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Stories Sprinting


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I got this error 
Game version: GTA SA 1.0 US Unhandled exception at 0x005DFD66 in gta_sa.exe (+0x1dfd66): 0xC0000005: Access violation reading location 0x00000020.     Register dump:         EAX: 0x00000000  EBX: 0x10857E00  ECX: 0x26C88180  EDX: 0x0086FD74         EDI: 0x10857EA0  ESI: 0x26C88180  EBP: 0x10857EA0  EIP: 0x005DFD66         ESP: 0x0177F40C  EFL: 0x00010246  CS: 0x00000023   SS: 0x0000002B         GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B     Stack dump:         0x0177F40C:  0066807E 00000003 26D35854 00681D0B 26C88180 26C88180         0x0177F424:  26D35850 00000100 47C34F01 00000002 006082B7 06100000         0x0177F43C:  26C88180 005E92E2 107B4230 26C88180 0177F50C 00000800         0x0177F454:  06102000 39BF3648 BF757000 3FDB8000 005DE16D 005DE194         0x0177F46C:  26C88180 BF46C920 3F802000 3FD8A400 BF4518E0 3F765000         0x0177F484:  BFDCDC00 BF44E220 26C89108 0073DB6A 00000000 00000001         0x0177F49C:  107B4128 26C89108 0177F50C 00000800 005DDC2B 26C89108         0x0177F4B4:  26C89108 00568642 00000001 00000009 00000000 0053C09A         0x0177F4CC:  0177F514 0719EE1C 0719EE1C 7C317A21 0177F50C 6410E086         0x0177F4E4:  5E3A2CBB B5B9F4AE 0177F514 0177F588 0177F4FB 00000000         base: 0x01580000   top: 0x0177F40C   bottom: 0x01780000     Backtrace (may be wrong):         =>0x005DFD66 in gta_sa.exe (+0x1dfd66) (0x0177F408)           0x0066807E in gta_sa.exe (+0x26807e) (0x0177F414)           0x00681D0B in gta_sa.exe (+0x281d0b) (0x0177F430)           0x006082B7 in gta_sa.exe (+0x2082b7) (0x0177F43C)           0x005E92E2 in gta_sa.exe (+0x1e92e2) (0x0177F460)           0x005DE16D in gta_sa.exe (+0x1de16d) (0x0177F464)           0x005DE194 in gta_sa.exe (+0x1de194) (0x0177F48C)           0x0073DB6A in gta_sa.exe (+0x33db6a) (0x0177F4A8)           0x005DDC2B in gta_sa.exe (+0x1ddc2b) (0x0177F4B4)           0x00568642 in gta_sa.exe (+0x168642) (0x0177F4C4)           0x0053C09A in gta_sa.exe (+0x13c09a)

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Posted (edited)
31 minutes ago, Weeamer said:

I got this error 
(error report)

Did you install the animations? This mod adds and uses custom animations, and the game will crash if it fails to find any one of them. Also, did this crash occur during gameplay?

Edited by Staunton Assassin
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6 hours ago, Staunton Assassin said:

Did you install the animations? This mod adds and uses custom animations, and the game will crash if it fails to find any one of them. Also, did this crash occur during gameplay?

The mod worked fine for me but this crash occured to another person. Just thought you could help us.

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Okay, people, here's my final update for this mod. Unless something serious comes up with it, of course, I plan to no longer work on it because this mod is as perfect as it is:

 

- Removed the Stories Sprinting-adapted version of my AI Weapon Walkstyles mod. I will work on Stories Sprinting compatibility from the AI Weapon Walkstyles side.

 

OP updated for the last time.

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Just installed the mod, really liked it, and was testing all the sprint animations when I noticed that when CJ is jogging (only holding w,a,s,d) and double wielding guns he only lifts the right one, is this supposed to be like this or is it a bug?

https://imgur.com/a/XUSNm46

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6 hours ago, SolhaTMT said:

Just installed the mod, really liked it, and was testing all the sprint animations when I noticed that when CJ is jogging (only holding w,a,s,d) and double wielding guns he only lifts the right one, is this supposed to be like this or is it a bug?

https://imgur.com/a/XUSNm46

It's not a bug, it's supposed to work just like that: Only the right-hand handgun will be held up, regardless of skill level.

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  • 2 weeks later...
On 3/18/2021 at 2:15 AM, Staunton Assassin said:

It's not a bug, it's supposed to work just like that: Only the right-hand handgun will be held up, regardless of skill level.

Is there a way to revert back to the old vanilla animation? This mod is amazing I just really don't like the holding weapon up thing.

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2 hours ago, Reyks said:

Is there a way to revert back to the old vanilla animation? This mod is amazing I just really don't like the holding weapon up thing.

@Reyks: Just delete "SA.StoriesSprinting.cs" and remove the following lines from "eASIer.txt":

 

0x8A8B80 0x85D3CC 4
0x8A8B98 0x85D3CC 4
0x8A8BB0 0x85D3CC 4

 

That'll do.:)

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  • 4 weeks later...

Only the cops should do that animation and maybe the mafia members because that running/jogging with the gun facing the sky/ceiling seems to be too much professional like to be a gangbangers running style 

 

Also you should run slower with heavy weapons like the rocket launcher, the flamethrower and the minigun. Like in LCS and VCS

Also can you fix that thing of when C.J reloads he keeps walking slow with the deagle, smgs and rifles.
It's very annyoing imo. I think you know what i'm talking about.

 

C.J when he sprints with the rocket launchers and the flamethrower he could run slower like fat C.J. You can do that right?

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  • 2 weeks later...
Gamer2453
Posted (edited)

Hey can u upload on github, google drive, mega or dropbox? The download doesnt start on mediafire for me. If u know how to fix mediafire download not starting plz help ( im using it on browser)

Edited by Gamer2453
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Gamer2453

Hey, the run_1armed isn't working correctly for me. It only applies to heavy melee weapons( bat, poolcue, shovel). The sprint_armed, rpg and minigun work finely. Also I had to delete the cs file as it made my game crash on loading. Please fix it.

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10 hours ago, Gamer2453 said:

Hey, the run_1armed isn't working correctly for me. It only applies to heavy melee weapons( bat, poolcue, shovel). The sprint_armed, rpg and minigun work finely. Also I had to delete the cs file as it made my game crash on loading. Please fix it.

Hmnm maybe another cleo mod your are using is not compatible with this. It happened to me

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Gamer2453
Posted (edited)
On 5/9/2021 at 12:20 AM, Weeamer said:

Hmnm maybe another cleo mod your are using is not compatible with this. It happened to me

 

What should I do now? run 1 armed is my fav.

Edited by Gamer2453
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Posted (edited)
20 hours ago, Gamer2453 said:

 

I change my mind, I dont want 1 armed run.

Oh, sorry for the late response, I was busy with IRL stuff. Now, the "SA.StoriesSprinting.cs" file is REQUIRED to make the run_1armed walkstyle work on weapons other than the Baseball Bat, Shovel and Pool Cue, so you must install it. And did you install the mod properly? Also, you mentioned a crash during loading, so what other mods do you have installed on your copy of SA?

Edited by Staunton Assassin
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Gamer2453
Posted (edited)
3 hours ago, Staunton Assassin said:

Oh, sorry for the late response, I was busy with IRL stuff. Now, the "SA.StoriesSprinting.cs" file is REQUIRED to make the run_1armed walkstyle work on weapons other than the Baseball Bat, Shovel and Pool Cue, so you must install it. And did you install the mod properly? Also, you mentioned a crash during loading, so what other mods do you have installed on your copy of SA?

 

Yeah I installed properly. I've got crows mod, birds update, 60 fps, gang rider 2, water square fix,  unused detonator anim, parachute land fix, bullet physics ragdoll fix, cheat menu and remove 3D gunflash and some other mods. What should I do if I want to get rid of run_1armed fully? 

Edited by Gamer2453
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14 hours ago, Gamer2453 said:

 

Yeah I installed properly. I've got crows mod, birds update, 60 fps, gang rider 2, water square fix,  unused detonator anim, parachute land fix, bullet physics ragdoll fix, cheat menu and remove 3D gunflash and some other mods. What should I do if I want to get rid of run_1armed fully? 

60fps you mean framerate vigilante?

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Posted (edited)
On 5/12/2021 at 10:37 AM, Gamer2453 said:

 

Yeah I installed properly. I've got crows mod, birds update, 60 fps, gang rider 2, water square fix,  unused detonator anim, parachute land fix, bullet physics ragdoll fix, cheat menu and remove 3D gunflash and some other mods. What should I do if I want to get rid of run_1armed fully? 

Open up the mod's "eASIer.txt" inside your SA folder and look for these three lines:

 

0x8A8B80 0x85D3CC 4
0x8A8B98 0x85D3CC 4
0x8A8BB0 0x85D3CC 4

 

Remove them to stop run_1armed from working.

Edited by H-G
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Gamer2453
On 5/14/2021 at 2:28 PM, H-G said:

Open up the mod's "eASIer.txt" inside your SA folder and look for these three lines:

 

0x8A8B80 0x85D3CC 4
0x8A8B98 0x85D3CC 4
0x8A8BB0 0x85D3CC 4

 

Remove them to stop run_1armed from working.

 

OK thx man.

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Gamer2453
13 hours ago, Weeamer said:

OFFTOPIC
get the framerate vigilante mod man it's much better it actually fixes 60 fps issues.

 

Ok thx, it's actually better 😁

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Update:

 

- Updated the mod's code to the most recent revision of Sanny Builder's syntax.
- Removed the Spray Can and Fire Extinguisher weapon IDs from the mod's code. It looked awkward because the former is too small and the latter is too big.
- Changed the "DisableFatHandgunRun" and "DisableMuscularHandgunRun" options in "SA.StoriesSprinting.ini" to "NoFat1Armed" and "NoMuscle1Armed". You must replace your old .INI file with the new one to make the mod work right.
- Added the Chainsaw/Flamethrower/Minigun walkstyle to the Fire Extinguisher.

 

- Added a new screenshot of the Chainsaw/Flamethrower/Minigun walkstyle working on CJ holding the Fire Extinguisher into the master screenshot.

 

OP updated.

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