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Next DLC Speculation Topic Mk XI


Spider-Vice

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Gonna punch the bear in the nose but we need even bigger dents in our bank account one of these updates, Talkin like 25 to 35 mil properties that have good passive income.

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rollschuh2282
1 hour ago, Grottomacy said:

Gonna punch the bear in the nose but we need even bigger dents in our bank account one of these updates, Talkin like 25 to 35 mil properties that have good passive income.

x-noveleira-christiane-torloni.gif

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1 hour ago, Grottomacy said:

Gonna punch the bear in the nose but we need even bigger dents in our bank account one of these updates, Talkin like 25 to 35 mil properties that have good passive income.

$50 millions mansion with a passive income of only $700 000 every seven days in-game.

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1 hour ago, Grottomacy said:

Talkin like 25 to 35 mil properties

No... ridiculous flex items of Yusuf Amir proportions like the Luxor Deluxe, not properties.

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8 hours ago, Black-Dragon96 said:

Heck I dont like the whole pricing thing either. But right now I'm just baffled that people are angry at R* for NOT BREAKING the motorcycle class with an expensive toy.

It's the most expensive thing besides the ZENO, and there's not even a trade price to drop it below 2m

the Baller ST has a trade price for some reason, even tho it has no imani tech

IMO the S2 Cabrio and Shinobi and anything else featured in the vehicle recovery contracts from this dlc should've had trade prices after certain number of recovery missions

 

6 hours ago, Black-Dragon96 said:

But a vehicle that was made from scratch with equal customisation is not.

It's only finishes/materials tho.

Not a single part is unique geometrically except exhaust unlike the oppressor mk1 (if you ignore the fact that it flies, it's still got more options for customisation besides changing parts for carbon/whatever) or hakacho drag etc

Lots of missed opportunity for customisation for sure

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rollschuh2282
2 hours ago, Grottomacy said:

Gonna punch the bear in the nose but we need even bigger dents in our bank account one of these updates, Talkin like 25 to 35 mil properties that have good passive income.

for real though...don´t joke about that...i joked about how i would pay 50 gold each for Arthurs and Johns outfit in RDO.
and they turned out to be 52 gold each...

so yeah...don´t joke about that...you never know if R* will take you seriously...

😭

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It's not really a joke some grinders are sitting on hundreds of millions or even billions with little to spend money on. I am one of them and the properties are like 5 to 10 mil and generally 20 mil is spent per update, Which will be earned back on double money rp over the months putting money back at square one. but its down to having loads of money and little to spend it on which was a problem in red dead online as well.

Edited by Grottomacy
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6 minutes ago, GhillieMaster said:

What do we think about this? https://t.co/Kkc99pjeAE

 

Maybe they need a bit more time for sure why not...

 

But delaying the game by 2 months because they just figured out only now that the game would'not handle the projects they have for it... Projects supposely that big that they should have been planned way before. I don't believe R* organisation is that bad : D

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Cross posting this from another topic...

11 hours ago, Spider-Vice said:

Ffs this guy keeps getting posted and most of his info is speculative or comes from believing other people at random - pretty sure he's been debunked before in the VI topic too.

He DM's GTANet often asking for validation on stuff (he DM'd recently about an image he found on the R* website that seemed to be related to GTA VI but it was from a music credits page they used to have, among other things) and he doesn't know anything. He takes rumours and hearsay, or his belief of whatever people tell him and presents it as fact for the most impressionable.

 

I'm not saying GTA V E&E can't be delayed or anything, but remember it's also a popular theory and an easy one anyone can latch on to to make something up.

 

 

At one point he thought one of the artwork from the Social Club index was a secret and even DM'd about it, until I personally replied no this image is from Social Club... This guy seems to believe everything that is said to him and then he spreads it. inb4 it was himself posting it on Resetera lol. Surprised Era are talking about this one, but as I said it's a popular theory and it could happen so...

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To be fair, the original delay is probably because they took longer then they thought to optimise the spaghetti code of scripts that GTAO is right now.

Heck, I'd say there will even be some SP improvements that come with E&E that'll no doubt come to PC at some point.

Gonna be a lotta "housekeeping" to keep GTAO running smoothly.

I mean, WHY do the car websites take forever to load if you manually scroll to the bottom.

Why does my agency computer cursor have so little FPS?

It's probably small things like that.

The yellow plates are probably just there before the official release to catch out anyone who may get their hands on leaked copies or something.

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I also do hope that people realise that these "advanced handling flags" are not a mistake and will likely be applied to all the vehicles in E&E to balance out the classes.

 

Notice how the majority of cars added since the E&E was a thing have some form of these flags on them, the cars they were or have been making for the E&E, we were supposed to get E&E in December meaning they have been working on new content for it for ages.

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Figured this could be interesting.

 

Script IDs

 

fm_content_island_heist - 256

Nonexistent - 257

fm_content_island_dj - 258

fm_content_golden_gun - 259

Nonexistent - 260

Nonexistent  - 261

fm_content_payphone_hit - 262

fm_content_security_contract - 263

fm_content_vip_contract_1 - 264

Nonexistent - 265

Nonexistent - 266

Nonexistent - 267

fm_content_metal_detector - 268

fm_content_phantom_car - 269

fm_content_slasher - 270

fm_content_tuner_robbery - 271

Nonexistent - 272

fm_content_vehicle_list - 273

Nonexistent - 274

fm_content_sightseeing - 275

tuner_sandbox_activity - 276

fm_content_auto_shop_delivery - 277

 

Here's an interesting fun fact, the IDs for Data Sweep and Targeted Data (Client Jobs - After Hours update) are 244 and 248. And the script ID for Casino Work is 243. It goes to show that at the time Rockstar was making Client Jobs, they were also working on the Casino update. Which released just a year after After Hours launch.

 

Same case happened here with the Contract update. IDs for the Contract DLC content precede the Tuners content.

 

I assume the Metal Detector would be exclusive to E&E. Rockstar accidentally or maybe intentionally added mentions of the Metal Detector to the text files with the Tuners update and then continued to make more updates with the Contract DLC. We now have coordinates for the spawn locations of the Buried Stashes that would require you to have a Metal Detector.

 

There are also more missing scripts between the Metal Detector and Dr Dre VIP Contract scripts. If the Metal Detector is E&E exclusive, then these preceding scripts are highly likely to be E&E exclusive too. Safe to say that 265 could very much be fm_content_vip_contract_2 and if that's the case, then the next VIP Contract is coming soon with E&E.

Edited by Tez2
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3 hours ago, GhillieMaster said:

What do we think about this? https://t.co/Kkc99pjeAE

I have no idea who this guy or why should we take his word for it(I don't hang around Twitter but I did used to hang around some Brazilian GTA forums before moving over to here), with this being said I had a suspicion that E&E wouldn't come out in March and it would be delayed.

 

At this point, I wouldn't be surprised if E&E would just turn out to be a simple next-gen update of the game and not a full-blown new version(as it already seemed to be heading that way).

Edited by Pedinhuh
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While Double Down is not perfect and unbalanced it's still pretty fun. Please Rockstar, consider adding a mode like Max Payne's 3 Payne Killer mode

zbhEXO6.png

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kingkontinuum
34 minutes ago, Pedinhuh said:

At this point, I wouldn't be surprised if E&E would just turn out to be a simple next-gen update of the game and not a full-blown new version(as it already seemed to be heading that way).


if this is true, I’m wondering why it would take them 2 years to do something so simple. Especially since it took them 4 years to build the game and 1 year to remaster it for Gen 8 consoles. 

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1 minute ago, kingkontinuum said:


if this is true, I’m wondering why it would take them 2 years to do something so simple. Especially since it took them 4 years to build the game and 1 year to remaster it for Gen 8 consoles. 

Maybe'cause a lot of peeps still don't have a PS5 or X|S and decided to wait

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4 minutes ago, kingkontinuum said:


if this is true, I’m wondering why it would take them 2 years to do something so simple. Especially since it took them 4 years to build the game and 1 year to remaster it for Gen 8 consoles. 

Hellhole working conditions is my guess.

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2 hours ago, RyuNova said:

I also do hope that people realise that these "advanced handling flags" are not a mistake and will likely be applied to all the vehicles in E&E to balance out the classes.

 

Notice how the majority of cars added since the E&E was a thing have some form of these flags on them, the cars they were or have been making for the E&E, we were supposed to get E&E in December meaning they have been working on new content for it for ages.

But if they make cars faster, not having the flags would be faster

The tuners aren't that quick to begin with

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3 hours ago, Tez2 said:

Figured this could be interesting.

 

Script IDs

 

fm_content_island_heist - 256

Nonexistent - 257

fm_content_island_dj - 258

fm_content_golden_gun - 259

Nonexistent - 260

Nonexistent  - 261

fm_content_payphone_hit - 262

fm_content_security_contract - 263

fm_content_vip_contract_1 - 264

Nonexistent - 265

Nonexistent - 266

Nonexistent - 267

fm_content_metal_detector - 268

fm_content_phantom_car - 269

fm_content_slasher - 270

fm_content_tuner_robbery - 271

Nonexistent - 272

fm_content_vehicle_list - 273

Nonexistent - 274

fm_content_sightseeing - 275

tuner_sandbox_activity - 276

fm_content_auto_shop_delivery - 277

 

Here's an interesting fun fact, the IDs for Data Sweep and Targeted Data (Client Jobs - After Hours update) are 244 and 248. And the script ID for Casino Work is 243. It goes to show that at the time Rockstar was making Client Jobs, they were also working on the Casino update. Which released just a year after After Hours launch.

 

Same case happened here with the Contract update. IDs for the Contract DLC content precede the Tuners content.

 

I assume the Metal Detector would be exclusive to E&E. Rockstar accidentally or maybe intentionally added mentions of the Metal Detector to the text files with the Tuners update and then continued to make more updates with the Contract DLC. We now have coordinates for the spawn locations of the Buried Stashes that would require you to have a Metal Detector.

 

There are also more missing scripts between the Metal Detector and Dr Dre VIP Contract scripts. If the Metal Detector is E&E exclusive, then these preceding scripts are highly likely to be E&E exclusive too. Safe to say that 265 could very much be fm_content_vip_contract_2 and if that's the case, then the next VIP Contract is coming soon with E&E.

also for the first time in a very, very long time they skipped some webpage id's for the cars

 

LM:

159: ZR350

160: Comet S2

161: Jester RR

162: Vectre

163: Cypher

164: Tailgater S

165: Euros

166: Growler

167 missing

168 missing

169 missing

170: Comet S2 Cabrio

171: Shinobi

172: Reever

173: Baller ST

174: Cinquemila

175: Jubilee

176: Astron

177: Deity

178: Zeno

179: Champion

180: Ignus

 

SASSASASASASASSA:

228: Calico GTF

229: Remus

230: Dominator ASP

231: Futo GTX

232: RT3000

233: Warrener HKR

234: Sultan RS Classic

235: Dominator GTT

236: Previon

237 missing

238 missing

239: Buffalo STX

240: Granger 3600LX

241: Iwagen

242: Patriot Mil-Spec

 

5 cars in total are missing from the websites which means they were either cut or are for the next dlc (contracts part 2?) or for the e&e exclusive content pack that'll be included with the game

 

another curious thing is the modkit id's also have a bunch of gaps in them. the last time something like this has happened was when the los santos summer filler released

unknown.png

 

here there's 6 gaps, and the ignus precedes all of the ls tuners cars further confirming that the update was already in full development back then. i wonder if e&e or contracts 2 is going to fill some of that in.

 

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12 minutes ago, WildBrick142 said:

here there's 6 gaps

One of them was probably for the Van truck troop-y thing that carries a lotta ppl and is super slow

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I wonder how long the PS4 and XB1 servers will stay up? It’s got to be at least two years, especially if the adoption of the the newer gen consoles keeps up this slugs pace. If they do some bullsh*t like flagging all the old cars, I’ll just start playing on PC again and play on modded racing servers.

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13 hours ago, Grottomacy said:

It's not really a joke some grinders are sitting on hundreds of millions or even billions with little to spend money on. I am one of them and the properties are like 5 to 10 mil and generally 20 mil is spent per update, Which will be earned back on double money rp over the months putting money back at square one. but its down to having loads of money and little to spend it on which was a problem in red dead online as well.

 

GTAO and RDO share a similar solution; owning and managing hotels, motels and inns. Each game has at least 20 properties; with various locations, from 5 star to 1 star.

 

The properties can have unique themes and spoof a variety of movie genres.

 

1. The Taj Mahal (crack den) from Jungle Fever.

 

2. The Continental (assassin safe house) from John Wick.

 

3. Motel Hell (murder house) from Motel Hell.

 

4. The Overlook (haunted house) from the Shining.

 

These themes can crossover both games. Maybe some of the ghosts from the GTAO hotels, were murder victims from the RDO hotels.

 

Edited by Rev. Gnash
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Black-Dragon96
1 hour ago, AUScowboy said:

I wonder how long the PS4 and XB1 servers will stay up? It’s got to be at least two years, especially if the adoption of the the newer gen consoles keeps up this slugs pace. If they do some bullsh*t like flagging all the old cars, I’ll just start playing on PC again and play on modded racing servers.

Probably for a year after gta 5/gta online comes out for PS6/XBox Series Y.

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We should be able to buy the vanilla unicorn from trevor and upgrade it. If he even wants to sell it and the private island idea was jogged around too, come on rockstar make it happen. Just give me a little taste.

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VitoCorleone1992

Maybe this me overthinking...but...we know that R* tends to make some stationary npc's messing with their cellphones, but the screen is usually black or with some random lifeinvader page. Maybe i'm looking too much into this, but since there was the "Franklin DLC" we can also get the "Michael DLC" which would make sense if it surrounded the movie industry theme. So my question is if this is just a random thing or if it's a hint that R* have put in the game.

As i posted some pages ago, i only noticed some days ago that Lamar appears in the Agency too, in the upper floor. In this picture he's with Chop (and here you can even pet him). But in another scene i spot him, he's sitting on the couch and looking into his phone and the picture in it, it's the Vinewood sign. Hint?

271729531_904672943578883_32448738261671271714447_612396060051467_28345903568480

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VitoCorleone1992

I also ask for a dlc like that and some people here ask me "what would be the point of a dlc like that?" Well...bcz it's part of the gta franchise i guess...

Still...i only propose a DLC like that out of duty, but i'm in the G.F.H.P.D. right now... :cringekek: So...bcz of this two approaches of yours:
 

31 minutes ago, Grottomacy said:

We should be able to buy the vanilla unicorn from trevor and upgrade it. If he even wants to sell it and the private island idea was jogged around too, come on rockstar make it happen. Just give me a little taste.

 

Just now, Grottomacy said:

chop wants

spacer.png


...and in order to keep some spirit in this forum...sir, receive your bonk. :kekw:

artworks-2mqJ2aUsCKaYmf5z-oEBnrQ-t500x500.jpg

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