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[MoonLoader] AutoID


HzanRsxa2959

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Just now, HzanRsxa2959 said:

Is it compatible with saves?

No. It only finds a free ID while loading a file, that's all.

Is AutoID somehow compatible with saves?

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2 minutes ago, fastman92 said:

Is AutoID somehow compatible with saves?

Yeah, that's actually one big feature of AutoID: compatibility with saves.

Seriously, CLEO+ is a blessing. Using it, before the game saves (on the SAVE_CONFIRMATION event), I remove the weapon from the player, and then give it back after, and whenever the player loads that game. It's working well so far.

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Adapted Mods:

  • Cheat-Menu LUA 2.2 Portable: Fixed it detecting AutoID even when AutoID was not installed.

Sorry for such frequent updates. The issue has finally been resolved.

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fastman92

For information. 

 

"Count of killable model IDs" é alterada para metade do limite de ID do modelo (modificável por "FILE_TYPE_DFF", mas requer que o FLA seja instalado fora do Mod Loader)."

 

This limit takes the following amount of memory:

(Count of killable IDs * 2 * 2) bytes

 

by default: 800 * 2 * 2 = 3600 bytes. 

 

This limit takes a very little memory. 

Edited by fastman92
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HzanRsxa2959

Let's see:

Quote

Default Game without AutoID: 3.6kB (800).

Default Game: 40kB (10000).

SAxVCxLC: 60kB (15000).

GTA Underground (theoretically; I'm not sure AutoID works there): 120kB (30000).

@fastman92 I don't understand. Is it too much? Should I decrease it? Maybe one-fourth instead of half? Or maybe leave it up to the mod-makers to change it when necessary (they can put the setting in their mods, after all)?

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fastman92
2 hours ago, HzanRsxa2959 said:

Let's see:

@fastman92 I don't understand. Is it too much? Should I decrease it? Maybe one-fourth instead of half? Or maybe leave it up to the mod-makers to change it when necessary (they can put the setting in their mods, after all)?

No. I have posted it just for information. Whether 4 bytes of memory per killable ID is too much or not, this is for you to decide and possibly do some implementation changes knowing this. 

Edited by fastman92
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