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What type of missions would you want in GTA 6?


TrueGamer
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Flymystical-DJ

Anything but the single player levels inside an open world sctick. Because that's why I got into GTA, linearity 🙄

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On 3/1/2021 at 3:46 PM, Collibosher said:

Non linear and "non-cinematic". That stuff may work in RDR2, but let the GTA 6 be different. If there's a mission where you have to kill some guy, considering the GTA's gameplay, you should have several options and tools to complete the mission; stealth, loud, snipe, trap and so on with few scripted effects on npcs depending on your actions. The "loud and dumb" should always be the final option if the suggested or more obvious choices fail.

 

Getting [mission failure] should make sense and mostly just happen if you die, get busted or restart the mission. I mean if you tail someone, you should only [lose the target] if you LITERALLY lose the target, not when the game thinks you're "too far" or something. Let's take the first Franklin mission for example, you should be able to deliver the car on your own time if you want, go shopping, see movies, etc, "Follow Lamar" should be a suggestion. Sure, deliver the car to Simeon with a Cargobob if you want.

Couldn't agree more with you, that's how some of the missions of the older gta's used to work, however since IV missions became more scripted, never liked that and i hope they totally change it for the next game

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Bruh, almost every single mission in Grand Theft Auto IV can be done however you want it to be done.

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