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Next DLC Speculation Topic Mk XI


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1 minute ago, TF141 said:

Are there any new leaks of any upcoming DLC? I wouldnt even be surprised of there are no more real DLC's left 

No leaks, and there wouldn't have named the new version of GTA Online "Expanded and Enhanced" if it didn't feature new content lol.

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12 minutes ago, Cavot said:

No leaks, and there wouldn't have named the new version of GTA Online "Expanded and Enhanced" if it didn't feature new content lol.

 

They named the new version of GTA5 E&E, not the GTAO standalone. So adjust your expectations accordingly.

 

Of course, new DLC will be X/5 exclusive, but the GTAO you get with GTA5E&E will presumably be the same as One/4 at launch.

Edited by Gridl0k
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10 minutes ago, Cavot said:

No leaks, and there wouldn't have named the new version of GTA Online "Expanded and Enhanced" if it didn't feature new content lol.

 

Yeah, it's funny how Rockstar kept touting the Cayo update as the biggest update in GTAO history, or some words like that, but if I had to guess, that honor will go to the E&E Edition. Nothing against, the Cayo update. It is pretty awesome. I was just a little disappointed about how little it actually changed the game. Yes, it added the Kosatka, Cayo Perico, a new heist, and some vehicles, and that's great. But I have the feeling that the PS5/Series-X E&E Update is going to make all the other updates like small.

1 minute ago, Gridl0k said:

 

So adjust your expectations accordingly.

 

 

 

This is a great point, too. I really thought the Cayo update was going to add a lot more content than just a new heist location, and a very limited one at that, and some new dripfeed vehicles and clothes. I really thought they were going to add a lot more garage space, a new classification of properties, like mansions finally, and the ability to have more than 8 personal properties. And a lot more stuff like that to actually expand the game. Rockstar has a long history of promising the world and delivering decent but much less grandiose content than is advertised.

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I think the previous generation change is a good guide, everything got a bit sharper and cleaner and further but it's not like they finished any buildings or changed the map etc. 

 

Maybe this time they will, now GTAO is a known quantity for revenue. But I think everyone secretly hoping it comes with LC and a unicorn would do well to knock that sh*t off ¯\_(ツ)_/¯ 

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Pol The Agent
2 minutes ago, Gridl0k said:

GTAO is a known quantity for revenue. But I think everyone secretly hoping it comes with LC and a unicorn would do well to knock that sh*t off ¯\_(ツ)_/¯ 

Still waiting for that Mile High Club since 2015!

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1 hour ago, Gridl0k said:

I think the previous generation change is a good guide, everything got a bit sharper and cleaner and further but it's not like they finished any buildings or changed the map etc. 

 

Maybe this time they will, now GTAO is a known quantity for revenue. But I think everyone secretly hoping it comes with LC and a unicorn would do well to knock that sh*t off ¯\_(ツ)_/¯ 

 

Even though I agree with you, to play Devil's Advocate, I think there may be another way to look at this. Not in terms of Rockstar giving a s**t what we want, and caring about anything other than the revenue from Shark Card sales, but from the standpoint of making a last, final thrust at a massive cash grab that will probably last about 12 to 18 months from the day that the PS5/Series-X E&E versions are launched. Because here's the thing. We all know this, right? GTAO's days are very numbered. It's already coming up on 8 years now that this game has been the top dog in Online gaming. How much longer can the same game be kept going? And make no mistake about it, they have to be seriously gearing up for GTA VI now. So the way I see it, there is an invisible clock on this game right now. If I had to guess, I would say that it's a slightly over a 2 year clock, meaning that's when I think GTA VI will launch. With a much, much shorter window of propaganda and advertising than any previous GTA. Because I promise you that once GTA VI is announced, Shard Card sales on the current GTAO will plummet. Who is going to be pumping SC money into a game with an officially announced expiration date? Even the whales will grudgingly start saving their microtransaction-money for VI.

 

So for that reason, instead of say a 2 year window from the time a new GTA is usually announced, I predict a 6 month time frame from official announcement of an actually titled game to its launch. This will maximize shark card revenue for as long as possible for the current game. So say the E&E Edition comes out this holiday season. Then we know that Rockstar in order to sell a new version of the game, they have to give the player at least a good, solid year, probably 18 months, before the culmination of its planned obsolescence. Otherwise they could have some legal problems. lol Selling the E&E version then three months later, GTA VI.  😆 So I fully expect that GTA VI will launch in the holiday season of 2023. Maybe they can stretch that to the Spring/Summer 2024. But by then, the game is now 11 years old. So I say they give a nice, generous enough window of 18 months of a Honeymoon period, where all of us suckers who buy the E&E Edition get to enjoy the game, and bask in the arguably absurd illusion it will last forever.

 

So other than a trip down future-memory lane, why do I bring all this up? Simple. Because if I am right, and I really think I am, then Rockstar has been holding back a bunch of content and changes, probably for a couple of years now. The reason is twofold: First, maybe the PS4/XBone would have trouble handling at least some of it, but even more because they want to add as much new content as possible to distract people from realizing that the game is really nearing the end of its life cycle, and will soon be past its own expiration date. So when I say I think that the E&E Edition will probably not only meet expectations, but might actually exceed them in many ways, its not because Rockstar loves us so much, but because that's how they keep the game going as strong as possible in it's twilight years. I think it would be sheer, unadulterated madness to come up with the PS5/Series-X version of the game and make it some nothing burger, or make it about as big as the Cayo Update, Cunning Stunts, Arena Wars, or whatever. I think that pure, financial self-interest means that this E&E had better be freaking HUGE. Otherwise, shark card sales will tank.

 

Also, think about how the Cayo Heist actually broke the current in-game economy. Once a player buys a Kosatko, that's it! Even the most impatient Shark Card Whale comes to the inescapable conclusion that there is simply no need whatsoever to pay real money for GTA Funny-Money once you have the Kosatka and understand the dynamics of the solo Cayo Heist. So if Rockstar is smart, and when it comes to shark cards they truly are, then the E&E Version had not only better come with pretty big changes, but they had better give players some absurdly expensive things to spend their money on. Because you can make $20 Million with just the Cayo Heist easily, in less than a week. 2 Heists a day is about $20 Million in 7 days. And the heist prep, even with scoping, plus the solo finale is only total about 45 minutes to an hour. And nothing in the game costs $20 Million now. If Rockstar is going to continue to sell massive amounts of shark cards, they are going to need to introduce some incredibly serious levels of inflation to this game.

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1 hour ago, Pol The Agent said:

Still waiting for that Mile High Club since 2015!

They can still put interior to that place Even if the building is not finished, perfect for mafia hideouts, yakuza, zaibatsu, etc.

 

 

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Man I'm really tired of speculating about E&E. That's not even the official name! It's almost been a year at this point, and we still have nothing. Sigh.

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CarimboHanky
21 hours ago, fbi-unit said:

they wont add somewhere to customize pegasus vehicles, because it will defeat the purpose of the company

this is capitalism, dog eat dog, evolve or get left behind!

 

they need to add cusmization for pegasus, lsc needs an update too, the game need a tuners shop where you can buy high performance parts, custome tune and dyno your cars, this will make racing more competitive. 

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symphonight
5 minutes ago, CarimboHanky said:

this is capitalism, dog eat dog, evolve or get left behind!

 

they need to add cusmization for pegasus, lsc needs an update too, the game need a tuners shop where you can buy high performance parts, custome tune and dyno your cars, this will make racing more competitive. 

And set the "help to the last" on off by default, like in open wheels race (don't have the correct english word, the fact that the 1st on a race have less power.) With this activate almost of the time, you could have the better car and still lose, so not very competitive..

But agree! A better way to tune the car would be awesome ! (and have more class by power too, without depending of the original class.)

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Saul_goodman
2 hours ago, ChiroVette said:

 

Yeah, it's funny how Rockstar kept touting the Cayo update as the biggest update in GTAO history, or some words like that, but if I had to guess, that honor will go to the E&E Edition. Nothing against, the Cayo update. It is pretty awesome. I was just a little disappointed about how little it actually changed the game. Yes, it added the Kosatka, Cayo Perico, a new heist, and some vehicles, and that's great. But I have the feeling that the PS5/Series-X E&E Update is going to make all the other updates like small.

 

This is a great point, too. I really thought the Cayo update was going to add a lot more content than just a new heist location, and a very limited one at that, and some new dripfeed vehicles and clothes. I really thought they were going to add a lot more garage space, a new classification of properties, like mansions finally, and the ability to have more than 8 personal properties. And a lot more stuff like that to actually expand the game. Rockstar has a long history of promising the world and delivering decent but much less grandiose content than is advertised.

The last update added a ton of new music, the file size being what made it the largest update ever.  May not be the content many of us wanted, and a bit sneaky, but the claim was accurate (what’s worse, I think the license is set to expire on the original music, this was meant to be replacement music, but oh well).  When one considers how strained the program is visa-via limitations of current gen, what we got at this point seems like a huge update (new island, heist, songs, driveable sub, new vehicles).  What happened here is what always happen, people go insane with their expectations then get disappointed when reality doesn’t meet those expectations (e.g. making this into a map expansion which was NEVER going to happen on current gen).  That’s why E&E is so exciting, because with a new more powerful platform, the possibilities are open again for Rock Star.

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19 minutes ago, Saul_goodman said:

The last update added a ton of new music, the file size being what made it the largest update ever.  May not be the content many of us wanted, and a bit sneaky, but the claim was accurate (what’s worse, I think the license is set to expire on the original music, this was meant to be replacement music, but oh well).  When one considers how strained the program is visa-via limitations of current gen, what we got at this point seems like a huge update (new island, heist, songs, driveable sub, new vehicles).  What happened here is what always happen, people go insane with their expectations then get disappointed when reality doesn’t meet those expectations (e.g. making this into a map expansion which was NEVER going to happen on current gen).  That’s why E&E is so exciting, because with a new more powerful platform, the possibilities are open again for Rock Star.

 

You know what? I'm not going to quibble with you on whether or not this really was the biggest update ever, or if it lived up to the hype. That is a pretty subjective point, and your position on this is as valid as mine. Especially since I hadn't factored in all the music, the file size. I will say that I think it was a much overhyped update, with regard to sheer amount of content, but I do see your point. So I will just agree to disagree since it's not like I can prove the point. But, yeah, I think that the E&E had better be huge, and as I said above, I honestly think it will be.

 

I would also expect a lot of shade thrown on it by the many-a-folk who think that GTAO has already become too unrealistic and OTT. I have a funny feeling that the most OTT stuff is ahead of us, and this is going to at the very least make the game and its accompanying playing environment very interesting during the home stretch to the end of the game's life cycle. I think there are going to be a lot of the most avid broomstick haters and transformer race haters, and OTT vehicle haters who will long for the simpler times...You young whippersnappers don't remember when the Oppressor MK2 was the craziest and OP vehicle in the game. Aaahhh the gool 'ol days!

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Shiloh Comes
53 minutes ago, symphonight said:

And set the "help to the last" on off by default, like in open wheels race (don't have the correct english word, the fact that the 1st on a race have less power.)

 

Catch Up

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CarimboHanky
17 minutes ago, ChiroVette said:

...You young whippersnappers don't remember when the Oppressor MK2 was the craziest and OP vehicle in the game. Aaahhh the gool 'ol days!

i bet you a panther statue that no one will ever mention the mk2 and use the words "good ol days" when remembering that OP/game breaking vehicle

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7 minutes ago, CarimboHanky said:

i bet you a panther statue that no one will ever mention the mk2 and use the words "good ol days" when remembering that OP/game breaking vehicle

 

I was just making a joke. :p

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32 minutes ago, CarimboHanky said:

i bet you a panther statue that no one will ever mention the mk2 and use the words "good ol days" when remembering that OP/game breaking vehicle

I would mention good old mk2 when and if they release some better grinding vehicle, because i grinded the most and fastest with op mk2. Sparrow is faster and convenient because it's part of kosatka, but you can't call it instantly like op mk2, because you gotta first return it to submarine in order to call it again plus mk2 is more nimble and easier to land. To those who had bad memory because of griefers they would always hate it, but grinders know what was the most useful tool, it's replaced by sparrow now because CP is making the most cash, but for everything else it's still meta.

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4 hours ago, ChiroVette said:

Yeah, it's funny how Rockstar kept touting the Cayo update as the biggest update in GTAO history, or some words like that, but if I had to guess, that honor will go to the E&E Edition

The E&E isn't out yet so they will probably say that it is the biggest in the Gtao history when it comes 😉

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Guys just to be clear, I'm expecting E&E to feature:

 

GTAV: better graphics, some new missions, maybe a new heist or something in the story

GTAO: better graphics, some cars, minor upgrades, standalone version separated from GTAV

 

Am I correct? Or is GTAO also getting a new DLC or heavy content with E&E?

Sorry if you've already discussed this, I'm relatively new :$ 

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I wouldn't bet on story mode getting anything at all. Online is the moneymaker, so new features/functionality will go there rather than story mode.

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VitoCorleone1992
15 hours ago, ChiroVette said:

 

Even though I agree with you, to play Devil's Advocate, I think there may be another way to look at this. Not in terms of Rockstar giving a s**t what we want, and caring about anything other than the revenue from Shark Card sales, but from the standpoint of making a last, final thrust at a massive cash grab that will probably last about 12 to 18 months from the day that the PS5/Series-X E&E versions are launched. Because here's the thing. We all know this, right? GTAO's days are very numbered. It's already coming up on 8 years now that this game has been the top dog in Online gaming. How much longer can the same game be kept going? And make no mistake about it, they have to be seriously gearing up for GTA VI now. So the way I see it, there is an invisible clock on this game right now. If I had to guess, I would say that it's a slightly over a 2 year clock, meaning that's when I think GTA VI will launch. With a much, much shorter window of propaganda and advertising than any previous GTA. Because I promise you that once GTA VI is announced, Shard Card sales on the current GTAO will plummet. Who is going to be pumping SC money into a game with an officially announced expiration date? Even the whales will grudgingly start saving their microtransaction-money for VI.

 

So for that reason, instead of say a 2 year window from the time a new GTA is usually announced, I predict a 6 month time frame from official announcement of an actually titled game to its launch. This will maximize shark card revenue for as long as possible for the current game. So say the E&E Edition comes out this holiday season. Then we know that Rockstar in order to sell a new version of the game, they have to give the player at least a good, solid year, probably 18 months, before the culmination of its planned obsolescence. Otherwise they could have some legal problems. lol Selling the E&E version then three months later, GTA VI.  😆 So I fully expect that GTA VI will launch in the holiday season of 2023. Maybe they can stretch that to the Spring/Summer 2024. But by then, the game is now 11 years old. So I say they give a nice, generous enough window of 18 months of a Honeymoon period, where all of us suckers who buy the E&E Edition get to enjoy the game, and bask in the arguably absurd illusion it will last forever.

 

So other than a trip down future-memory lane, why do I bring all this up? Simple. Because if I am right, and I really think I am, then Rockstar has been holding back a bunch of content and changes, probably for a couple of years now. The reason is twofold: First, maybe the PS4/XBone would have trouble handling at least some of it, but even more because they want to add as much new content as possible to distract people from realizing that the game is really nearing the end of its life cycle, and will soon be past its own expiration date. So when I say I think that the E&E Edition will probably not only meet expectations, but might actually exceed them in many ways, its not because Rockstar loves us so much, but because that's how they keep the game going as strong as possible in it's twilight years. I think it would be sheer, unadulterated madness to come up with the PS5/Series-X version of the game and make it some nothing burger, or make it about as big as the Cayo Update, Cunning Stunts, Arena Wars, or whatever. I think that pure, financial self-interest means that this E&E had better be freaking HUGE. Otherwise, shark card sales will tank.

 

Also, think about how the Cayo Heist actually broke the current in-game economy. Once a player buys a Kosatko, that's it! Even the most impatient Shark Card Whale comes to the inescapable conclusion that there is simply no need whatsoever to pay real money for GTA Funny-Money once you have the Kosatka and understand the dynamics of the solo Cayo Heist. So if Rockstar is smart, and when it comes to shark cards they truly are, then the E&E Version had not only better come with pretty big changes, but they had better give players some absurdly expensive things to spend their money on. Because you can make $20 Million with just the Cayo Heist easily, in less than a week. 2 Heists a day is about $20 Million in 7 days. And the heist prep, even with scoping, plus the solo finale is only total about 45 minutes to an hour. And nothing in the game costs $20 Million now. If Rockstar is going to continue to sell massive amounts of shark cards, they are going to need to introduce some incredibly serious levels of inflation to this game.

Well, i don't think they can inflate even more the freaking cars...but as you said and well, they better give us mansions for example and expensive furniture, and a mansion can cost like 20M-50M. R* knew pretty well how the CP Heist would be a grind fest for some players, but still, i think it's just a minority who is a grinder that did acumulated a very large sum of money, probably 90% of the players don't have 100M in their bank accounts.
About GTA VI, well, i guess the game will come when it's ready and have a good platform to prosper and not becoming the sh*tty thing that R* did, like making the game for a software that were in it's final days (ps3-xbox360) and then screwing the potencial of that game for next gens bcz embeded codes and wherever...i don't think the problem is GTA Online bcz they already know that GTA Online content sells better with micro transactions than trying do a smart move of selling the game two times for two different console generations (ps3/ps4 - xbox 360/xbox one). So, i think it's easy to assume by their part that: "if we keep with the same quality and way of giving players content like it's been working in GTA Online, that will continue in the "GTA Online 2", so, there's no logic in delay GTA 6, even less if GTA Online 2 will not be part of GTA 6 but a "separated brand/title" of GTA since we are about to do that already with the current gta online".

But come what may, and i have good expectations for E&E, R*...please, i think it's more than time:

163743191_752594592311380_79026114741244

Edited by VitoCorleone1992
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FrugalDangerMan
8 hours ago, ChiroVette said:

Yeah, it's funny how Rockstar kept touting the Cayo update as the biggest update in GTAO history, or some words like that, but if I had to guess, that honor will go to the E&E Edition.

 

You do understand what "history" means? Right?

 

his·to·ry

/ˈhist(ə)rē/

 

the whole series of past events connected with someone or something.

 

Similar:

the past

former times

historical events

days of old

the old days

the good old days

time gone by

bygone days

yesterday

antiquity

days of yore

the olden days

yesteryear

the eld

 

Opposite:

the future

 

Since the E&E edition has NOT been released yet, aka it's coming out in "the future", it was obviously not taken into consideration when they promoted CP as being "The biggest update in GTA history" which at the time was, and still is, an accurate statement.

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12 minutes ago, FrugalDangerMan said:

 

You do understand what "history" means? Right?

 

 

 

Well, your snide response aside, I do understand what history means. I thought I made it clear that I do not see the Cayo Update as the biggest update in the game to this point in GTAO history. Other than a new heist, I think some of the updates were bigger in terms of gameplay changes and overall content additions. I think the updates that introduced all the businesses, for example, were bigger in my opinion. Note that I was not talking about file size. But as much as I love the Cayo update, and I have made a ton of money with it, money is not the only thing in this game. I think the Arena Wars Update was arguably just as large as the Cato update, in terms of insane new content. Updates that brought in the Terrobyte, night club, and the Oppressor MK2 were also just as big in my book. Cayo brought a great Submarine, Moon Pool Vehicles, a new heist location that is very limited in its scope, and of course new dripfeed content. But whether or not it was the biggest update ever in the game so far is a matter of opinion. This isn't a complaint. I love thew Cayo heist and love my Sub.

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the mansions theory has been going around a while eh, suppose it will ever happen we can pray anyway.

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If we exclude map expansion that is only usable in heist and gathering info on primary and secondary targets, still small and not open to freeroam, in terms of other content which can be argued that is of similar importance (vehicles, weapons), doomsday heist could be counted as bigger update. Cayo Perico is the best as of now when it comes to quick and lucrative grinding, but it really lacked in every other department, especially some nice cars (itali rsx and toreador excluded) and weapons (ugly useless pistol, disappointing shotgun with low damage and capacity of 6 shells only)and they advertised how we gonna get new tactical weapons, none of those added can be counted as one. Music is different category which is a little harder to evaluate because everybody got their music taste, but new music at least for me was underwhelming for the most parts, there was some kind of disco sound in several songs that gave that 80s vibe on music locker radio, rest was dull. Expected synthwave, got jack sh*t.

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22 hours ago, éX-Driver said:

Why not? It’d be a good way to make money, and a nice change of pace to bring GTAO back in line with reality. Would fit into the spirit of the Bikers update. Down to earth, gritty. Focus on running illicit goods, have the update based on 70s American trucking movies like Smokey & the Bandit. 
Letting us own articulated lorries would also open up the ability to move larger cargo loads quicker than normal. Think: selling 4 imp/exp cars solo rather than needing associates, or being able to pack multiple delivery vehicles into a trailer rather than having to drive them all one at a time. 

 

There is something of merit in this. Giving players the option to move less product or goods at once, but faster using a car, or more product at once where you would have to select a van or a trailer truck, risking more loss if destroyed, would give some decent variation and strategy. It would also benefit lone wolf players. Also cargo plane deliveries, delivering boats using the boat trailers, or the tow-truck. All these would give variety.

 

 

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Literally all I care about are vehicles, CPH was a disaster in that regard, even worse than AH. When E&E hits the first update better have, again literally, dozens of cars, new military aircraft like an F-14, 360 Invictus, WWII tanks, and heavily requested stuff like your Comet Classics and your ZR350s and Bullet and Dominator Classics (Mach One plz). I will be waiting for the first update or two before upgrading and if they’re still skimping out on vehicles I seriously won’t be buying it until they do. Not crazy about transferring my progress anyways so the only thing I’ll miss out on is timed rewards like tshirts which dollars to donuts will likely still be broken and janky for E&E. I have zero expectations when it comes to graphical improvements so anything will be good enough for me when it comes to that, I’d prefer QOL adjustments but even those I’ll temper my hopes.

 

As many have said, the game is ancient at this point and is what it is, I’d be happiest if they just prioritized keeping us flush with new content. Especially vehicles, weapons, propertyand clothing but also concept based updates like Midnight Club and a Chiliad Mystery/Alien War update. This is the end, might as well go full you know what..

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Pol The Agent
5 minutes ago, AUScowboy said:

Chiliad Mystery/Alien War update.

You know, this part kinda caught my attention, imagine a DLC that has the same possible mechanics as CnC is supposed to be (separate the players between cops and bad guys), Humans vs Aliens, it really sounds like an update that could be worth like, 1GB+ (Possibly more? less likely since the devs are WFH, but it's always a possibility) of content, especially if the whole map is affected because of it, it could perfectly fit as a final update for GTA Online, imagine the possibilities.

Edited by Pol The Agent
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Imagine showing up to a fashion show wearing Los Santos Panic gear, then get paid millions of dollars and constantly go on strike. Paying hundreds for concessions, celebrities getting favored... It's the true meaning of sport in Los Santos.

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Saul_goodman
3 hours ago, AUScowboy said:

Literally all I care about are vehicles, CPH was a disaster in that regard, even worse than AH. When E&E hits the first update better have, again literally, dozens of cars, new military aircraft like an F-14, 360 Invictus, WWII tanks, and heavily requested stuff like your Comet Classics and your ZR350s and Bullet and Dominator Classics (Mach One plz). I will be waiting for the first update or two before upgrading and if they’re still skimping out on vehicles I seriously won’t be buying it until they do. Not crazy about transferring my progress anyways so the only thing I’ll miss out on is timed rewards like tshirts which dollars to donuts will likely still be broken and janky for E&E. I have zero expectations when it comes to graphical improvements so anything will be good enough for me when it comes to that, I’d prefer QOL adjustments but even those I’ll temper my hopes.

 

As many have said, the game is ancient at this point and is what it is, I’d be happiest if they just prioritized keeping us flush with new content. Especially vehicles, weapons, propertyand clothing but also concept based updates like Midnight Club and a Chiliad Mystery/Alien War update. This is the end, might as well go full you know what..

The game will be free for 90’days, so you won’t be showing anyone by holding out before update, except yourself if you later do.  

14 hours ago, Pol The Agent said:

Still waiting for that Mile High Club since 2015!

You will be waiting a lot longer...

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21 minutes ago, Saul_goodman said:

You will be waiting a lot longer...

People that think the Mile High Club is going to be finished probably don't even play GTAO jobs. A lot of them take place their and them completely transforming it will completely ruin them ...

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