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Gta v is the greatest video game ever made in history


Nayden burns
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On 1/22/2021 at 4:24 PM, Nayden burns said:

It is one most entertaining products in history. It made billions. It has one of the best single player stories ever and the game is more addicting than any other game you can think of. Gta online is the greatest online mode of all time. Gta online is also addicting and better than any online mode you can think of. Gta v has such a special place in my heart and it will always be the number one best selling game and most addictive game

 

 

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On 2/2/2021 at 8:36 PM, FanEu7 said:

Yeah and GTA V has great gameplay and is an improvement over SA. Its just nostalgia to act like the latter had superior gameplay

But in a lot of ways it did. Police/wanted system, driving & flying mechanics/physics, melee combat, crouching, mission/side mission freedom, climbing, health system, explosion damage falloff, not having retarded features such as your car instantly blowing up from not landing it on your wheels or dying to simple car crashes, etc...

Edited by B Dawg
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MaddenedGhost

GTAV is one of the greatest games ever made, and I think only one game will take its spot and that will be GTAVI, but until then, it's ruling.

 

 

 

(Also...careful, you might attract some tRuE fAnS attention by saying this, they hate V but they're roaming in its section for some reason, so yeah, ignore and move on lol)

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Excalibur Voltaire
12 hours ago, MaddenedGhost said:

(Also...careful, you might attract some tRuE fAnS attention by saying this, they hate V but they're roaming in its section for some reason, so yeah, ignore and move on lol)

This is an open discussion forum, not an echo chamber where fanboys circlejerk about how awesome R* is

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MaddenedGhost
1 hour ago, Western Gunslinger said:

This is an open discussion forum, not an echo chamber where fanboys circlejerk about how awesome R* is

It is indeed an open discussion forum where OP said he loves the game and I agreed with him and then I threw in a line in there about how some people dislike it yet won't stop playing it or bash others for liking it.

You don't like what he said? Let him know, discuss with him.

Edited by MaddenedGhost
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how old is the OP?

10?12? 

 

is this his/her first time playing a game?

u can only consider it the best game ever if its the only game u ever played 

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Excalibur Voltaire
10 hours ago, MaddenedGhost said:

bash others for liking it.

Nobody are bashing people for liking V bud, people are just pointing out how OP made a blatant bait post

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MaddenedGhost
15 minutes ago, Western Gunslinger said:

Nobody are bashing people for liking V bud, people are just pointing out how OP made a blatant bait post

Hmm.. maybe you should read some of the replies above yours, I can guarantee that the general notion in this place would've been different had he mentioned how he thinks this game is the worse, or that GTA(insert name/number here) is better than V, I mean you just called his post bait, so I am guessing the idea here is that if someone expresses their liking of this game they're "baiting"; if they dislike it, they're good to go.

You should probably discuss with OP why you think his post is bait instead of trying to tell me that this place isn't what I can see it is with my own eyes.

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Excalibur Voltaire
49 minutes ago, MaddenedGhost said:

I mean you just called his post bait, so I am guessing the idea here is that if someone expresses their liking of this game they're "baiting"

OP had a history of making unpopular opinion threads, and never responding to any of it

 

58 minutes ago, MaddenedGhost said:

Hmm.. maybe you should read some of the replies above yours, I can guarantee that the general notion in this place would've been different had he mentioned how he thinks this game is the worse, or that GTA(insert name/number here) is better than V

That depends on the game, but let's just agree to disagree shall we?

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It surely is one of the greatest video games of all time.

 

I was remembering about all the hype when it first came out in 2013. I never saw anything like that again, at least not in the gaming industry. Not even Cyberpunk 2077 was capable of repeating it (mostly because it failed to deliver). The fact that GTA V is still among the best-selling games in the stores in 2021 says it all.

 

I'm glad that I am a witness in all of this, it's history being made right before our eyes.

Edited by The Wolf Man
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MaddenedGhost
9 hours ago, Western Gunslinger said:

OP had a history of making unpopular opinion threads, and never responding to any of it

 

That depends on the game, but let's just agree to disagree shall we?

Meh, there is another thread praising GTAV with fairly similar reactions, one of OP's "unpopular opinions" threads happen to be expressing likes towards this game, so I guess liking GTAV is an unpopular thing to you, you went all around this to just end up proving my point.

 

"That depends on the game?" Hmm not sure if I am getting your point correctly, if there is one in that line anyway.

 

You know what we should agree on? Not dragging this crap any further, because I am not, my understanding of how this section operates won't change, it won't stop me from coming into it every now and then though.

 

9 hours ago, The Wolf Man said:

It surely is one of the greatest video games of all time.

 

I was remembering about all the hype when it first came out in 2013. I never saw anything like that again, at least not in the gaming industry. Not even Cyberpunk 2077 was capable of repeating it (mostly because it failed to deliver). The fact that GTA V is still among the best-selling games in the stores in 2021 says it all.

 

I'm glad that I am a witness in all of this, it's history being made right before our eyes.

It saddens me how I can't experience it again for the first time, this game and RDR2, despite their flaws, are one of the greatest games ever made.

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I mean its a good gta game but not even the best in the series i belive that goes to san andreas i see why kids really like it tho

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Just now, Wucas wester said:

i belive that goes to san andreas i see why kids really like it tho

there are lots of gngbangers in the game, I don't know why little kids liked GTA SA

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1 minute ago, JaeDan 101 said:

there are lots of gngbangers in the game, I don't know why little kids liked GTA SA

i meant that kids like gta V

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GTA V? Greatest game ever made?

 

Don't make me laugh, SIR.

Edited by Fake Lilina
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On 1/22/2021 at 10:24 AM, Nayden burns said:

It is one most entertaining products in history. It made billions. It has one of the best single player stories ever and the game is more addicting than any other game you can think of. Gta online is the greatest online mode of all time. Gta online is also addicting and better than any online mode you can think of. Gta v has such a special place in my heart and it will always be the number one best selling game and most addictive game

 

 

 

I completely agree with you. It is one of the best in the series. There are some flaws, but overall, a tremendous, addictive, depth-filled GTA experience to this day, even coming up on 8 years later this Fall.

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On 1/24/2021 at 5:09 AM, AirWolf359 said:

In my opinion, the best GTA is San Andreas, GTA V was only a mediocre game,

 

I am a huge fan of San Andreas, as well. Do I think V is overall better, when you factor in the fact that you have to grade San Andreas on a curve, since it launched 8 years before GTA V? Maybe. I guess one can make the case that it is unfair to cite all the ways that V improved the series over San Andreas, if for no other reason than SA was made for the PS2, and was so packed with content for its time, it had to utilize one of the first double sided DVDs in gaming at the time. Still, V brings so much to the table that San Andreas lacked, through no fault of the game or Rockstar, since the budget for SA was a fraction of V's budget, the console tech was nowhere near as high end as even the PS3/360, let alone the PS4/XBone.

 

For me, I prefer not to favorably or unfavorably compare San Andreas to V, because its hard to factor in the huge advantage that 8 years of new, emerging tech and V's insane budget gave V over SA. Suffice it to say, I love both games.

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The problem with GTA V is that most of what it's better than San Andreas is aesthetic at best. Better graphics, NPC routines and such look better, but don't give you too much more to do compared to doing the side missions that San Andreas allows. I guess you could make the argument that it's fun to watch the NPC's go about their day in a unique way, but that can be entertaining for only so long.

 

There's always something to do in San Andreas, even almost two decades later the game holds up super well. You can tackle most missions in a variety of ways too whereas V will fail you for going off the beaten track even a little bit. If V had the amount of content Online did than I would definitely say that V is up there with the greats. But as V exists now, once you complete the story and the side missions, aimlessly wandering around is the most you'll have to do.

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5 hours ago, D9fred95 said:

The problem with GTA V is that most of what it's better than San Andreas is aesthetic at best.

 

 

I don't really agree with this, but I see what your saying in some places. Don't get me wrong, I love playing the old 3D Era GTA games. There is a lot of fun and some seriously cool nostalgia going on in them. Oddly enough, while I think San Andreas is ten times more game than GTA III, I really find that going back to III gives me the biggest charge of hedonistic, nostalgic fun. Even though there is so much more to do in San Andreas. That said, I can't completely agree that V is better than San Andreas only in terms of "aesthetic at best." Forget GTA Online, because that is a whole different conversation. But pure SP versus SP, there are just a lot of awesome things besides aesthetics that V brings to the table. The SP businesses in V, while I think Rockstar could have done SO MUCH MORE with them, are at least a lot more interactive and interesting to me than the ones in SA. The depth of missions in V, compared to SA, and all the previous GTA games, in fact, is sometimes breathtaking. Yes, I can live without failing because you go off the rails just a little bit in some missions, but they aren't all like that. North Yankton comes to mind. Try to explore anything there, and travel just a few blocks off your GPS path makes you fail, which is a little absurd. I can definitely live without some of the ways that V restricts your deviating from the path the devs wanted you to take on a mission. But like I said, there are a lot of V missions where you can really choose your own path.

 

 

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Honestly what really sucks about GTA V is the lack of criminality. Half of the major crimes are done because FIB forced you. You don't get paid for most of them. You don't have a lot of opportunity to indulge in criminal activities outside story missions unlike GTA SA and IV. Very limited power fantasy as well since Franklin refuses to be a badass, Michael is too much of a pushover and Trevor is more of an attack on the player, showing just how ugly we are for causing chaos in GTA V.

Now funny enough, all of these problems don't exist in GTA Online. You can be a criminal to your heart's content, get paid, get praised for it, have fun being one of the most biggest criminal in Los Santos as you can commit all sorts of criminal stuff like petty crimes to huge heists, running a criminal empire. So it's not like the latest team didn't know how to make a good game. Heck even RDR2 has so much content that let's you enjoy the life of being an outlaw so GTA V is the odd one out. 

Edited by Ryo256
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4 hours ago, Ryo256 said:

Honestly what really sucks about GTA V is the lack of criminality. Half of the major crimes are done because FIB forced you. You don't get paid for most of them. You don't have a lot of opportunity to indulge in criminal activities outside story missions unlike GTA SA and IV. Very limited power fantasy as well since Franklin refuses to be a badass, Michael is too much of a pushover and Trevor is more of an attack on the player, showing just how ugly we are for causing chaos in GTA V.

Now funny enough, all of these problems don't exist in GTA Online. You can be a criminal to your heart's content, get paid, get praised for it, have fun being one of the most biggest criminal in Los Santos as you can commit all sorts of criminal stuff like petty crimes to huge heists, running a criminal empire. So it's not like the latest team didn't know how to make a good game. Heck even RDR2 has so much content that let's you enjoy the life of being an outlaw so GTA V is the odd one out. 

 

Couldn't agree more, as a sucker for open world interaction, I could literally forgive most of GTA V's faults if it wasn't for the severe lack of actual GTA content, there is literally no reason to live in the world of GTA V, as most of the side stuff it offers you to interact with are casual themed activities, and the fact that they're so unrewarding doesn't help either, there is no way of making your own action gameplay outside of scripted circunstances, no reasons to use your guns or armored vehicles, not to say most of the vehicles, there is no car robberies or import/export, no vigilante missions, no gang wars, no drug-dealing, you can't be a real criminal in general, in a game literally called "Grand Theft Auto", Rockstar hyped GTA V to be a heist themed game where bank robberies would take a big part of it, with many options and ways to do them, even with a heist crew system that sounded promising, but all of it got wasted in 5 scripted missions with far too many ilussion of choice. In GTA V you don't feel like a criminal, you are some sort of government hired gun that happens to be from a criminal background, and ends up retiring after getting rich from a bank robbery.

 

And that is not the worst thing, but the fact that even smaller GTA games that came before had more criminal related content, VCS featured empire building, where you could literally take over the city by yourself, with tons of delictive businesses that YOU could manage, CW included a deep drug dealing system where you could get invested for hours and hours and get paid for, heck, even LCS, a game that completely wasted its Mafia theme, had the Avenging Angels side activity, which was far more fun than any side activity in GTA V.

Edited by The Tracker
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On 2/15/2021 at 12:07 PM, ChiroVette said:

 

I don't really agree with this, but I see what your saying in some places. Don't get me wrong, I love playing the old 3D Era GTA games. There is a lot of fun and some seriously cool nostalgia going on in them. Oddly enough, while I think San Andreas is ten times more game than GTA III, I really find that going back to III gives me the biggest charge of hedonistic, nostalgic fun. Even though there is so much more to do in San Andreas. That said, I can't completely agree that V is better than San Andreas only in terms of "aesthetic at best." Forget GTA Online, because that is a whole different conversation. But pure SP versus SP, there are just a lot of awesome things besides aesthetics that V brings to the table. The SP businesses in V, while I think Rockstar could have done SO MUCH MORE with them, are at least a lot more interactive and interesting to me than the ones in SA. The depth of missions in V, compared to SA, and all the previous GTA games, in fact, is sometimes breathtaking. Yes, I can live without failing because you go off the rails just a little bit in some missions, but they aren't all like that. North Yankton comes to mind. Try to explore anything there, and travel just a few blocks off your GPS path makes you fail, which is a little absurd. I can definitely live without some of the ways that V restricts your deviating from the path the devs wanted you to take on a mission. But like I said, there are a lot of V missions where you can really choose your own path.

 

 

I did say "most" of V was better than San Andreas aesthetically to be specific, though I have a love-hate relationship with the business jobs you mentioned.

 

Are the business jobs more varied than San Andreas'? Sure, but they also mostly just exist as something to do and not much more than that. You don't get paid or a weekly bonus if you complete them, you don't lose money if you fail or ignore them and you have to wait for a phone call from the manager to do them at all since you can't start the jobs yourself.

 

It doesn't help that buying properties is fairly impractical anyway since it's tough to make enough money to buy most of the businesses in SP unless you exploit the stock market, which they nerfed from PS3/360. Only certain businesses like the tow yard or taxi company are worth buying whereas stuff like the movie theatres and the bars being simple money sinks. None of the businesses in San Andreas are money sinks and they all reward you for doing them.

 

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On 2/16/2021 at 10:26 AM, Ryo256 said:

Honestly what really sucks about GTA V is the lack of criminality. Half of the major crimes are done because FIB forced you. You don't get paid for most of them. You don't have a lot of opportunity to indulge in criminal activities outside story missions unlike GTA SA and IV. Very limited power fantasy as well since Franklin refuses to be a badass, Michael is too much of a pushover and Trevor is more of an attack on the player, showing just how ugly we are for causing chaos in GTA V.

Now funny enough, all of these problems don't exist in GTA Online. You can be a criminal to your heart's content, get paid, get praised for it, have fun being one of the most biggest criminal in Los Santos as you can commit all sorts of criminal stuff like petty crimes to huge heists, running a criminal empire. So it's not like the latest team didn't know how to make a good game. Heck even RDR2 has so much content that let's you enjoy the life of being an outlaw so GTA V is the odd one out. 

 

I think it provides a refreshing story honestly. The FIB vs IAA angle was something different and I prefer that over having another gangbanger story or fighting against triads etc. only criminal organization that I wish was explored more are the Cartels, especially Madrazo who was wasted.

 

Also the lack of typical crime focus is also because Michael is basically the main protagonist and it just doesn't make much sense for him to do that sort of stuff

 

On 2/10/2021 at 3:50 AM, The Wolf Man said:

It surely is one of the greatest video games of all time.

 

I was remembering about all the hype when it first came out in 2013. I never saw anything like that again, at least not in the gaming industry. Not even Cyberpunk 2077 was capable of repeating it (mostly because it failed to deliver). The fact that GTA V is still among the best-selling games in the stores in 2021 says it all.

 

I'm glad that I am a witness in all of this, it's history being made right before our eyes.

 

Agree 100%. GTA V is a masterpiece and I love to replay it every few years. Rockstar is basically the only developer who always deliver on the hype. 

 

Edited by FanEu7
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1 hour ago, D9fred95 said:

I did say "most" of V was better than San Andreas aesthetically to be specific

 

 

 I didn't say you said that. You did say most of what is better about V was aesthetic. My interpretation being that you feel that even the areas where V shines over SA are not practical so much as more superficial, graphics and such.

 

1 hour ago, D9fred95 said:

Are the business jobs more varied than San Andreas'? Sure, but they also mostly just exist as something to do and not much more than that. You don't get paid or a weekly bonus if you complete them, you don't lose money if you fail or ignore them and you have to wait for a phone call from the manager to do them at all since you can't start the jobs yourself.

 

It doesn't help that buying properties is fairly impractical anyway since it's tough to make enough money to buy most of the businesses in SP unless you exploit the stock market, which they nerfed from PS3/360. Only certain businesses like the tow yard or taxi company are worth buying whereas stuff like the movie theatres and the bars being simple money sinks. None of the businesses in San Andreas are money sinks and they all reward you for doing them.

 

 

Yeah, I am not a big fan of the fact that after spending money on those businesses, YOU have to be the one to do missions every game week or whatever the time frame is, otherwise you make no money from them that week. That's a little dumb. You should get passive income just for owning them, in my opinion. You also ought to be able to do in SP what you can do online, as you suggested, and go to the business to do some kind of mission to get your weekly dough. Indirectly, and I agree with you on this, what this is really all about is Rockstar abandoning SP and focusing exclusively on the online part, I guess the theory being, "F**k you, SP gamers, we already have your money, and since you can't buy Shark Cards in SP, Nyah, nyah, nyah, nyah!"

 

I know you didn't directly say all that, but you hinted at it, and its a fair point. You know, this would have all been very excusable. Rockstar could have taken a look at the SP businesses, particularly at the criticisms you mentioned, and realized that they were okay for a just launched game, but tweaked them as time went on. I don't know how familiar you are with GTAO. I know I wasn't at all until literally just over 8 months ago, and now I am addicted. But the businesses in GTAO are beautiful! Well other than having to run most of your businesses in public lobbies and deal with griefers, that is. But even that there's a way around! Muahahaha. Anyway, whether you're talking about the Bunker, the Night Club, or the MC Businesses (Coke, Weed, Meth, Cash, Forgery, etc.) you can make a ton of money simply by deciding when to sell the contents of the manufacturing businesses any time you please, once you have either stolen or paid for the supplies you needed for manufacture or growing. As for the CEO driven Warehouse businesses, you have Import/Export, Special Cargo, Air-Freight, etc. These are actually quite fun, and can be very profitable. You source whatever cargo the warehouse in question holds, and you decide when you want to sell it, and to an extent, you can even control how much you sell for in a limited way. Ha! Don't even get me started on the heist-driven businesses, like the Arcade, Facility, High End Apartment, and now the Submarine and Cayo Perico. They really add a lot. Plus, GTAO gives you limited but measurable passive income in the Arcade and Night Club safes. They accrue money incrementally, over time, and you can boost that passive income any time you please, which all you have to do to collect is open the safe(s).

 

It's a good system, as the game doesn't predicate your money on taking some elusive, idiotic mission on the phone, and if you miss that mission, "Well, too bad for you. Wait until next game-week to make some profit, loser!"

 

Also, you don't need to glitch the stock market unless you just absolutely have to buy the Golf Course. lol If you divide the other businesses between Trevor, Michael, and Franklin, then other than that useless golf course, most of it is fairly easy to acquire by the end of the game. You know, after you are done with the story and don't care anymore about making more money. 🤣

 

Look, I agree with you. The businesses in the SP game are really flawed, and the income derived from them are quite poorly thought out compared to SA, and even more so, VCS. I don't have the slightest clue why in the hell Rockstar didn't build on the Empire Building from that PSP game, I really don't. It was one of my complaints about IV, as well. VCS was the last GTA game of the PSP/PS2 generation, and I really, truly thought that it was a sign of what was to come with regard to businesses in the GTA world, as in many ways Empire Building was, quite simply, way ahead of its time back in 2006 on those primitive consoles. I have no idea why in the hell Rockstar simnply abandoned a paradigm that both IV and V could have really benefited by, as Empire Building could have been a huge staple of future GTA games moving forward from the 3D Era.

 

I do have my suspicions, though. Rockstar North, particularly the GTA team, in my opinion, as talented as they are, quite simply are a little pompous and full of themselves. I would just bet, and this is my inner conspiracy theorist speaking, that the reason Empire Building was never brought into the PS3/PS4/360/XBone generations was because the whole thing was invented by Rockstar Leeds, sort of the bastard child and inferior company to Rockstar North. And to have developed that idea may very well have offended the delicate, snowflake sensibilities of a team so lauded and praised universally that they see themselves as truly above developing an idea from a subsidiary like Leeds, who they probably unconsciously feel like is beneath them. But there's no way to know that for certain, as I am just speculating.

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1 hour ago, FanEu7 said:

Also the lack of typical crime focus is also because Michael is basically the main protagonist and it just doesn't make much sense for him to do that sort of stuff


Right and I totally forgot that Rockstar can't change Michael to justify typical crime focus, their hands were totally tied so such a out of place protagonist was written for a game series that is entirely about typical crime. /s

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6 hours ago, Ryo256 said:


Right and I totally forgot that Rockstar can't change Michael to justify typical crime focus, their hands were totally tied so such a out of place protagonist was written for a game series that is entirely about typical crime. /s

 

I'm explaining why the story is like that. Rockstar obviously could have picked a different type of character but they wanted to tell a different type of story and to be honest any typical gangs focus would feel forced with Michael. Really only the Cartel made sense but that was a wasted opportunity

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