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Next DLC Speculation Topic Mk XI


Spider-Vice
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2 hours ago, needforsuv said:

Broken hanger is still broken, so it's 6x normal for me (still not worth it tho)

Fifty of either one of the first three items would give you another x1.7 multiplier. So you'd end up at $102k per crate. Average mission time should be around 8 minutes, so that's actually decent payment. Of course nothing beats Cayo right now.

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24 minutes ago, AUScowboy said:

They really are a team of incompetents. Watch tons of players lose their characters and progress when they transfer to E&E. I’ll be waiting until they fix the tuner cars, and if they don’t then I’ll be playing on old gen when I play this game which is less and less. I love this game but the way rockstar maintains it is so half assed and lazy.

 

exactly my situation...I wish I would be more interested in this game, but the 8 years are getting me now....its just boring

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6 minutes ago, fryday said:

 

exactly my situation...I wish I would be more interested in this game, but the 8 years are getting me now....its just boring

Tbh I’m not bored at all, the arbitrary decisions rockstar makes design wise, their QC, and their laziness ruin what is my favorite gaming experience of all time. They’ve made more money off this game than most other games that have ever existed but they invest so little of that profit into expanding the game (map expansions, larger more frequent DLCs) and they make hasty, LAZY decisions like putting those flags and values on cars that make them feel like they’re from another game altogether. Expanded and Enhanced? Looks to be about as expanded and enhanced as the trilogy remasters were lol… that is to say marginally, with some exclusive cars and chameleon paint to entice the window lickers.

 

All right, that’s my B&M for the month. I will play this week as air cargo are some of my favorite missions. Hope they de-nerf pay phone contracts, but obviously won’t be holding my breath.

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dazzathomas09
50 minutes ago, AUScowboy said:

They really are a team of incompetents. Watch tons of players lose their characters and progress when they transfer to E&E. I’ll be waiting until they fix the tuner cars, and if they don’t then I’ll be playing on old gen when I play this game which is less and less. I love this game but the way rockstar maintains it is so half assed and lazy.

 

These glitches, bugs and feedback go unnoticed because Community Developers or Manager roles are not filled to relay this information to the teams in charge of making change. They are oblivious to everything about the live game and rely purely on their own decision making whilst deciding what both communities "might like" rather than what we actually would want.

 

The farce that is our so called "feedback" is nothing more than a publicity stunt to eleviate some of the distrust we have for their lack of communication. (Specifically the RDO situation.)

 

Those surveys sent out recently to gather the opinions of select players will be as useful to them as flip-flops in Alaska. 

Edited by dazzathomas09
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11 minutes ago, BakeWithMe1000 said:

rockstar launcher got an update

👀

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Kind of expected that after they made changes to qalive for the Launcher earlier this morning. Might be misc. updates or maybe something E&E/trilogy related might be in there somewhere, who knows lol.

 

The last build was from November so...

nitw_nightmareeyes.png

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5 hours ago, Fish_head said:

Noice!!

 

Win that and keep it just as it is

The only problem with this livery is that there is a small red ring around the racing number on the hood. I couldn't ignore it and went with Gulf colors instead.

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Lonely-Martin
1 hour ago, AUScowboy said:

They really are a team of incompetents. Watch tons of players lose their characters and progress when they transfer to E&E. I’ll be waiting until they fix the tuner cars, and if they don’t then I’ll be playing on old gen when I play this game which is less and less. I love this game but the way rockstar maintains it is so half assed and lazy.

 

Much like RDRO, there's plenty to enjoy but always something to pull us back and show that the potential is far from being reached.

 

Of course, GTA:O has had plenty of content but there's so much room for little improvements all over the place. I'll hold judgement on E&E until it comes but I'm not expecting miracles, but hopefully players don't get the issues with transferring. The game already has it's share of criticism and it'd be an awful way to end it for those affected. 

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rollschuh2282

hmm...i am curious about that screenshot.
the LGM site and the picture of the Zeno look different.
the Zeno looks like it has more reflections and such.
could this maybe be a screenshot of E&E?
9211a14cf276cdc7256eb892523374dd08be5e2e

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Is the manbun "haircut" new? I never played a male char, damn this looks horrible. :D 

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2 minutes ago, Mexicola9302 said:

Is the manbun "haircut" new? I never played a male char, damn this looks horrible. :D 

yes it was added with 'The Contract' 
'Top Knot' (in game) 

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                                                    Image

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Almost sure we've been dripfed a few screenshots taken in E&E over the past few weeks tbh. :p Tinfoil hat but perhaps not...

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BakeWithMe1000
11 minutes ago, rollschuh2282 said:

hmm...i am curious about that screenshot.
the LGM site and the picture of the Zeno look different.
the Zeno looks like it has more reflections and such.
could this maybe be a screenshot of E&E?
9211a14cf276cdc7256eb892523374dd08be5e2e

its an rendered image, you could also say the posts from rockstargales are screenshots of E&E since they look so high quality

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In this case, based on this screenshot because I'm lazy to go in-game, it looks like the website might be just brightened up in post-processing and scrolled down. Can't say about the pic of the Zeno tho. I do regardless think we may have some E&E stuff in that e.g. Short Trips article - even if not though, it would be funny if they did drip feed us some E&E screens to ease people in, without anyone knowing, just suddenly higher quality without it just being timecycle mods or additional lights :yee: 

 

gta-online-fastest-cars-guide-6.large.jp

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That's the same picture from "GTA Online: The Contract Out Now" article. So I'm kinda skeptical regarding that pic.

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rollschuh2282
6 minutes ago, Tez2 said:

That's the same picture from "GTA Online: The Contract Out Now" article. So I'm kinda skeptical regarding that pic.

oh damn...i completely forgot...

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3 hours ago, SummerFreeze said:

Fifty of either one of the first three items would give you another x1.7 multiplier. So you'd end up at $102k per crate. Average mission time should be around 8 minutes, so that's actually decent payment. Of course nothing beats Cayo right now.

doubt it'll stay broken enough for it to work, plus I'd have to sell it all myself or something

Don't need the money, I just find it funny I'm getting 6x normal

Edited by needforsuv
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Rockstar addressed the Payphone Hits payouts a couple of minutes ago.

 

Payout is back to normal.

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Will be interesting to see if Rockstar Will  reset all players who are still abusing the rp glitch, a dumb thing to do tbh, You gain rp naturally in Game and there is multiple ways to get more rp if You really want it, maybe we Will see a lots of level 1 when E&E launches...🧐.

Props to Rockstar for addressing the issue related to payphone hits payouts

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2 hours ago, Crateman said:

Will be interesting to see if Rockstar Will  reset all players who are still abusing the rp glitch

 

How long did it take them to reset the locate a plane money glitch? Not this long.

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VitoCorleone1992
2 hours ago, Tez2 said:

Rockstar addressed the Payphone Hits payouts a couple of minutes ago.

 

Payout is back to normal.


Wait a second...didn't the 85k bonus the normal amount? 😛 And when it was 2x $ it paid like 170k. 🤔

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17 minutes ago, VitoCorleone1992 said:


Wait a second...didn't the 85k bonus the normal amount? 😛 And when it was 2x $ it paid like 170k. 🤔

Yes. But the payphone hits aren't currently doubled. Only Security Contracts.

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So just did the Humane Labs Vehicle Recovery again.  Merryweather can now fire through the Humane Labs vans inside the building, not the windows, the actual vans themselves.  So you can use them as cover now.  Pretty sure that's changed.

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Just now, FPU___ said:

So just did the Humane Labs Vehicle Recovery again.  Merryweather can now fire through the Humane Labs vans inside the building, not the windows, the actual vans themselves.

 

I've had ptsd from that contract since the first time i did it

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Arrows to Athens
13 minutes ago, FPU___ said:

So just did the Humane Labs Vehicle Recovery again.  Merryweather can now fire through the Humane Labs vans inside the building, not the windows, the actual vans themselves.  So you can use them as cover now.  Pretty sure that's changed.

Do they still stop chasing you if you reverse back into the building when in the van? 

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One thing I've been wondering is how long was CnC in development for anyway? If they were working on it since late 2019 like a tweet by Tez implies, then that means by late May it was close to being finished so therefore it wouldn't make sense to scrap all that work.

 

If they didn't then I could see this year being the first in a awhile to have 3 major DLCs assuming they have one ready for E&E release.

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43 minutes ago, Arrows to Athens said:

Do they still stop chasing you if you reverse back into the building when in the van? 

No.  You can park the van halfway out the door and shoot them as they come but if you let them get the other side of the van, they can now shoot you through the van, so they no longer bother coming round the van to get you, they just shoot through the side of the van, same before you get the van too.  I couldn't figure out how they were hitting me at first, then I tested the van after I'd killed the 3 waves and you can fire through it.  Probably still too heavy for CargoBob though, despite the new thin skin.🙄  At least I got $135k for the BS experience though.

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40 minutes ago, Hotband said:

One thing I've been wondering is how long was CnC in development for anyway? If they were working on it since late 2019 like a tweet by Tez implies, then that means by late May it was close to being finished so therefore it wouldn't make sense to scrap all that work.

 

If they didn't then I could see this year being the first in a awhile to have 3 major DLCs assuming they have one ready for E&E release.

 

Why wouldn't it make sense? And who says they outright scrapped it? They just decided against releasing it when that major event happened that year, it would be extremely bad taste putting it out then.

 

Also, you can't be sure it was close to being done in May, since they most likely started working on it when 2020 started, it was probably slated for a July release like all the gtao summer updates since 2018.

 

I could also see something accompanying E&E in terms of a content update and then the usual summer and winter updates.

 

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