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Events between RDR2 and RDR1


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I've played for my first time RDR2 last year, and I've absolutely loved it. Last week I've bought a slim PS3 and grabbed a copy of RDR1, well, playing it on my 4K tv ain't the best thing but I'm enjoying it so far. One major doubt however, that I couldn't find the answer online: what does happen between the events of RDR2 and RDR1? There's a gap of 3-4 years, but RDR1 or the storyline doesn't tell anything useful. Does anybody know something or can point me to a discussion with answers?

I find it frustrating that John built an house with Abigail and his kid, living peacefully, and then in RDR1 he's all alone in towns like Armadillo. From what I've understand he's onto the tracks of the old gang members, but I believe there's more, he just can't abandon his family like this. In the game he says that he left the ranch to his uncle or something like that, and never mentions his family.

Can't wait to finish this game and then start Undead Nightmare, since I got that too!

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billiejoearmstrong8

You might've missed it (easily done when playing the first time) but at the start of RDR1 (as well as the end of RDR2) there is some showing and explanation of what happened and what's going on. 

 

At the end of RDR2 in the credits we see Edgar Ross spying on John and taking note of where he lives. So presumably for the next 4 years he's left to happily run the ranch with his family, while Ross waits for a time when he's useful to him to help take the remaining gang members down. 

 

At the start of RDR1 that's what we see, Agents Ross and Fordham escorting John to the train at Blackwater and sending him to New Austin on a mission to capture Bill and Javier for them. The agents have kidnapped Abigail and Jack, holding them at an unknown location, and are forcing him to do this, telling him they won't release them until he does this job for them. A setback comes right at the beginning when John goes to Fort Mercer hoping to just walk up and take Bill in, but gets shot and luckily found and helped by Bonnie. So now he realises it's going to take longer and he's going to have to find some other ways and get help from other people to get these guys. 

 

I guess that's where you're up to, hope that explains it. Also it's just his personality to not talk about his family/personal life much so that's probably why he hasn't yet, you'll see them get mentioned more as the game goes on. 

Edited by billiejoearmstrong8
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3 hours ago, IS06DMX said:

I've played for my first time RDR2 last year, and I've absolutely loved it. Last week I've bought a slim PS3 and grabbed a copy of RDR1, well, playing it on my 4K tv ain't the best thing but I'm enjoying it so far. One major doubt however, that I couldn't find the answer online: what does happen between the events of RDR2 and RDR1? There's a gap of 3-4 years, but RDR1 or the storyline doesn't tell anything useful. Does anybody know something or can point me to a discussion with answers?

I find it frustrating that John built an house with Abigail and his kid, living peacefully, and then in RDR1 he's all alone in towns like Armadillo. From what I've understand he's onto the tracks of the old gang members, but I believe there's more, he just can't abandon his family like this. In the game he says that he left the ranch to his uncle or something like that, and never mentions his family.

Can't wait to finish this game and then start Undead Nightmare, since I got that too!

Yeah, I played RDR1 after RDR2, this summer on my PS3, and it impressed me that the continuity between both games it´s very well done. But between 1907 and 1911 we don´t know so much, we can deduce that the BOI (old FBI) started tracking John Marston and all the old gang members that were alive to erradicate every single actual or former outlaw in the land in 1907, and by 1910-1911 they began the operations to erradicate them, that´s why they take John Marston in the start of RDR1, maybe they ordered him off-screen to bring other Van Der Linde Gang member and he came back to the land for the next objective (Bill Williamson and Javier Escuella), finishing by Dutch. I think between 1907 and 1910 they just started invastigating and they entered in action after 1910 to capture or kill every actual or former outlaw

Edited by rml_gta
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billiejoearmstrong8
2 minutes ago, rml_gta said:

 

Dude you're spoiling the ending! Please edit your post before OP sees it, he hasn't completed the game yet

Edited by billiejoearmstrong8
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Just now, billiejoearmstrong8 said:

Due you're spoiling the ending! Please edit your post before OP sees it, he hasn't completed the game yet

yeah I did it so fast when I saw it haha it´s deleted now

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47 minutes ago, billiejoearmstrong8 said:

You might've missed it (easily done when playing the first time) but at the start of RDR1 (as well as the end of RDR2) there is some showing and explanation of what happened and what's going on. 

 

At the end of RDR2 in the credits we see Edgar Ross spying on John and taking note of where he lives. So presumably for the next 4 years he's left to happily run the ranch with his family, while Ross waits for a time when he's useful to him to help take the remaining gang members down. 

 

At the start of RDR1 that's what we see, Agents Ross and Fordham escorting John to the train at Blackwater and sending him to New Austin on a mission to capture Bill and Javier for them. The agents have kidnapped Abigail and Jack, holding them at an unknown location, and are forcing him to do this, telling him they won't release them until he does this job for them. A setback comes right at the beginning when John goes to Fort Mercer hoping to just walk up and take Bill in, but gets shot and luckily found and helped by Bonnie. So now he realises it's going to take longer and he's going to have to find some other ways and get help from other people to get these guys. 

 

I guess that's where you're up to, hope that explains it. Also it's just his personality to not talk about his family/personal life much so that's probably why he hasn't yet, you'll see them get mentioned more as the game goes on. 

 

Thank you for the explanation! Seems like I've completely missed or it's just my memory but I don't recall seeing Ross spying on John, I'll watch the mission again on YouTube. Yes, during the RDR1 intro I saw the gentlemen escorting John, but frankly, I haven't understood why, maybe for the lack of subtitles a the beginning. I'll check this out again, seems cruel of them saying they've kidnapped Abigail and Jack somewhere else... 

Playing on I've noticed that he indeed mentions his family (to Bonnie) but still remains vague, maybe like you say, it's his personality.

 

47 minutes ago, rml_gta said:

Yeah, I played RDR1 after RDR2, this summer on my PS3, and it impressed me that the continuity between both games it´s very well done. But between 1907 and 1911 we don´t know so much, we can deduce that the BOI (old FBI) started tracking John Marston and all the old gang members that were alive to erradicate every single actual or former outlaw in the land in 1907, and by 1910-1911 they began the operations to erradicate them, that´s why they take John Marston in the start of RDR1, maybe they ordered him off-screen to bring other Van Der Linde Gang member and he came back to the land for the next objective (Bill Williamson and Javier Escuella), finishing by Dutch. I think between 1907 and 1910 they just started invastigating and they entered in action after 1910 to capture or kill every actual or former outlaw

 

Thanks! I find it very interesting and well made too, even if I'm at the beginnings. I have still to understand better game dynamics, since there isn't the food/health system and other miscellaneous mechanics. Have you played Undead Nightmare too? From various clips I see that the family comes back but I don't want other spoilers, so I wait to play it beforehand.

For the spoiler you've made before, I haven't read it, but can you write it again using spoiler function? So I can check it at a later moment when I will finish the main storyline.

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billiejoearmstrong8
12 hours ago, IS06DMX said:

 

Thank you for the explanation! Seems like I've completely missed or it's just my memory but I don't recall seeing Ross spying on John, I'll watch the mission again on YouTube. Yes, during the RDR1 intro I saw the gentlemen escorting John, but frankly, I haven't understood why, maybe for the lack of subtitles a the beginning. I'll check this out again, seems cruel of them saying they've kidnapped Abigail and Jack somewhere else... 

Playing on I've noticed that he indeed mentions his family (to Bonnie) but still remains vague, maybe like you say, it's his personality.

 

 

You briefly see Ross and Fordham spying on John and Jack at the ranch with binoculars and like, noting down that they're there during the end credits of RDR2. They saw him when he went after Micah, asked around about him in Blackwater, found out where he lived, and I guess kept it in mind for whenever they had a lead on where other gang members were located and the time was right to use him to get them. They just put some small clips of it in the end credits to set up for the story continuing in RDR1.

 

And yeah I didn't realise what was going on with them taking John to the train at the beginning of RDR1 when I first played it, but as you play through the story and more information is revealed it all makes sense. I'm not sure exactly when it's mentioned that his family is held captive, but he ends up mentioning it when talking to people (maybe Bonnie, I can't remember). So yeah basically he's on a mission to track down Bill and Javier in order to get his family and ranch back. 

 

It's best to wait until after you've completed RDR before you play Undead Nightmare btw. Undead Nightmare isn't meant to be canon (the "nightmare" part is a clue to that) but it's set during a certain point late on in the RDR storyline, and it's better to have already finished it first imo. 

Edited by billiejoearmstrong8
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9 minutes ago, billiejoearmstrong8 said:

 

You briefly see Ross and Fordham spying on John and Jack at the ranch with binoculars and like, noting down that they're there during the end credits of RDR2. They saw him when he went after Micah, asked around about him in Blackwater, found out where he lived, and I guess kept it in mind for whenever they had a lead on where other gang members were located and the time was right to use him to get them. They just put some small clips of it in the end credits to set up for the story continuing in RDR1.

 

And yeah I didn't realise what was going on with them taking John to the train at the beginning of RDR1 when I first played it, but as you play through the story and more information is revealed it all makes sense. I'm not sure exactly when it's mentioned that his family is held captive, but he ends up mentioning it when talking to people (maybe Bonnie, I can't remember). So yeah basically he's on a mission to track down Bill and Javier in order to get his family and ranch back. 

 

It's best to wait until after you've completed RDR before you play Undead Nightmare btw. Undead Nightmare isn't meant to be canon (the "nightmare" part is a clue to that) but it's set during a certain point late on in the RDR storyline, and it's better to have already finished it first imo. 

 

I've watched again end credits and yes, there are small clips of them looking around. I forgot about that little detail.

Yes, that's my idea too. I'm playing RDR1 and planning to finish it, then start with Undead Nightmare. I've read online that you can run very often short of ammo and risk to turn John into a zombie if you get infected :/ that scares me heh.

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billiejoearmstrong8
5 minutes ago, IS06DMX said:

 

I've watched again end credits and yes, there are small clips of them looking around. I forgot about that little detail.

Yes, that's my idea too. I'm playing RDR1 and planning to finish it, then start with Undead Nightmare. I've read online that you can run very often short of ammo and risk to turn John into a zombie if you get infected :/ that scares me heh.

 

You actually can't get turned into a zombie (just killed lol) and although people say that about ammo I found that was only true at the start and I soon naturally collected a lot by completing different tasks. There's no money or shops so instead you get ammo as reward when you loot bodies or complete things, plus you do have a flaming torch that uses no ammo to kill zombies with that can help a lot until you've collected some. It is scary though! But balanced with a lot of humour as well. It has a totally different vibe to regular RDR, it's a really great contrast/twist to it. 

Edited by billiejoearmstrong8
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13 minutes ago, billiejoearmstrong8 said:

 

You actually can't get turned into a zombie (just killed lol) and although people say that about ammo I found that was only true at the start and I soon naturally collected a lot by completing different tasks. There's no money or shops so instead you get ammo as reward when you loot bodies or complete things, plus you do have a flaming torch that uses no ammo to kill zombies with that can help a lot until you've collected some. It is scary though! But balanced with a lot of humour as well. It has a totally different vibe to regular RDR, it's a really great contrast/twist to it. 

 

I recall seeing a topic where they mentioned that John turned into a zombie, and other zombies continued to attack John as if he were still human. I'll have to play the game to find out haha. I do like the humorous approach, it makes the game so fun. Would be cool a new DLC for RDR2, maybe like this one, but knowing modern Rockstar Games...

Edited by IS06DMX
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billiejoearmstrong8
6 minutes ago, IS06DMX said:

 

I recall seeing a topic where they mentioned that John turned into a zombie, and other zombies continued to attack John as if he were still human. I'll have to play the game to find out haha. I do like the humorous approach, it makes the game so fun. Would be cool a new DLC for RDR2, maybe like this one, but knowing modern Rockstar Games...

 

There's some truth in what I said and what they said but yeah you'll see when you play, try to stop reading spoilers is my advice haha. Yeah it would be amazing for RDR2 but I doubt it. They had an awesome concept with the DLC where you play as a different character or in a different context in the same setting thing (Undead Nightmare, and TLAD and TBOGT with GTA IV) but I guess the rise of online has put an end to it. 

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14 hours ago, IS06DMX said:

Thanks! I find it very interesting and well made too, even if I'm at the beginnings. I have still to understand better game dynamics, since there isn't the food/health system and other miscellaneous mechanics. Have you played Undead Nightmare too? From various clips I see that the family comes back but I don't want other spoilers, so I wait to play it beforehand.

For the spoiler you've made before, I haven't read it, but can you write it again using spoiler function? So I can check it at a later moment when I will finish the main storyline

Honestly, I haven't played Undead Nightmare for now, I am busy trying to finish RDR2 100% completion, I have a 90% completed, but there are some challenges that are sooo hard, like riding from Van Horn to Blackwater in less than 17 minutes without touching water lol, I have still a lot to do on that game, and then when I complete the 100% of RDR2 I will do the same with RDR1, and there I have a lot to do because I finished the story but I haven't done so much apart from some strangers activities, when I finish everything I will try Undead Nightmare. And talking about the spoiler, it was the "ending" itself, I thought you finished RDR1 too because I might have misread something and I was close to make a mess and spoil you the ending, my bad😅😅

Only I'm saying is that you will understand why I wrote "ending" and not ending, nothing more, it's amazing like RDR2, you will enjoy it I'm sure, anyway, enjoy the game man, it's a shame that they never made a remake for PC, for now the best version in terms of performance and quality is playing it at 4K constant 30 fps (because it's locked at that framerate) in Xbox One X or Xbox Series X with backwards compatibility, but I played it in PS3 too this summer and it's still great, enjoy it man!!!

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I have finished RDR1 storyline and strangers mission, what an wonderful game! I've enjoyed it very much, though not as much as RDR2, isn't refined, lacks some mechanics and not emotional as the second one. But it's very great for a 2010 game, loved it! Now I just have to put Undead Nightmares' disc and play that one too!

The storyline was good, but haven't enjoyed the ending very much, I just find it dull, 

Spoiler

no explanation for Ross' actions, then playing as Jack Marston is very boring, only a final mission to do. I hope RDR3 will be in the works, maybe a story with Jack, even if times changed very much but I'd like to see what he will eventually do, since his last action in the game.

 

What story do you expect from the next game? Playing as Jack, something before RDR2 events or playing as another character/story?

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billiejoearmstrong8
5 hours ago, IS06DMX said:

I have finished RDR1 storyline and strangers mission, what an wonderful game! I've enjoyed it very much, though not as much as RDR2, isn't refined, lacks some mechanics and not emotional as the second one. But it's very great for a 2010 game, loved it! Now I just have to put Undead Nightmares' disc and play that one too!

The storyline was good, but haven't enjoyed the ending very much, I just find it dull, 

  Hide contents

no explanation for Ross' actions, then playing as Jack Marston is very boring, only a final mission to do. I hope RDR3 will be in the works, maybe a story with Jack, even if times changed very much but I'd like to see what he will eventually do, since his last action in the game.

 

What story do you expect from the next game? Playing as Jack, something before RDR2 events or playing as another character/story?

 

Glad you enjoyed it! I'll just spoiler everything

 

Spoiler

 

I think the reasons for Ross's actions are clear. He wanted to get rid of the whole Van der Linde gang all along and simply lied to and used John in order to get him to take the others out before targeting him once he was no longer of use. John had no choice but to rely on his promise once he had his family held captive so he went along with it hoping it would work out. And in the end when Ross double crossed him he realised they were never going to have peace as long as he was alive. So rather than attempt to keep running, keeping his family in danger, he sacrificed himself for their safety. 

 

I have to agree it's a shame there aren't more missions for Jack. Although I think taking Ross out is satisfying (especially considering the setting of the confrontation by the river, after Milton and Ross had confronted Arthur by a river while he was taking Jack fishing at just 4 years old and Ross had told him "enjoy your fishing kid, while you still can"). And the ending is impactful as by avenging his father's death and becoming an outlaw he has grown up to be just like John (in fact an even worse version full of anger), exactly the last thing that John and Abigail wanted. It's a tragedy.

 

Also since Jack can do the strangers missions (he can so all of them except for I Know You, including ones that John started) one option to get some more Jack content is to leave all of them for him to do at the end. I enjoyed doing that the second time I played, it made sense for John to be totally focused on getting his family back, and then Jack got to go out into the world travelling and meeting people and learning and doing tasks, and I got to see much more of him interacting with other characters and doing stuff, before he finally meets the guy in Blackwater and tracks Ross down.

 

I feel like a game playing as Jack is unlikely, mostly just because a lot of people don't like him as an adult (he does have an annoying voice and abrasive attitude to be fair, "WORK YA DAMN NAG"), plus going later rather than earlier is getting pretty far from the wild west era. But I would enjoy that, it would be cool to see him as a 1920s gangster, could be a John Dillinger type thing.

 

 

Edited by billiejoearmstrong8
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nothing happens, Pinkertons find John and blackmail him by holding ihs family hostage, and then we get the intro to RDR1, that's it

it's only like 4 years anyways

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On 2/18/2021 at 5:25 PM, billiejoearmstrong8 said:

 

Glad you enjoyed it! I'll just spoiler everything

 

  Hide contents

 

I think the reasons for Ross's actions are clear. He wanted to get rid of the whole Van der Linde gang all along and simply lied to and used John in order to get him to take the others out before targeting him once he was no longer of use. John had no choice but to rely on his promise once he had his family held captive so he went along with it hoping it would work out. And in the end when Ross double crossed him he realised they were never going to have peace as long as he was alive. So rather than attempt to keep running, keeping his family in danger, he sacrificed himself for their safety. 

 

I have to agree it's a shame there aren't more missions for Jack. Although I think taking Ross out is satisfying (especially considering the setting of the confrontation by the river, after Milton and Ross had confronted Arthur by a river while he was taking Jack fishing at just 4 years old and Ross had told him "enjoy your fishing kid, while you still can"). And the ending is impactful as by avenging his father's death and becoming an outlaw he has grown up to be just like John (in fact an even worse version full of anger), exactly the last thing that John and Abigail wanted. It's a tragedy.

 

Also since Jack can do the strangers missions (he can so all of them except for I Know You, including ones that John started) one option to get some more Jack content is to leave all of them for him to do at the end. I enjoyed doing that the second time I played, it made sense for John to be totally focused on getting his family back, and then Jack got to go out into the world travelling and meeting people and learning and doing tasks, and I got to see much more of him interacting with other characters and doing stuff, before he finally meets the guy in Blackwater and tracks Ross down.

 

I feel like a game playing as Jack is unlikely, mostly just because a lot of people don't like him as an adult (he does have an annoying voice and abrasive attitude to be fair, "WORK YA DAMN NAG"), plus going later rather than earlier is getting pretty far from the wild west era. But I would enjoy that, it would be cool to see him as a 1920s gangster, could be a John Dillinger type thing.

 

 

 

Ross definitely double crossed John, as you say he wanted to eliminate Dutch's gang. It's cruel, he could have left Marston live the rest of his life peacefully but no. Wonder why Ross didn't kill John when Dutch committed suicide...

If Ross had some more years to live I guess he would have gone after every member of the gang, like the woman who married a rich man in St. Denis or the butcher who finally got a shop by his own.

As for the ending I didn't get it as a "sacrifice" at first, makes sense, seeing him not fleeing away with his family in the barn.

 

By the way, finished Undead Nightmare too, it gave me a lot of chills and freaked me out on many situations, it's an empty country but manages to scare the sh** out of you, even without using jumpscares. Every sound is creepy, the funny voice, herds of zombies following you, empty Dead Eye, the f**ing Jorge's Gap FULL of zombies (like 200 of them). But I had so much fun, enjoyed the gameplay, crazy Seth who dances with Undeads, the general Halloween irony, husbands who tied up their wives and let them eat zombies parts, the human flesh gun-cannon...

 

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billiejoearmstrong8
11 hours ago, IS06DMX said:

 

 

By the way, finished Undead Nightmare too, it gave me a lot of chills and freaked me out on many situations, it's an empty country but manages to scare the sh** out of you, even without using jumpscares. Every sound is creepy, the funny voice, herds of zombies following you, empty Dead Eye, the f**ing Jorge's Gap FULL of zombies (like 200 of them). But I had so much fun, enjoyed the gameplay, crazy Seth who dances with Undeads, the general Halloween irony, husbands who tied up their wives and let them eat zombies parts, the human flesh gun-cannon...

 

 

Yeah it really is genuinely creepy, I love how they created that whole different vibe in the same place with the same characters. Couple things I didn't notice until my second play were a random event where there'll be someone outside a cabin shooting a couple of zombies, and they warn you not to go inside. If you do it's packed even fuller with zombies than Jorge's Gap lol, totally scared me. And also if you see a campfire with a guy sitting eating bones you can actually sit down with him and John will eat some and puke (similarly you can sit with a guy holding a skull and he'll gaze into its eyes and kiss it). You can often find people crying over a dead/soon to be undead loved one and then shooting themselves in the head as well. Disturbing stuff.

 

It's balanced pretty well with humour and the awesome addition of some groovy surf rock/rockabilly to the soundtrack though. How great is that ride across Mexico to the final mission in Escalera with "Bad Voodoo" by The Kreeps playing? That was my favourite thing in the game.

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6 hours ago, billiejoearmstrong8 said:

 

Yeah it really is genuinely creepy, I love how they created that whole different vibe in the same place with the same characters. Couple things I didn't notice until my second play were a random event where there'll be someone outside a cabin shooting a couple of zombies, and they warn you not to go inside. If you do it's packed even fuller with zombies than Jorge's Gap lol, totally scared me. And also if you see a campfire with a guy sitting eating bones you can actually sit down with him and John will eat some and puke (similarly you can sit with a guy holding a skull and he'll gaze into its eyes and kiss it). You can often find people crying over a dead/soon to be undead loved one and then shooting themselves in the head as well. Disturbing stuff.

 

It's balanced pretty well with humour and the awesome addition of some groovy surf rock/rockabilly to the soundtrack though. How great is that ride across Mexico to the final mission in Escalera with "Bad Voodoo" by The Kreeps playing? That was my favourite thing in the game.

 

Final ride was awesome, remembered me of Arthur's death in RDR2. But that awesomeness ended by entering the catacombs lmao, scary as hell, felt like Wolfenstein RTCW.

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