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MOTW #174


Who should win?  

10 members have voted

  1. 1. Who should win?

    • Stardust101 - Drive-By On Traffic
      0
    • M316 - Fast and Notorious
    • lascha2nd - Sector Sweep
    • Axoez aka Profesional idiot - Reuniting Of Families

This poll is closed to new votes

  • Please sign in or register to vote in this poll.
  • Poll closed on 02/05/2021 at 10:00 AM

Recommended Posts

10 minutes ago, Stardust101 said:

@lascha2nd When will voting start?

Should be right after Submitting time has ended

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lascha2nd
1 hour ago, Stardust101 said:

@lascha2nd When will voting start?

Just now, I forgot to make poll actually

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4 minutes ago, lascha2nd said:

Just now, I forgot to make poll actually

y you lie :angrycat:
unknown.png

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lascha2nd
1 minute ago, Axoez said:

y you lie :angrycat:
unknown.png

Atleast the polls is here tho...

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Robert17

Ay guys, I couldn't post my entry because I had some problems with my windows 10, I had to reinstall windows 10 and now all my missions are wiped.

I'm gonna play the missions and see which one deserves the vote.

Good luck!

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Reviews listed from the best (up) to the worst (down):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
@lascha2nd's Sector Sweep

Spoiler

It's easily the best drive-by mission I have ever played! The objects placement was amazing as always, and the enemy placement, with the explosive barrels makes it even better! I also like your creativiness having an option to do stealth or loud, good mission man! Fingers crossed that it will win.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
@M316's Fast and Notorious

Spoiler

I didn't really like the start where a streetlamp is blocking the exit of that little place, but well I have to blame the map designer for that, not you. The way these characters speak was impressively natural! But when the drive-by starts, I started with having generic GTA pedestrians, making this broken, luckily after a few minutes these peds isn't there anymore. You surely do have potentials!

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
@Stardust101's Drive-By On Traffic

Spoiler

It was a bit dumb, no offense, but there's no need to drive-by to some innocent people that's not even blocking the road, it's bad in MOTW standards. But don't let yourself gets demotivated with this critic though, you will improve overtime! And I love the joke "Well at least you don't have to work for 1 year now".

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
@Axoez's Reuniting The Families Recreated In DYOM

Spoiler

Poop mission 0/10 blegh piece of crap, bad mission you shoudl stop designing ewwww trash mission, is very poop

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Edited by Axoez
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Stardust101
26 minutes ago, Axoez said:

It was a bit dumb, no offense, but there's no need to drive-by to some innocent people that's not even blocking the road, it's bad in MOTW standards. But don't let yourself gets demotivated with this critic though, you will improve overtime! And I love the joke "Well at least you don't have to work for 1 year now".

 

Well, at least it was an original idea...

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Robert17

I believe the drive-by theme focuses more on the gameplay and cutscenes, therefore the story is not much of a relevance.

I'm gonna post my feedback in this way exactly like last time.

--------------------------------------------------------------

Drive-By On Traffic (by @Stardust101)

Spoiler

Cutscenes (6.5/10)

The cutscenes were too few, all cutscenes were static (using smooth cutscenes would've been nice). Only a few animations were used during the cutscenes.

Gameplay (7/10)

The gameplay wasn't that big, the drive-by part was kinda funny. But it's short too.

Overall Score: 6.75/10

 

Note: The mission was too short, you could've extended the mission much longer.

 

Fast and Notorious (by @M316)

Spoiler

Cutscenes (7.5/10)

All cutscenes were static (using smooth cutscenes could've been better). Many animations were used during the cutscenes, and you did a nice job. Please use proper spelling in the dialogue next time.

Gamplay (8/10)

The drive-by part was fun. But the spawns of the enemies weren't that good and there was police blocking the driver from passing which was kinda annoying.

Overall Score: 7.75/10

 

Sector Sweep (by @lascha2nd)

Spoiler

Cutscenes (10/10)

The decoration (objects), the animations, the dialogue, the sounds and the smooth cutscenes were all well done!

Gameplay (10/10)

The gameplay was so fun and exciting! There was so much action and the music blended with the gameplay really well.

Overall Score: 10/10

 

Note: Your mission is a masterpiece.

 

Reuniting The Families (by @Axoez)

Spoiler

Cutscenes (9/10)

The cutscenes were great, but what disturbed is when they reached the motel. The actors dissapearing and reappearing, as well as the car didn't look so good. In your recreation, you could've added more cutscenes during the drive-by part. And I'm not gonna forget about the final cutscene, it was great!

Gameplay (7/10)

This disspointed me, you cut the whole motel part when CJ went after his brother. The drive-by part wasn't that fun, there wasn't any dialogue, sometimes the police cars blocked me from passing.

--------------------------------------------------------------

My vote goes to...

Spoiler

🥇lascha2nd (You have my vote!)

🥈Profesional Idiot

🥉M316

🏅Stardust101

Great job to all participants!

Edit: I forgot to ping/mention them.

Edited by Robert17
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Aymunz
49 minutes ago, Robert17 said:

Edit: I forgot to ping/mention them.

Guess what else did you forget? 

Actually voting. 

Spoiler

BTW I like the idea of rank medals. Imma steal it probably

 

Edited by Aymunz
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Stardust101
3 minutes ago, Robert17 said:

I FORGOT TO VOTE f*ck

 

It's okay. We all forget to do something sometimes : )

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My Review 

@M316's mission (Fast & Notorious)

Spoiler

Cutsense (6/10)

cutsense should be better because it wasn't so good 

 

Gameplay (8/10)

the gameplay was so good the drive -by part was very good

 

Score= 3/5

 

@Axoez's Mission (Reuniting The Families)

Spoiler

Cutsense (1/10)

baddest cutsense i saw it ever (i think you didn't check the mission)

 

Gameplay (1/10)

same as Cutsense review 


Score= 2/5

@Stardust101's mission (Drive-By On Traffic)

Spoiler

Cutsense (4/10)

dude i didn't even understand the main of the mission or maybe just me but the mission was extremely short

 

Gameplay (5/10)

i liked the drive-by part (it was the only gameplay i saw )

 

Score= 3/5

@lascha2nd's mission (Sector Sweep)

Spoiler

Cutsense (10/10)

i loved the cutsense so much and it was smooth and i like smooth cameras so good job for that

Gameplay (10/10)

i really enjoyed the gameplay (it was hard but fun)

SD (10/10)

you really have to teach me how did you do this SD, most best SD i ever heard man GOOD JOB

my vote goes to

Spoiler

lascha2nd

Thanks for reading my review 

Edited by YGE
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Ok so addressing the following reviews: 

Quote

For Axoez, yeah i didnt really like the lamp placement but oh well, reason i left pedestrians is for cops to show up and make it better since i realized the actors will need some extra elements and the cops RNG really helped.

Quote

For Robert17, i am always used to static especially before i left but i really wanna get to smooth but since i am rusty oh well, as for spelling it isnt intentional since i type fast and my keyboard sometimes messes up and i cba deleting and writing all over so here is that.

For drive-by i made it simple yet interesting, also i left the RNG cops to make it more fun; i actually didnt mind cops blocking as that was intentional and it adds more fun and action but each to their own.

Quote

For YGE, again with the cutscene it wasnt supposed to be cutscene based mission, but i hear u. Designer rust again.......

Appreciate ur love to the drive-by part.

Quote

For @The John David, well as aforementioned, i type really fast i cba going back and deleting all the dialogue, wish there was an option to select what place to modify instead of deleting the whole thing as it wasnt intentional.

Now a key factor to my short commings is my designing rust. This is my first mission in ages and i am getting used to alot of sh*t so here`s that. Hopefully over time i can familarize myself pretty well and meet ur standards guys, sucks i wont win tho obviously, i knew that the moment lascha2nd launched his mission lol. As for my vote..... kinda obvious ironically dont u think? Cheers..

Edited by M316
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Stardust101
1 hour ago, M316 said:

sucks i wont win tho obviously

 

That sucks for me too! I was hoping you'd win, as I enjoyed your mission a lot!

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13 hours ago, YGE said:

Cutsense (1/10)

worst cutsense i saw it ever (i think you didn't check the mission)

 

Gameplay (1/10)

same as Cutsense review 


Score= 2/5

@YGE Excuse me? What's wrong with them? It's not "bad" wtf, and I would have at least appreciated it if you told me what's wrong, but well at least it was better than Run For Your Life xddd

Edited by Axoez
actually salty xdd
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The John David

Alright, I've played all the entries and here's my evaluation / feedback for all the participants here:

@Stardust101: Drive-By On Traffic

Spoiler

It was pretty nice, but completely lacks of putting concepts and dialogues on your mission. I don't even know what or who am I supposed to shoot? That's all.

You received 3.3/5.

 

@M316: Fast and Notorious:

Spoiler

Good job for this? This reminds me the days I participated my 2nd MOTW Contest: Robbing The Visage Casino along with a drive-by escape plan. However, the spelling, grammars, line spacing and punctuation mark are your common errors here so it's not so bad. You received a 3.8/5.

 

@lascha2nd: Sector Sweep:

Spoiler

Since you're the MOTW Host here, you can still participated, that's good. Anyway, let's get into the mess. The mission is completely a breathtaking different from the other participants here, I'm very amazed the way you put properly the dialogues, placement of actors, objects, and so on is more in creative effort and the plot makes more sense. However, some cutscene I've inspected the interval is set too long, so it's fine. You received a 4.5/5.

 

@Axoez: Reuniting of Families: 

Spoiler

Similar concept of the original GTA: San Andreas story of "Reuniting Of Families", your mission is pretty decent enough to enjoy. However, out of the bound driving to the Jefferson Motel, there's no checkpoint indicated on the door or player could teleport inside the motel or something, which means I'm pretty stuck outside and every actors disappear so yeah. I hate to say this, but next time, try to do a playtesting making missions and make changes on them, okay. I'm not being a sarcastic here, but you did good participating. You received a 2.2/5.

 

My vote goes to:

Spoiler

1st - @lascha2nd - Congratulations! You earned my vote.

2nd - @M316 - Better luck next time, but it's alright.

3rd - @Stardust101 - You did amazing, but it's okay.

4th - @Axoez - Pretty nice effort for a newbie, but you did good.

 

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7 hours ago, The John David said:

Pretty nice effort for a newbie

I'm not a newbie, I've been using DYOM for 6 years.
 

7 hours ago, The John David said:

try to do a playtesting making missions and make changes on them

I did, it's just the mission being terrible xd.
 

7 hours ago, The John David said:

there's no checkpoint indicated on the door or player could teleport inside the motel or something, which means I'm pretty stuck outside and every actors disappear so yeah

Yes there is? There's a blip on the minimap, I did that to make it similar to the one in GTA SA where there's no visible checkpoint but there's a yellow blip on the minimap, it works perfectly for me, not sure about you though.
 

7 hours ago, The John David said:

out of the bound driving to the Jefferson Motel

What do you mean "Out of the bound"? As I said above, it works perfectly for me, but I'll admit, this is the worst entry I've ever made in MOTW, I'll try to do better next time, (that's what happen when you rush things).

Edited by Axoez
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The John David
1 hour ago, Axoez said:

I'm not a newbie, I've been using DYOM for 6 years.
 

I did, it's just the mission being terrible xd.
 

Yes there is? There's a blip on the minimap, I did that to make it similar to the one in GTA SA where there's no visible checkpoint but there's a yellow blip on the minimap, it works perfectly for me, not sure about you though.
 

What do you mean "Out of the bound"? As I said above, it works perfectly for me, but I'll admit, this is the worst entry I've ever made in MOTW, I'll try to do better next time, (that's what happen when you rush things).

Forget how terrible your entry is? I know you had set marker for the checkpoints already. The problem is, as I reach the motel and CJ starts to crouch forward to the door after the cutscene? A checkpoint door found in my radar where I was supposed to go, and as I touch it? Nothing happens next and all the SWAT, Groves, chopper are gone. To prove what I am saying, I have post a screenshot here below. Take a look.

Spoiler

GavQj50.png

 

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ArkianHue
59 minutes ago, The John David said:

Forget how terrible your entry is? I know you had set marker for the checkpoints already. The problem is, as I reach the motel and CJ starts to crouch forward to the door after the cutscene? A checkpoint door found in my radar where I was supposed to go, and as I touch it? Nothing happens next and all the SWAT, Groves, chopper are gone. To prove what I am saying, I have post a screenshot here below. Take a look.

  Hide contents

GavQj50.png

 

That didn't happen to me. But when I left the mission it left a nasty marker on the minimap. 

So, yeah I agree with you about this mission being bad (9 minutes before the deadline).

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1 hour ago, The John David said:

Forget how terrible your entry is? I know you had set marker for the checkpoints already. The problem is, as I reach the motel and CJ starts to crouch forward to the door after the cutscene? A checkpoint door found in my radar where I was supposed to go, and as I touch it? Nothing happens next and all the SWAT, Groves, chopper are gone. To prove what I am saying, I have post a screenshot here below. Take a look.

  Hide contents

GavQj50.png

 

this happened to me either 

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Robert17
5 hours ago, The John David said:

Forget how terrible your entry is? I know you had set marker for the checkpoints already. The problem is, as I reach the motel and CJ starts to crouch forward to the door after the cutscene? A checkpoint door found in my radar where I was supposed to go, and as I touch it? Nothing happens next and all the SWAT, Groves, chopper are gone. To prove what I am saying, I have post a screenshot here below. Take a look.

  Hide contents

GavQj50.png

 

That bug never happened to me, the checkpoint was placed wrong behind the door. But it wasn't a big deal, you can type ENEX (cheat code) to get inside the motel (if you have DYOM# of course).

The entry is not the most terrible tbh, the cutscenes at the beginning were good.

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The John David
9 hours ago, Robert17 said:

That bug never happened to me, the checkpoint was placed wrong behind the door. But it wasn't a big deal, you can type ENEX (cheat code) to get inside the motel (if you have DYOM# of course).

The entry is not the most terrible tbh, the cutscenes at the beginning were good.

Do you have a proof how do you get inside the motel without the use of cheat code? You do realize that cheating while playing all the entries is against the rules.

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RithRake24
3 hours ago, The John David said:

Do you have a proof how do you get inside the motel without the use of cheat code? You do realize that cheating while playing all the entries is against the rules.

 

ENEX is not an in-game cheat code. It's a code that comes with the DYOM# addon, and if you don't have the addon, you should be able to enter the interior as per normal through the yellow marker. The DYOM# addon removes the yellow marker and requires you to use ENEX to activate the marker for a split second. So yeah, not against the rules.

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lascha2nd

MOTW 174 officially ended as vote poll end as deadline is exceeded and so @lascha2nd win this MOTW. Thank you for participating MOTW 174 and see you when I see ya in MOTW 175!

Edited by lascha2nd
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Aymunz

 

6 minutes ago, lascha2nd said:

Imagine winning your own MOTW

Lol, happens

Huzaifa Khan and galacticXP used to win streaks

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Robert17
8 hours ago, The John David said:

Do you have a proof how do you get inside the motel without the use of cheat code? You do realize that cheating while playing all the entries is against the rules.

It's not a cheat code, it comes with DYOM addon and if you don't have it you can still enter through the ENEX marker.

Man maybe if you didn't install GTA V hud and other mods, the mission would work perfectly for you (no offense).

Axoez tested the mission and the checkpoint worked fine for him, so he shouldn't be the one to blame.

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