Jump to content

Grand Theft Auto IV - The Actual Complete Edition


C1aude_III

Recommended Posts

Igor Bogdanoff
18 hours ago, C1aude_III said:

ya were allowed to use it here from author?

rLDswx2.png1626894873381.gifyardies-in-pip-2022.png

Link to comment
Share on other sites

3 minutes ago, Sneed said:

ya were allowed to use it here from author?

I am not going to include it in my mod I will simply make people go ahead and download it from him, I will only include my lil modifications and thats it so I don't really need to take permission from the author

It will be a burden for me to upload something thats there already :)

  • Like 2
Link to comment
Share on other sites

Igor Bogdanoff

so whats actually part of this mod, what did you make

 

or is this just mod list?

rLDswx2.png1626894873381.gifyardies-in-pip-2022.png

Link to comment
Share on other sites

Listen man everything I mentioned is my work for exactly 3 years, whats not mine on the other hand are some models of weapons which I won't ofcourse upload without their permission, I made this topic as a placeholder until I finish more things

about 2 or 3 weapon models aren't mine and eflc map isnt mine which won't be included in my mod but is a must download from original source anyway, and instructions will be made ofcourse

5 minutes ago, Sneed said:

so whats actually part of this mod, what did you make

 

or is this just mod list?

Oh and almost 95 of the mod is from rockstar's source of course I won't have to go ahead and ask them for permission?

  • Like 1
  • KEKW 1
Link to comment
Share on other sites

Either way if I weren't allowed to include the weapon models then I will scrap the beta weapons idea pretty much

Link to comment
Share on other sites

Igor Bogdanoff

ye ye, the map confused me as it was part of whole changelist 

  • Like 2

rLDswx2.png1626894873381.gifyardies-in-pip-2022.png

Link to comment
Share on other sites

I still dream of a total conversion mod that utilizes "The Possible Trinity" and a character switch script, and places all three games and their respective missions into one cohesive game.

Link to comment
Share on other sites

On 1/23/2021 at 9:45 PM, cp1dell said:

I still dream of a total conversion mod that utilizes "The Possible Trinity" and a character switch script, and places all three games and their respective missions into one cohesive game.

Use zolika charswitch... and be able to load luis and niko missions side by side

Link to comment
Share on other sites

18 hours ago, Motka said:

Do the EFLC weapons replace the ones from IV?

No everything is addon

  • Like 2
  • Best Bru 1
Link to comment
Share on other sites

On 1/30/2021 at 2:16 PM, Saad31 said:

Is the mod available for download?

Soon, I have to make sure it's stable

  • Like 2
Link to comment
Share on other sites

Quick update:

I finished GTA IV story without any issues, I started playing TLAD and noticed bunch of issues and will name them below

Some cellphone contact names were wrong such as terry being called rocco - Redone the gxt and should be stable now

Some cutscenes were missing sounds - added their missing lines in sounds.dat15

 

Files are uploaded in mega and I would need a tester for my mod, DM me

Link to comment
Share on other sites

Legomanarthur

This looks promising! I take it this will work with base IV and the GFWL DLCs or it's only for the Complete Edition?

  • Like 4

fJEUkTi.png

Link to comment
Share on other sites

This sure is interesting, I have a couple of questions.

 

-Do the special things of the weapons like explosive rounds work?

-Does the tow hitch work (or any other vehicle special abilities etc.)

Link to comment
Share on other sites

5 hours ago, Legomanarthur said:

This looks promising! I take it this will work with base IV and the GFWL DLCs or it's only for the Complete Edition?

Its for IV patch 8, IDK if I will ever add support for steam version

 

5 hours ago, TheMadeMan said:

This sure is interesting, I have a couple of questions.

 

-Do the special things of the weapons like explosive rounds work?

-Does the tow hitch work (or any other vehicle special abilities etc.)

Yeah Explosive AA12, APC, Buzzard its all available thanks to zolika patch we are only missing sticky bomb detonate feature, I am sure zolika's working on it

About the tow truck it doesn't even have an ability IIRC in the original TLAD game, the nitrous ability from TBoGT and the parachute I am trying to figure out a way

  • Like 2
Link to comment
Share on other sites

On 2/5/2021 at 8:20 PM, NFR said:

What about radio dj speech/track introduction?

Well the only missing ones are Vice City FM, Ram Jam FM, Self Actualization FM

On the other hand It has E2 vladivostok bahama mamas and others from the DLC themselves

Link to comment
Share on other sites

Hey I have an idea. If it's possible, you should have it to where Little Jacob only sells the EFLC weapons so the player's able to get them legit.

Link to comment
Share on other sites

9 hours ago, Motka said:

Hey I have an idea. If it's possible, you should have it to where Little Jacob only sells the EFLC weapons so the player's able to get them legit.

Or make a pickup for them scattered around, both ways work legit

  • Like 3
Link to comment
Share on other sites

This is amazing, can't wait for it to be finished, one request, could you please make it possible to play GTA IV version of Electro Choc, the François K. mix in Maisonette 9, that would be awesome if possible

Link to comment
Share on other sites

  • 1 month later...
Lord Criminal

This looks intense! 😉

 

On 2/9/2021 at 3:37 PM, C1aude_III said:

Or make a pickup for them scattered around, both ways work legit

I have another idea that might work pretty good too: how about assigning some of them to specific gangs and law units?

 

Probably something close to this:

  • Automatic 9mm to the FIB.
  • Sawn-Off Shotgun to The Lost MC and the Angels of Death MC (in behalf of the regular shotgun).
  • Assault Shotgun (TLAD's) to the FIB.
  • Pistol 44. to the FIB.
  • Automatic Shotgun (TBoGT's) to the NOOSE.
  • Full-Sized Uzi (preferably a silver version) to the Russian Mob (in behalf of the Micro Uzi).
  • Assault SMG to the NOOSE.
  • Advanced MG to the NOOSE.
  • Advanced Sniper as an additional sniper for Algonquin's LCPD Police Snipers.
Edited by iiCriminnaaL
Link to comment
Share on other sites

Police should be use a automatic weapon after 4 star wanted. like he did for Mafia 2 by switch weapon

Edited by NerdGamingOP
Link to comment
Share on other sites

Lord Criminal
3 hours ago, NerdGamingOP said:

Police should be use a automatic weapon after 4 star wanted. like he did for Mafia 2

Probably would be pretty good for the cops who come in NOOSE Patriot.

Link to comment
Share on other sites

On 4/3/2021 at 8:03 AM, iiCriminnaaL said:

This looks intense! 😉

 

I have another idea that might work pretty good too: how about assigning some of them to specific gangs and law units?

 

Probably something close to this:

  • Automatic 9mm to the FIB.
  • Sawn-Off Shotgun to The Lost MC and the Angels of Death MC (in behalf of the regular shotgun).
  • Assault Shotgun (TLAD's) to the FIB.
  • Pistol 44. to the FIB.
  • Automatic Shotgun (TBoGT's) to the NOOSE.
  • Full-Sized Uzi (preferably a silver version) to the Russian Mob (in behalf of the Micro Uzi).
  • Assault SMG to the NOOSE.
  • Advanced MG to the NOOSE.
  • Advanced Sniper as an additional sniper for Algonquin's LCPD Police Snipers.

Well I figured out the pickups and successfully implemented them, just too lazy to get coordinates for weapons but might stick to lore pickups such as placing the biker weapons in the clubhouse or brian's safehouse like the rewards you get for beating gang wars, either way I am open for suggestions y'all

Link to comment
Share on other sites

or you can Improved AI with a Scripts.img? Including NPC AI. Enemies AI Not Should Using Aimbot, Police AI ignore Player with Police Helicopter AI caused to Police AI for Aimbot, only Policecar AI to Follow Player with Police Helicopter AI giving a Stealth Mechanics Including Silenced Weapon and Interiors with a Full Quiet Interiors

 

Link to comment
Share on other sites

  • 2 weeks later...

Enemies AI will Spawn Behind You or Out of Nowhere After 5 second Driveby TLAD Gang War. but you can see a radar

Edited by NerdGamingOP
  • KEKW 2
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 2 Users Currently Viewing
    1 member, 0 Anonymous, 1 Guest

    • LorenVidican
×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.