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Best Upgrades for all Arena War Vehicles


MrBadgers
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I want to get all the Arena War Vehicles in both Apocolypse and Future Shock variants, but I don't know what the best upgrades are for each vehicle in certain game modes. Can anyone tell what upgrades they recommend and why? Also if there are any Arena War Vebicles based off of something from Movies and/or TV Shows, please tell how to make those as well.

Edited by MrBadgers
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SummerFreeze

Generally you always want the heavy armor plating for max protection, all available primary and secondary weapons (MGs, mortars, ...), and 100% jump. For Wreck It you might want to opt for 60% jump, depending on what you're more comfortable with.

 

Using a ram, scoop, or megablade is mostly personal preference. Scoops, which flip vehicles, usually work better on lighter vehicles, and rams, which push vehicles, work better on heavier vehicles, especially when combined with 100% boost. The megablade is like a charged scoop, in that it is pretty powerful but has a cooldown, i.e. it only flips another vehicle after a few seconds. If you are unsure what to use, just keep the default (light) scoop. The main exception is the Sasquatch, which should have no ram or scoop, as they make it more difficult to smash vehicles. Running over an Issi for example is an instant kill.

 

Shunt boost or 100% boost also comes down to choice. In general 100% boost is more useful for modes that require speed, and shunt boost is more useful in combat modes. So you could alternate these between vehicles depending on their intended purpose.

 

For mines either use kinetic or EMP. In modes where you mainly encounter Deathbikes as opponents you need kinetic mines to take them out in one hit. EMP mines are also useful as they completely shut down a vehicle for a few seconds, but usually you will have to fight Deathbikes.

 

You could always buy spikes or spinning blades when available, but personally I tend to only put them on vehicles that have shunt boost.

 

I don't use movie/TV references for my vehicles, so I can't help you with that.

Edited by SummerFreeze
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When you said "Using a ram, scoop, or megablade is mostly personal preference" does that include the kind of scoops/rams each vehicle can have or is one scoop/ram better than the other?

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SummerFreeze
4 hours ago, MrBadgers said:

When you said "Using a ram, scoop, or megablade is mostly personal preference" does that include the kind of scoops/rams each vehicle can have or is one scoop/ram better than the other?

For rams, usually the ones named heavy or the physically bigger ones are better, but the difference is marginal. For scoops their physical form matters as they have different hit boxes, but it's often counter-intuitive, meaning that while one would reasonably assume a 45° angle is best, this isn't always the case. However, the differences here are also not that big, so when in doubt you could just keep the default light scoop. The biggest difference in effectiveness for both rams and scoops comes from the vehicle's weight, and speed when it comes to rams. For example, traffic is basically non-existent for a Scarab, Bruiser, and Ceberus that has a ram and 100% boost. I prefer scoops over rams when the vehicle in question is lighter or has shunt boost. (Typically the lighter vehicles only have scoops anyway.) Only on the Apocalypse/Nightmare Scarab can I say with confidence that the large scoop is the best of the three scoops. Generally I just pick what I think looks best. I personally don't like the megablades, but you could give them a try.

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On 3/23/2021 at 2:29 PM, MrBadgers said:

When you said "Using a ram, scoop, or megablade is mostly personal preference" does that include the kind of scoops/rams each vehicle can have or is one scoop/ram better than the other?

Megablades are better for the arena (mainly for the ability to flip vehicles, which sometimes can be useful for deathbikes and causing some SERIOUS damage) but they are not the best at ramming (especially the ZR380) for the traffic. Most upgrades like hood armor, window armor (except for Scarab) or roof armour are cosmetical.

ALSO FORGOT TO SAY: YOU DON´T NEED MUCH MOMENTUM FOR CAUSING DAMAGE WITH THE MEGABLADE (plus low speed ramming is great for ZR380)

Jump, mines (mainly EMP or Kinetic), secondary weapons, armour (especially heavy) and boost are mandatory for winning in the Arena.

Edited by Edvin21
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