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Can't even enjoy due to griefers


Havenwrath
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12 hours ago, fuzzyballs01 said:

 

why do you people feel the need to read what you want, then complain about it?

I think you failed to actually read what I posted. It was simply a humored response to the rude attitude that you just displayed in your own response to others here. 

You were hinting that they i.e., private/PVE servers, are "easy"  to try and belittle the ones who are asking for them, there is no need for that kind of attitude.

 

To be clearer, my post wasn't a complaint. 😉

 

R* has stated that they are against said servers, even when they were very bold to say that it would be the easiest fix to the problem of player griefing issues. After hearing them say that, yeah I can understand why players are a bit miffed about the lack of choice in this game. Especially when their other online games offer server choice.

 

 

 

 

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People just need to stop responding to him. That's what he wants and you're just playing into his hands. Block him or whatever and he'll go away.

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fuzzyballs01

I didn't even respond, explain how that is giving me what I want

is this just gonna turn into the Steam Discussions level of pathetic? "I'll just block you" like a loser

and then people will quote me, trying to insult me and you'll still read my smut

 

good job, gramps, great advice

 

is there a way to just delete my account? I just can't stop myself from telling people they're idiots, and this site is full of em

Edited by fuzzyballs01
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@Jason @Spider-Vice See above post.  Clown is asking if there is a way to delete his account....  Anything you can do to help him figure it out???  Seems to me if he has this problem everywhere he goes, the common denominator must be staring at him in the mirror. 

Edited by 4eyedcoupe
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3 hours ago, fuzzyballs01 said:

 

 

is there a way to just delete my account? I just can't stop myself from telling people they're idiots, and this site is full of em

 

 

No but try changing your username and password to something you don't know. That way you won't be able to log back in.

Edited by 1898
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5 hours ago, fuzzyballs01 said:

is there a way to just delete my account? I just can't stop myself from telling people they're idiots, and this site is full of em

 

You could just use some self restraint and not visit the site any more. But if it helps you out I'll go back and report your posts so your account gets deleted for you.

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Remember "there are other places", though for some reason I suspect he's been kicked out of those.

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2 hours ago, kcole4001 said:

Remember "there are other places", though for some reason I suspect he's been kicked out of those.

Why on Earth would you think that? 🤔😁

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From what you can see so far as a new player is that the view of griefing differs widely between groups. You have the oblivious players, the dissatisfied players and the actual greifers.

 

What camp do I reside? Ha, honestly? Probably a little of all three. But! And this is a pretty big but, *chortles* I resigned almost all my pvp fun after I moved to PC. There is just no strat to outplaying someone using auto-aim, aimbot or godmode tonic use and/or macros. Probably sound old saying that but I just past 30yo so maybe that says more about my particular playstyle. On console, you have more safety... except the obvious, “play in invite only”.

 

In me saying this (that I see 3 types in particular) is that from several threads here, reddit, and rdr2org there always seems to be that he said-she said, insult and rustling going on, and no two groups can ever see eye to eye. Two others here said it quite eloquently too and that’s my outlook on it exactly. If we had options for both pvp and pve parties, the community would grow. Instead we all gotta have at it in an unfair playground with OP toys, just like GTAO. 

 

When I heard defensive mode wasn’t exactly passive mode, I didn’t even consider getting this game. The one issue I had in GTAO was “getting gud” and having someone flatten me in their Entity XXF over and over in the old days despite having passive turned on, was just the pinnacle of the sh*te pie. I understood I had to game the system if I ever wanted to be as “pro as them”, when I was laughed at for being rank 40, now people gasp and votekick my rank 1413 playing contact or heist missions, and playing in those tryhard crews on console set you straight, although not many are approachable. Coming out with a higher k/d each match now means for most players they either hightail it to their property or beeline for me. Never an inbetween but I digress. Battles are behind me.

 

That’s partly a reason why I got RDO, the other was having my own character, not the one given by R*. To me an online character is so much more personal; you write your own story. I read about the slower pace but I knew that the everjust R* would twist defensive mode in a way that shafts the very low attention span of a casual player. PC allows keyboard and mouse users who CAN aim to negate such a shoddy abuse prevention and tighten the noose on anyone just looking to posse up or make friends. Then you have PIB which essentially shoots for you. Why make friends when you can humiliate people? Why socialise when you can bring out your inner sociopath and bolas everyone and parade around as some holier than thou king? And with the influx of eastern hackers using vpn lately I had to protect myself. I wasnt going to be someone’s viagra (whoever posted that!) The businesses are what excited me about GTAO and is a big part of why I now bought all the roles in RDO. They are fun and still challenging enough for a lil scrub solo player like me. You better believe when I say even attempting role tasks on PC is a pipedream. Good luck to anyone who puts up with it, seriously.

 

This is where my issue of “easy mode” comes in. Everyone’s skill gap is different. I still have issues with Revenue Boys and NPC bounty hunters, hell I even get 2 shottied by hothead npc wagon drivers sometimes. I’m horsesh*t at defence (not got the best cards unlocked yet). However, if someone cannot (or will not) defend themselves for whatever reason, a session switch is not a cure. Someone else WILL come along and rolling block them out of their camp for lolsies. The very act of players using loopholes to get themselves into a solo public shows HOW broken the Online mode is, but perhaps with this new Telegram content, it’s just the start of an appropriate change (Looking at you, Diamond and Cayo heists).

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10 hours ago, bevlian89 said:

That’s partly a reason why I got RDO, the other was having my own character, not the one given by R*. To me an online character is so much more personal; you write your own story.

It's amazing to me how many people either can't grasp that or just aren't intelligent enough to.

 

10 hours ago, bevlian89 said:

When I heard defensive mode wasn’t exactly passive mode, I didn’t even consider getting this game.

At beta, Rockstar sort of pushed the "play your own way." Once the game actually launched, we found out that was a lie and my friends left the game after a while. Then defensive/offensive was introduced--and we found out it was still a lie. When I can no longer glitch solo lobbies (PSN), I'm gone.

 

Sidenote: Since we have the option in the menu to start the game at Madam Nazar's (at least for this week?), I figured I'd take advantage of it.  I've logged/ported to Nazar three times so far this week. Was alone once, was attacked once, and was waved at once. Shout out to Quinn(I forgot the rest of the name) who gave me the wave, especially since I was in offensive mode (I had recently come from AFKing in one of the PvP dailies to get the gold).

Edited by netnow66
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13 minutes ago, netnow66 said:

It's amazing to me how many people either can't grasp that or just aren't intelligent enough to.

 

At beta, Rockstar sort of pushed the "play your own way." Once the game actually launched, we found out that was a lie and my friends left the game after a while. Then defensive/offensive was introduced--and we found out it was still a lie. When I can no longer glitch solo lobbies (PSN), I'm gone.

 

Sidenote: Since we have the option in the menu to start the game at Madam Nazar's (at least for this week?), I figured I'd take advantage of it.  I've logged/ported to Nazar three times so far this week. Was alone once, was attacked once, and was waved at once. Shout out to Quinn(I forgot the rest of the name) who gave me the wave, especially since I was in offensive mode (I had recently come from AFKing in one of the PvP dailies to get the gold).

I'm surprised you've only been attacked once. I would think griefers would be hanging around Nazar as long as that log in option is there.

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9 minutes ago, StyxTx said:

I'm surprised you've only been attacked once. I would think griefers would be hanging around Nazar as long as that log in option is there.

I don't usually have a reason to see Nazar unless a visit to her is required in the dailies. I've been using the feature to see how it worked for the most part, although we do need to see her today for the daily.

 

Being attacked once out of three times is more than enough to send me back to a solo but even I don't think most griefers on a server will camp at her location looking for victims. 

Edited by netnow66
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8 hours ago, netnow66 said:

I don't usually have a reason to see Nazar unless a visit to her is required in the dailies. I've been using the feature to see how it worked for the most part, although we do need to see her today for the daily.

 

Being attacked once out of three times is more than enough to send me back to a solo but even I don't think most griefers on a server will camp at her location looking for victims. 

I've run into a fair number of posses that would hang out where she is to attack anyone coming. It's not all the time. If I were a griefer and I saw the login for collectors this week, I'd be there waiting. I'm talking about the legit griefers, the ones whose sole purpose for entering the game is to screw with people.

Edited by StyxTx
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This is actually the worst part of this game .. Not griefers (although they are tiresome) it's the feeling of not knowing if some dude dicides to take cheap shot at you, or not ..

 

What I mean is - if we knew, that by entering the game we could risk getting killed instantly, because this was the sole purpose of the game, it would make more sense - meaning, you log on to a PvP game, you are kind of expecting to be shot at ..

 

This game is trying to ride two (or more) horses at the same time .. We are encouraged to buy and play these roles, which has nothing to do with killing other online players (or rather, it isn't mandatory, in order to progress in the roles) - Some of us finds this western world, and these roles appealing, and bought the game with the purpose to play the game like this ..

 

Now - other players bought the game with the purpose to kill as many online players as possible - Mixing these two game types (I've said it before) is like merging COD and SIMS .. This will end up in SIMS players being hunting targets for COD players ..

 

We (us SIMS) can deal with NPC's, as we know they will leave us alone, as long as we don't disturb them - but they will retaliate if provoked (by stealing from them etc.) But online players are unpredictable - do they ignore us, wave at us, or simply shoot us .. We never know - and this makes (me at least) very uncomfortable .. I really don't like the other online players, and will avoid them whenever possible ..

 

I don't know if this was the intentions, when the game was made - but here we are - with a game that offers playing in the wild west, in many different directions - and then ruin the game for everybody, because it is offering something for everybody ..

 

Well, some would say: Why don't you play the story instead - mostly because it's a confined space, that wont allow you to go out of a tangent of your own desire and wishes - you must play the defined role to the end .. Free roam is (for me) much more fun - I decide what is happening today (sort of) not the game .. And I would love to play in a world with other players - IF SOME OF THEM DIDN'T JUST KILL ME FOR FUN ....

Edited by KatzeFive
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I think the biggest flaw in RDO is if you are playing in "defensive mode" and get attacked by another player/tryhard/griefer, you should instantly be switched over to "offensive mode" and get the advantage.

That would probably give the players in "defensive mode" a signal to others to leave them alone.

 

(Ooh, i forgot, R* will due to this post not responding to the wishes...):/

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Faltskogian

About the only time a greifer has made me laugh was watching them get the shinola kicked outta them when trying to steal my horse. 

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11 hours ago, roggek said:

I think the biggest flaw in RDO is if you are playing in "defensive mode" and get attacked by another player/tryhard/griefer, you should instantly be switched over to "offensive mode" and get the advantage.

 

But wouldn't that then make defensive mode kind of pointless? If you can be switched out of it by the actions of another player then it's not a defensive mode any more.

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13 hours ago, roggek said:

 

I think the biggest flaw in RDO is if you are playing in "defensive mode" and get attacked by another player/tryhard/griefer, you should instantly be switched over to "offensive mode" and get the advantage.

You should not take a part in combat while defensive imo.

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Let me explain a typical situation:

 

  1. 1: You are in defensive mode and get attacked by a random player in offensive mode.
  2. You die. (Probably you have a ability card equipped which don't kill you outright.) 
  3. You can parley, press charges or feud.
  4. You are trying to lock on to the attacking player, but due to the "defensive mode" you are "free-aiming" (or the attacker has probably a better ability card setup?)
  5. The game should instantly switcth you over to "offensive mode", (instead of offering you escape options) so you can nail that bastard. Instead you get teleported away.
  6. And the attacker should be teleported away from you, not the opposite as it is today.

 

 

Otherwise the defensive mode should be heavily nerfed to "no kill whatsoever".

 

I have noticed that "real tryhards and griefers" (often lvl 5-20)  has discovered the weak point of defensive mode with explosives, and by shooting your horse drop dead. What these people gain for this, is still a mystery to me. Boredom? 

 

 

 

Edited by roggek
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3 hours ago, Gettin up said:

You should not take a part in combat while defensive imo.

 

Tell this to the tryhards/ griefers (which probably need stronger glasses?) to understand the difference between a bright blue blip and a faded one...

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1 hour ago, roggek said:

 

Tell this to the tryhards/ griefers (which probably need stronger glasses?) to understand the difference between a bright blue blip and a faded one...

I don't know if he meant this but when I gave him a thumbs up, I did--You cannot take a part in combat while defensive imo--the game mechanics should not permit it.

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The main discussion is not if I take part in a combat (Which I never do unless someone is attacking me in pure evilness!), the core question is to prevent those (griefers) who is attacking those in defensive mode just to bully...

And i came with a solution to the problem...
The defensive mode must be stronger, and you should be able to defend yourself in "aim assist mode" (while you are in defensive mode) to the other player. At the moment this is unavaiable, you are a sitting duck with freeaim.

 

The defensive mode is a clear signal to other players that I don't want a combat with anyone what so ever.
I care about my business and you care about yours!

But some players don't get the grasp of it, (or the main purpose of the game either...)

 

If you wanna pick a fight, look for the clear blue blips (or the red ones if you dare?) but leave us players in defensive alone...

We choose our playstyle for one reason, and that is not to be partaking in any fights...

Edited by roggek
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56 minutes ago, roggek said:

The main discussion is not if I take part in a combat (Which I never do unless someone is attacking me in pure evilness!), the core question is to prevent those (griefers) who is attacking those in defensive mode just to bully...

And i came with a solution to the problem...
The defensive mode must be stronger, and you should be able to defend yourself in "aim assist mode" (while you are in defensive mode) to the other player. At the moment this is unavaiable, you are a sitting duck with freeaim.

 

The defensive mode is a clear signal to other players that I don't want a combat with anyone what so ever.
I care about my business and you care about yours!

But some players don't get the grasp of it, (or the main purpose of the game either...)

 

If you wanna pick a fight, look for the clear blue blips (or the red ones if you dare?) but leave us players in defensive alone...

We choose our playstyle for one reason, and that is not to be partaking in any fights...

When I am playing solo I typically play in offensive due to the fact that the defensive mode seems to compel the troublemakers to come after me. And I am all about getting my vengeance if they provoke me, as I do enjoy PVP every once in a while. 

 

 

Defensive mode is simply not meant for the player who wants to retaliate a transgression against them, rather the whole point is to give other players the idea that you want to be left alone. And if the defensive player is attacked, it is supposed to give them the time to escape without having to fight. I say "supposed" because let's be honest it is not so great, like you said it can be manipulated with explosives or incendiary weapons, and the horse is vulnerable as well.

R* does not want any player to feel safe playing this game, they seem to like players fighting it out because they do not understand that a video game does not always have to be about combat to be worth playing. Players don't have to point guns at one another to interact in a fun way, hell I love the idea of teaming up with others to work together for a common goal. But not everyone seems to have that common goal, just look at how some of the trade and protect the animal free roam events that require camaraderie have turned out.

Sandbox games are not the best source for that style of play, it is hard to bring different types of players together into one world without having conflicts that will no doubt ruin the experience for everyone.

 

Until R* gets this RDRO is not going to fair well.

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4 hours ago, roggek said:

Let me explain a typical situation:

 

  1. 1: You are in defensive mode and get attacked by a random player in offensive mode.
  2. You die. (Probably you have a ability card equipped which don't kill you outright.) 
  3. You can parley, press charges or feud.
  4. You are trying to lock on to the attacking player, but due to the "defensive mode" you are "free-aiming" (or the attacker has probably a better ability card setup?)
  5. The game should instantly switcth you over to "offensive mode", (instead of offering you escape options) so you can nail that bastard. Instead you get teleported away.
  6. And the attacker should be teleported away from you, not the opposite as it is today.

 

 

Otherwise the defensive mode should be heavily nerfed to "no kill whatsoever".

 

I have noticed that "real tryhards and griefers" (often lvl 5-20)  has discovered the weak point of defensive mode with explosives, and by shooting your horse drop dead. What these people gain for this, is still a mystery to me. Boredom? 

 

 

 

Never die in defensive mode at least. You want revenge.

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I'm also a defensive player.

If someone comes and starts sh*t, don't give them a chance to kill

you.

TnT arrow, Incendiary and or explosive ammo them.

Many times those noobs parley.

They haven't the ammo strength to compete.

If not wanting an all out war, kill them and switch session.

Now wait for their message calling you names or swearing at you.

Report it and they'll get a suspension from psn. LoL

TightYoungGermanshorthairedpointer-size_

 

Edited by *Lola
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Excalibur Voltaire

R* actively encourage people to be pricks in this game, their business model depends on it so people would waste money instead of saving it

 

It's a trash game, for some trash people made by scumbag greedy developer and publishers

 

My advice? Play a different game. Glad I dumped this garbage several months ago

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5 minutes ago, Western Gunslinger said:

R* actively encourage people to be pricks in this game, their business model depends on it so people would waste money instead of saving it

 

It's a trash game, for some trash people made by scumbag greedy developer and publishers

 

My advice? Play a different game. Glad I dumped this garbage several months ago

giphy.gif

 

But some of us stlll like the game...

Edited by roggek
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7 hours ago, Western Gunslinger said:

R* actively encourage people to be pricks in this game, their business model depends on it so people would waste money instead of saving it

 

It's a trash game, for some trash people made by scumbag greedy developer and publishers

 

My advice? Play a different game. Glad I dumped this garbage several months ago

I think Take-Two is behind all of the the monetization. Same thing is happening with NBA 2k, a game I enjoyed immensely up till the last 2 versions. The games are being ruined by the money first approach with a lot less focus on content or game play improvements. Some of the videos I've seen on NBA 2k, they players are talking about the same game play issues (getting progressively worse or nothing new being added) and many are quitting that game after years of playing. Some of them are top tier players too. Those players are the ones who expected a better game with the next gen version but they got the same old crap with better graphics. They even mentioned the only reason they got PS5 was for NBA 2k and they regret it now.

 

I don't believe developers are happy with how things are going in either game and they do want to be creative, but Take-Two only cares about profit and the developers are doing what Take-Two is telling them to do. Stock holders and corporate people most likely don't play the games and have no idea how much both games are being destroyed by their greed. It's a shame that 2k and R* can't break free from Take-Two. I'm waiting for the day Take-Two begins to destroy Civilization.

Edited by StyxTx
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CosmicBuffalo

@roggek Are you saying that if attacked while in defensive, you should be given autoaim on that player. 


Defensive mode has several advantages

Spoiler

 

1)reduced damage from all attacks...a player can survive a dynamite bow if they have a tonic applied and a defensive card or two.  Basically, a defensive player cannot be instantly killed.  There are exceptions.

 

2) head shots do not instant kill.  Similar to point 1.  But is definitely different.  The only way to survive head shots in offensive is S&S.  NW1 fails all the time.

 

3)you cannot be tackled.  Often times if you are fighting a group of people and winning.  They will try and tackle you.  Its super cheap to tackle in this game and very easy.

 

4)Defensive player produce the same damage as normal players.  So, a defensive player has buffed damage compared to offensive players.

 

5) Defensive makes any fight pure free aim.  Use snipers and hip fire.

 

 

Offensive players may view defensive players as nonpvp players which is why they may get attacked.  Kicking a player out of defensive because a griefer kills them is further griefing.  Passive mode is trash and would be abused.   Use parley to get temporary passive.  

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