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{Mod Upload with video} Ryder doesn't betray GSF, he dies in Green Sabre and is edited out of Photo Opportunity and Pier 69.


Tsoi_Boy
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You Need

 

https://www.mediafire.com/file/vzlofzgxu3992w3/Tsoi-Boy%27s_Ryder_Mod.zip/file

 

https://www.mediafire.com/file/fsg92tmwu86gz6g/script.zip/file - To update the main.scm and the script.img

I would appreciate it if somebody could post this mod, with the updated main.scm and script.img, on GTAGarage, as I can't for some reason. As long as I'm credited, I don't care

 

Information: 

-------- IT WILL NOT WORK WITH YOUR ORIGINIAL SAVE GAME--------

Tsoi-Boy's Ryder Mod:

Changes to the story line and missions:

I was going to edit and polish all the missions, but I figured that seeing
as no-one else had made this yet, I decided I would have a go. The first
four missions I've polished.

Changes:

- Smoke will drive a Glendale in Big Smoke and some audio will be added.
- Tagging Up Turf- Sweet will drive more carefully.
- Cleaning the Hood- Ryder's AI will improve.
- High Stakes Low Rider- Ped models don't change mid mission.
- Wrong Side of the Tracks- Vagos health reduced from 500 to 350, making the 
mission more tolerable
- Robbing Uncle Sam- Ryder doesn't mention that CJ doesn't know whats going on.

-Ryder joins in in House Party mission.
- The Green Sabre- Ryder dies in the fight and is edited out of the betrayal cutscene.
- Photo Opp- Ryder is replaced by Smoke, and the dialogue matches the situation.
- Pier 69- Ryder is replaced by Smoke, and the dialogue matches the situation 'Here's that snake Smoke'). Smoke escapes
the scene (He says: 'I gotta get out of here)

CHANGE: YAY-KA-BOOM BOOM is no longer cut 

 

Video: 

 

 

Edited by Tsoi_Boy
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Posted (edited)

https://www.mediafire.com/file/l2b4hkxxt9y2e9c/Tsoi_Boy_Final.zip/file for the manual installation version. 

 

-----you need------

https://www.mediafire.com/file/vzlofzgxu3992w3/Tsoi-Boy's_Ryder_Mod.zip/file

 

https://www.mediafire.com/file/fsg92tmwu86gz6g/script.zip/file - To update the main.scm and the script.img

 

I would appreciate it if somebody could post this mod, with the updated main.scm and script.img, on GTAGarage, as I can't for some reason. As long as I'm credited, I don't care. 

 

 

 

Edited by Tsoi_Boy
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bananaking13

It's a really cool mod; I haven't played it yet, but I tried doing something like this a few years back and it worked but it didn't have as many features as yours (e.g. in the one I made Ryder escapes pier 69 but yay ka boom boom still is not removed). But I have to ask, why'd you cut out yay ka boom boom? There's the scene where CJ references Ryder's death but otherwise you could've found a work around it.

Edited by bananaking13
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Nice work on the mod, @Tsoi_Boy. I once had an idea of making a mod like this, but why is "Yay Ka-Boom-Boom" removed? You could've just removed it's opening cutscene where CJ and Cesar discuss Ryder's death. It's useless anyway because CJ gets a call from one of Woozie's men after it which kinda works as a stand-in for the mission's opening cutscene.

Edited by Staunton Assassin
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2 hours ago, Staunton Assassin said:

Nice work on the mod, @Tsoi_Boy. I once had an idea of making a mod like this, but why is "Yay Ka-Boom-Boom" removed? You could've just removed it's opening cutscene where CJ and Cesar discuss Ryder's death. It's useless anyway because CJ gets a call from one of Woozie's men after it which kinda works as a stand-in for the mission's opening cutscene.

Good point. I'll work on that tonight and upload it :-)

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Posted (edited)
4 hours ago, Staunton Assassin said:

Nice work on the mod, @Tsoi_Boy. I once had an idea of making a mod like this, but why is "Yay Ka-Boom-Boom" removed? You could've just removed it's opening cutscene where CJ and Cesar discuss Ryder's death. It's useless anyway because CJ gets a call from one of Woozie's men after it which kinda works as a stand-in for the mission's opening cutscene.

https://www.mediafire.com/file/fsg92tmwu86gz6g/script.zip/file still requires the other files in the mod posted on the main post. This is just editing the script. 

 

There you are. Will not work with the save game for my original mod, because the mission threads have been edited. Any issues plz let me know :-)

Edited by Tsoi_Boy
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  • 1 month later...
ICameForTheMods

You don't mind adding some compatibility with some mods like Script Fixes or other script mods, do you?

 

Also, in regards to the mission "Pier 69", I would prefer having T-Bone take Ryder's place instead of Big Smoke, but it's your call.

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In the mission "The Green Sabre", where after CJ arrives in the ambush armed for Sweet, the audio that rolls at Ryder's death is changed, Smoke says something and laughs, I don't know if it's just for me.

I did some more tests, where in the mission "Photo Opportunity", the audio that CJ talks about Ryder did not change.

In the "Pier 69" mission, in general, it didn't change either. In view of these problems mentioned, most of the audios did not change. Someone tests that.

Edited by previasfc
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register123
On 4/29/2021 at 6:34 PM, previasfc said:

In the mission "The Green Sabre", where after CJ arrives in the ambush armed for Sweet, the audio that rolls at Ryder's death is changed, Smoke says something and laughs, I don't know if it's just for me.

I did some more tests, where in the mission "Photo Opportunity", the audio that CJ talks about Ryder did not change.

In the "Pier 69" mission, in general, it didn't change either. In view of these problems mentioned, most of the audios did not change. Someone tests that.

Thats probably becuase you didn't overwrite the SCRIPT file in the audio folder:

 

here:

 

https://www.mediafire.com/file/vzlofzgxu3992w3/Tsoi-Boy%2527s_Ryder_Mod.zip/file

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