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[C#] Animation issues


Kieran_S
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Hi,
I have been messing about with animations for ages now trying to get a ped to sit on a bench. I figured out the ones I want to use but I can not get them to work I had tried "GroupMember1.Task.PlayAnimation("[email protected]@bench", "bench_on_phone_idle", 1, 60000000, AnimationFlags.CancelableWithMovement);" and it worked but only for a second or 2. If anyone is any good with animations some help would be great. 

Thanks.

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14 minutes ago, Kieran_S said:

Hi,
I have been messing about with animations for ages now trying to get a ped to sit on a bench. I figured out the ones I want to use but I can not get them to work I had tried "GroupMember1.Task.PlayAnimation("[email protected]@bench", "bench_on_phone_idle", 1, 60000000, AnimationFlags.CancelableWithMovement);" and it worked but only for a second or 2. If anyone is any good with animations some help would be great. 

Thanks.

 

Specify a duration of -1 to make things happen until you cancel or change them.

 

These flags might also be useful, courtesy of julionNib

 

normal = 0
repeat = 1
stop_last_frame = 2
unk1 = 4
unk2_air = 8
upperbody = 16
enablePlCtrl = 32
unk3 = 64
cancelable = 128
unk4_creature = 256
unk5_freezePos = 512
unk6_rot90 = 1024

 

Edited by LeeC22
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6 minutes ago, LeeC22 said:

 

Specify a duration of -1 to make things happen until you cancel or change them.

 

These flags might also be useful, courtesy of julionNib

 

normal = 0
repeat = 1
stop_last_frame = 2
unk1 = 4
unk2_air = 8
upperbody = 16
enablePlCtrl = 32
unk3 = 64
cancelable = 128
unk4_creature = 256
unk5_freezePos = 512
unk6_rot90 = 1024

 

Ah, nice one. Thanks for these. Knowing it had to be -1 really helped lol. It now works... finally! haha. Thanks for the help tho.

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17 minutes ago, LeeC22 said:

 

Specify a duration of -1 to make things happen until you cancel or change them.

 

These flags might also be useful, courtesy of julionNib

 

normal = 0
repeat = 1
stop_last_frame = 2
unk1 = 4
unk2_air = 8
upperbody = 16
enablePlCtrl = 32
unk3 = 64
cancelable = 128
unk4_creature = 256
unk5_freezePos = 512
unk6_rot90 = 1024

 

Looking at this some more, I have 1 more question. What does unk mean? Sorry for leaving it later.

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9 minutes ago, Kieran_S said:

Looking at this some more, I have 1 more question. What does unk mean? Sorry for leaving it later.

 

unk = unknown, it means nobody has worked out what that does yet.

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44 minutes ago, LeeC22 said:

 

unk = unknown, it means nobody has worked out what that does yet.

Ah OK, thanks for letting me know.

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