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Next DLC Speculation Topic Mk XI


Spider-Vice
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Saul_goodman
25 minutes ago, Inter6135 said:

People that think the Mile High Club is going to be finished probably don't even play GTAO jobs. A lot of them take place their and them completely transforming it will completely ruin them ...

 

Actually they don’t think at all.  Of all the things bandied about on here, this suggestion always made the least sense to me.  There are hundreds of finished buildings they could give us new interiors to.  Take the one that isn’t finished, where jobs are completed and players can use as a playground, and finish that one.  To do this, they have to design another exterior (wouldn’t have to do this if you picked one already completed), and use the same code band aid they did with the Casino to get around having to mess with the old code.  All this, so you can enter one or two floors (no, they aren’t going to give you 50 floors to explore because they never have), as if any of that even matters since all interiors are located under the map any way.  But this doesn’t stop people from continuing to make this silly request...

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14 minutes ago, Saul_goodman said:

 

Actually they don’t think at all.  Of all the things bandied about on here, this suggestion always made the least sense to me.  There are hundreds of finished buildings they could give us new interiors to.  Take the one that isn’t finished, where jobs are completed and players can use as a playground, and finish that one.  To do this, they have to design another exterior (wouldn’t have to do this if you picked one already completed), and use the same code band aid they did with the Casino to get around having to mess with the old code.  All this, so you can enter one or two floors (no, they aren’t going to give you 50 floors to explore because they never have), as if any of that even matters since all interiors are located under the map any way.  But this doesn’t stop people from continuing to make this silly request...

When playing for so long, some including myself are bothered with unfinished building in the middle of the city which made sense in a single player story but it's just too much in the present where online story takes place right now. R* didn't plan to milk online this much. They can solve this by giving building new exterior or finishing it partially by leaving top of it as it is or something like that. Those contact missions that are placed there are not an issue, because they are loaded in separate lobby, however free roam events such as rc bandito time trial, cargo source, etc had to be removed if they renovate it. I doubt it could be big issue and and majority of player base wouldn't be bothered with removal of those events if they gonna get new building. 

Who knows, maybe we gonna get somewhat renovated map of LS in online portion of E&E including finished buildings instead of previous construction sites. Would be really interesting to see evolved locations and buildings seeing how they moved story in online to present and they even don't have to do them all at once, but gradually with every new update. 

Edited by ACR
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its not really a silly request that building is a damn eyesore and should be finished and upgraded by now there isnt really an excuse. 8 in game years have passed and it would be done in like 3 years irl. Im sure they will fix some of the map but we dont know to what degree id be suprised if they did nothing

Edited by Grottomacy
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-Interface-
20 minutes ago, Grottomacy said:

its not really a silly request that building is a damn eyesore and should be finished and upgraded by now there isnt really an excuse. 8 in game years have passed and it would be done in like 3 years irl. Im sure they will fix some of the map but we dont know to what degree id be suprised if they did nothing

The excuse is they have better things to add and that they will add... Don't get your hopes up for a finished Mile High Building.

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idk man they can do tons with it add yusuf as a contact for something spectacular who knows

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VitoCorleone1992
1 hour ago, ACR said:

When playing for so long, some including myself are bothered with unfinished building in the middle of the city which made sense in a single player story but it's just too much in the present where online story takes place right now. R* didn't plan to milk online this much. They can solve this by giving building new exterior or finishing it partially by leaving top of it as it is or something like that. Those contact missions that are placed there are not an issue, because they are loaded in separate lobby, however free roam events such as rc bandito time trial, cargo source, etc had to be removed if they renovate it. I doubt it could be big issue and and majority of player base wouldn't be bothered with removal of those events if they gonna get new building. 

Who knows, maybe we gonna get somewhat renovated map of LS in online portion of E&E including finished buildings instead of previous construction sites. Would be really interesting to see evolved locations and buildings seeing how they moved story in online to present and they even don't have to do them all at once, but gradually with every new update. 

To be realistic, it's quite bold people asking R* to open mile high club when 1) it's an unfinished building and 2) a lot of free mode stuff happens there and the last addition was a possible checkpoint to get the cutting torch for Cayo Perico Heist prep mission, while we have finished buildings with interiors like Bahamas Mamas and Tequi-la-la free of free mode stuff, only exception being Tequi-la-la with one MC club resupply mission and they never added nothing there and there was a gold opportunity for that: After Hours dlc.

Edited by VitoCorleone1992
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FrugalDangerMan
13 hours ago, ChiroVette said:

 

Well, your snide response aside, I do understand what history means. I thought I made it clear that I do not see the Cayo Update as the biggest update in the game to this point in GTAO history. Other than a new heist, I think some of the updates were bigger in terms of gameplay changes and overall content additions. 

 

I'm a cheeky bastard, yes. And your entire post does more clearly define your opinion.

 

But this is the internet, who has time to read ALL of a comment? You're supposed to read one or two snippets, take them out of context, form unwavering opinions on a misinterpretation from said snippets and back yourself into a logic corner with no possible escape.

 

Duhh.

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7 hours ago, Saul_goodman said:

The game will be free for 90’days, so you won’t be showing anyone by holding out before update, except yourself if you later do.  

You will be waiting a lot longer...

Free means nothing if there's not a bunch of new content, besides I'm not a broke ass bitch itching for free stuff.

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2 hours ago, FrugalDangerMan said:

 

I'm a cheeky bastard, yes. And your entire post does more clearly define your opinion.

 

But this is the internet, who has time to read ALL of a comment? You're supposed to read one or two snippets, take them out of context, form unwavering opinions on a misinterpretation from said snippets and back yourself into a logic corner with no possible escape.

 

Duhh.

 

Your unwillingness to read a long post is certainly your right and I won't disparage you for it. As for the "you're supposed to blah, blah, blah with snippets," how about you write the way you want and I will continue to post the way I want. However, the fact remains that if you respond to a post that is too long for you to read and you get the facts wrong, that's still on you. If I get bored reading someone else's post, then you know what? I won't respond to it, since I can't claim to really understand what they are saying in the first place. So don't read my long posts if you don't want to. But if you go off half-cocked and condescending, having little knowledge of what you're responding to, then I will happily correct any misconceptions.

 

You're welcome. :)

Edited by ChiroVette
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3 hours ago, Shaundi. said:

Mile High Club is a sniper's perch. I hope it stays in its current state :kekw:

I prefer that appartment under the map near LSC but that's cheap af lol.

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Spider-Vice
12 minutes ago, ChiroVette said:

 

Your unwillingness to read a long post is certainly your right and I won't disparage you for it. As for the "you're supposed to blah, blah, blah with snippets," how about you write the way you want and I will continue to post the way I want. However, the fact remains that if you respond to a post that is too long for you to read and you get the facts wrong, that's still on you. If I get bored reading someone else's post, then you know what? I won't respond to it, since I can't claim to really understand what they are saying in the first place. So don't read my long posts if you don't want to. But if you go off half-cocked and condescending, having little knowledge of what you're responding to, then I will happily correct any misconceptions.

 

You're welcome. :)

Let's not start yet another argument here, thanks.

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Hey I haven’t been on this forum in quite some time. Anything new on the next DLC? Anything coming before this summer’s next gen GTA V release?

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MaddenedGhost
6 minutes ago, KingBen said:

Hey I haven’t been on this forum in quite some time. Anything new on the next DLC? Anything coming before this summer’s next gen GTA V release?

That's the thing we don't know yet.

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7 hours ago, VitoCorleone1992 said:

To be realistic, it's quite bold people asking R* to open mile high club when 1) it's an unfinished building and 2) a lot of free mode stuff happens there and the last addition was a possible checkpoint to get the cutting torch for Cayo Perico Heist prep mission, while we have finished buildings with interiors like Bahamas Mamas and Tequi-la-la free of free mode stuff, only exception being Tequi-la-la with one MC club resupply mission and they never added nothing there and there was a gold opportunity for that: After Hours dlc.

It's not that bold to ask for that and people wanted that building to be finished for years. If they made map expansion, granted not a huge one, they surely could remodel one building and its yard. But i am aware that it probably will never gonna get finished. With E&E they have opportunity to offer players different experience, so why not change some parts of the map, that would fit next gen release title. Abour free roam activities, they could just remove those that take place at construction sites, even on cutting torch prep, they can record several lines where Pavel mentions how you can't find torch at sites anymore these days because majority of them are finished now, instead you must go to some warehouse, dock, etc to steal them. Like Bogdan says, it's piping dreams, but not in the realm of impossible, it's just a question of how viable is for them to waste time on adding new exterior and interior, but if they add new businesses, activities tied to them it would be success for sure. 

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45 minutes ago, Spider-Vice said:

Let's not start yet another argument here, thanks.

 

Fair enough, but might I ask why you're singling me out? He was the one coming at me with an unsolicited, unprovoked condescending comment, to which I corrected his factual error, and he responded by lecturing me on how I should post. Yet I am the one you single out? At least I was moderately tactful in both of my responses.

 

 

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Saul_goodman
1 hour ago, ACR said:

It's not that bold to ask for that and people wanted that building to be finished for years. If they made map expansion, granted not a huge one, they surely could remodel one building and its yard. But i am aware that it probably will never gonna get finished. With E&E they have opportunity to offer players different experience, so why not change some parts of the map, that would fit next gen release title. Abour free roam activities, they could just remove those that take place at construction sites, even on cutting torch prep, they can record several lines where Pavel mentions how you can't find torch at sites anymore these days because majority of them are finished now, instead you must go to some warehouse, dock, etc to steal them. Like Bogdan says, it's piping dreams, but not in the realm of impossible, it's just a question of how viable is for them to waste time on adding new exterior and interior, but if they add new businesses, activities tied to them it would be success for sure. 

No one has explained why finishing that building makes sense (people want all kinds of things related to this game).  There are hundreds of buildings finished already that they could open.  What makes this building different is that it is an open construction site from which events and free mode battles can be had.  Honestly, people who just want a finished map are being anal and haven’t really thought this through.  For all the work, people would look at it a few times and move on.  This is a akin to the people that want the fast food places opened so they can go there once then never again.  I don’t think people understand the work involved, especially having to manipulate the old code.  It’s a stupid request.  Sorry, just being honest.

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Just saying, the Mile High Club could easily have it's construction finished but still keep the top 3 floors and the middle floor as open spaces, where players can come to chill and hangout...Or use as a sniper perch.

 

Kinda like the Casino terrace, only higher up in the clouds.

 

Players could use elevators to go up to the floors they want, beats flying all the way up there or even worse...Using the goddamn crane.

 

The ground level could be an open lobby area, like the Korts center is, and with a access to a underground parking garage as an extra.

 

All of this could also apply to the smaller buildings that are also being constructed south of the main tower.

 

Also of this could be used as to keep the contact missions and freemode events and not delete anything, save for the gang attack(but honestly, is anyone here going to miss it? I, for sure, wouldn't)

 

It's really more of a creative challenge, but it's not something impossible.

Edited by Pedinhuh
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22 minutes ago, Saul_goodman said:

It’s a stupid request.  Sorry, just being honest.

 

Well, I don't know that I agree with you that it's a stupid request, but I do agree with your main point. In all honestly, since some people so love realism in GTA, couldn't it be argued that every major city has buildings under construction, seemingly forever. Yes, the construction ends, but then there are more buildings being torn down, remodeled, new structures built, and such. Isn't it more realistic to have construction sites and incomplete buildings in a city?

 

I have lived in NY City my whole life, and when I was a kid, my grandfather used to have a little saying, "New York will be a great city, if they ever finish it." And people balking at this, saying that they are tired of seeing the same construction sites still under construction 8 years later, may be missing the point that in order for realism to be maintained, what happens when all the structures under construction are finished? Are they supposed to then go into the game code, and remodel parts of the city, by creating new construction sites to maintain realism? Sure they could do this, I suppose, but why? Why not just leave buildings under constructions and construction sites and use their time and resources to add a lot more content, rather than ephemeral s**t like finishing all unfinished structures?

5 minutes ago, Pedinhuh said:

Just saying, the Mile High Club could easily have it's construction finished but still keep the top 3 floors and the middle floor as open spaces, where players can come to chill and hangout...Or use as a sniper perch.

 

 

By the way, just to clarify, I am NOT suggesting all structures in the game that are unfinished need to remain that way. Clearly there are reasons for Rockstar to pick their battles when it comes to important structures that they always intended to leave temporarily unfinished, like the Casino.

Edited by ChiroVette
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1 hour ago, KingBen said:

Anything coming before this summer’s next gen GTA V release?

I wouldn't be surprised if not, as much as it'd be nice to get a polished up version of what we were supposed to get last year, or an Ill-Gotten Gains Part 3 (non-mansions version) to see off this generation of GTA Online.

 

As things stand right now

- GTAO Podium List: Requires an update by May 6th.

- RDO Outlaw Pass 5: Expires on May 31st.

 

GTA V on the Xbox is currently still on v1.53 due to the fact the v1.54 update caused it to crash. If 1.54 made any other changes than t0sts load time fix, I can't imagine the headache that could cause trying to build an update for two seperate builds of a game. I made an earlier post that the only Out we have from the idea that qabeta3 hasn't been updated since December being the proof that there's no update coming this summer is if Rockstar are using dev branches that are on somethign other than Steam's database.

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26 minutes ago, Cash 4 Clickbait said:

I wouldn't be surprised if not, as much as it'd be nice to get a polished up version of what we were supposed to get last year, or an Ill-Gotten Gains Part 3 (non-mansions version) to see off this generation of GTA Online.

 

 

I think you are 100% correct. As much as it would be nice to have more updates in the next few months, like increased garage space, more than 8 personal properties, and even relatively minor stuff like that, I think we're pretty much stuck with Dripfeed only, with updating things like Podium Vehicle lists, some minor bug fixes, maybe some new vehicles here and there or very low level tweaks. I could be way off here, but I think the next real update is going to be with the E&E Edition, heralding the third console generation for GTAV/GTAO. I do, however, believe that the E&E Update is going to not only be huge, but I predict will also be hotly criticized and even hated by a lot of the hardcore playerbase, similar to how so many GTA fans reacted to the OTT vehicles, the crazy Arena Wars missions, and of course, the broomstick.

 

For what it's worth, I think that, rather than dialing back the OTT content, met with such scorn by so many in the GTA community, Rockstar will instead double-down on it, in some final push to extend the life of the game a couple of years more, so they can continue to rake in the IAP money until GTA VI launches. Look at all the crazy and highly expensive OTT content, particularly things like the Oppressor MK II, where its purchase and usefulness are very tightly locked behind the need to spend huge GTA Funny-Money just to get the Nightclub, Terrobyte, all the upgrades for both, and then actually buying the Oppressor and paying for those upgrades. I don't remember the exact cost, but in total, it may have been like $15 or $20 million, all in? It was about 7 months ago I bought it all, so I don't remember.

Edited by ChiroVette
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Expanded and Enhanced, must been the map is being expanded right? I'm not very sure what else this part could mean for the next-gen revision of the game. They were working on Liberty City in the GTA V engine quite a while ago, maybe they are adding LC, but adding LV and SF from the rest of San Andreas would make more sense as they are much closer. This would require a lot more work, as it is two cities plus new areas in between. The reveal of Expanded and Enhanced did seem quite rushed, as they showed old footage and did not give an accurate release date, which leads me to believe there were no map expansions in development at that time.

 

They implied the changes would affect the entire game and not only focused on GTAO, so im not exactly sure how a map expansion would fit into the story mode of GTA V, unless they are also adding a story mode DLC. All of this adding up seems like too much work for too little time/planning so I'm not sure how realistic it would be to expect a map expansion. It would do wonders for Online, as the cities are where most people roam, and adding two more would make people travel between them.  Maybe expanded refers to an increased player count for GTAO, 64 players would work if the map is larger. 

 

If the game gets much better graphics, I can see the map being included in GTA VI, as there wouldnt be much work to do when updating the maps. But anyways what do the others think the expanded part means?

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2 minutes ago, Nikhilmao said:

what do the others think the expanded part means?

More content, not a map expansion. Im 100% sure. Expanding means making something bigger (duhh)... adding more content (or adding new stuff to the map) would also mean making the game bigger, like they have for the past 7 years. It's just a word so people can be hyped about that re-re-release, and get some sales

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On 3/20/2021 at 9:20 PM, VitoCorleone1992 said:

I wouldn't be surprise if R* messed with the code to make the probability of getting tequilla even higher. Bcz i usually i get 3 or 4 tequillas in a row (different heists).

 

But also there's no info about the panther being in fact release in the jungle, as far as i know.

 

My own anecdotal experience with the Cayo Heist finales, and I have done a lot of them, mostly solo, is that the RNG heavily favors the Tequila, as one would expect, since it's the least valuable Primary Loot, right? Just like scoping secondary targets heavily favors cash and weed over Cocaine. Second is the Necklace, third is the Bearer Bonds, although those two may be about equal. The Pink Diamond has been the rarest of the Primary Loot. The caveat being that this is all in my own personal experience. I have no official stats as to the RNG associated with each of the Primary Loot types.

 

Interestingly enough, sometimes I have had some very weird things happen. A few days ago, I had like 4 Tequila in a row, which I don't think is terribly rare, if I'm honest. But I have had instances where I actually got 3 Pink Diamonds in a row, and several times actually got 4 Pink DIamonds in a row. Not sure what was going on there, other than probably really good luck? I should mention that I just checked the Social Club and according to ROckstar, I have done 802 Preps, which means that I have done a minimum of about 150 Cayo Finales since the update launched.

 

Note: Although, it may actually be a lot more than that. Because I checked my Preps done on the Social Club site a few hours ago, and it was at 800. Then I scoped a new heist and did all the Prep missions, and my number is only 802, which is very weird. Not counting Scoping, since it isn't a Prep, I always do 3 Equipment Preps, Weapons Loadout, and Approach Vehicle. I also almost always do the Armor Disruption Prep, since I am not the best at headshots. So that should be either 5 or 6 Preps, depending on whether Armor is counted as a Prep in the tabulation by the game. Weird, but true. No matter how many times I refreshed the page, the SC is only showing me 802 Preps. Not sure what's going on there, but I think I will try it again. After doing this Finale, I will immediately scope again, check my numbers, then do all the preps for the new heist and see what the SC says after that.

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VitoCorleone1992
4 hours ago, ACR said:

It's not that bold to ask for that and people wanted that building to be finished for years. If they made map expansion, granted not a huge one, they surely could remodel one building and its yard. But i am aware that it probably will never gonna get finished. With E&E they have opportunity to offer players different experience, so why not change some parts of the map, that would fit next gen release title. Abour free roam activities, they could just remove those that take place at construction sites, even on cutting torch prep, they can record several lines where Pavel mentions how you can't find torch at sites anymore these days because majority of them are finished now, instead you must go to some warehouse, dock, etc to steal them. Like Bogdan says, it's piping dreams, but not in the realm of impossible, it's just a question of how viable is for them to waste time on adding new exterior and interior, but if they add new businesses, activities tied to them it would be success for sure. 

I wasn't talking about being bold bcz "it's a unfinished building, so they can do it if they want", but i rather was talking about their wish to do that. Not while they didn't move a finger to give us two finished interiors like bahamas and tequila. also they wouldn't need to create new prep missions for CP Heist bcz the construction site would be removed if the Mile High Club would be finished, bcz it's only one of 3 (afaik) possible cutting torch locations, they would get rid of one, no big deal, Csino Heist also only have 2 locations, (afaik).

39 minutes ago, ChiroVette said:

 

My own anecdotal experience with the Cayo Heist finales, and I have done a lot of them, mostly solo, is that the RNG heavily favors the Tequila, as one would expect, since it's the least valuable Primary Loot, right? Just like scoping secondary targets heavily favors cash and weed over Cocaine. Second is the Necklace, third is the Bearer Bonds, although those two may be about equal. The Pink Diamond has been the rarest of the Primary Loot. The caveat being that this is all in my own personal experience. I have no official stats as to the RNG associated with each of the Primary Loot types.

 

Interestingly enough, sometimes I have had some very weird things happen. A few days ago, I had like 4 Tequila in a row, which I don't think is terribly rare, if I'm honest. But I have had instances where I actually got 3 Pink Diamonds in a row, and several times actually got 4 Pink DIamonds in a row. Not sure what was going on there, other than probably really good luck? I should mention that I just checked the Social Club and according to ROckstar, I have done 802 Preps, which means that I have done a minimum of about 150 Cayo Finales since the update launched.

 

Note: Although, it may actually be a lot more than that. Because I checked my Preps done on the Social Club site a few hours ago, and it was at 800. Then I scoped a new heist and did all the Prep missions, and my number is only 802, which is very weird. Not counting Scoping, since it isn't a Prep, I always do 3 Equipment Preps, Weapons Loadout, and Approach Vehicle. I also almost always do the Armor Disruption Prep, since I am not the best at headshots. So that should be either 5 or 6 Preps, depending on whether Armor is counted as a Prep in the tabulation by the game. Weird, but true. No matter how many times I refreshed the page, the SC is only showing me 802 Preps. Not sure what's going on there, but I think I will try it again. After doing this Finale, I will immediately scope again, check my numbers, then do all the preps for the new heist and see what the SC says after that.

I didn't knew that SC page counted such thing...can you geta screenshoot of where it is the exact location of that?

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9 minutes ago, VitoCorleone1992 said:

I wasn't talking about being bold bcz "it's a unfinished building, so they can do it if they want", but i rather was talking about their wish to do that. Not while they didn't move a finger to give us two finished interiors like bahamas and tequila. also they wouldn't need to create new prep missions for CP Heist bcz the construction site would be removed if the Mile High Club would be finished, bcz it's only one of 3 (afaik) possible cutting torch locations, they would get rid of one, no big deal, Csino Heist also only have 2 locations, (afaik).

I didn't knew that SC page counted such thing...can you geta screenshoot of where it is the exact location of that?

 

Got it, and I agree. Some structures I believe should absolutely be finished. It's actually easy to find. Go to the Online tab of the SC, and then click on a tab that says "Compare." then choose any random person to compare your stats to. Then go into the "Awards" tab. Then choose the last little dot, which is the last page that says Cayo Perico Heist, and you should now have a screen that compares your two Cayo Perico Awards. Scroll down to an Award called "Prepped" near the bottom, and it will show you exactly how many prep missions you have done in total. If you still need a screenshot, let me know.

Edited by ChiroVette
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If E&E does get a map expansion I wouldn't expect it to be a full city, it'd be limited in use like Cayo Perico.

 

It won't necessarily come out when released either, actually I could see it coming nearer GTA6. R* has previously said that they wanted online to be a continuing, ever expanding world. The split from story mode backs that up. So, when GTA6 comes out no doubt that map will be used in online. Are they going to let us go across to that with our hundreds of millions, planes, cars, weapons, oppressors ? I very much doubt it, they'll want people to play and buy sharkcards. So I kinda think that the GTA5 swansong could be some ciminal enterprise or heists that go wrong, your character is a wanted person, net is drawing in and the only solution is to get out of town in the clothes you're stood up in and maybe a bag of cash - your destination is the GTA6 map/city.

 

As online splits off and E&E comes out I can see them doing some housekeeping to update the structure of things - no point in having multiple apartments and garages, likewise hangars, bunkers, facilities, nightclubs etc - I can see it all being streamlined and simplified and maybe being wrapped up in to a notionally legit business from the CEO office and maybe some stuff around fighting the FIB, rival gangs - turf war style ?

 

Loads of other stuff could be sorted too - better access to user created content. Being able to shortlist cars to select in a race (because its horrendous trying to get to your Vagner in a few seconds..), the mechanic menu isn't much better either. Things like selling cars to Simeon for $5k might as well get cut, no-ones gonna bother wasting their time, bounties on players too, ability to call a mugger and all those thngs that the game has outgrown.

 

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1 hour ago, Nikhilmao said:

Expanded and Enhanced, must been the map is being expanded right? I'm not very sure what else this part could mean for the next-gen revision of the game.

 

..........

 

But anyways what do the others think the expanded part means?

 

Well, everything about that post is what I would like "Expanded" to mean. But as it always goes, the last thing you want to do is assume what something Rockstar have announced might entail when we have nothing but a few words to go on. All R* have put out is the subtitle of "Expanded & Enhanced", as well as confirming "additional GTA Online content exclusive to the new consoles and PC." (just like how they confirmed Story Mode DLC back in 2013 planned for a 2014 release, and look at how that went).

 

1 hour ago, Nikhilmao said:

They implied the changes would affect the entire game and not only focused on GTAO, part means?

Have they? I've only been going by what was said in the initial announcement newswire post, and there's nothing there that suggests that they'd be adding content to Story Mode. Now it would be cool if Story Mode and Online had new Returning Player Mk2 bonuses for the longtime fans but there's no mention of Story Mode getting even a drop of new content in the initial announcement. After all, they haven't put anything into the game since the Ill-Gotten Gains 2 update... what incentive would they have in bothering to put map expansions into Single Player?

 

Anyway, the one part that I struggle to see happening with supposed map expansions is  having them all active and connected on the same overworld. Given that we now have the option to "fly to Cayo Perico" once completing the CPH to visit the Beach Party, I'd sooner put money on R* making the airports how we travel from one map to another.... assuming that we get new freeroam maps in Expanded & Enhanced, only they won't be stored on the main LS map the same way North Yankton & Cayo Perico are, I reckon the game would actually load you into a new level/session (and hopefully allow you to bring any civilian car with you to store in any new properties).

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Saul_goodman
2 hours ago, Nikhilmao said:

Expanded and Enhanced, must been the map is being expanded right? I'm not very sure what else this part could mean for the next-gen revision of the game. They were working on Liberty City in the GTA V engine quite a while ago, maybe they are adding LC, but adding LV and SF from the rest of San Andreas would make more sense as they are much closer. This would require a lot more work, as it is two cities plus new areas in between. The reveal of Expanded and Enhanced did seem quite rushed, as they showed old footage and did not give an accurate release date, which leads me to believe there were no map expansions in development at that time.

 

They implied the changes would affect the entire game and not only focused on GTAO, so im not exactly sure how a map expansion would fit into the story mode of GTA V, unless they are also adding a story mode DLC. All of this adding up seems like too much work for too little time/planning so I'm not sure how realistic it would be to expect a map expansion. It would do wonders for Online, as the cities are where most people roam, and adding two more would make people travel between them.  Maybe expanded refers to an increased player count for GTAO, 64 players would work if the map is larger. 

 

If the game gets much better graphics, I can see the map being included in GTA VI, as there wouldnt be much work to do when updating the maps. But anyways what do the others think the expanded part means?

 No, it does NOT necessarily mean the map will be expanded, that refers to the game itself being “expanded and enhanced.”  Certainly a map expansion is one way to expand the game, but hardly the only one, and those expecting such at release coming off of a pandemic and the attendant consequences of such are setting themselves up to be disappointed.  If they ever expand the map, with the detail RS puts into it, i would expect this to be a part of a bigger release somewhere down the road, like a new version of the game or a whole new concept (i.e. map of America concept once talked about).  People should expect an upgrade from the ps4 version akin to what we saw when it was upgraded from the 3.  

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VitoCorleone1992
2 hours ago, Crafty- said:

If E&E does get a map expansion I wouldn't expect it to be a full city, it'd be limited in use like Cayo Perico.

 

It won't necessarily come out when released either, actually I could see it coming nearer GTA6. R* has previously said that they wanted online to be a continuing, ever expanding world. The split from story mode backs that up. So, when GTA6 comes out no doubt that map will be used in online. Are they going to let us go across to that with our hundreds of millions, planes, cars, weapons, oppressors ? I very much doubt it, they'll want people to play and buy sharkcards. So I kinda think that the GTA5 swansong could be some ciminal enterprise or heists that go wrong, your character is a wanted person, net is drawing in and the only solution is to get out of town in the clothes you're stood up in and maybe a bag of cash - your destination is the GTA6 map/city.

 

 

Eeerrr...i don't think players would be kin to start everything from the buttom. But i like your idea, i personally and other people said it already, but maybe after sometime, you can get again your things back at least for a rebate price. Imagine that Lester tells you that you need leave the city bcz the FIB is trying to arrest you, but after a while, and that while is the time that R* needs to make people buy shark cards to buy new stuff, then Lester calls you back saing that the dust is now settled and you can get your things back and make us pay a price, for example, each vehicle you need to pay like 50% of it's original price...everything is in your possession but only unlocked again after you pay 50% of the price of those things.

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