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[GTA SA] Skin Flickering/See through


Peskybee
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So I used to make skin mods a couple years back. I've been practicing rigging again and so far everything's been good, but I've come across a problem with my latest skin. I'm pretty sure it's something to do with the textures but I could use some help. 

Whenever I move parts of my model it goes see through I made sure NOT to set anything  to alpha so they wouldn't be see through besides the hair and eyelashes so I have no idea why this is happening :( If anyone has any ideas to fix this please let me know! cEUjsB5l.pngsspeRUkl.png

 

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So if anyone else gets this issue I think it has to do with flipping the normals and combining models. I followed this guide 

and it seemed to work but I gotta remake the mode cause I already combined all parts so when I flipped the normals it flipped all of them and causes glitches, Dx Darn itt!

At least now I think I know what I got to do :)

 

(I guess not lol that didn't work either, like I said if anyone has any ideas please let me know. I've tried flipping the normals and whatnot messing with alpha but its just not working for me. I'm not sure if there's something wrong with the model itself cause this hasn't happened to me with other models till now and I'm just starting to feel dumbb haha...

Here's the files if anyone wants to check them out. It'd mean a lot if someone could help me get to the bottom of this so I could use this as reference in the future if i run into similar problems!

https://www.mediafire.com/file/n1w1gs6wmmhtp2v/BathoryMasked.txd/file

https://www.mediafire.com/file/y67vb0347egncen/BathoryMasked.dff/file 

Edited by Peskybee
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White = front side of polygon faces camera, black = back side of polygon faces camera. You will have to flip anything that's black.

 

The model is all skewed up when importing with Kam's original scripts.

 

Good luck.

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