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if you were starting out again would you still buy an oppressor mk2?


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cybapete

i was thinking about what would happen if i had to start over from scratch and i honestly don't know if i would get it

when i bought it i could see an advantage over the buzzard with the docking bay on the terrorbyte but now i think i would just get the kosatka and sparrow

i'm not even sure if i would get the terrorbyte i've never used mine once since cayo perico came out

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AirWolf359

I might get the Oppressor mk2, but only after the Kosatka, Sparrow, Toreador, bunker, nightclub and Terrorbyte. I wouldn't be in a hurry to get it. You don't need a mk2 for the CP heist.

Having an Oppressor mk2 is nice for the Diamond Casino heist, but the Casino preps can be done just fine with a Sparrow or Toreador.

Before you get the Oppressor mk2:

  1. How to get your first money solo: (skip this step if you have someone who will host a heist for you)
    Spoiler

    Don't buy a car yet, just steal one. Maybe buy a garage. Or buy a cheap high-end apartment and do the Fleeca heist to earn it back for the most part. Save the other heists for later.

    For weapons, buy a Special Carbine or Bullpup Rifle, maybe Marksman sniper. Do not buy the overpriced Laserguns.

    Grind contact missions and VIP work in Invite-Only sessions. Steal customized Sandkings at Route68 every hour to sell them to LSC.

    Also, do the collectibles (playing cards, action figures, treasure hunts) for some quick cash.

  2. Once you have Kosatka, save up for Sparrow and Toreador. Both are very useful in CP heist preps.
  3. Get a bunker for passive income. (Farmhouse or Chumash)
    • Upgrade staff and equipment, then run it the lazy way (buy full supplies once and let it run out. Should result in 20% stock, always single vehicle sale)
    • Don't steal supplies, it is faster to buy them and earn the money back with the CP heist.
    • Always fast track research. Fast tracking research costs money, sure, but letting it run costs both money and time (money for supplies, time for not producing guns)
  4. Buy the Nightclub for more passive income.
    • Upgrade the Speedo Custom with heavy armor and Machine Gun turret, not minigun. The machine gun fires instantly when you click, no spoolup, and higher DPS.
    • Buy the MC Coke, Meth and Cash businesses too, but don't use or upgrade them. You can make more money skipping them and doing the CP heist instead.
  5. Buy hangar on Fort Zancudo. Free Lazers, access to the base without wanted level, and it unlocks Crate production in nightclub.

 

At this point you have your most important active and passive incomes up and running. (CP heist, bunker and nightclub)

I personally don't bother with running MC

Spoiler

because of the tedious selling missions and because all mission vehicles can be locked onto with homing missiles. (why did R* disable duffel bags again? That's right, so you can't sell them quickly using your personal vehicles)

 

First, there is no reliable way to buy supplies and get a single vehicle sale. You usually get too much supplies. Solo full stock sales can be nigh impossible, so you'll need an associate.

 

Also, the profit is nothing to write home about. Here's some quick maths on profit per man-hour:

 

Full coke sale gives 420k and uses 187.5k in supplies (2.5x full supplies), and a full post-op sale takes up to a full man-hour easily (3 people x 20 minutes) If you get lucky and you get 4 single bikes, it still takes 0.5 man-hour, for 232k in profit. For reference, Cayo Perico makes up to a million per man hour.

 

In short, MC is obsolete. It came out in a time when GTA:O was more grounded, before all the weaponized flying sci-fi vehicles, and hasn't been updated since, except for the removal of the beloved Duffel Bag sale.

 

At this point, you can buy whatever you want, in no particular order.

Now would be a good time to buy a CEO office if you didn't have one already.

 

The CP heist pays better than the crates or vehicle warehouses, but if you still want to get into crates, now is a good time to buy a Terrorbyte, do 5 client jobs and get the Oppressor mk2

For vehicle warehouse, you don't need the mk2, just a fast car. I prefer the Armored Kuruma. Abusing a mk2 will only get your target vehicles blown up.

 

If you like the Diamond Casino heist, buy an Arcade, preferably in the city and close to the casino. You don't need the Master Control Terminal if you don't do the MC businesses.

The Oppressor mk2 is useful here, but if you already have a Sparrow and Toreador, you can use those instead.

 

If you like the Doomsday heist, get a Facility, but it is not a priority. Casino and CP heist both pay better and can be prepped in invite-only. Doomsday requires public session for preps unless you buy them all, and the setup missions require friends. This is not for randoms.

Edited by AirWolf359
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Gunbladelad

If you're starting with the Criminal Enterprise starter pack, you may as well make use of the free stuff to start making some money, but now the purchases would be Kostaka, Sparrow, Bunker (better location than the Paleto Bay one - if you get Paleto Bay just use it to work through the research until you have funds for a different one), MC Clubhouse then businesses - and finally Nightclub.  Arcade is completely optional - but the Master Control Terminal you can get for it is extremely useful for managing all your businesses from one spot (in fact, the only time you'll need to visit them is to sell the stock)

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SummerFreeze

My opinion is just what you lay out in the OP.

 

I would start with the Kosatka and Sparrow.

 

I don't think I would play the other businesses, but assuming I'm really a new player who wants to check out everything...

 

- MC businesses: The Mk II is useful there but hardly a necessity.

- Bunker: Same as above. For some steal missions, other vehicles are better. Most bunker locations have an aircraft spawn point nearby.

- Hangar: Not needed. A Hydra would be a better investment.

- Import/export: Not needed. All missions can be completed with an unarmed helicopter, and the Volatus from the CEO menu is faster than a Mk II.

- Special cargo: That's where the Mk II becomes really useful, both for specific missions, and because using a Terrorbyte is the ideal way to source cargo, either parked between two warehouses or at an apartment with heist invite.

- Casino heist prep: The Mk II can be useful, especially for beginners, but a veteran player won't need it at all, and there are better vehicles to use for specific prep missions. The Sparrow would work as a general vehicle as well.

- Doomsday heist prep: These tend to have long travel distances, and IMO for actually playing the heist as intended, I consider the Grand Senora Desert and Route 68 facilities the best locations, and they have aircraft spawn points right outside.

- Heist setup missions: Obviously the Mk II can't be used.

 

Now for freemode PvP the Mk II is essential, but personally I don't use it in the rare moments when I engage in fighting.

 

Also if it were possible to store a different motorcycle in the Terrorbyte, I would have already sold my Mk II.

Edited by SummerFreeze
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Aquamaniac

If I would ever start from scratch again I would buy a biker club house (a larger one with a TV )and some garages (maybe arena with gunsmith) and then I would collect low end muscle cars, classics and trucks, no own heists, no own businesses, no grinding, just keeping it simple and embracing a kind of redneck lifestyle.

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Lonely-Martin

I don't even use the one I have, lol. That POS has been collecting dust in the Terrorbyte since ages ago. Probably used it 5 times and ditched that bitch.

 

I'd sooner walk.  🤣

Edited by Lonely-Martin
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ambi3nt

Still best vehicle if you solo rush freemode content, so of course. You just can't fit helis so close and comfortable to objectives as mk2 and constantly drag time using them.

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Gridl0k

It's a gamebreaker, so yes, probably. But f*ck it into the sea.

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Nefarious_Poundcake

I never use mine so most likely not. I would buy the MK1 though. Neat glider. 🤷🏻‍♂️

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Nutduster
11 hours ago, Gridl0k said:

It's a gamebreaker, so yes, probably. But f*ck it into the sea.

 

That. It's utterly terrible and just about ruined Online for me, but yeah, since it exists I feel it's a must-own. And when it's not making free roam into a hideous hellscape, it's quite great for grinding heist preps, etc.

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ChiroVette

I would totally buy the Oppressor MKII again, but I would have to wait to spend my money on more profitable investments. If I were just starting to play GTAO today, but let's say for whatever reason I also know everything I currently know about the game, and don't have the n00b knowledge I had 7 montha ago?

 

1. First I would follow @xInfected_Virus's Guide and follow the early stages to the letter at first. I would use my Criminal Enterprerprise Starter Pack (which I got free) plus my returning player bonuses to help in whatever small way they could. Then I would do the following:

 

2. When I first started out GTAO, Rockstar had gifted me several million dollars. I think you get $2 Mill from Crim Ent Starter, then you would get your "monthly million" almost immediately, and I think I remember Rockstar giving me another $2 Mill almost immediately. Maybe that was login bonuses, apart from the monthly Million, but not sure for what. I just know that when I started playing back in June, I had nearly $5 Million before I did anything at all in the game, and I never bought a Shark Card.

 

3. I would buy a Buzzard straight away and a Terrobyte ASAP, and get the cheapest CEO office I could buy, probably MAZE West. That would leave me with very little money left, if anything. Then I would just SPAM the hell out of the grind loops with the CEO and Terrobyte missions and start saving for the Sub. I wouldn't worry about the Sonar Station of any cosmetic upgrades or Moon Pool Vehicles, except I would buy the Sparrow ASAP.

 

4. Once I had the sub, I would immediately stop the Terrobyte/VIP grind loops and just start spamming the living crap out of the Cayo Heists solo. You can very easily make $4 Million a day with minimal work by averaging 2.5 Cayo Heists real time per day.

 

5. As I was making huge bucks spamming the Cayo Heists, I would then buy (in order) The Night Club, all Night Club money making upgrades, Night Club Sell Vehicles and Upgrades. This would begin my passive income phase. With my next few million, I would by the MC Club near the Airfield. I think it's the Great Chapparel? I think this would probably only take a few days spamming the Cayo heists

 

6. Then I would buy the Bunker, upgrade it for money making only, then I would buy all the MC Businesses. This would start generating serious passive income, and right here I would start going AFK Solo. So that the $4 Million a day I was making from the Cayo Heists, would now turn into about $6 Million per day easy!

 

7. At that point, it would be really easy to start saving for everything else, including the Oppressor MKII, and I would begin buying all the other goodies. Arcade and upgrades, Facility and Upgrades, High End Apartment, garages for more cars eventually.

 

Then the sky is the limit. I think this really illustrates how BADLY Rockstar broke their own in-game economy with the Cayo update. It is just so damned easy to make a f**k ton of money really fast now, once you have the Sub. Not really sure what Rockstar was thinking on this to be honest.

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AirWolf359
6 hours ago, ChiroVette said:

I would totally buy the Oppressor MKII again, but I would have to wait to spend my money on more profitable investments. If I were just starting to play GTAO today, but let's say for whatever reason I also know everything I currently know about the game, and don't have the n00b knowledge I had 7 months ago?

 

1. First I would follow @xInfected_Virus's Guide and follow the early stages to the letter at first. I would use my Criminal Enterprerprise Starter Pack (which I got free) plus my returning player bonuses to help in whatever small way they could. Then I would do the following:

 

2. When I first started out GTAO, Rockstar had gifted me several million dollars. I think you get $2 Mill from Crim Ent Starter, then you would get your "monthly million" almost immediately, and I think I remember Rockstar giving me another $2 Mill almost immediately. Maybe that was login bonuses, apart from the monthly Million, but not sure for what. I just know that when I started playing back in June, I had nearly $5 Million before I did anything at all in the game, and I never bought a Shark Card.

+1.

6 hours ago, ChiroVette said:

3. I would buy a Buzzard straight away and a Terrobyte ASAP, and get the cheapest CEO office I could buy, probably MAZE West. That would leave me with very little money left, if anything. Then I would just SPAM the hell out of the grind loops with the CEO and Terrobyte missions and start saving for the Sub. I wouldn't worry about the Sonar Station of any cosmetic upgrades or Moon Pool Vehicles, except I would buy the Sparrow ASAP.

 

4. Once I had the sub, I would immediately stop the Terrobyte/VIP grind loops and just start spamming the living crap out of the Cayo Heists solo. You can very easily make $4 Million a day with minimal work by averaging 2.5 Cayo Heists real time per day.

This part sounds a bit illogical to me. Why don't you just buy the Kosatka first? If you did steps 1 and 2, you should have had the 2.2 million at some point.

Buzzard+Office is more expensive, and Nightclub+Terrorbyte is also more expensive, and you can do the CP heist without Buzzard, and you only need 50k to register as VIP.

 

You can't buy a Terrorbyte without a Nightclub. A Terrorbyte plus Nightclub is more expensive than a Kosatka. Why don't you buy the Kosatka first? Especially if you're not using the Terrorbyte after the Kosatka.

 

Why would you buy anything you plan on retiring after the sub, before the sub? Why not save up and just buy the sub instead

6 hours ago, ChiroVette said:

5. As I was making huge bucks spamming the Cayo Heists, I would then buy (in order) The Night Club, all Night Club money making upgrades, Night Club Sell Vehicles and Upgrades. This would begin my passive income phase. With my next few million, I would by the MC Club near the Airfield. I think it's the Great Chapparel? I think this would probably only take a few days spamming the Cayo heists

 

6. Then I would buy the Bunker, upgrade it for money making only, then I would buy all the MC Businesses. This would start generating serious passive income, and right here I would start going AFK Solo. So that the $4 Million a day I was making from the Cayo Heists, would now turn into about $6 Million per day easy!

 

7. At that point, it would be really easy to start saving for everything else, including the Oppressor MKII, and I would begin buying all the other goodies. Arcade and upgrades, Facility and Upgrades, High End Apartment, garages for more cars eventually.

 

Then the sky is the limit. I think this really illustrates how BADLY Rockstar broke their own in-game economy with the Cayo update. It is just so damned easy to make a f**k ton of money really fast now, once you have the Sub. Not really sure what Rockstar was thinking on this to be honest.

The rest of your roadmap to the OP mk2 looks fine to me.

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ChiroVette

@AirWolf359 I agree about the Night Club. I meant to put that earlier. The reason for the Buzzard first is that it is a helluva lot cheaper than the Sub + Sparrow. I would very doubtfully have the money to start out with the Sub, and would want the Buzzard to make money in VIP mission grind loops. If I had the money for the sub + Sparrow at the beginning, then sure, I would buy them first. But I am assuming I would need to spam the VIP Missions in order to save for the Sub, since I wouldn't buy a shark card...ever.

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SummerFreeze
On 2/18/2021 at 2:44 PM, ambi3nt said:

Still best vehicle if you solo rush freemode content, so of course. You just can't fit helis so close and comfortable to objectives as mk2 and constantly drag time using them.

Generally when I use CEO helis I bail and parachute to the objective. Depending on the mission that *can* be faster than the Mk II. Vehicle cargo payouts are so low because SecuroServ has to replace all the helicopters I've crashed.

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I recently started my second character with the goal being to use it as a money-maker without spending much. I grabbed a free Duke O'Death for my vehicle and bought a sub with a Sparrow. No MK2 and it's working exactly how I wanted. I only use that character to run solo Cayo heists and save my main character for everything else. So, no I don't think MK2's are as necessary an evil as they once were. 

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On 2/19/2021 at 1:19 PM, AirWolf359 said:

This part sounds a bit illogical to me. Why don't you just buy the Kosatka first? If you did steps 1 and 2, you should have had the 2.2 million at some point.

Buzzard+Office is more expensive, and Nightclub+Terrorbyte is also more expensive, and you can do the CP heist without Buzzard, and you only need 50k to register as VIP.

 

I didn't think you could do Cayo or the passive grind when registered as VIP. I thought you had to be a CEO, which makes the Office necessary first. But otherwise, I'd agree. The Buzzard becomes a lower priority after you get the Kosatka and Sparrow. I'd probably recommend getting the Buzzard after setting up the passive grind (Nightclub, Bunker, Coke, Meth, Counterfeiting, and Hangar) because I like having the redundancy backup of a second helicopter in case I wreck the Sparrow.

 

As for the original question, I think I'd get the Mk2 as the first "toy" I'd get after the passive grind stuff is set up. It is super useful in non-Cayo content, especially if it is your favorite motorcycle and you get the health regen on it. I'd probably still mostly use the Sparrow or Buzzard on non-Cayo content, but having access to the Mk2 as an alternative is useful. 

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if you were starting out again would you still buy an oppressor mk2?

Absolutely not. I sold mine back in summer and have had no regrets since. The mere act of getting on the bastard thing sucked any enjoyment out of the game.

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AirWolf359
9 hours ago, Jamwes said:

 

I didn't think you could do Cayo or the passive grind when registered as VIP. I thought you had to be a CEO, which makes the Office necessary first. But otherwise, I'd agree. The Buzzard becomes a lower priority after you get the Kosatka and Sparrow. I'd probably recommend getting the Buzzard after setting up the passive grind (Nightclub, Bunker, Coke, Meth, Counterfeiting, and Hangar) because I like having the redundancy backup of a second helicopter in case I wreck the Sparrow.

 

As for the original question, I think I'd get the Mk2 as the first "toy" I'd get after the passive grind stuff is set up. It is super useful in non-Cayo content, especially if it is your favorite motorcycle and you get the health regen on it. I'd probably still mostly use the Sparrow or Buzzard on non-Cayo content, but having access to the Mk2 as an alternative is useful. 

Yes, you can do them all as VIP too, no office needed. Except in order to be VIP, you need to have 50k in bank. (used to be 1 million)

And maybe you can only be VIP for 4 hours at a time, at least it used to be like that. So in the long term, I still recommend you get the CEO office.

The CEO office gives you access to the crate warehouse and the vehicle warehouse, and you get a Securoserv Assistant.

Other than that, you can run most businesses like Bunker, Arcade, and Cayo Perico heist as VIP, without office.

Edited by AirWolf359
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27 minutes ago, AirWolf359 said:

Yes, you can do them all as VIP too, no office needed. Except in order to be VIP, you need to have 50k in bank. (used to be 1 million)

And maybe you can only be VIP for 4 hours at a time, at least it used to be like that. So in the long term, I still recommend you get the CEO office.

The CEO office gives you access to the crate warehouse and the vehicle warehouse, and you get a Securoserv Assistant.

Other than that, you can run most businesses like Bunker, Arcade, and Cayo Perico heist as VIP, without office.

 

And free snacks!

 

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CarimboHanky

mmm yes, as game breaking as it is, the mk2 is one of, if not the best vehicle in the game specially if you are into grinding business, missions etc etc

 

is so damn good it can make things boring but its priceless when doing stuff like ceo crates business, so yeah

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On 2/19/2021 at 10:15 PM, ChiroVette said:

@AirWolf359 I agree about the Night Club. I meant to put that earlier. The reason for the Buzzard first is that it is a helluva lot cheaper than the Sub + Sparrow. I would very doubtfully have the money to start out with the Sub, and would want the Buzzard to make money in VIP mission grind loops. If I had the money for the sub + Sparrow at the beginning, then sure, I would buy them first. But I am assuming I would need to spam the VIP Missions in order to save for the Sub, since I wouldn't buy a shark card...ever.

 

The Buzzard is about 1.9 mio, a stock Kosatka is 2.2 mio, you do not need a Sparrow to complete the preps. I use the Frogger from the starter pack when I need a heli, 2 CP heists and you should be able to buy a Sparrow, how do you make 1.9 mio with a Buzzard?

 

A new player nowadays will have the starter pack in most cases, this means he starts with already a million, CEO office, seaplane and heli.

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ChiroVette
1 minute ago, Aquamaniac said:

 

The Buzzard is about 1.9 mio, a stock Kosatka is 2.2 mio, you do not need a Sparrow to complete the preps. I use the Frogger from the starter pack when I need a heli, 2 CP heists and you should be able to buy a Sparrow, how do you make 1.9 mio with a Buzzard?

 

A new player nowadays will have the starter pack in most cases, this means he starts with already a million, CEO office, seaplane and heli.

 

True, good point!

 

But to be honest, and this goes to another point I was making, with the advent of not only the heists and businesse, but now the Cayo Perico Update, money is so absurdly easy to get! I mean, I forget what the Sparrow costs because I bought everything for the Kosatka, including Moon Pool Vehicles and ALL upgrades, the day it launched. But isn't the Sparrow like $1.5 Million or so? I mean, you are right, the Sparrow isn't strictly speaking necessary, but WOW does it make the preps ten times easier! Plus the damned thing comes instantly, like a motorcycle ordered as an MC President, which also helps. It is not as powerful as the Oppressor MK II, but it is perfectly suited, and easy to grab the second you start any prep.

 

The point I'm making here is that if my price memory is correct, if you have everything you need already, ONE Cayo heist finale should be enough to buy you the Sparrow. I think Rockstar really broke the in game economy, if I am completely honest. You almost don't have to save much for anything anymore. Especially with being able to do Cayo Finales solo. Oh my God, I can't even fathom how much money I made in the week they buffed the main loot and safe cash. So in a way, once you own the sub, the whole financial aspect of the game completely changes. Anything you want is attainable, even if you have literally almost nothing else.

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On 2/19/2021 at 10:15 PM, ChiroVette said:

@AirWolf359 I agree about the Night Club. I meant to put that earlier. The reason for the Buzzard first is that it is a helluva lot cheaper than the Sub + Sparrow. I would very doubtfully have the money to start out with the Sub, and would want the Buzzard to make money in VIP mission grind loops. If I had the money for the sub + Sparrow at the beginning, then sure, I would buy them first. But I am assuming I would need to spam the VIP Missions in order to save for the Sub, since I wouldn't buy a shark card...ever.

 

The Buzzard is about 1.9 mio, a stock Kosatka is 2.2 mio, you do not need a Sparrow to complete the preps. I use the Frogger from the starter pack when I need a heli, 2 CP heists and you should be able to buy a Sparrow, how do you make 1.9 mio with a Buzzard?

 

A new player nowadays will have the starter pack in most cases, this means he starts with already a million, CEO office, seaplane and heli.

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2 hours ago, Aquamaniac said:

 

The Buzzard is about 1.9 mio, a stock Kosatka is 2.2 mio, you do not need a Sparrow to complete the preps. I use the Frogger from the starter pack when I need a heli, 2 CP heists and you should be able to buy a Sparrow, how do you make 1.9 mio with a Buzzard?

 

A new player nowadays will have the starter pack in most cases, this means he starts with already a million, CEO office, seaplane and heli.

 

Buzzard is $1.75m. Sparrow with homing missiles is $2.05m. Frogger can get things done, but once it starts smoking your efficiency goes down because you need to drive to wherever Pegasus drops off the next one. All required Cayo prep missions can be done without a helicopter because you can use a Dingy to get to and from shore, but I wouldn't want to do more than a couple of heists this way.

 

A new player with the starter pack (who actually follows the advice of us old timers and doesn't blow everything on cool cars) should start by taking their starting cash and do the treasure hunt activities to quickly get enough to buy the sub. Two heists with the Frogger later they can buy the Sparrow with homing missiles. After that, I'd think the next choice will depend on how good they are at flying the Sparrow. If they want a backup, then I'd recommend a Buzzard next. If they are OK with flying and don't wreck too often, then I'd recommend getting the passive grind set up next. Once they get the Nightclub all set up, then they can think about splurging to get the Terrorbyte and Mk2.

 

Without the starter pack, I'd probably recommend about the same. Start by doing the treasure hunt activities and if you need more to buy the sub, then grind VIP missions in an invite only session until you get that $2.2m. Do a couple heists with the Dingy to get a Sparrow. Then decide if you want the backup of a CEO Office and Buzzard, or to go straight into the passive grind.

 

It is important for a player to have access to a flying vehicle they can spawn next to them. Personally, I like the Buzzard more than the Sparrow for non-Cayo activities because it's quicker to get to in the menus. Sparrow or Mk2 would be needed if they do much in a Motorcycle Club. Most new players are really bad at flying helicopters, which is why I'd recommend getting a backup mode of air transportation. 

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ChiroVette
6 hours ago, Aquamaniac said:

 

The Buzzard is about 1.9 mio, a stock Kosatka is 2.2 mio, you do not need a Sparrow to complete the preps. I use the Frogger from the starter pack when I need a heli, 2 CP heists and you should be able to buy a Sparrow, how do you make 1.9 mio with a Buzzard?

 

A new player nowadays will have the starter pack in most cases, this means he starts with already a million, CEO office, seaplane and heli.

 

I think that if a new player had to choose between the Buzzard and Sparrow that they would be better off with the Sparrow. Because it seems to have slightly more accurate missiles, and you can fire faster. Though you don't have a chain gun on the Sparrow. Still, I know you can use the Frogger, but if a player commits to grinding out a crapload of Cayo Finales solo, to make some seriously crazy cash in a short time, I say that having a Sparrow will make like a lot easier. And as I said above, it's not like it takes days and weeks to save up the money for the Sparrow. Honestly, the more I think about it, the more I would probably change my strategy completely if I was starting again, and assuming I still had the free Criminal Enterprise pack.

 

I would pretty much just do whatever the hell I had to do with CEO VIP missions to grind out the bare minimum for the Sub. But also, remember, it may not even be necessary to grind for the Kosatka. I remember when I played GTAO for the first time, I started out with something like $5 Million! It was insane. I started early June and got $1 Million for that first month. I also got I think $2Million for the Starter Pack. I got at least $1 Million for just logging in, something about Rockstar giving people money from I think last January, 2020 or something? Another $1 Million I think for the Returning Player Bonus. So if I had to start all over again, I think the ONLY thing I would do, right off, as soon as I ranked up high enough to be a CEO, assuming none of this is on sale, here is how I would spend that initial $5 Million:

 

1. Cheapest Office with no upgrades. So I wouldn't have to worry about the limitations of just being a VIP with paying for it and cool down and such. (Maze Bank West is only $1 Million)

2. Kosatka - $2.2 Million

 

I would be a little short for the Sparrow, by like $400K, so I would just use that sub and struggle through ONE set of Cayo preps and do the Finale. Then I would have about $3 Million total, depending on the loot, and including the $1.8 Million I had left over starting off. Then with that money:

 

3. Sparrow - $2.2 Million and save the remaining $800K.

 

At this point, I would simply start spamming the living crap out of the Solo Cayo heists. I would bank ALL that money and save for the following in close to this order:

 

Vinewood Night Club - $1.67 Million

Terrobyte + Drone Station - $2.2 Million

Oppressor MK II - $3 Million (After completing I think 5 Client Jobs with the Terrobyte)

Oppressor Upgrades - about $500K

 

The crazy thing is that with the Cayo update, grind loops are now obsolete in a way. Assuming varied Primary loot, you should be able to save for all the above (night club, terrobyte, MKII, Upgrades totaling about $7.5 Million)
 with like FOUR solo Cayo Finales since I would have almost $1 Million left over after buying the Sparrow. You could do that in a single day! Note that being confident with the Sparrow only, as a better alternative, I would probably WAIT on the Oppressor MK II. I might even wait on the Terrobyte!

 

Think about it. I could just buy the Night Club, MC Clubhouse, all the businesses, and the Bunker for less a few million more than just the Terrobyte, then start upgrading the Night Club for more money making with AFK Solo and Passive income for Night Club and Bunker sales. At this point, you're making money both spamming the Cayo Heists and with the Night Club and Bunker. I bet you could fully upgrade your night club and bunker to maximize profits simply by doing another 4 to 6 Cayo Heists. Then start saving for the MK II Oppressor.

 

 

By the way, here is @xInfected_Virus's guide again, since @Jamwes mentioned grind loops! :)

 

 

 

 

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3 hours ago, Jamwes said:

 

Buzzard is $1.75m. Sparrow with homing missiles is $2.05m. Frogger can get things done, but once it starts smoking your efficiency goes down because you need to drive to wherever Pegasus drops off the next one. All required Cayo prep missions can be done without a helicopter because you can use a Dingy to get to and from shore, but I wouldn't want to do more than a couple of heists this way.

 

A new player with the starter pack (who actually follows the advice of us old timers and doesn't blow everything on cool cars) should start by taking their starting cash and do the treasure hunt activities to quickly get enough to buy the sub. Two heists with the Frogger later they can buy the Sparrow with homing missiles. After that, I'd think the next choice will depend on how good they are at flying the Sparrow. If they want a backup, then I'd recommend a Buzzard next. If they are OK with flying and don't wreck too often, then I'd recommend getting the passive grind set up next. Once they get the Nightclub all set up, then they can think about splurging to get the Terrorbyte and Mk2.

 

Without the starter pack, I'd probably recommend about the same. Start by doing the treasure hunt activities and if you need more to buy the sub, then grind VIP missions in an invite only session until you get that $2.2m. Do a couple heists with the Dingy to get a Sparrow. Then decide if you want the backup of a CEO Office and Buzzard, or to go straight into the passive grind.

 

It is important for a player to have access to a flying vehicle they can spawn next to them. Personally, I like the Buzzard more than the Sparrow for non-Cayo activities because it's quicker to get to in the menus. Sparrow or Mk2 would be needed if they do much in a Motorcycle Club. Most new players are really bad at flying helicopters, which is why I'd recommend getting a backup mode of air transportation. 

 

If I need a heli I land the Frogger on the Kosatka before I start the prep (I can even land an Annihilator on it - the Kosatka not being black helps a lot), I think the Frogger is faster than the Buzzard and handles better. I have neither a Buzzard nor a Sparrow, but a Nokota and Roque Fighter plane, sometimes I use them to do the Merryweather weapons prep. I think an armored vehicle is more useful than a fighting heli, used the Duke of Death with my main character (now Torreador) and use a Nightshark with my secondary character (I don't want to fly that much, I am a cars guy).

 

@ChiroVette

 

For real beginners, I think the preps are not that easy and I suppose they want to do other stuff than the same heist over and over again and to be honest, owning things in GTA is rather pointless, you have to to the same things over and pover again to a degree you no longer enjoy the game, so whats the point having expensive stuff but no longer enjoying the game because you have seen everything? For this reason I would play as a poor man if I should ever start from scratch again. If you're into PVP money won't help you in deathmaches or other game modes were you can't use own weapons. So I don't think they have broken the game with CP, for me the game feels somewhat dead anyway, you barely find players for races or old heists, or Lamar Missions or older contact missions. Why would anybody spent money on Shark Cards? My gold account will expire within the next days, will probably come back only with a new DLC.

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