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Next DLC Speculation Topic Mk XI


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(Bumblebee_Prime)

I really hope that in the latest DLC we get a modern Declasse Vigero as beautiful as this fan mod.

 

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I speculate - but with more certainty than most here - that my vehicles will still spawn in without windows half the f*cking time after the patch.

 

This is like 4+ years old at this point.

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arisfelbonilla
29 minutes ago, (Bumblebee_Prime) said:

Realmente espero que en el último DLC obtengamos un Declasse Vigero moderno tan hermoso como este mod de fan.

 

the only things I respect modders for creating some cars
respect the size of an ant xd

  • Bruh 2
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VitoCorleone1992
52 minutes ago, Crateman said:

We are getting licensed meme music, plus bootleg trashgaetton singers, they sure are putting to good use all those millions of dollars in sharkcards revenue, and they saved a little extra not developing a rdo dlc, and a little extra more outsourcing the trilogy to a bootleg Mobile studio...


I will say that i agree on everything, less than the music, i'm eclectic in music. Usually i'm not against a particular genre from the start, so i will reserve my skepticism. But RIP for Read Dead players, they must be very pissed.

Edited by VitoCorleone1992
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50 minutes ago, arisfelbonilla said:

the only things I respect modders for creating some cars
respect the size of an ant xd

Modders that make completely new content for GTA and people who play GTA online with modded accounts to make the lives of players worse are completely different. The first type provide an amazing quality service to the GTA community, which Rockstar themselves take inspiration from a lot of the time (while also treating them like garbage but that's another conversation). The second type are miserable and insecure losers who have seemingly have nothing better to do with their lives

Edited by Neonchu
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1 hour ago, LeakyLine said:

Red Dead Online failed because they thought that they'd actually get away with being greedy f*cking cows right out the door instead of waiting patiently until the players poured in like they did with GTA Online. Secondary currency that's difficult to obtain without paying? Things that cost only this premium currency? If I didn't know any better, I'd think Red Dead Online was a Clash ripoff. It's f*cking embarrassing to even be seen playing it. 

I agree with you, but I should also add that RDO failed simply because RDR is NOT a good game that you can create an online environment geared towards microtransactions and cancerous PvP gameplay like GTAO is.

 

RDR games are slow-paced, story driven, with beautiful worlds rich with details, secrets and that rewards players that are willing to explore them taking it slow and appreciating all the hard work and details that the developers have poured into the game...You are not supposed to rush through these worlds sprinting with your maxed out horses while being constantly on the lookout for griefers sniffing about...You do that on GTA because it's ambiance fits that, as the game world is geared towards players navigating fast around and through it with fast cars, bikes and aircrafts(GTA worlds do have details, but it's mostly superficial when compared to RDR worlds).

 

And then there's the fact that the playerbase is wildly different, there are no jets, tanks, flying bikes, fancy supercars, yatchs, golden airplanes and other expensive futuristic crap to exploit players with, it's a game limited by it's time period and as such it can't have such things or otherwise the very limited playerbase will just finish ditching this game for good.

 

RDR is the kind of game that would benefit greatly and warrants Story DLC expansions, for the single players that wants to immerse themselves further in the world without having to deal with the typical nonsense of an online environment.

 

Also, Guarma and Mexico are still there on the game files, sitting unused for over 3 years featuring some basic details and collision physics, the areas are literally imploring to be finished up.

 

It's a no wonder why RDO would simply die out, it was fated to fail right from the beggining and if RDR3 ever happens(I doubt it) then I hope they take the f*cking hint and stop this online nonsense for games that don't really suits it.

Edited by Pedinhuh
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50 minutes ago, arisfelbonilla said:

the only things I respect modders for creating some cars
respect the size of an ant xd

Sh*tty thing to say.

Edited by LeakyLine

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GhillieMaster
14 minutes ago, Pedinhuh said:

I agree with you, but I should also add that RDO failed simply because RDR is NOT a good game that you can create an online environment geared towards microtransactions and cancerous PvP gameplay like GTAO is.

 

RDR games are slow-paced, story driven, with beautiful worlds rich with details, secrets and that rewards players that are willing to explore them taking it slow and appreciating all the hard work and details that the developers have poured into the game.

 

And then there's the fact that the playerbase is wildly different, there are no jets, tanks, flying bikes, fancy supercars, yatchs, golden airplanes and other expensive futuristic crap to exploit players with, it's a game limited by it's time period and as such it can't have such things or otherwise the very limited playerbase will just finish ditching this game for good.

 

RDR is the kind of game that would benefit greatly and warrants Story DLC expansions, for the single players that wants to immerse themselves further in the world without having to deal with the typical nonsense of an online environment.

 

Also, Guarma and Mexico are still there on the game files, sitting unused for over 3 years featuring some basic details and collision physics, the areas are literally imploring to be finished up.

 

It's a no wonder why RDO would simply die out, it was fated to fail right from the beggining and if RDR3 ever happens(I doubt it) then I hope they take the f*cking hint and stop this online nonsense for games that don't really suits it.

Idk, I tend to disagree with the opinion that Red Dead Redemption isn't fit for a live service online environment. The issue is that they tried to copy their success of GTA Online, which doesn't work in a RDR setting. With even worse nickel and diming with every update and change made to the game (charging 50 something gold bars for one outfit, daily challenge nerfs). 

Where it also went wrong, the developers failed to acknowledge what the community wanted. For years, the community wanted nothing but an outlaw update. To be able to rob banks with our friends, rob stagecoaches for profits, rob stores, etc. They were waiting for a "Heists Update" equivalent for Red Dead Online. Something that makes the players feel like badass outlaws. But it never came to fruition.

Players have wanted purchasable properties for years, didn't happen. Just more of the same until eventually the updates were even less of the same thing we've already gotten before.

To this day it feels like an unfinished game that they've just added updates to in hopes to get as much money out of players until they quit, and that's it. There's no big end game purchases you can make. Just the roles, absurdly expensive clothing, and reskinned horses with a different look, that's all.

Edited by GhillieMaster
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13 minutes ago, GhillieMaster said:

Idk, I tend to disagree with the opinion that Red Dead Redemption isn't fit for a live service online environment. The issue is that they tried to copy their success of GTA Online, which doesn't work in a RDR setting. With even worse nickel and diming with every update and change made to the game (charging 50 something gold bars for one outfit, daily challenge nerfs). 

Where it also went wrong, the developers failed to acknowledge what the community wanted. For years, the community wanted nothing but an outlaw update. To be able to rob banks with our friends, rob stagecoaches for profits, rob stores, etc. They were waiting for a "Heists Update" equivalent for Red Dead Online. Something that makes the players feel like badass outlaws. But it never came to fruition.

Players have wanted purchasable properties for years, didn't happen. Just more of the same until eventually the updates were even less of the same thing we've already gotten before.

To this day it feels like an unfinished game that they've just added updates to in hopes to get as much money out of players until they quit, and that's it. There's no big end game purchases you can make. Just the roles, absurdly expensive clothing, and reskinned horses with a different look, that's all.

We will agree to disagree on this matter then, the way I see it: The RDR player wants to enjoy the world alone because that's the best way they can go about immersing themselves into it, playing with friends can be fun for a little while but there's only so much you can do before getting bored, and the setting of RDR limits the possibilities of what you can do.

 

It's really the kind of game you go when you want to roleplay, as such it catters to very limited and niche playerbase.

 

Whereas in GTAO the possibilities are, in theory, endless because it's not a game limit by it's setting...It's really only a matter of time until this game completely jumps the shark and adds equippable/summonable exoskeleton suits based on Iron Man so the players can fly around without depending on vehicle, R* has made it clear that this is direction that the GTA is heading once they started adding cars that can magically jump, dive underwater, propel themselves with rocket boosts, and bikes that can fly.

 

Surely enough, R* can just say f*ck it and start adding flying cars, bikes and maybe even horses to RDO but all that will accomplish is alienating the little playebase it has left, which will probably migrate back to RDR2 singleplayer, which really just offers the better gameplay experience anyway.

 

That's my take on it, Rockstar and Take Two should have known better that a GTAO clone in a RDR world setting was doomed to fail right out of the door.

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Is R* still in the habit of announcing updates five days prior to release?

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2 minutes ago, Watain said:

Is R* still in the habit of announcing updates five days prior to release?

 

Well being that Cayo Perico was an exception, yes they announce most updates a week in advance at the latest.

 

The casino heist in Dec 2019 was announced a week before release, Doomsday two Decembers before that was announced five days in advance, I/E a year before that was announced a week and a half in advance, Executives and Other Criminals a year before that was announced five days in advance too.

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1 hour ago, arisfelbonilla said:

the only things I respect modders for creating some cars
respect the size of an ant xd

GTA Online "modders" shouldn't be called "modders", they are just cheaters and script kiddies at best. I've seen some people claiming they hate all modders no matter the game they mod due to their experiences in GTA Online when, in reality, modders can be really awesome. Just take a look at Garry's Mod (the game itself is a mod lmao), Skyrim or even more obscure, forgotten gems like Silent Hunter 3 and its Grey Wolves mod. Mods can keep a game alive for much, much longer than the developers originally thought it would be. If people using wallhack and aimbot in shooters are cheaters, then GTA Online """modders""" are cheaters too. Stop giving them so much credit.

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15 minutes ago, Mistycism said:

GTA Online "modders" shouldn't be called "modders", they are just cheaters and script kiddies at best. I've seen some people claiming they hate all modders no matter the game they mod due to their experiences in GTA Online when, in reality, modders can be really awesome. Just take a look at Garry's Mod (the game itself is a mod lmao), Skyrim or even more obscure, forgotten gems like Silent Hunter 3 and its Grey Wolves mod. Mods can keep a game alive for much, much longer than the developers originally thought it would be. If people using wallhack and aimbot in shooters are cheaters, then GTA Online """modders""" are cheaters too. Stop giving them so much credit.

goro-majima-thumbs-up.gif

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2 hours ago, VitoCorleone1992 said:

 But RIP for Read Dead players, they must be very pissed.

Both of the people still playing it are livid

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(Bumblebee_Prime)

I wonder if rockstar will ever give us liberty city for GTA Online. And how will it look like, will there be two cities on the map or will it look like liberty city shows up and los Santos disappears, like with cayo perico.

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I’ve been away for months. Can someone give me the TLDR/ cliff notes on what we think is gonna happen in this DLC? 

Edited by TheFranchise
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Grinch of Los Santos
5 minutes ago, (Bumblebee_Prime) said:

I wonder if rockstar will ever give us liberty city for GTA Online. And how will it look like, will there be two cities on the map or will it look like liberty city shows up and los Santos disappears, like with cayo perico.

I think you will find the sub-server like Cayo Perico. Go to the Airport to go to a select city. I could be wrong though, would be nice if it was all in 1 expanded map. Hopefully with North Yankton completed.

Edited by Grinch of Los Santos
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1 hour ago, Jahgee said:

Both of the people still playing it are livid

Let’s be honest , update or not they would’ve still been dissatisfied with something 🤣😂🤣

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1 hour ago, Jahgee said:

Both of the people still playing it are livid

Oof, homie. That one hurt lol

Edited by Bella Odessa
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3 minutes ago, Bella Odessa said:

Oof, homie. That one hurt lol

Did you tell the other guy about the post? 🤣

image.png

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9 minutes ago, LeakyLine said:

Did you tell the other guy about the post? 🤣

Let me get him on the line; he'd wanna see this!

L4mtccg.jpg

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Kenrealwilliams

Here the list that should've on GTA Online New DLC I think  need to add NWA Outfits And Add old schools  Hiphop musics like 2pac How do you want or Straight Outta Compton And Other stuff Ice Cube And DJ Pooh And Samuelle And Other stuff I hope they don’t put other songs that we don’t know and they should have mansion and Music Studio in the game so players can enjoy in mansions and make music just like 2K Game  and also can you add Franklin and Lamar in the game as well it’s like They said Legit business like madd dogg got a studio maxresdefault.jpg

Edited by Kenrealwilliams
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Shadowfennekin
6 hours ago, Tennyzulander said:

add Northern part of the state of San Andreas where San Fierro is.

Las Venturas.

 

All that potential for property, and allow us to have our own Casino! More passive income.... and honestly considering how f*cking expensive the daily fees are, I see no reason it shouldn't be twice or thrice what the arcade pays maxed out. $10-15k per day

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6 hours ago, Tennyzulander said:

add Northern part of the state of San Andreas where San Fierro is.

A addition of a game map of such size would be best reserved for GTA VI, though I'd also rather have it in V so we could access both regions seamlessly.

 

V map needs more mountain and coastal roads, and some snowy regions wouldn't hurt either.

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Tennyzulander
24 minutes ago, Pedinhuh said:

A addition of a game map of such size would be best reserved for GTA VI, though I'd also rather have it in V so we could access both regions seamlessly.

 

V map needs more mountain and coastal roads, and some snowy regions wouldn't hurt either.

Gta 5 has alot of rural area in general. Most of GTA 5 map is rural rather than urban. I wish Los Santos was a little bigger in landmass. Yes, of course a bigger desert would be nice too.

33 minutes ago, Shadowfennekin said:

Las Venturas.

 

All that potential for property, and allow us to have our own Casino! More passive income.... and honestly considering how f*cking expensive the daily fees are, I see no reason it shouldn't be twice or thrice what the arcade pays maxed out. $10-15k per day

Las Venturas would mostly be in a another state because San Andreas in gta 5 was meant to be based off the state of California and Las Vegas is in the state of Nevada. Yes, they added part of Nevada in the GTA SA which I don't know why because San Andreas was mostly California in GTA SA. Also, they got the name San Andreas from the famous San Andreas fault in California. There's also a town in California called San Andreas too.

Edited by Tennyzulander
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Tennyzulander
27 minutes ago, Pedinhuh said:

A addition of a game map of such size would be best reserved for GTA VI, though I'd also rather have it in V so we could access both regions seamlessly.

 

V map needs more mountain and coastal roads, and some snowy regions wouldn't hurt either.

In order for more coastal roads and mountains they would need to add Big Bear mountains, Santa Barbara, and part of Orange county where Huntington beach is.

6 hours ago, arisfelbonilla said:

the only things I respect modders for creating some cars
respect the size of an ant xd

This is meant to be based off a 5th gen 2012-2014 Chevy Camaro ZL1 but I'm not a fan of the mod design. However, I prefer a 6th gen Camaro ZL1. The 6th Camaro looks better and performs better plus it's lighter. The only 5th gen Camaros I like are the 2014 Chevy Camaro Z/28 and Zl1 models. The 6th gen Camaro ZL1 1LE is the king daddy of camaros. 

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So uhhh... are we not getting that Toreador livery added in the Tuners update? Kinda crazy we are a week from the next update with dripfeed content still remaining

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9 minutes ago, Cyoctane said:

So uhhh... are we not getting that Toreador livery added in the Tuners update? Kinda crazy we are a week from the next update with dripfeed content still remaining

img%5D

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VitoCorleone1992
2 hours ago, Tennyzulander said:

Gta 5 has alot of rural area in general. Most of GTA 5 map is rural rather than urban. I wish Los Santos was a little bigger in landmass. Yes, of course a bigger desert would be nice too.

Las Venturas would mostly be in a another state because San Andreas in gta 5 was meant to be based off the state of California and Las Vegas is in the state of Nevada. Yes, they added part of Nevada in the GTA SA which I don't know why because San Andreas was mostly California in GTA SA. Also, they got the name San Andreas from the famous San Andreas fault in California. There's also a town in California called San Andreas too.


GTA V desert is quite lame, even the San Andreas one feel more immersive.

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