERRRRYYR IMPRESSIVE. You, by far, are the best blender user and skin designer i have seen to date. The amount of awesome ass skins you shared on Discord were overwhelming for a guy who just started to catch up on DYOM. You structured the mission efficiently which made it digestable in terms of story and fun. 

Good mission

 

@gruppe sechs gaming:

Quote

Gameplay:

Gameplay was okish, nothing too fancy and nothing atrocious. Surprisngly the only noteworthy gameplay, you werent even the heist player(we'ill get to that in a bit) but even then it was for the anticlimactic purposes. But for it to be bearable, i think that's enough.

Average

Cutscenes & dialogue:

Custcenes werent bad, your execution of some part was actually good but apart from that they were average. Dialogue was average too, straight to the point with no characterization, some occasional spelling and grammar mistakes, but it is bearable and is authentic for us to understand what's happening.

Average

Overall coherence:

Not bad but too short, like you could have maed it 2x longer with more action and a bit of character development, i think you should have taken your time with this more as you might have eliminated some major flaws in this one. What was good though is the plot twist, so after you rob the casino by asking for the code(dumb way a bit and executed poorly but ok) you play as the cops and kill most of the heist takers, which is as anticlimactic as it is, it was fresh and something not too common. In the end only one survives and just stashes it in an another garage which btw how did the cops discover their old lockup? There wasnt anthing that implies that they know where or how they have done it. Overall, mission was simple and not too special, but had a bit of potential if given more time.

Average mission

 

After the long and painful look towards these missions(seeing at what they are), it is pretty obvious who will get my vote:

Quote

Mikul, congratz troll boi you got my vote lmao🥂

 

Edited by M316
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53 minutes ago, abdo mot34 said:

So 2 Days for who the winner?

Open your eyes....

 

 

On 4/8/2021 at 6:40 PM, Mikul said:

Voting: April 15th - April 17th (14:00 GMT Timezone)

 

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gruppe sechs gaming
23 hours ago, M316 said:

Ok here are my reviews of the missions:

 

@Luitger:

 

@The Monster:

 

@Kanatoo:

 

@Mikul:

 

@gruppe sechs gaming:

 

After the long and painful look towards these missions(seeing at what they are), it is pretty obvious who will get my vote:

 

Thank you for the great feedback. I should have taken more time, but with school on my *ss, it was impossible XD. Also can't forget about how the game kept crashing all the time for no reason. I planned making a part 2, but I figured I wouldn't have enough time considering how LONG it takes for me to make these missions. It was fun making the mission, and I'm glad you didn't experience that much of pain reviewing my mission. 

 

By the way, it took me 3 or 4 days to make the mission, more or less.

Edited by gruppe sechs gaming
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3 hours ago, gruppe sechs gaming said:

I planned making a part 2

You're in luck! M316 is planning to host an MOTW with the theme 'Sequel' where you participate with a sequel of your solo mission (MP does not count, yes he is loopholing the rules).
 

3 hours ago, gruppe sechs gaming said:

By the way, it took me 3 or 4 days to make the mission, more or less.

That's actually an average amount of time to make a mission.

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I played all the entries around here and my vote goes to:

Spoiler

@M316

My apologies for not writing reviews for all the entries. But I'm going to mention that every entries here feels awkward, disgust, and weird coincidences but prone to more plot twist and any crescendos. I must admit, however I literally notice some newbie designers here and its website are still not getting used all the DYOM features to design enthusiastic missions or any projects whatsoever, which is just fine. I'm going to expect more from them soon.

 

Edited by The John David
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